- 08 1月, 2018 10 次提交
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由 jp9000 提交于
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由 jp9000 提交于
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由 Jim 提交于
CI: Add Python path for AppVeyor
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由 jp9000 提交于
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由 Gol-D-Ace 提交于
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由 jp9000 提交于
Fixes swig/python dependencies to search for the pre-compiled deps on windows.
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由 Jim 提交于
libobs: Fix pulseaudio monitor playback stuttering
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由 Jim 提交于
UI: Rework volume-meters, adding more information
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由 Shaolin 提交于
- 07 1月, 2018 6 次提交
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由 Jim 提交于
libobs: Fix for int-in-bool-context-warning
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由 Shaolin 提交于
The 'bool private' variable was receiving either OBS_SCENE_DUP_PRIVATE_COPY or OBS_SCENE_DUP_COPY hence always being true.
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由 Jim 提交于
rtmp-services: Add Twitch Helsinki ingest
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由 derrod 提交于
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由 Jim 提交于
linux-v4l2: Add 4k and 21:9 resolutions
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由 Jim 提交于
ui: Fix unsaved changes dialog showing twice
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- 06 1月, 2018 15 次提交
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由 Jim 提交于
UI: Add Click capabilities and Multiple Layouts to Multiview
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由 Jim 提交于
obs-ffmpeg: Fix ffmpeg output recording in x264
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由 Jim 提交于
libobs: Fix incomplete struct in scaler call
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由 Matt Morrissette 提交于
Fix FMS authentication to support RTMP connection URLs that have a query string parameter already. Closes jp9000/obs-studio#1105
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由 Matt Morrissette 提交于
Closes jp9000/obs-studio#1106
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由 Jim 提交于
UI: Add help portal link to help menu
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由 pkviet 提交于
Some audio devices do not have a fixed number of channels. For example, Soundflower. This was previously fixed by defaulting the speaker layout to stereo. With surround sound support, the default has been changed to the output speaker layout as set in Settings > Audio. Closes jp9000/obs-studio#1110
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由 pkviet 提交于
The list of channel layouts available for decklink input is missing 2.1 & 4.1 layouts. The commit adds them. This aligns the decklink input with the speaker layouts available at outputs. Having different layouts as input and output invokes FFmpeg resampler, which remixes the channels in non trivial way except when downmixing to stereo. This patch allows to avoid such uncontrolled remix of channels with decklink input.
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由 pkviet 提交于
The core audio aac encoder has bitrates maps specific to speaker layouts. Previously, the bitrate map maxed at 320 kbs and was the map for stereo. The bitrate map is now tailored to the speaker layout. In practice this unlocks higher bitrates. For instance up to 960 kbs for 7.1. Additionally the commit fixes a bug with 2.1 with channels not ordered correctly.
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由 pkviet 提交于
Bitrate map was previously maxed at 256 kbs which is OK for stereo. This commit enables up to 1024 kbs which can be used for surround channel layouts.
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由 Shaolin 提交于
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由 Shaolin 提交于
The click to select scenes follows the same rules as the main UI. The double click respects the option under Settings -> General -> Studio -> Transition to scene when Double Clicked.
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由 Joel Bethke 提交于
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由 pkviet 提交于
(also obs, deps/media-playback, libobs/audio-monitoring, decklink, linux-alsa, linux-pulseaudio, mac-capture, obs-ffmpeg, win-dshow, win-wasapi) Default channel layout for 4 channels is 4.0 in FFmpeg. Replacing quad with 4.0 will improve compatibility since FFmpeg has better support of its default channel layouts.
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由 pkviet 提交于
(also modifies obs-ffmpeg, audio-monitoring, win-wasapi, decklink, obs-outputs) Removes speaker layouts which are not exposed in UI. The speaker layouts selectable by users in the UI are the most common ones. It is not necessary to keep other layouts. (This basically removes 5POINT1_SURROUND, 7POINT1_SURROUND, SURROUND =3.0).
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- 05 1月, 2018 9 次提交
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由 Tjienta Vara 提交于
The following features have been added to the audio-meters: * Stereo PPM-level meter, with 40 dB/1.7s decay rate. * Stereo VU-level meter, with 300 ms integration time. * Stereo Peak-hold meter, with 20 second sustain. * Input peak level color-squares in front of every meter. * Minor-ticks for each dB. * Major-ticks for every 5 dB. * Meter is divided in sections at -20 dB and -9 dB. The ballistic parameters chosen here where taken from: * https://en.wikipedia.org/wiki/Peak_programme_meter (SMPTE RP.0155) * https://en.wikipedia.org/wiki/VU_meter In the rework I have removed any ballistic calculations from libobs/obs-audio-controls.c making the calculations here a lot more simple doing only MAX and RMS calculations for only the samples in the current update. The actual ballistics are now done by just the UI/volume-control.cpp because ballistics need to be updated based on the repaint-rate of the user-interface. The dB to pixel conversion has been moved from libobs/obs-audio-controls.c to UI/volume-control.cpp as well to reduce coupling between these two objects, especially when implementing the major- and minor-ticks and the sections. All colors and ballistic parameters are adjustable via QT style sheets. There are slight differences in colors for each of the themes.
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由 Jim 提交于
rtmp-services: Add Twitch Salt Lake City ingest
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由 J.D. Purcell 提交于
Noise Suppression: Clamp sample values before converting to integer. This fixes an issue where samples exceeding full scale would overflow, resulting in heavy distortion. Closes jp9000/obs-studio#1113
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由 SuslikV 提交于
Scene filters were not being copied when a scene was duplicated with obs_scene_duplicate. Closes jp9000/obs-studio#1104
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由 SuslikV 提交于
(This commit also modifies the UI) The source release was being done in the wrong file.
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由 jp9000 提交于
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由 Jim 提交于
UI: Fix minor Rachni theme bugs
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由 jp9000 提交于
This would fail to release the reference if the 'direct' parameter was used. Closes jp9000/obs-studio#1116
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由 SuslikV 提交于
vec4_set was the equivalent to vec2_set. Closes jp9000/obs-studio#1115
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