libobs: Remove seamless audio loop handling
The seamless audio looping code would erroneously trigger for things that weren't loops, causing the audio data to continually push back and ignore timestamps, thus going out of sync. There does need to be loop handling code, but due to the fact that other things may need to trigger this code, it's best just to clear the audio data and start from a fresh sync point. Unfortunately for the case of loops, this means the window in which audio data loops and video frames loop need to be muted.
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