- 22 3月, 2015 12 次提交
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由 Jim 提交于
Blackmagic DeckLink plugin
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由 Skyler Lipthay 提交于
The code specific to Windows: helps convert `BSTR` instances to `std::string`s; provides a Windows COM-specific implementation of `CreateDeckLinkDiscoveryInstance`; aliases CFUUIDGetUUIDBytes, CFUUIDBytes, and IUnknownUUID (the Linux SDK does this, but for some reason the Windows SDK does not).
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由 Skyler Lipthay 提交于
Some changes were made to the stock DeckLink SDK: removed all references to legacy API headers in DeckLinkAPI.idl; removed all instances of `importlib("stdole2.tlb");`.
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由 Skyler Lipthay 提交于
The code specific to Linux helps convert `const char *` instances to `std::string`s.
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由 Skyler Lipthay 提交于
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由 Skyler Lipthay 提交于
The code specific to Mac OS X helps convert `CFString` instances to `std::string`s.
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由 Skyler Lipthay 提交于
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由 Skyler Lipthay 提交于
This is a cross-platform Blackmagic device capture plugin that makes use of the manufacturer provided DeckLink SDK.
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由 jp9000 提交于
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由 jp9000 提交于
ComPtr can be used for things like the DeckLink API, but ComQIPtr has windows-specific compiler features, so can't be used outside of windows.
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由 jp9000 提交于
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由 Jim 提交于
Update hitbox.tv ingest servers list
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- 21 3月, 2015 2 次提交
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由 John Bradley 提交于
In the same manner that PNG doesn't appear to work properly with multiple threads, TIFF, JPEG2000 and WEBP also appears to not render correctly (use of FFmpeg's ff_thread_* routines) if decode is called before the automatic thread detection has returned a suggested thread count for the decoder.
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由 John Bradley 提交于
The reset method unnecessarily malloced a packet passed into the packet buffer which does a dereferencing copy.
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- 20 3月, 2015 24 次提交
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由 Jim 提交于
FFmpeg source updates: Clock chaining, frame dropping and friends
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由 John Bradley 提交于
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由 jp9000 提交于
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由 jp9000 提交于
OBS_PROPERTIES_DEFER_UPDATE: Makes it so the properties are not updated until editing of the properties is complete.
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由 John Bradley 提交于
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由 John Bradley 提交于
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由 John Bradley 提交于
If this is omitted and you use an input that requires the network you get a warning message about future versions not automatically doing this for you.
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由 John Bradley 提交于
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由 John Bradley 提交于
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由 John Bradley 提交于
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由 John Bradley 提交于
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由 John Bradley 提交于
This, if set, instructs the decoders to drop frames if a specific timing window is not met.
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由 John Bradley 提交于
This attaches clocks to packets and frames and defers the start time until that particular frame is presented. Any packets/frames in the future with the same clock will reference that start time. This fixes issues when there are multiple start times in a large buffer (looped video/images/audio) and different frames need different reference clocks to present correctly.
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由 John Bradley 提交于
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由 John Bradley 提交于
Enables clocks to wait if the main sync clock has not been started yet. An example of this is a video stream (video/audio) being synced to the video clock. If an audio frame gets produced before the video clock has started it will wait.
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由 John Bradley 提交于
Add referencing counting to determine when to release a clock Due to no fixed ownership of clocks (packets, frames, decoders and refresh thread all may own a clock at some point).
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由 kc5nra 提交于
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由 John Bradley 提交于
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由 John Bradley 提交于
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由 John Bradley 提交于
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由 John Bradley 提交于
The bug was undetected because it accidentally fell into an error case that slept the correct amount of time. pthread_cond_timedwait takes an absolute time in the future to wait until. The value we were passing was always in the past so it was immediately failing with a TIMEDOUT error code.
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由 John Bradley 提交于
This lets the decoder make decisions based on whether it is a hardware decoder or not. Specifically, hardware decoders are more strict as to which frames can be dropped in an h264 stream.
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由 John Bradley 提交于
This also replaces AVPacketList with ff_packet_list.
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由 John Bradley 提交于
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- 19 3月, 2015 2 次提交
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由 Radzaquiel 提交于
Added: US-West (San Francisco)
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由 Jim 提交于
Update hitbox.tv ingest servers list
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