提交 c129cc37 编写于 作者: J jp9000

update API and implement preliminary ability to add sources to scenes

上级 146912d5
......@@ -12,6 +12,9 @@ MainMenu.FIle.Save="Save"
MainWindow.AddSceneDlg.Title="Add Scene"
MainWindow.AddSceneDlg.Text="Please enter the name of the scene"
MainWindow.AddSourceDlg.Title="Add Source"
MainWindow.AddSourceDlg.Text="Please enter the name of the source"
MainWindow.NameExists.Title="Name already exists"
MainWindow.NameExists.Text="The name is already in use by another source."
......
......@@ -147,13 +147,13 @@ int obs_load_module(const char *path)
mod.name = bstrdup(path);
module_load_exports(&mod, &obs->input_types.da, "inputs",
sizeof(struct source_info), get_source_info);
sizeof(struct source_info), load_source_info);
module_load_exports(&mod, &obs->filter_types.da, "filters",
sizeof(struct source_info), get_source_info);
sizeof(struct source_info), load_source_info);
module_load_exports(&mod, &obs->transition_types.da, "transitions",
sizeof(struct source_info), get_source_info);
sizeof(struct source_info), load_source_info);
module_load_exports(&mod, &obs->output_types.da, "outputs",
sizeof(struct output_info), get_output_info);
sizeof(struct output_info), load_output_info);
da_push_back(obs->modules, &mod);
return MODULE_SUCCESS;
......
......@@ -18,7 +18,7 @@
#include "obs.h"
#include "obs-data.h"
bool get_output_info(void *module, const char *module_name,
bool load_output_info(void *module, const char *module_name,
const char *output_id, struct output_info *info)
{
info->getname = load_module_subfunc(module, module_name,
......
......@@ -119,5 +119,5 @@ struct obs_output {
struct dstr settings;
};
extern bool get_output_info(void *module, const char *module_name,
extern bool load_output_info(void *module, const char *module_name,
const char *output_name, struct output_info *info);
......@@ -119,10 +119,16 @@ obs_scene_t obs_scene_create(const char *name)
return scene;
}
void obs_scene_release(obs_scene_t scene)
int obs_scene_addref(obs_scene_t scene)
{
return obs_source_addref(scene->source);
}
int obs_scene_release(obs_scene_t scene)
{
if (scene)
obs_source_release(scene->source);
return obs_source_release(scene->source);
return 0;
}
obs_source_t obs_scene_getsource(obs_scene_t scene)
......@@ -154,15 +160,23 @@ obs_sceneitem_t obs_scene_add(obs_scene_t scene, obs_source_t source)
return item;
}
void obs_sceneitem_destroy(obs_sceneitem_t item)
int obs_sceneitem_destroy(obs_sceneitem_t item)
{
int ref = 0;
if (item) {
if (item->source)
obs_source_release(item->source);
ref = obs_source_release(item->source);
da_erase_item(item->parent->items, item);
bfree(item);
}
return ref;
}
obs_source_t obs_sceneitem_getsource(obs_sceneitem_t item)
{
return item->source;
}
void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos)
......
......@@ -25,7 +25,7 @@
static void obs_source_destroy(obs_source_t source);
bool get_source_info(void *module, const char *module_name,
bool load_source_info(void *module, const char *module_name,
const char *source_id, struct source_info *info)
{
info->getname = load_module_subfunc(module, module_name,
......@@ -85,6 +85,24 @@ static inline const struct source_info *find_source(struct darray *list,
return NULL;
}
static const struct source_info *get_source_info(enum source_type type,
const char *id)
{
struct darray *list = NULL;
switch (type) {
case SOURCE_INPUT: list = &obs->input_types.da; break;
case SOURCE_FILTER: list = &obs->filter_types.da; break;
case SOURCE_TRANSITION: list = &obs->transition_types.da; break;
case SOURCE_SCENE:
default:
blog(LOG_WARNING, "get_source_info: invalid source type");
return NULL;
}
return find_source(list, id);
}
static inline bool obs_source_init_handlers(struct obs_source *source)
{
source->signals = signal_handler_create();
......@@ -95,6 +113,13 @@ static inline bool obs_source_init_handlers(struct obs_source *source)
return (source->procs != NULL);
}
const char *obs_source_getdisplayname(enum obs_source_type type,
const char *id, const char *locale)
{
const struct source_info *info = get_source_info(type, id);
return (info != NULL) ? info->getname(locale) : NULL;
}
/* internal initialization */
bool obs_source_init(struct obs_source *source, const char *settings,
const struct source_info *info)
......@@ -141,21 +166,9 @@ static inline void obs_source_dosignal(struct obs_source *source,
obs_source_t obs_source_create(enum obs_source_type type, const char *id,
const char *name, const char *settings)
{
const struct source_info *info = NULL;
struct darray *list = NULL;
struct obs_source *source;
switch (type) {
case SOURCE_INPUT: list = &obs->input_types.da; break;
case SOURCE_FILTER: list = &obs->filter_types.da; break;
case SOURCE_TRANSITION: list = &obs->transition_types.da; break;
case SOURCE_SCENE:
default:
blog(LOG_WARNING, "Tried to create invalid source type");
return NULL;
}
info = find_source(list, id);
const struct source_info *info = get_source_info(type, id);
if (!info) {
blog(LOG_WARNING, "Source '%s' not found", id);
return NULL;
......
......@@ -249,7 +249,7 @@ struct obs_source {
bool rendering_filter;
};
extern bool get_source_info(void *module, const char *module_name,
extern bool load_source_info(void *module, const char *module_name,
const char *source_name, struct source_info *info);
extern bool obs_source_init(struct obs_source *source, const char *settings,
......
......@@ -445,7 +445,9 @@ EXPORT void obs_source_process_filter(obs_source_t filter,
* display oriantations. Scenes can also be used like any other source.
*/
EXPORT obs_scene_t obs_scene_create(const char *name);
EXPORT void obs_scene_release(obs_scene_t scene);
EXPORT int obs_scene_addref(obs_scene_t scene);
EXPORT int obs_scene_release(obs_scene_t scene);
/** Gets the scene's source context */
EXPORT obs_source_t obs_scene_getsource(obs_scene_t scene);
......@@ -456,8 +458,12 @@ EXPORT obs_scene_t obs_scene_fromsource(obs_source_t source);
/** Adds/creates a new scene item for a source */
EXPORT obs_sceneitem_t obs_scene_add(obs_scene_t scene, obs_source_t source);
/** Removes/destroys a scene item */
EXPORT void obs_sceneitem_destroy(obs_sceneitem_t item);
/** Removes/destroys a scene item. Returns the source reference counter
* (if any) */
EXPORT int obs_sceneitem_destroy(obs_sceneitem_t item);
/** Gets the source of a scene item */
EXPORT obs_source_t obs_sceneitem_getsource(obs_sceneitem_t item);
/* Functions for gettings/setting specific oriantation of a scene item */
EXPORT void obs_sceneitem_setpos(obs_sceneitem_t item, const struct vec2 *pos);
......
......@@ -136,6 +136,8 @@ bool OBSApp::InitLocale()
const char *lang = config_get_string(globalConfig, "General",
"Language");
locale = lang;
stringstream file;
file << "locale/" << lang << ".txt";
......
......@@ -22,15 +22,18 @@
#include <util/util.hpp>
#include <string>
class OBSAppBase : public wxApp {
public:
virtual ~OBSAppBase();
};
class OBSApp : public OBSAppBase {
ConfigFile globalConfig;
TextLookup textLookup;
wxWindow *mainWindow;
std::string locale;
ConfigFile globalConfig;
TextLookup textLookup;
wxWindow *mainWindow;
bool InitGlobalConfig();
bool InitGlobalConfigDefaults();
......@@ -51,6 +54,11 @@ public:
inline config_t GlobalConfig() const {return globalConfig;}
inline const char *GetLocale() const
{
return locale.c_str();
}
inline const char *GetString(const char *lookupVal) const
{
return textLookup.GetString(lookupVal);
......
......@@ -91,7 +91,8 @@ bool OBSBasic::Init()
//obs_scene_t scene = obs_scene_create("test scene");
//obs_add_source(obs_scene_getsource(scene));
//obs_load_module("test-input");
/* TODO: this is a test */
obs_load_module("test-input");
return true;
}
......@@ -259,13 +260,77 @@ void OBSBasic::sourcesRDown(wxMouseEvent &event)
{
}
void OBSBasic::sourceAddClicked(wxCommandEvent &event)
void OBSBasic::AddSource(obs_scene_t scene, const char *id)
{
string name;
bool success = false;
while (!success) {
int ret = NameDialog::AskForName(this,
Str("MainWindow.AddSourceDlg.Title"),
Str("MainWindow.AddSourceDlg.Text"),
name);
if (ret == wxID_CANCEL)
break;
obs_source_t source = obs_get_source_by_name(
name.c_str());
if (!source) {
success = true;
} else {
wxMessageBox(WXStr("MainWindow.NameExists.Text"),
WXStr("MainWindow.NameExists.Title"),
wxOK|wxCENTRE, this);
obs_source_release(source);
}
}
if (success) {
obs_source_t source = obs_source_create(SOURCE_INPUT, id,
name.c_str(), NULL);
obs_add_source(source);
obs_sceneitem_t item = obs_scene_add(scene, source);
obs_source_release(source);
}
}
void OBSBasic::AddSourcePopup()
{
int sceneSel = scenes->GetSelection();
size_t idx = 0;
const char *type;
vector<const char *> types;
if (sceneSel == wxNOT_FOUND)
return;
obs_scene_t scene = (obs_scene_t)scenes->GetClientData(sceneSel);
obs_scene_addref(scene);
unique_ptr<wxMenu> popup(new wxMenu());
while (obs_enum_input_types(idx, &type)) {
const char *name = obs_source_getdisplayname(SOURCE_INPUT,
type, wxGetApp().GetLocale());
types.push_back(type);
popup->Append((int)idx, wxString(name, wxConvUTF8));
idx++;
}
if (idx) {
int id = WXDoPopupMenu(this, popup.get());
if (id != -1)
AddSource(scene, types[id]);
}
obs_scene_release(scene);
}
void OBSBasic::sourceAddClicked(wxCommandEvent &event)
{
AddSourcePopup();
}
void OBSBasic::sourceRemoveClicked(wxCommandEvent &event)
......
......@@ -28,6 +28,9 @@ class OBSBasic : public OBSBasicBase {
static void SourceAdded(void *data, calldata_t params);
static void SourceDestroyed(void *data, calldata_t params);
void AddSource(obs_scene_t scene, const char *id);
void AddSourcePopup();
bool InitGraphics();
void NewProject();
......
......@@ -3,7 +3,7 @@
const char *random_getname(const char *locale)
{
return "Random;";
return "Random Source";
}
struct random_tex *random_create(const char *settings, obs_source_t source)
......
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