- 15 10月, 2019 1 次提交
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由 luz.paz 提交于
(This modifies UI, libobs, deps/obs-scripting, various cmake files) Found using: `codespell -q 3 -S *.ini,./UI/data/locale,./deps/w32-pthreads -L aci,dur,iff,mut,numer,uint`
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- 24 6月, 2019 1 次提交
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由 jp9000 提交于
Code submissions have continually suffered from formatting inconsistencies that constantly have to be addressed. Using clang-format simplifies this by making code formatting more consistent, and allows automation of the code formatting so that maintainers can focus more on the code itself instead of code formatting.
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- 15 7月, 2017 1 次提交
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由 jp9000 提交于
Allows the ability to change the output type in case one service requires a different output type. NOTE: This should be considered a temporarily yet simple solution to a specific problem: support for RTMP-like outputs. This will allows seamless integration of supporting different RTMP-like output types within the same service. This should probably be replaced with a more ideal solution later, such as implementing a completely different service type instead, when time permits.
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- 17 9月, 2015 2 次提交
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由 jp9000 提交于
API changed from: obs_source_info::get_name(void) obs_output_info::get_name(void) obs_encoder_info::get_name(void) obs_service_info::get_name(void) API changed to: obs_source_info::get_name(void *type_data) obs_output_info::get_name(void *type_data) obs_encoder_info::get_name(void *type_data) obs_service_info::get_name(void *type_data) This allows the type data to be used when getting the name of the object (useful for plugin wrappers primarily). NOTE: Though a parameter was added, this is backward-compatible with older plugins due to calling convention. The new parameter will simply be ignored by older plugins, and the stack (if used) will be cleaned up by the caller.
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由 jp9000 提交于
This is useful for allowing the ability to have private data associated with the object type definition structures. This private data can be useful for things like plugin wrappers for other languages, or providing dynamically generated object types.
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- 08 3月, 2015 1 次提交
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由 jp9000 提交于
API changed from: ------------------------ EXPORT void obs_service_apply_encoder_settings(obs_service_t *service, obs_encoder_t *video_encoder, obs_encoder_t *audio_encoder); void obs_service_info::apply_encoder_settings(void *data obs_encoder_t *video_encoder, obs_encoder_t *audio_encoder); To: ------------------------ EXPORT void obs_service_apply_encoder_settings(obs_service_t *service, obs_data_t *video_encoder_settings, obs_data_t *audio_encoder_settings); void obs_service_info::apply_encoder_settings(void *data obs_data_t *video_encoder_settings, obs_data_t *audio_encoder_settings); These changes make it so that instead of an encoder potentially being updated more than once with different settings, that these functions will be called for the specific settings being used, and the settings will be updated according to what's required by the service. This fixes that design flaw and ensures that there's no case where obs_encoder_update is called where the settings might not have service-specific settings applied.
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- 11 2月, 2015 1 次提交
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由 jp9000 提交于
Instead of having services automatically apply encoder settings on initialization (whether the output wants to or not), instead make it something that must be explicitly called by the developer. There are cases where the developer may not wish to apply the service-specific settings, or may wish to override them for whatever reason.
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- 05 2月, 2015 1 次提交
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由 jp9000 提交于
API changed: -------------------------- void obs_output_set_audio_encoder( obs_output_t *output, obs_encoder_t *encoder); obs_encoder_t *obs_output_get_audio_encoder( const obs_output_t *output); obs_encoder_t *obs_audio_encoder_create( const char *id, const char *name, obs_data_t *settings); Changed to: -------------------------- /* 'idx' specifies the track index of the output */ void obs_output_set_audio_encoder( obs_output_t *output, obs_encoder_t *encoder, size_t idx); /* 'idx' specifies the track index of the output */ obs_encoder_t *obs_output_get_audio_encoder( const obs_output_t *output, size_t idx); /* 'mixer_idx' specifies the mixer index to capture audio from */ obs_encoder_t *obs_audio_encoder_create( const char *id, const char *name, obs_data_t *settings, size_t mixer_idx); Overview -------------------------- This feature allows multiple audio mixers to be used at a time. This capability was able to be added with surprisingly very little extra overhead. Audio will not be mixed unless it's assigned to a specific mixer, and mixers will not mix unless they have an active mix connection. Mostly this will be useful for being able to separate out specific audio for recording versus streaming, but will also be useful for certain streaming services that support multiple audio streams via RTMP. I didn't want to use a variable amount of mixers due to the desire to reduce heap allocations, so currently I set the limit to 4 simultaneous mixers; this number can be increased later if needed, but honestly I feel like it's just the right number to use. Sources: Sources can now specify which audio mixers their audio is mixed to; this can be a single mixer or multiple mixers at a time. The obs_source_set_audio_mixers function sets the audio mixer which an audio source applies to. For example, 0xF would mean that the source applies to all four mixers. Audio Encoders: Audio encoders now must specify which specific audio mixer they use when they encode audio data. Outputs: Outputs that use encoders can now support multiple audio tracks at once if they have the OBS_OUTPUT_MULTI_TRACK capability flag set. This is mostly only useful for certain types of RTMP transmissions, though may be useful for file formats that support multiple audio tracks as well later on.
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- 22 12月, 2014 1 次提交
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由 jp9000 提交于
I neglected to surround some files with extern "C", so if something written with C++ used the files it would cause function exports to not be mangled by it correctly.
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- 19 10月, 2014 1 次提交
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由 fryshorts 提交于
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- 01 10月, 2014 1 次提交
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由 Palana 提交于
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- 26 9月, 2014 1 次提交
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由 jp9000 提交于
Typedef pointers are unsafe. If you do: typedef struct bla *bla_t; then you cannot use it as a constant, such as: const bla_t, because that constant will be to the pointer itself rather than to the underlying data. I admit this was a fundamental mistake that must be corrected. All typedefs that were pointer types will now have their pointers removed from the type itself, and the pointers will be used when they are actually used as variables/parameters/returns instead. This does not break ABI though, which is pretty nice.
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- 10 8月, 2014 1 次提交
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由 jp9000 提交于
Renamed: To: ------------------------------------------------------- obs_source_info::defaults obs_source_info::get_defaults obs_source_info::properties obs_source_info::get_properties obs_output_info::defaults obs_output_info::get_defaults obs_output_info::properties obs_output_info::get_properties obs_output_info::total_bytes obs_output_info::get_total_bytes obs_output_info::dropped_frames obs_output_info::get_dropped_frames obs_encoder_info::defaults obs_encoder_info::get_defaults obs_encoder_info::properties obs_encoder_info::get_properties obs_encoder_info::extra_data obs_encoder_info::get_extra_data obs_encoder_info::sei_data obs_encoder_info::get_sei_data obs_encoder_info::audio_info obs_encoder_info::get_audio_info obs_encoder_info::video_info obs_encoder_info::get_video_fino obs_service_info::defaults obs_service_info::get_defaults obs_service_info::properties obs_service_info::get_properties
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- 09 8月, 2014 1 次提交
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由 jp9000 提交于
Renamed: To: ------------------------------------------------------- obs_source_info::getname obs_source_info::get_name obs_source_info::getwidth obs_source_info::get_width obs_source_info::getheight obs_source_info::get_height obs_output_info::getname obs_output_info::get_name obs_encoder_info::getname obs_encoder_info::get_name obs_service_info::getname obs_service_info::get_name
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- 26 6月, 2014 1 次提交
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由 jp9000 提交于
The locale parameter was a mistake, because it puts extra needless burden upon the module developer to have to handle this variable for each and every single callback function. The parameter is being removed in favor of a single centralized module callback function that specifically updates locale information for a module only when needed.
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- 17 6月, 2014 1 次提交
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由 jp9000 提交于
The 'initialize' callback is used before the encoders/output start up so it can adjust encoder settings to required values if needed. Also added the function 'obs_encoder_active' that returns true or false depending on whether that encoder is active or not.
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- 24 4月, 2014 1 次提交
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由 jp9000 提交于
- Updated the services API so that it links up with an output and the output gets data from that service rather than via settings. This allows the service context to have control over how an output is used, and makes it so that the URL/key/etc isn't necessarily some static setting. Also, if the service is attached to an output, it will stick around until the output is destroyed. - The settings interface has been updated so that it can allow the usage of service plugins. What this means is that now you can create a service plugin that can control aspects of the stream, and it allows each service to create their own user interface if they create a service plugin module. - Testing out saving of current service information. Saves/loads from JSON in to obs_data_t, seems to be working quite nicely, and the service object information is saved/preserved on exit, and loaded again on startup. - I agonized over the settings user interface for days, and eventually I just decided that the only way that users weren't going to be fumbling over options was to split up the settings in to simple/basic output, pre-configured, and then advanced for advanced use (such as multiple outputs or services, which I'll implement later). This was particularly painful to really design right, I wanted more features and wanted to include everything in one interface but ultimately just realized from experience that users are just not technically knowledgable about it and will end up fumbling with the settings rather than getting things done. Basically, what this means is that casual users only have to enter in about 3 things to configure their stream: Stream key, audio bitrate, and video bitrate. I am really happy with this interface for those types of users, but it definitely won't be sufficient for advanced usage or for custom outputs, so that stuff will have to be separated. - Improved the JSON usage for the 'common streaming services' context, I realized that JSON arrays are there to ensure sorting, while forgetting that general items are optimized for hashing. So basically I'm just using arrays now to sort items in it.
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- 20 4月, 2014 1 次提交
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由 jp9000 提交于
Add API for streaming services. The services API simplifies the creation of custom service features and user interface. Custom streaming services later on will be able to do things such as: - Be able to use service-specific APIs via modules, allowing a more direct means of communicating with the service and requesting or setting service-specific information - Get URL/stream key via other means of authentication such as OAuth, or be able to build custom URLs for services that require that sort of thing. - Query information (such as viewer count, chat, follower notifications, and other information) - Set channel information (such as current game, current channel title, activating commercials) Also, I reduce some repeated code that was used for all libobs objects. This includes the name of the object, the private data, settings, as well as the signal and procedure handlers. I also switched to using linked lists for the global object lists, rather than using an array of pointers (you could say it was.. pointless.) ..Anyway, the linked list info is also stored in the shared context data structure.
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- 02 4月, 2014 1 次提交
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由 jp9000 提交于
- obs-outputs module: Add preliminary code to send out data, and add an FLV muxer. This time we don't really need to build the packets ourselves, we can just use the FLV muxer and send it directly to RTMP_Write and it should automatically parse the entire stream for us without us having to do much manual code at all. We'll see how it goes. - libobs: Add AVC NAL packet parsing code - libobs/media-io: Add quick helper functions for audio/video to get the width/height/fps/samplerate/etc rather than having to query the info structures each time. - libobs (obs-output.c): Change 'connect' signal to 'start' and 'stop' signals. 'start' now specifies an error code rather than whether it simply failed, that way the client can actually know *why* a failure occurred. Added those error codes to obs-defs.h. - libobs: Add a few functions to duplicate/free encoder packets
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- 15 2月, 2014 1 次提交
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由 jp9000 提交于
There were a *lot* of warnings, managed to remove most of them. Also, put warning flags before C_FLAGS and CXX_FLAGS, rather than after, as -Wall -Wextra was overwriting flags that came before it.
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- 12 2月, 2014 1 次提交
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由 jp9000 提交于
The API used to be designed in such a way to where it would expect exports for each individual source/output/encoder/etc. You would export functions for each and it would automatically load those functions based on a specific naming scheme from the module. The idea behind this was that I wanted to limit the usage of structures in the API so only functions could be used. It was an interesting idea in theory, but this idea turned out to be flawed in a number of ways: 1.) Requiring exports to create sources/outputs/encoders/etc meant that you could not create them by any other means, which meant that things like faruton's .net plugin would become difficult. 2.) Export function declarations could not be checked, therefore if you created a function with the wrong parameters and parameter types, the compiler wouldn't know how to check for that. 3.) Required overly complex load functions in libobs just to handle it. It makes much more sense to just have a load function that you call manually. Complexity is the bane of all good programs. 4.) It required that you have functions of specific names, which looked and felt somewhat unsightly. So, to fix these issues, I replaced it with a more commonly used API scheme, seen commonly in places like kernels and typical C libraries with abstraction. You simply create a structure that contains the callback definitions, and you pass it to a function to register that definition (such as obs_register_source), which you call in the obs_module_load of the module. It will also automatically check the structure size and ensure that it only loads the required values if the structure happened to add new values in an API change. The "main" source file for each module must include obs-module.h, and must use OBS_DECLARE_MODULE() within that source file. Also, started writing some doxygen documentation in to the main library headers. Will add more detailed documentation as I go.
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- 02 2月, 2014 1 次提交
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由 jp9000 提交于
- Add property list callbacks to sources/outputs/encoders so that if necessary user interface can be automatically generated or perhaps a property list widget can be used for them. - Change some of the property API names. obs_property_list_t felt a bit awkward when actually using it, so I just renamed it to obs_properties_t. - Removed the getdata/setdata nad getparam/setparam functions from sources/services, they will be superseded by the dynamic procedure call API.
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- 28 1月, 2014 1 次提交
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由 jp9000 提交于
Add a fairly easy to use settings interface that can be passed to plugins, and replaced the old character string system that was being used before. The new data interface allows for an easier method of getting/altering settings for plugins, and is built to be serializable to/from JSON. Also, removed another wxFormBuilder file that was no longer in use.
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- 21 12月, 2013 1 次提交
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由 jp9000 提交于
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- 03 12月, 2013 1 次提交
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由 jp9000 提交于
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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- 21 11月, 2013 1 次提交
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由 jp9000 提交于
cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
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- 14 10月, 2013 1 次提交
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由 Peter SZTANOJEV 提交于
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- 01 10月, 2013 1 次提交
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由 jp9000 提交于
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