- 09 1月, 2018 9 次提交
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由 jp9000 提交于
Value 7 was actually 5.1 surround mode, not 7.1.
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由 jp9000 提交于
There were cases where the channel format could be set to 7, which used to be a valid format but now no longer is. If that format is set, just use SPEAKERS_7POINT1 instead.
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由 jp9000 提交于
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由 Joel Bethke 提交于
Makes it a bit more clear this option shouldn't be used unless you're on SLI/crossfire. In the future, something should be put in to the program that detects laptops and warns on how to set up their adapter for efficient capture. Closes jp9000/obs-studio#1138
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由 Jim 提交于
cmake: Add more LuaJIT lib names
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由 Jim 提交于
Revert "CI: Add Python path for AppVeyor"
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由 Jim 提交于
linux-pulseaudio: Default sample format float32le
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由 Tjienta Vara 提交于
This pull request changes the fallback sample format for pulse-audio to from PA_SAMPLE_S16LE to PA_SAMPLE_FLOAT32LE. The pulseaudio plugin can handle the following sample format: * PA_SAMPlE_U8 * PA_SAMPLE_S16LE * PA_SAMPLE_S32LE * PA_SAMPLE_FLOAT32LE When an audio device advertises itself as another format, the pulseaudio-plugin will ask pulse audio to convert to the fallback sample format. The fallback PA_SAMPLE_S16LE is not ideal when your audio interface advertises as PA_SAMPLE_S24LE since the conversion will lose precision. With PA_SAMPLE_FLOAT32LE there is no precision loss and it is also equals OBS's internal format.
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由 SuslikV 提交于
Makes building on Windows easier.
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- 08 1月, 2018 10 次提交
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由 jp9000 提交于
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由 jp9000 提交于
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由 Jim 提交于
CI: Add Python path for AppVeyor
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由 jp9000 提交于
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由 Gol-D-Ace 提交于
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由 jp9000 提交于
Fixes swig/python dependencies to search for the pre-compiled deps on windows.
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由 Jim 提交于
libobs: Fix pulseaudio monitor playback stuttering
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由 Jim 提交于
UI: Rework volume-meters, adding more information
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由 Shaolin 提交于
- 07 1月, 2018 6 次提交
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由 Jim 提交于
libobs: Fix for int-in-bool-context-warning
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由 Shaolin 提交于
The 'bool private' variable was receiving either OBS_SCENE_DUP_PRIVATE_COPY or OBS_SCENE_DUP_COPY hence always being true.
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由 Jim 提交于
rtmp-services: Add Twitch Helsinki ingest
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由 derrod 提交于
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由 Jim 提交于
linux-v4l2: Add 4k and 21:9 resolutions
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由 Jim 提交于
ui: Fix unsaved changes dialog showing twice
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- 06 1月, 2018 15 次提交
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由 Jim 提交于
UI: Add Click capabilities and Multiple Layouts to Multiview
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由 Jim 提交于
obs-ffmpeg: Fix ffmpeg output recording in x264
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由 Jim 提交于
libobs: Fix incomplete struct in scaler call
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由 Matt Morrissette 提交于
Fix FMS authentication to support RTMP connection URLs that have a query string parameter already. Closes jp9000/obs-studio#1105
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由 Matt Morrissette 提交于
Closes jp9000/obs-studio#1106
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由 Jim 提交于
UI: Add help portal link to help menu
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由 pkviet 提交于
Some audio devices do not have a fixed number of channels. For example, Soundflower. This was previously fixed by defaulting the speaker layout to stereo. With surround sound support, the default has been changed to the output speaker layout as set in Settings > Audio. Closes jp9000/obs-studio#1110
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由 pkviet 提交于
The list of channel layouts available for decklink input is missing 2.1 & 4.1 layouts. The commit adds them. This aligns the decklink input with the speaker layouts available at outputs. Having different layouts as input and output invokes FFmpeg resampler, which remixes the channels in non trivial way except when downmixing to stereo. This patch allows to avoid such uncontrolled remix of channels with decklink input.
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由 pkviet 提交于
The core audio aac encoder has bitrates maps specific to speaker layouts. Previously, the bitrate map maxed at 320 kbs and was the map for stereo. The bitrate map is now tailored to the speaker layout. In practice this unlocks higher bitrates. For instance up to 960 kbs for 7.1. Additionally the commit fixes a bug with 2.1 with channels not ordered correctly.
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由 pkviet 提交于
Bitrate map was previously maxed at 256 kbs which is OK for stereo. This commit enables up to 1024 kbs which can be used for surround channel layouts.
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由 Shaolin 提交于
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由 Shaolin 提交于
The click to select scenes follows the same rules as the main UI. The double click respects the option under Settings -> General -> Studio -> Transition to scene when Double Clicked.
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由 Joel Bethke 提交于
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由 pkviet 提交于
(also obs, deps/media-playback, libobs/audio-monitoring, decklink, linux-alsa, linux-pulseaudio, mac-capture, obs-ffmpeg, win-dshow, win-wasapi) Default channel layout for 4 channels is 4.0 in FFmpeg. Replacing quad with 4.0 will improve compatibility since FFmpeg has better support of its default channel layouts.
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由 pkviet 提交于
(also modifies obs-ffmpeg, audio-monitoring, win-wasapi, decklink, obs-outputs) Removes speaker layouts which are not exposed in UI. The speaker layouts selectable by users in the UI are the most common ones. It is not necessary to keep other layouts. (This basically removes 5POINT1_SURROUND, 7POINT1_SURROUND, SURROUND =3.0).
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