1. 17 9月, 2017 4 次提交
    • J
      UI: Lock graphics context when adding new sources · 8f43934b
      jp9000 提交于
      Prevents a potential cross-lock deadlock.  The UI thread would lock the
      scene's mutex in obs_scene_atomic_update, then the item would lock the
      graphics context to create a texture.  Meanwhile in the video thread, it
      could lock the graphics context in the render loop, then lock the
      scene's mutex when rendering.  When doing anything graphics-related, the
      graphics context is always supposed to be locked before the scene's
      mutex is supposed to be locked (it's designed that way), and the
      obs_scene_atomic_update would just bypass that.
      8f43934b
    • J
      obs-transitions: Fix integer conversion warning · 2386bd65
      jp9000 提交于
      2386bd65
    • M
      obs-transition: Add crossfade option to stinger · 006fc35a
      Makeenon 提交于
      Add option in properties that let you choose how audio is mixed during
      transition:
      - Fade Out/Fade In (existing behavior, default)
      - Crossfade
      
      Closes jp9000/obs-studio#1028
      006fc35a
    • M
      obs-transitions: Add audio monitoring to stinger · dab278e1
      Michel 提交于
      Closes jp9000/obs-studio#1001
      dab278e1
  2. 16 9月, 2017 4 次提交
  3. 15 9月, 2017 6 次提交
  4. 14 9月, 2017 4 次提交
  5. 13 9月, 2017 2 次提交
  6. 12 9月, 2017 9 次提交
  7. 11 9月, 2017 5 次提交
  8. 10 9月, 2017 1 次提交
  9. 30 8月, 2017 1 次提交
    • R
      obs-outputs: Improve new netcode if encoder reports 0 bitrate · 41a1b099
      Richard Stanway 提交于
      Some encoders such as the AMD AMF encoder don't set their bitrate
      property, so it gets returned as 0. This causes the new network code to
      allocate a tiny buffer, resulting in output starvation and throttling
      to the point of uselessness if low latency mode is also enabled.
      41a1b099
  10. 25 8月, 2017 4 次提交