- 05 6月, 2018 2 次提交
- 04 6月, 2018 16 次提交
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由 Jim 提交于
obs-filters: Use double-precision where viable
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由 Jim 提交于
libobs: Copy metadata for tracks/streams when remuxing
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
Allows the ability to group scene items. Groups internally are sub-scenes, which allows the ability to add unique filters and transforms to each group.
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由 jp9000 提交于
Allows scenes to have a custom size. Mainly used for grouping, but can be extended with public API later.
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由 jp9000 提交于
Prevents a potential race condition with the scene mutex.
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由 jp9000 提交于
Defers updating the scene item transform to the graphics thread to reduce the number of transform update calls.
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
Fixes a bug where items that had cropping would recalculate transform every frame. obs_scene_item::last_width and obs_scene_item::last_height would be set to the cropped sizes rather than the source's actual size.
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由 jp9000 提交于
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由 jp9000 提交于
Adds a simple signal reference counting function (signal_handler_connect_ref) that makes it so that signals keep the handler around until the all the signal itself is disconnected. This prevents potential crashes where a signal might try to disconnect after a handler has already been destroyed (typically in C++ with OBSSignalHandler helper objects, where destruction isn't guaranteed to be predictable). This also modifies OBSSignalHandler to use the reference-counting connections.
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- 03 6月, 2018 2 次提交
- 02 6月, 2018 1 次提交
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由 Ryan Foster 提交于
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- 31 5月, 2018 1 次提交
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由 Zachary Lund 提交于
We're expecting a variable with double precision. Since we don't read the value of these doubles with a particular precision, it can often lead to unpredictable results where the value set isn't the one intended due to the loss of precision from float->double conversion.
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- 30 5月, 2018 1 次提交
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由 Richard Stanway 提交于
Windows 10 shows a busy cursor when a process is created, this is not useful for our background processes which have no UI.
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- 29 5月, 2018 2 次提交
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由 Zachary Lund 提交于
Closes obsproject/obs-studio#1300
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由 Jim 提交于
CI: Upgrade to VS2017 on Appveyor
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- 22 5月, 2018 1 次提交
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由 Jim 提交于
Multiview updates
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- 21 5月, 2018 14 次提交
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由 craftwar 提交于
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由 Shaolin 提交于
The variable name changes were done with the intent to ease the abstraction of the scene, preview and program width/height size so its not related with the canvas size but directly related with our concept of scenes.
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由 Shaolin 提交于
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由 Shaolin 提交于
The variable name changes were done with the intent to ease the abstraction of the scene, preview and program width/height size so its not related with the canvas size but directly related with our concept of scenes.
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由 Shaolin 提交于
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由 Shaolin 提交于
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由 Shaolin 提交于
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由 Shaolin 提交于
Make the safe areas respect the EBU R 95 and Rec. ITU-R BT.1848-1 standards for 16:9 content. Links: https://tech.ebu.ch/docs/r/r095rev1_March2016.pdf and https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.1848-1-201510-I!!PDF-E.pdf
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由 Shaolin 提交于
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由 Shaolin 提交于
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由 Shaolin 提交于
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由 Shaolin 提交于
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由 Shaolin 提交于
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由 Shaolin 提交于
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