win-capture: Always have some capture FPS limit
For game capture, if a game is running at for example 800 FPS and limit capture framerate is off, it would try to capture all 800 of those frames, dramatically reducing performance more than what would ever be necessary. When limit capture framerate is off, instead of capturing all frames, capture frames at an interval of twice the OBS FPS, identical to how OBS1 works by default. This should greatly increase performance under that circumstance.
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