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    libobs-opengl: Fix render targets being flipped · 2fa37a1f
    jp9000 提交于
    When render targets are used, they output to the render target inverted
    due to the way that opengl works.  This fixes that issue by inverting
    the projection matrix so that it renders the image upside down and
    inverting the front face from counterclockwise to clockwise.
    2fa37a1f
gl-subsystem.c 30.7 KB