提交 8421690c 编写于 作者: J jp9000

made some slight corrections

上级 ac2c0892
......@@ -21,7 +21,7 @@ VertInOut VSConvert(VertInOut vert_in)
return vert_out;
}
float4 PSConvert(VertInOut vert_in)
float4 PSConvert(VertInOut vert_in) : TARGET
{
float4 yuv = tex.Sample(def_sampler, vert_in.uv);
return saturate(mul(float4(yuv.xyz, 1.0), yuv_matrix));
......
......@@ -40,7 +40,7 @@ enum obs_source_type {
};
/* used for changing the order of items (for example, filters in a source,
* or items in a scene */
* or items in a scene) */
enum order_movement {
ORDER_MOVE_UP,
ORDER_MOVE_DOWN,
......@@ -297,7 +297,7 @@ EXPORT void obs_source_obs_async_audio(obs_source_t source,
/** Gets the current async video frame */
EXPORT struct source_frame *obs_source_getframe(obs_source_t source);
/** Relases the current async frame */
/** Releases the current async video frame */
EXPORT void obs_source_releaseframe(obs_source_t source,
struct source_frame *frame);
......
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