- 15 1月, 2020 3 次提交
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由 Clayton Groeneveld 提交于
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由 Clayton Groeneveld 提交于
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由 Clayton Groeneveld 提交于
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- 14 1月, 2020 1 次提交
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由 jpark37 提交于
Fix regression to RGB DIB orientation according to MSDN.
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- 13 1月, 2020 3 次提交
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由 jpark37 提交于
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由 jpark37 提交于
Tested Cube LUT examples from Photoshop, Adobe spec, and some homebrew. I don't know how to use the domain fields, so they are being ignored.
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由 Kurt Kartaltepe 提交于
mbedtls_x509_crt_parse_path returns a positive number if it partially succeeds and a negative number on complete failure. This changes the positive result to no longer error and prevent TLS connections (OBS verifies all endpoints so having no CA chain prevents TLS).
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- 08 1月, 2020 2 次提交
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由 Florian Zwoch 提交于
mbedtls_md5_starts(), mbedtls_md5_update() and mbedtls_md5_finish() have been marked deprecated since mbedtls version 2.7 and may go away in the future. These function have been superseded by versions with a return value. They are suffixed with "_ret". We do not actually check return values. Also the header "mbedtls/net.h" has been superseded by "mbedtls/net_sockets.h".
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由 derrod 提交于
- Mixer OSL removed (NXDOMAIN) - Restream.io Prague added (FTL & RTMP) - GameTips.tv removed (NXDOMAIN on all servers)
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- 05 1月, 2020 1 次提交
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由 jpark37 提交于
Instruments claims there are still more around here, but they look internal with my limited Mac knowledge.
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- 04 1月, 2020 1 次提交
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由 jpark37 提交于
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- 31 12月, 2019 1 次提交
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由 Kacper Geisheimer 提交于
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- 27 12月, 2019 1 次提交
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由 jpark37 提交于
Not sure what effect black_and_white.png is going for. Add grayscale.png to try to make it clear that the other image shouldn't be used for desaturation.
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- 19 12月, 2019 1 次提交
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由 Gary Kramlich 提交于
Video4Linux exposes controls for capture devices. This commit adds those controls to the properties window for v4l2-input devices.
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- 16 12月, 2019 1 次提交
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由 jpark37 提交于
Simplifies shader calculations. Not much perf gain, but GPA shows bottleneck shift from Shader Execution to Sampler as expected.
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- 15 12月, 2019 2 次提交
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由 Daniel Hill 提交于
Using terminology from FFmpeg reference, implement: https://www.intel.com/content/dam/www/public/us/en/documents/white-papers/cloud-computing-quicksync-video-ffmpeg-white-paper.pdf
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由 Alexander Kozhevin 提交于
(This commit also modifies the UI module)
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- 13 12月, 2019 2 次提交
- 12 12月, 2019 1 次提交
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由 Yves Dionne 提交于
Enable choosing CBR, CQP and VBR.
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- 11 12月, 2019 1 次提交
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由 Kraz3D 提交于
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- 09 12月, 2019 1 次提交
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由 jpark37 提交于
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- 07 12月, 2019 1 次提交
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由 jpark37 提交于
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- 28 11月, 2019 2 次提交
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由 Aaron Boxer 提交于
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由 Aaron Boxer 提交于
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- 26 11月, 2019 1 次提交
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由 Peter Geis 提交于
Add arch checks to enable aarch-compat layer on aarch64, retain normal gcc intrinsics on x86 and ppc64.
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- 25 11月, 2019 3 次提交
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由 jpark37 提交于
Only print the first message for this known benign error.
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由 Clayton Groeneveld 提交于
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由 jpark37 提交于
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- 21 11月, 2019 2 次提交
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由 Chris Angelico 提交于
When cropping the left or top of a window capture, OBS would misalign the drawn cursor, placing it as if the entire window were being captured. Instead, offset the captured cursor by the same number of pixels, thus placing the cursor back where it belongs.
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由 jp9000 提交于
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- 19 11月, 2019 1 次提交
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由 Kurt Kartaltepe 提交于
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- 16 11月, 2019 1 次提交
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由 Manuel Kroeber 提交于
PR 2079 added localization but forgot the needed include
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- 13 11月, 2019 2 次提交
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由 jpark37 提交于
The biHeight field can be negative, leading to crashes on some cards like VisionRGB-E1S. Adding flip support is fairly straightforward. There also appears to be a hack to automatically flip for RGB formats, but I wish to remove it because it seems to fight with this change. We already have a separate vertical flip checkbox to deal with non compliant behavior.
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由 wanhongqing 提交于
If the format was one encoded format and changes to another encoded format, it could cause it to continue to treat it as the old format.
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- 08 11月, 2019 1 次提交
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由 Olle Kelderman 提交于
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- 07 11月, 2019 3 次提交
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由 VodBox 提交于
By giving the option to disable the looping in the scroll filter, it makes it more suitable for tasks like credits sequences, where you don't want the texture to repeat and for the motion to only be performed once.
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由 Kurt Kartaltepe 提交于
This fixes ovewritting hidden "profile" setting in ffmpeg vaapi which is a number and not a string. It also shouldnt be overwritten as it is required on some AMD hardware for the encoder to work.
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由 Kurt Kartaltepe 提交于
In ffmepg 4.2 setting qp overrides bitrate, this option isnt exposed currently so users cannot disable it.
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- 06 11月, 2019 1 次提交
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由 tujinshu 提交于
**Commit message modified and clarified by Jim** When hooking a program that has both DirectX and OpenGL contexts in use, it is possible to cause a crash on shutdown due to capture_active() returning true when an OpenGL context is deleted. Normally, when capturing an OpenGL program, this would not happen because the 'active' variable would not be set due to OpenGL capture not being initialized, but if DirectX is captured while an OpenGL context is available, and OpenGL could not load these required functions, then GL can crash due to trying to use unavailable functions. This case is extremely rare and doesn't happen under normal circumstances; only if a program is using both DirectX and OpenGL within the same program simultaneously, and *only* if OpenGL could not load the required functions. This likely almost never happens under normal programs, games, and hardware. This was apparently produced by hooking a GL Qt program that used QWebEngine, which used multiple contexts at once.
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