- 01 7月, 2014 1 次提交
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由 BtbN 提交于
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- 30 6月, 2014 10 次提交
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由 jp9000 提交于
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由 jp9000 提交于
I screwed it up a bit originally, using && instead of ||. Use 'trimmed' function to prevent sources with leading or trailing whitespace. Also, do not allow an empty value.
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
The current renderer should be a global config setting, not a local setting.
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由 jp9000 提交于
This allows the popup to be appended directly as an item for other popups.
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由 jp9000 提交于
I realized that there's no other way to share the menu if I want to add it as a sub-menu somewhere else.
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由 jp9000 提交于
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由 jp9000 提交于
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- 29 6月, 2014 16 次提交
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由 jp9000 提交于
This seemed to happen if the 'file' variable was NULL. For some reason, magickcore would just totally freeze.
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由 jp9000 提交于
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由 Jim 提交于
cmake support for ImageMagic vs. libavcodec
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由 BtbN 提交于
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由 BtbN 提交于
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由 BtbN 提交于
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由 jp9000 提交于
Compatibility with older FFmpeg versions may be broken if the av_frame_* functions are used instead of the avcodec_* equivalents.
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由 Jim 提交于
Implement image file support
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由 jp9000 提交于
...We really need to make this search for modules and automatically load them.
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由 jp9000 提交于
A simple plugin that does nothing more than display an image file as a source.
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由 jp9000 提交于
MagickCore is provided here as an alternative to FFmpeg in case FFmpeg is not easily supported (for example, debian-based linux distros). NOTE: Cmake configuration needs to be changed in order to allow MagickCore image support.
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
A path should have a filter, default search directory, and a way to indicate whether or not a directory or file is desired.
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由 jp9000 提交于
NOTE: In texture_setimage, I had to move variables to the top of the scope because microsoft's C compiler will give the legacy C90 error of: 'illegal use of this type as an expression'. To sum it up, microsoft's C compiler is still utter garbage.
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由 jp9000 提交于
Instead of using strings for setting names, use macros. Macros prevent mis-spellings, prevent usage of the wrong name, and if you get it wrong, it will simply fail to compile, helping to ensure that the right setting value is being used.
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- 28 6月, 2014 3 次提交
- 27 6月, 2014 1 次提交
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由 Jim 提交于
Update mac-avcapture to use recent property and data changes
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- 26 6月, 2014 9 次提交
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由 jp9000 提交于
Similar to the shader functions, the effect parameter functions take the effect as a parameter. However, the effect parameter is pretty pointless, because the effect parameter.. parameter stores the effect pointer interally.
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
...I'm actually concerned that I went a bit overkill trying to prevent backwards compatibility issues with this abstraction design, because this is a large number of files that have to be modified just to add a single graphics subsystem export. Someone's going to strangle me, and when you know that someone might strangle you, that means that you did something wrong. We'll have to look in to simplifying this in the future without killing backward compatibility safety.
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
Getting cubemaps and volume textures from file is very unlikely to ever happen for our purposes.
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由 Palana 提交于
Since adding a source now opens the config dialog for that source the convenience gain from having a device automatically start capturing is outweighed by the inconvenience from having captured images unintentionally recorded/streamed
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