- 08 2月, 2021 2 次提交
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由 Andrés Barreiro 提交于
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由 Hernán 提交于
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- 07 2月, 2021 1 次提交
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由 jp9000 提交于
Fixes a bug where the notify object existed after source deletion
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- 06 2月, 2021 1 次提交
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由 jp9000 提交于
Probably long time coming, but when the user changes their default audio device in Windows sound settings, OBS will now detect it and change the audio device automatically to the new device if it was set to use the "Default" device.
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- 05 2月, 2021 1 次提交
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由 jpark37 提交于
Use _ARM_BARRIER_ISH for ARM path. Remove useless conversion in os_atomic_load_bool.
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- 04 2月, 2021 7 次提交
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由 jpark37 提交于
Use native instructions on ARM64 (dmb is slow). Use magic number for 32-bit ARM since _ARM64_BARRIER_ISH is for ARM64.
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Makes the crashlog a little nicer to read.
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由 tt2468 提交于
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由 tt2468 提交于
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由 jpark37 提交于
Use function that updates previous value automatically. Also load initial value seq_cst to be safe.
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由 jpark37 提交于
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由 jpark37 提交于
Add exchange functions to alias the poorly named set functions. Add store without reading previous. Faster on non-x86 processors. Add compare-exchange that updates previous to avoid redundant fetch. On Windows, load bool without conversion from char. On Windows, load using mov with compiler barrier. Still seq_cst. On POSIX, use GCC __atomic builtins.
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- 03 2月, 2021 2 次提交
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由 Hector Martin 提交于
df4eb821 fixed a bug that caused source audio timestamps to perpetually lag. However, there is a deeper issue where after we reach max buffering, lagging sources make OBS's entire audio pipeline fall over. These may be corrected by later code, but still cause global audio glitches at best. Persistent problems, as prior to df4eb821, cause audio to fail entirely. The root cause is that OBS's audio mixing tree cannot deal with timestamps prior to the current audio tick. Intermediate mixing stages assume that the lowest incoming timestamp is the base of the current tick, and mix accordingly. This propagates lagged timestamps up the tree, where at the top level mix_audio will drop the source entirely - which at this point is a transition covering all inputs, thus glitching audio globally. Where extra buffering can cover the slip, the entire mix gets retried and the error corrected, but when the global buffer duration is maxed out, it makes it to the output. The solution is to catch laggy sources immediately after rendering, and drop audio to bring them back in sync, or mark them pending if not enough audio is available. This ensures later mixing stages are not fed with out of sync timestamps. This improves the ignore_audio code to only drop as much audio as needed to bring the source back in sync, and moves its call to immediately after source audio rendering.
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由 Hector Martin 提交于
This is a safety against sources which somehow end up with audio_pending=false but ts=0. Other codepaths guard against this too.
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- 02 2月, 2021 3 次提交
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由 Doug Kelly 提交于
This adds additional capture presets, including 3840x2160 and 1920x1080, in addition to the preset "High." These are guarded with a runtime check using the @Available() keyword for macOS 10.15+.
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由 jp9000 提交于
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由 Jim 提交于
linux-capture: Fix Problems with the Window-Selection of the XComposite Source
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- 01 2月, 2021 3 次提交
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由 Lordmau5 提交于
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由 Thulinma 提交于
Bug is caused by the internal connection variables not being reset on reconnect, leading OBS to both be unable to parse valid packets from and send valid packets to the remote end. This commit splits RTMP_Init off into a new RTMP_Reset function, which resets these internal variables without re-initing the rest of the library. The original RTMP_Init calls the new function, perfectly preserving the old behaviour while adding a new reset function to address the issue with. Fixes obsproject/obs-studio#2865
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由 Jim 提交于
libobs + UI: Add Missing Files API & Dialog
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- 31 1月, 2021 2 次提交
- 30 1月, 2021 11 次提交
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 jpark37 提交于
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由 Frank Löffler 提交于
While the current code only ever calls try_connect() with the input argument 'device' in the range of 0 and MAX_DEVICES, this adds a check to ensure that future code does not break the following sprintf. In addition, use snprintf instead of sprintf to ensure that if anything breaks, the sprintf does not lead to memory corruption. Again, the new check should already make sure of that, but the additional effort of using snprintf instead of sprintf is so low that it is worth to have a little more security in the future.
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- 29 1月, 2021 6 次提交
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由 Kurt Kartaltepe 提交于
Removes prior attempt to expose libcaption headers which really shouldnt have public. This instead moves the obs-internal include out of the public obs-scene.h and into it's implementation.
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The same reasoning of the previous patch means we can also stop force-disabling Qt/GLib integration.
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After the recent CEF update, the GMainLoop-in-a-thread conflict seems to be gone, which allows us to being back native dialogs.
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由 Kurt Kartaltepe 提交于
In case no-one else initializes X11 locks do this as part of loading the module. Fixes #3479
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由 Jeff Ward 提交于
Add PolyStreamer.com to services.json, and increment the version in accompanying package.json
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由 Kurt Kartaltepe 提交于
libobs directly depends on libcaption headers. So ensure they are installed with obs' headers. fixes #3925
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- 28 1月, 2021 1 次提交
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由 PatTheMav 提交于
Closes obsproject/obs-studio#3689
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