- 05 7月, 2016 2 次提交
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由 jp9000 提交于
When configuring file formatting settings in advanced, allow the ability to specify formatted directories. For example, "%CCYY-%MM/%DD %hh-%mm-%ss" would make the year and month a subdirectory, then the day/hour/minute/seconds as the file name. January 21st 2121 at 4pm would end up being: "21 04-00-00.mp4" in the subdirectory "2121-01".
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由 jp9000 提交于
Commit 8932bd39 attempted to fix the starting position when the program started up inside of a monitor that no longer exists, but it was incorrectly assumed that it would cause the program to automatically center its position. Instead it set its position to {0,0}, which is a really awkward position. This fixes that commit and ensures the window starts up centered to the primary display when its saved starting position is invalid.
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- 04 7月, 2016 2 次提交
- 03 7月, 2016 5 次提交
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由 jp9000 提交于
If window capture fails to find a window with a matching title, search for a window with the same window class additionally as a backup. Replaces the third part of the internal window string with the class name instead of the program path due to the fact that the program path rarely seemed to work.
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由 jp9000 提交于
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由 jp9000 提交于
The active_refs and show_refs variable would only increment/decrement their children if their values were 1 and 0, which means that in the case of scenes within scenes, sub-sources of scenes within scenes would end up having the wrong ref values.
- 02 7月, 2016 5 次提交
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由 jp9000 提交于
Due to users inquiring what the "buffering" option does, it would be best to have a bit more details in its wording as to its function.
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由 jp9000 提交于
Allows adding scenes as scene items. Note that you will not be able to add scenes if it detects infinite recursion (i.e. adding scene A to scene B, then adding scene B to scene A), in that case it will just fail to create the scene item.
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由 jp9000 提交于
Allows rendering scenes as scene items without off-screen sub-source of the scene popping out on the sides.
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由 jp9000 提交于
Scenes have special duplication handling, so make it internally call obs_scene_duplicate instead.
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由 jp9000 提交于
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- 01 7月, 2016 3 次提交
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由 jp9000 提交于
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由 jp9000 提交于
Adds a little improvement to quality-of-life, a typical "View" menu with the ability to show/hide the following (for now): - Listbox toolbars - Status bar - Transitions pane (some people don't really need/use/care about it)
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由 jp9000 提交于
Prevents it from taking up too much space from the other parts of the main window.
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- 29 6月, 2016 5 次提交
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由 jp9000 提交于
Saves the scene item scale filters as strings instead of enums. It's important to save data in a form that won't break if an API enum changes.
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由 jp9000 提交于
Adds scale filtering options to the scene item right-click context menu.
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由 jp9000 提交于
Allows the ability to use scale filters such as point, bicubic, lanczos on specific scene items, disabled by default. When using one of the latter two options, if the item's scale is under half of the source's original size, it uses the bilinear low resolution downscale shader instead.
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由 jp9000 提交于
Allows forcing a specific resolution or aspect ratio on a source, with user-defined sampling.
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由 jp9000 提交于
(Note: This also modifies libobs-d3d11 and libobs-opengl) Allows overriding the sampler for a specific shader parameter.
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- 28 6月, 2016 12 次提交
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由 jp9000 提交于
Allows getting the name of a data sub-item.
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由 Olle Kelderman 提交于
Allows the ability to pad in addition to cropping. Changes the name to Crop/Pad filter. (Additional edits by Jim: Greatly refactored/simplified filter code) Closes jp9000/obs-studio#532
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由 jp9000 提交于
Instead of prefixing the color with the '#' character, just take it as an actual integer.
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由 jp9000 提交于
Adds a function to the C-family parser to go to the next token and create a string copy of it. Useful for when you want to get a copy of the next token regardless of what type it is.
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由 Dan Dascalescu 提交于
Closes jp9000/obs-studio#542
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由 Rodrigo Ipince 提交于
Closes jp9000/obs-studio#547
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由 SuslikV 提交于
Simple workaround to prevent integer division by zero in random_file when add new source. Closes jp9000/obs-studio#550
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由 Timo Gurr 提交于
This allows installing the architecture independent data outside the prefix, for example on a multiarch layout where the prefix is /usr/{host-triplet}. Closes jp9000/obs-studio#552
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由 Kurt Kartaltepe 提交于
Fixes a small typo in the obs-module.h comments. Closes jp9000/obs-studio#557
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由 cg2121 提交于
Allows the ability for users to make it so recording automatically starts when they start streaming. Also adds the option to allow the recording to continue when stream is stopped. Closes jp9000/obs-studio#554
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由 jp9000 提交于
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由 jp9000 提交于
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- 27 6月, 2016 2 次提交
- 24 6月, 2016 3 次提交
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由 jp9000 提交于
Allows installing a single specific file to the data/[arch] directory.
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由 jp9000 提交于
For install_external_plugin_bin_to_data and install_external_plugin_bin_to_arch_data, they were using the 'plugin_target' variable instead of just 'target' for the plugin directory output location, and they were using 'target' instead of 'additional_target' for the data/binaries they were supposed to be installing.
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由 jp9000 提交于
Allows the library to be used by external plugins
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- 23 6月, 2016 1 次提交
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由 jp9000 提交于
Removing this union fixes the internal compile error that would occur on visual studio 2015 update 2 and above when these variables were all in a union.
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