- 26 3月, 2017 2 次提交
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由 Jim 提交于
CI: Linux - Install libfdk-aac-dev
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由 Kurt Kartaltepe 提交于
Closes jp9000/obs-studio#840
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- 25 3月, 2017 10 次提交
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由 Jim 提交于
UI: Fix segfault when no system tray exists
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由 Jim 提交于
image-source: Move file modification check before animation processing
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由 jp9000 提交于
Bug introduced in jp9000/obs-studio#861
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由 jp9000 提交于
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由 cg2121 提交于
Closes jp9000/obs-studio#860
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由 cg2121 提交于
Allows copying filters from one source to another. Closes jp9000/obs-studio#860
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由 Jim 提交于
UI: Add workaround to fix deleting final scene bug
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由 BtbN 提交于
The "default" preset is not an actual default, but something Nvidia decided to just call that way. It yields the worst quality per bitrate out of all the presets, for no actual benefits. The actual FFmpeg default is the hq one, which yields the best quality, especially when twopass mode is enabled. I can't think of a way to keep the "default" preset in a non-confusing way, and as it gives no known benefits, might as well just remove it entirely. (Jim edit: Also made it so that if the settings have it set to "default", it automatically treats it as "hq") Closes jp9000/obs-studio#865
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由 Jim 提交于
CI: Linux - Install FFmpeg from source
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由 juvester 提交于
[skip appveyor]
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- 24 3月, 2017 1 次提交
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由 Cray Elliott 提交于
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- 20 3月, 2017 1 次提交
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由 Gol-D-Ace 提交于
rtmp-services: Update maximum bitrate for Twitch
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- 19 3月, 2017 1 次提交
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由 derrod 提交于
Updated max 3.5 to 6. See https://help.twitch.tv/customer/portal/articles/1253460-broadcast-requirements#Broadcast%20Requirements
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- 18 3月, 2017 1 次提交
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由 Gol-D-Ace 提交于
rtmp-services: Update ingest list for Restream.io
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- 17 3月, 2017 1 次提交
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由 Andrew Surzhynskyi 提交于
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- 14 3月, 2017 1 次提交
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由 cg2121 提交于
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- 13 3月, 2017 1 次提交
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由 Christoph Hohmann 提交于
The code to process GIF animations contains a return statement that skiped the file modification check, if the source is not in an active scene. Like that images in the preview scene of studio mode would never update, when they get modified on disk. Also reloading the image, if an animation file has been modified before processing the old animation that will be replaced later anyway, seems like a better way to do it.
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- 11 3月, 2017 1 次提交
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由 juvester 提交于
[skip appveyor]
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- 10 3月, 2017 2 次提交
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由 Richard Stanway 提交于
Same issue as 77ceb97f corrected but for POST responses.
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由 Gol-D-Ace 提交于
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- 08 3月, 2017 4 次提交
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由 Gol-D-Ace 提交于
CI: Use ccache to speed up the build
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由 juvester 提交于
Speeds up recompilation by caching previous compilations and detecting when the same compilation is being done again. [skip appveyor]
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由 jp9000 提交于
This would cause people to download the 64bit files when they were on the 32bit version of windows, even though those files aren't meant to be installed.
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由 jp9000 提交于
The file could deflate infinitely until hard drive space ran out.
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- 07 3月, 2017 4 次提交
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由 jp9000 提交于
The updater would return HTTP 400 on an empty json array upload for the patch manifest.
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由 jp9000 提交于
The GetTempPath and GetTempFileName functions weren't being used correctly, GetTempFileName always create a temporary file, and was creating a temporary file in the root directory of the hard drive unintentionally.
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由 jp9000 提交于
EnumProcessModules may not work correctly cross-arch, so use GetProcessImageFileName instead to ensure no issues in that case.
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由 Richard Stanway 提交于
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- 06 3月, 2017 10 次提交
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
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由 jp9000 提交于
Used by the update module on windows.
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由 jp9000 提交于
To check to see if a file is locked, it must be opened for writing, not reading.
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由 jp9000 提交于
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由 Gol-D-Ace 提交于
CI: OSX - enable sparkle
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由 Colin Edwards 提交于
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由 Jim 提交于
CI: OSX - Brew install speexdsp
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由 Gol-D-Ace 提交于
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