提交 f29ac777 编写于 作者: J jp9000

win-capture: Cache data to reduce load time

Caches the D3D graphics offsets to file for the sake of improving module
load time.  If the D3D/DXGI DLL versions change, the data will be
refreshed.
上级 b038ed8d
#define _CRT_SECURE_NO_WARNINGS
#include <obs-module.h>
#include <util/windows/win-version.h>
#include <util/platform.h>
#include <util/dstr.h>
#include <util/config-file.h>
#include <util/pipe.h>
#include <windows.h>
#include <shlobj.h>
#include "graphics-hook-info.h"
extern struct graphics_offsets offsets32;
......@@ -45,10 +47,115 @@ static inline bool load_offsets_from_string(struct graphics_offsets *offsets,
return true;
}
static inline bool load_offsets_from_file(struct graphics_offsets *offsets,
const char *file)
{
char *str = os_quick_read_utf8_file(file);
bool success = false;
if (str && *str)
success = load_offsets_from_string(offsets, str);
bfree(str);
return success;
}
static inline bool config_ver_mismatch(
config_t *ver_config,
const char *section,
struct win_version_info *ver)
{
struct win_version_info config_ver;
bool mismatch = false;
#define get_sub_ver(subver) \
config_ver.subver = (int)config_get_int(ver_config, section, #subver); \
mismatch |= config_ver.subver != ver->subver;
get_sub_ver(major);
get_sub_ver(minor);
get_sub_ver(build);
get_sub_ver(revis);
#undef get_sub_ver
return mismatch;
}
static inline void write_config_ver(config_t *ver_config, const char *section,
struct win_version_info *ver)
{
#define set_sub_ver(subver) \
config_set_int(ver_config, section, #subver, ver->subver);
set_sub_ver(major);
set_sub_ver(minor);
set_sub_ver(build);
set_sub_ver(revis);
#undef set_sub_ver
}
static bool get_32bit_system_dll_ver(const wchar_t *system_lib,
struct win_version_info *ver)
{
wchar_t path[MAX_PATH];
HRESULT hr = SHGetFolderPathW(NULL, CSIDL_SYSTEMX86, NULL,
SHGFP_TYPE_CURRENT, path);
if (hr != S_OK) {
blog(LOG_ERROR, "Failed to get windows 32bit system path: "
"%08lX", hr);
return false;
}
wcscat(path, L"\\");
wcscat(path, system_lib);
return get_dll_ver(path, ver);
}
bool cached_versions_match(void)
{
struct win_version_info d3d8_ver = {0};
struct win_version_info d3d9_ver = {0};
struct win_version_info dxgi_ver = {0};
bool ver_mismatch = false;
config_t *config;
char *ver_file;
int ret;
ver_mismatch |= !get_32bit_system_dll_ver(L"d3d8.dll", &d3d8_ver);
ver_mismatch |= !get_32bit_system_dll_ver(L"d3d9.dll", &d3d9_ver);
ver_mismatch |= !get_32bit_system_dll_ver(L"dxgi.dll", &dxgi_ver);
ver_file = obs_module_config_path("version.ini");
if (!ver_file)
return false;
ret = config_open(&config, ver_file, CONFIG_OPEN_ALWAYS);
if (ret != CONFIG_SUCCESS)
goto failed;
ver_mismatch |= config_ver_mismatch(config, "d3d8", &d3d8_ver);
ver_mismatch |= config_ver_mismatch(config, "d3d9", &d3d9_ver);
ver_mismatch |= config_ver_mismatch(config, "dxgi", &dxgi_ver);
if (ver_mismatch) {
write_config_ver(config, "d3d8", &d3d8_ver);
write_config_ver(config, "d3d9", &d3d9_ver);
write_config_ver(config, "dxgi", &dxgi_ver);
config_save_safe(config, "tmp", NULL);
}
failed:
bfree(ver_file);
config_close(config);
return !ver_mismatch;
}
bool load_graphics_offsets(bool is32bit)
{
char *offset_exe_path = NULL;
struct dstr offset_exe = {0};
char *config_ini = NULL;
struct dstr str = {0};
os_process_pipe_t *pp;
bool success = false;
......@@ -73,6 +180,11 @@ bool load_graphics_offsets(bool is32bit)
dstr_ncat(&str, data, len);
}
config_ini = obs_module_config_path(is32bit ? "32.ini" : "64.ini");
os_quick_write_utf8_file_safe(config_ini, str.array, str.len, false,
"tmp", NULL);
bfree(config_ini);
success = load_offsets_from_string(is32bit ? &offsets32 : &offsets64,
str.array);
if (!success) {
......@@ -87,3 +199,18 @@ error:
dstr_free(&str);
return success;
}
bool load_cached_graphics_offsets(bool is32bit)
{
char *config_ini = NULL;
bool success;
config_ini = obs_module_config_path(is32bit ? "32.ini" : "64.ini");
success = load_offsets_from_file(is32bit ? &offsets32 : &offsets64,
config_ini);
if (!success)
success = load_graphics_offsets(is32bit);
bfree(config_ini);
return success;
}
#include <windows.h>
#include <obs-module.h>
#include <util/windows/win-version.h>
#include <util/platform.h>
OBS_DECLARE_MODULE()
OBS_MODULE_USE_DEFAULT_LOCALE("win-capture", "en-US")
......@@ -10,6 +11,8 @@ extern struct obs_source_info monitor_capture_info;
extern struct obs_source_info window_capture_info;
extern struct obs_source_info game_capture_info;
extern bool cached_versions_match(void);
extern bool load_cached_graphics_offsets(bool is32bit);
extern bool load_graphics_offsets(bool is32bit);
/* temporary, will eventually be erased once we figure out how to create both
......@@ -24,6 +27,13 @@ bool obs_module_load(void)
{
struct win_version_info ver;
bool win8_or_above = false;
char *config_dir;
config_dir = obs_module_config_path(NULL);
if (config_dir) {
os_mkdirs(config_dir);
bfree(config_dir);
}
get_win_ver(&ver);
......@@ -40,7 +50,11 @@ bool obs_module_load(void)
obs_register_source(&window_capture_info);
if (load_graphics_offsets(IS32BIT)) {
if (cached_versions_match() && load_cached_graphics_offsets(IS32BIT)) {
load_cached_graphics_offsets(!IS32BIT);
obs_register_source(&game_capture_info);
} else if (load_graphics_offsets(IS32BIT)) {
load_graphics_offsets(!IS32BIT);
obs_register_source(&game_capture_info);
}
......
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