- 20 11月, 2019 1 次提交
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由 jp9000 提交于
When the panels start up for the very first time, the dark theme is not used due to the local storage variable not being set by the first panel. When the program is restarted, it'll be dark from then on out because it's set by the secondary panels rather than the primary panel. This modifies it so that the locale storage variable is properly set by the primary panel.
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- 19 11月, 2019 1 次提交
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由 Jim 提交于
obs-scripting: Fix Python in new MacOS .app bundles
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- 18 11月, 2019 9 次提交
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由 jp9000 提交于
Ensures that hotkeys cannot become invalid if config data is moved over to another operating system.
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由 jp9000 提交于
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由 Jim 提交于
UI: Implement system tray icon for when the recording is paused
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由 Jim 提交于
libobs: add missing multimedia hotkeys for Windows
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由 Ford Smith 提交于
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由 Igor Bochkariov 提交于
this is required as GetKeyNameText does not translate multimedia keys and custom OEM keys returning nonsensical one char names
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由 Igor Bochkariov 提交于
the missing codes are extracted from WinUser.h header nameless reserved codes added as hex in case some OEM keyboards send them
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由 jp9000 提交于
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由 Rat 提交于
The current scripting directory path given to Python on OSX is `../data/obs-scripting`. This works when bin/ and data/ are in the same folder like rundir after a compile and in the old .app bundles but the new normal .app bundle structure is different. For bundles move obspython.py and _obspython.so to the binary folder, just like the Lua one, and pass that bin path to the Python interpreter so it can find it. The current working dir isn't guaranteed to be set with .app bundles so look up binary path at runtime.
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- 17 11月, 2019 1 次提交
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由 Jim 提交于
obs-text: add missing include to fix build
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- 16 11月, 2019 3 次提交
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由 Manuel Kroeber 提交于
PR 2079 added localization but forgot the needed include
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由 Jim 提交于
UI: Remove help icon from Interact titlebars
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由 Matt Gajownik 提交于
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- 15 11月, 2019 3 次提交
- 14 11月, 2019 3 次提交
- 13 11月, 2019 4 次提交
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由 jpark37 提交于
The biHeight field can be negative, leading to crashes on some cards like VisionRGB-E1S. Adding flip support is fairly straightforward. There also appears to be a hack to automatically flip for RGB formats, but I wish to remove it because it seems to fight with this change. We already have a separate vertical flip checkbox to deal with non compliant behavior.
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由 Jim 提交于
win-dshow: fix H264 to mjpeg issue
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由 Jim 提交于
UI: Add support for Custom (Legacy) Twitch Dashboard Docks
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由 wanhongqing 提交于
If the format was one encoded format and changes to another encoded format, it could cause it to continue to treat it as the old format.
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- 12 11月, 2019 1 次提交
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由 Jim 提交于
CMake 3.10, C++17, SWIG warnings
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- 11 11月, 2019 1 次提交
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由 Jim 提交于
decklink-ui: Show the state of outputs in the decklink dialog
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- 10 11月, 2019 4 次提交
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由 Jim 提交于
UI: Use radio buttons for FLV track selection
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由 Jim 提交于
Just a couple of more X.org / Unix hotkey defines.
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由 Colin Edwards 提交于
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由 Clayton Groeneveld 提交于
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- 09 11月, 2019 1 次提交
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由 René Rebe 提交于
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- 08 11月, 2019 3 次提交
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由 Jim 提交于
obs-filters: Reload the mask image when file change is detected
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由 Olle Kelderman 提交于
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由 Jim 提交于
libobs/obs-filters: Add toggle for scroll filter looping
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- 07 11月, 2019 5 次提交
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由 VodBox 提交于
By giving the option to disable the looping in the scroll filter, it makes it more suitable for tasks like credits sequences, where you don't want the texture to repeat and for the motion to only be performed once.
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由 VodBox 提交于
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由 Jim 提交于
UI: Fix main transition being set to the quick one
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由 Jim 提交于
rtmp-services: Type check apply_encoder_settings
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由 Kurt Kartaltepe 提交于
This fixes ovewritting hidden "profile" setting in ffmpeg vaapi which is a number and not a string. It also shouldnt be overwritten as it is required on some AMD hardware for the encoder to work.
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