- 30 10月, 2020 8 次提交
-
-
由 Clayton Groeneveld 提交于
-
由 jp9000 提交于
Fixes a null pointer dereference in the output filter, and fixes a bug where the output filter would incorrectly hold a reference to the filter graph.
-
由 jp9000 提交于
-
由 jp9000 提交于
-
由 jp9000 提交于
-
由 jp9000 提交于
This obs_service_t object callback was implemented specifically for services which may have a maximum recommended width, height, and framerate that needs to be enforced.
-
由 Joel Bethke 提交于
-
由 Johann Garces 提交于
New profile state is similar to first start: settings are wiped, encoders not setup. It may make sense to show the auto configuration wizard when a new profile is made as well. There is a checkbox option to show the wizard. If a profile is created with the checkbox off, the checkbox will remain defaulted to off next prompt.
-
- 24 10月, 2020 3 次提交
-
-
由 PatTheMav 提交于
Also adds a tweak to the brew update which _might_ fix Azure CI.
-
由 Matt Gajownik 提交于
This also enables hardware decoding by default for stingers. Note: per c2a2bc5e this will not affect webm files with alpha.
-
由 Matt Gajownik 提交于
Fixes #3357
-
- 22 10月, 2020 1 次提交
-
-
由 Matt Gajownik 提交于
Same changes as 0c0ffb34
-
- 19 10月, 2020 2 次提交
- 17 10月, 2020 1 次提交
-
-
由 Ryan Foster 提交于
-
- 16 10月, 2020 8 次提交
-
-
由 Kurt Kartaltepe 提交于
OBS already handles a couple of different audio formats, this expands alsa input to try these additional formats for devices with weird format support. fixes #3547
-
由 Mikhail Kochegarov 提交于
Detect other instances of the obs by inspecting running applications with same bundle ID. fixes: #3053
-
由 Exeldro 提交于
-
由 Florian Zwoch 提交于
RNNoise symbols may collide with external ones provided by libcodec2.so which FFMPEG may pull in automatically. Changing the visibility of these symbols will guarantee the use of the internal ones and not pick some (potential incompatible) from outside. fixes #3561
-
由 craftwar 提交于
-
由 jpark37 提交于
Helps prevent Stats dock from resizing OBS when long text is set.
-
由 Clayton Groeneveld 提交于
-
由 Clayton Groeneveld 提交于
-
- 15 10月, 2020 2 次提交
-
-
由 jp9000 提交于
For some reason, currently unknown, FFmpeg logging has to be set to something in order for HLS to not fail on Windows, even if it's just an empty function. (Author comment: I don't feel comfortable not knowing why, my theory is that FFmpeg has an issue with this internally with HLS on Windows related to logging or how it's trying to log, I have absolutely no idea what's going on and if someone can enlighten me or debug FFmpeg itself it'd be real nice to know why.)
-
由 jp9000 提交于
Adds a cmake variable (DEBUG_FFMPEG_MUX) which enables FFmpeg debug output in the ffmpeg-mux subprocess, and if on Windows, shows the console window of the ffmpeg-mux subprocess so the current output can be seen.
-
- 14 10月, 2020 14 次提交
-
-
由 TobiasGSmollett 提交于
Fix #3514 on MacOS and Ubuntu.
-
由 jpark37 提交于
For game capture, hook DXGI release function to release D3D objects if the related swap chain is also being destroyed. An added bonus is that the game capture hook will handle swap chain recreation for applications that don't use ResizeBuffers.
-
由 Jim 提交于
Add HLS streaming output
-
由 Maya Venkatraman 提交于
-
由 Maya Venkatraman 提交于
Add and register an obs_output_info struct called ffmpeg_hls_muxer. It uses ffmpeg's HLS muxer to stream output. Add threading and buffer to reduce skipped frames. Also add frame drop logic when there are too many packets in the buffer for congestion control.
-
由 Maya Venkatraman 提交于
(Jim) Allows the ability to use stream keys with ffmpeg-mux -- this will enable the ability to use it with certain services (such as YouTube) which allow different protocols (such as HLS)
-
由 Maya Venkatraman 提交于
(Jim) Allows the ability to specify mux settings directly on the output's structure itself rather than just via settings. This is useful for network-based muxer outputs (such as HLS).
-
由 Maya Venkatraman 提交于
(Jim) printable_file allows the ability to keep a separate string for logging which will not contain things like stream keys when used with outputs such as HLS.
-
由 Maya Venkatraman 提交于
-
由 Maya Venkatraman 提交于
-
由 Maya Venkatraman 提交于
Allows the ability to get the stream key for YouTube regardless of whether using the normal RTMP or HLS versions of YouTube.
-
由 Maya Venkatraman 提交于
(Jim) Allows the ability to get a link from the service's settings about a specific service selection the user chooses and display it as a "More Info" button that the user can click to find out more information about that particular service.
-
由 Maya Venkatraman 提交于
-
由 Maya Venkatraman 提交于
(Jim) Allows the ability to use it for more output types.
-
- 13 10月, 2020 1 次提交
-
-
由 jp9000 提交于
The frontend API event OBS_FRONTEND_EVENT_REPLAY_BUFFER_SAVED was not being triggered when hotkeys were used because it was only set to trigger when the replay buffer button was clicked, not when a hotkey was used. This fixes it so that the frontend event sends a signal to the frontend so that hotkeys will actually work.
-