- 22 3月, 2019 1 次提交
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- 21 3月, 2019 1 次提交
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由 Jim 提交于
image-source: Re-add fix of repeating images
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- 20 3月, 2019 5 次提交
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由 Jim 提交于
libobs: Fix output type specifiers
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由 Jim 提交于
UI: Remove and ignore obs.rc
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由 Gol-D-Ace 提交于
This file gets automatically generated from obs.rc.in by CMake and could get accidentally committed.
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由 Colin Edwards 提交于
libobs: Fix obs_property_float_set_limits
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由 Colin Edwards 提交于
UI: Use icons from theme on Linux
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- 19 3月, 2019 1 次提交
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由 Dmitry-Me 提交于
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- 16 3月, 2019 5 次提交
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由 Clayton Groeneveld 提交于
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This function incorrectly checked for an Integer type instead of a Float type, causing it to do nothing.
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由 Colin Edwards 提交于
Add obs.rc to .gitignore
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由 Colin Edwards 提交于
UI: Remove Area downscale filter option
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- 15 3月, 2019 2 次提交
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由 Clayton Groeneveld 提交于
With the dynamic loading of images being reverted, the fix for this separate issue was also reverted.
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由 James Park 提交于
Originally added for completeness but wasn't actually implemented correctly. Can be added back later if desired.
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- 14 3月, 2019 11 次提交
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由 Gol-D-Ace 提交于
This file gets automatically generated and should not be committed.
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由 Colin Edwards 提交于
obs-ffmpeg: Change clear on media end wording for media source
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由 Dmitry-Me 提交于
Closes #1649
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由 Colin Edwards 提交于
Add "Area" scale filter
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由 Colin Edwards 提交于
cmake: Fix pkg-config handling of libvlc
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由 Colin Edwards 提交于
UI: Automatically generate Windows file description
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由 Hosein 提交于
Closes #1724
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由 Colin Edwards 提交于
UI: Add ability to copy & paste filters from the mixer
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由 jasonlee 提交于
Closes #1740
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由 Colin Edwards 提交于
obs-ffmpeg: Add option to use b-frames as reference
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- 13 3月, 2019 7 次提交
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由 jp9000 提交于
This prevents users from loading too much image data at once. It will only add as many files within the memory limit.
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由 jp9000 提交于
Allows estimating the required memory usage of an image.
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由 jp9000 提交于
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由 jp9000 提交于
Reverts dynamic loading of images to slideshow.
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由 jp9000 提交于
Fixes the remaining case where a frame from the previous recording/stream could show up at the beginning of the next recording/stream on the same running session when using the new version of NVENC. Textures are being converted for both raw and texture-based encoders, so this variable which determines whether a texture is ready and has been converted should be cleared in both cases.
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由 Colin Edwards 提交于
CI: Build on Ubuntu Xenial for Travis CI
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由 Colin Edwards 提交于
CI: Build for Linux on Azure Pipelines
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- 12 3月, 2019 7 次提交
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由 Gol-D-Ace 提交于
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由 Gol-D-Ace 提交于
Trusty is reaching EOL in April 2019.
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由 Colin Edwards 提交于
Adjust locales for better consistency
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由 Vainock 提交于
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由 Colin Edwards 提交于
UI: Add checkbox for Twitch bandwidth test mode
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由 jp9000 提交于
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由 jp9000 提交于
On some AMD systems, the test for bad NV12 output would come up negative (output was good), but when recording/streaming, it would have bad output. While the test worked correctly with NVIDIA systems, it did not work in these cases. This was because we did not correctly reproduce the exact conditions of green output because the textures used for the test were not also keyed mutex shared textures. This fixes that issue and ensures the test works correctly in those other niche cases.
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