- 18 8月, 2019 7 次提交
- 17 8月, 2019 15 次提交
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由 jpark37 提交于
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由 jpark37 提交于
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由 Jim 提交于
UI: Add ability to disable hotkeys when not in focus
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由 Jim 提交于
libobs: Merge obs_source_process_filter_(tech_)?end functions
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由 Jim 提交于
various: Fix compiler/theme warnings
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由 Jim 提交于
UI: Add box select to preview
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由 Jim 提交于
Fix various clang-tidy and CppCheck warnings.
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由 VodBox 提交于
This change adds the ability to box select by clicking and dragging from an empty part of the preview. Shift + Drag add any items in the box to the selection. Alt + Drag will remove items in the box from the selection. Ctrl + Drag inverts the selected state for items in the box.
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由 Jim 提交于
UI: Stop recording when disk space is low
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由 jp9000 提交于
Fixes an issue where the browser source settings will continually reset pre-24. Note that this is not 23.2.2, but the version is being temporarily updated in order to fix the issue for the release candidate build.
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由 Jim 提交于
cmake: Fix SWIG deprecation warnings
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由 Jason Francis 提交于
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由 Jim 提交于
libobs: Fix modified callback and remove by name for groups
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由 Jim 提交于
win-wasapi: Fix typo with description
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由 jp9000 提交于
The infinity character doesn't work on windows, so just revert to using "inf" for now.
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- 16 8月, 2019 9 次提交
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由 jp9000 提交于
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由 Jim 提交于
UI: Fix Area sample count text
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由 Jim 提交于
libobs-d3d11: Disable NV12 usage for Intel
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由 jpark37 提交于
NV12 GPU copies to staging textures for CPU read take a ridiculously long time on my integrated Intel GPU. Using R8/R8G8 instead seems to be a huge speed-up. Intel HD Graphics 530, D3D11 query timings, SetStablePowerState NV12: ~3268 us (minimum of wild timings) R8/R8G8: ~781 us (most frequently occurring timing)
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由 jpark37 提交于
Downscale will either fetch 2x2, 2x3, 3x2, or 3x3 texels.
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由 jp9000 提交于
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由 jp9000 提交于
Resets mixer values for sources that are upgrading to "monitoring only" (the browser source)
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由 Jim 提交于
obs-text: fix text transform on updated file
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由 Jim 提交于
libobs: UI: Add Area for downscale output
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- 15 8月, 2019 9 次提交
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由 Clayton Groeneveld 提交于
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由 Clayton Groeneveld 提交于
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由 Clayton Groeneveld 提交于
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由 Jim 提交于
libobs: Remove unnecessary divides from Lanczos
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由 jpark37 提交于
Now that Lanczos downscale blurring has been removed, the Area shader can attempt to fill the void.
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由 jpark37 提交于
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由 Jim 提交于
libobs: Fix dark lines using Lanczos
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由 jpark37 提交于
When texel samples are not exactly on texel centers, weight calculations will involve a divide by a number very close to zero, resulting in precision issues. Restore normalization of weights to compensate.
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由 Jim 提交于
UI: Change Connect Account to Recommended
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