general_model.h 10.1 KB
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// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once

#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>

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#include <pybind11/numpy.h>
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#include <algorithm>
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#include <fstream>
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#include <map>
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#include <string>
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#include <utility>  // move
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#include <vector>
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#include "core/sdk-cpp/builtin_format.pb.h"
#include "core/sdk-cpp/general_model_service.pb.h"
#include "core/sdk-cpp/include/common.h"
#include "core/sdk-cpp/include/predictor_sdk.h"
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using baidu::paddle_serving::sdk_cpp::Predictor;
using baidu::paddle_serving::sdk_cpp::PredictorApi;

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DECLARE_bool(profile_client);
DECLARE_bool(profile_server);

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// given some input data, pack into pb, and send request
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namespace py = pybind11;
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namespace baidu {
namespace paddle_serving {
namespace general_model {

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class ModelRes {
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 public:
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  ModelRes() {}
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  ModelRes(const ModelRes& res) {
    _engine_name = res._engine_name;
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    _int64_value_map.insert(res._int64_value_map.begin(),
                            res._int64_value_map.end());
    _float_value_map.insert(res._float_value_map.begin(),
                            res._float_value_map.end());
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    _int32_value_map.insert(res._int32_value_map.begin(),
                            res._int32_value_map.end());
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    _shape_map.insert(res._shape_map.begin(), res._shape_map.end());
    _lod_map.insert(res._lod_map.begin(), res._lod_map.end());
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  }
  ModelRes(ModelRes&& res) {
    _engine_name = std::move(res._engine_name);
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    _int64_value_map.insert(
        std::make_move_iterator(std::begin(res._int64_value_map)),
        std::make_move_iterator(std::end(res._int64_value_map)));
    _float_value_map.insert(
        std::make_move_iterator(std::begin(res._float_value_map)),
        std::make_move_iterator(std::end(res._float_value_map)));
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    _int32_value_map.insert(
        std::make_move_iterator(std::begin(res._int32_value_map)),
        std::make_move_iterator(std::end(res._int32_value_map)));
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    _shape_map.insert(std::make_move_iterator(std::begin(res._shape_map)),
                      std::make_move_iterator(std::end(res._shape_map)));
    _lod_map.insert(std::make_move_iterator(std::begin(res._lod_map)),
                    std::make_move_iterator(std::end(res._lod_map)));
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  }
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  ~ModelRes() {}
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  const std::vector<int64_t>& get_int64_by_name(const std::string& name) {
    return _int64_value_map[name];
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  }
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  std::vector<int64_t>&& get_int64_by_name_with_rv(const std::string& name) {
    return std::move(_int64_value_map[name]);
  }
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  const std::vector<float>& get_float_by_name(const std::string& name) {
    return _float_value_map[name];
  }
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  std::vector<float>&& get_float_by_name_with_rv(const std::string& name) {
    return std::move(_float_value_map[name]);
  }
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  const std::vector<int32_t>& get_int32_by_name(const std::string& name) {
    return _int32_value_map[name];
  }
  std::vector<int32_t>&& get_int32_by_name_with_rv(const std::string& name) {
    return std::move(_int32_value_map[name]);
  }
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  const std::vector<int>& get_shape_by_name(const std::string& name) {
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    return _shape_map[name];
  }
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  std::vector<int>&& get_shape_by_name_with_rv(const std::string& name) {
    return std::move(_shape_map[name]);
  }
  const std::vector<int>& get_lod_by_name(const std::string& name) {
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    return _lod_map[name];
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  }
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  std::vector<int>&& get_lod_by_name_with_rv(const std::string& name) {
    return std::move(_lod_map[name]);
  }
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  void set_engine_name(const std::string& engine_name) {
    _engine_name = engine_name;
  }
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  const std::string& engine_name() { return _engine_name; }
  ModelRes& operator=(ModelRes&& res) {
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    if (this != &res) {
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      _engine_name = std::move(res._engine_name);
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      _int64_value_map.insert(
          std::make_move_iterator(std::begin(res._int64_value_map)),
          std::make_move_iterator(std::end(res._int64_value_map)));
      _float_value_map.insert(
          std::make_move_iterator(std::begin(res._float_value_map)),
          std::make_move_iterator(std::end(res._float_value_map)));
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      _int32_value_map.insert(
          std::make_move_iterator(std::begin(res._int32_value_map)),
          std::make_move_iterator(std::end(res._int32_value_map)));
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      _shape_map.insert(std::make_move_iterator(std::begin(res._shape_map)),
                        std::make_move_iterator(std::end(res._shape_map)));
      _lod_map.insert(std::make_move_iterator(std::begin(res._lod_map)),
                      std::make_move_iterator(std::end(res._lod_map)));
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    }
    return *this;
  }
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 public:
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  std::string _engine_name;
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  std::map<std::string, std::vector<int64_t>> _int64_value_map;
  std::map<std::string, std::vector<float>> _float_value_map;
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  std::map<std::string, std::vector<int32_t>> _int32_value_map;
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  std::map<std::string, std::vector<int>> _shape_map;
  std::map<std::string, std::vector<int>> _lod_map;
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};

class PredictorRes {
 public:
  PredictorRes() {}
  ~PredictorRes() {}

 public:
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  void clear() {
    _models.clear();
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    _engine_names.clear();
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  }
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  const std::vector<int64_t>& get_int64_by_name(const int model_idx,
                                                const std::string& name) {
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    return _models[model_idx].get_int64_by_name(name);
  }
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  std::vector<int64_t>&& get_int64_by_name_with_rv(const int model_idx,
                                                   const std::string& name) {
    return std::move(_models[model_idx].get_int64_by_name_with_rv(name));
  }
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  const std::vector<float>& get_float_by_name(const int model_idx,
                                              const std::string& name) {
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    return _models[model_idx].get_float_by_name(name);
  }
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  std::vector<float>&& get_float_by_name_with_rv(const int model_idx,
                                                 const std::string& name) {
    return std::move(_models[model_idx].get_float_by_name_with_rv(name));
  }
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  const std::vector<int32_t>& get_int32_by_name(const int model_idx,
                                                const std::string& name) {
    return _models[model_idx].get_int32_by_name(name);
  }
  std::vector<int32_t>&& get_int32_by_name_with_rv(const int model_idx,
                                                   const std::string& name) {
    return std::move(_models[model_idx].get_int32_by_name_with_rv(name));
  }
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  const std::vector<int>& get_shape_by_name(const int model_idx,
                                            const std::string& name) {
    return _models[model_idx].get_shape_by_name(name);
  }
  const std::vector<int>&& get_shape_by_name_with_rv(const int model_idx,
                                                     const std::string& name) {
    return std::move(_models[model_idx].get_shape_by_name_with_rv(name));
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  }
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  const std::vector<int>& get_lod_by_name(const int model_idx,
                                          const std::string& name) {
    return _models[model_idx].get_lod_by_name(name);
  }
  const std::vector<int>&& get_lod_by_name_with_rv(const int model_idx,
                                                   const std::string& name) {
    return std::move(_models[model_idx].get_lod_by_name_with_rv(name));
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  }
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  void add_model_res(ModelRes&& res) {
    _engine_names.push_back(res.engine_name());
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    _models.emplace_back(std::move(res));
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  }
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  void set_variant_tag(const std::string& variant_tag) {
    _variant_tag = variant_tag;
  }
  const std::string& variant_tag() { return _variant_tag; }
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  const std::vector<std::string>& get_engine_names() { return _engine_names; }
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 private:
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  std::vector<ModelRes> _models;
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  std::string _variant_tag;
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  std::vector<std::string> _engine_names;
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};
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class PredictorClient {
 public:
  PredictorClient() {}
  ~PredictorClient() {}

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  void init_gflags(std::vector<std::string> argv);

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  int init(const std::vector<std::string>& client_conf);
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  void set_predictor_conf(const std::string& conf_path,
                          const std::string& conf_file);
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  int create_predictor_by_desc(const std::string& sdk_desc);
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  int create_predictor();

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  int destroy_predictor();
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  int numpy_predict(const std::vector<py::array_t<float>>& float_feed,
                    const std::vector<std::string>& float_feed_name,
                    const std::vector<std::vector<int>>& float_shape,
                    const std::vector<std::vector<int>>& float_lod_slot_batch,
                    const std::vector<py::array_t<int64_t>>& int_feed,
                    const std::vector<std::string>& int_feed_name,
                    const std::vector<std::vector<int>>& int_shape,
                    const std::vector<std::vector<int>>& int_lod_slot_batch,
                    const std::vector<std::string>& string_feed,
                    const std::vector<std::string>& string_feed_name,
                    const std::vector<std::vector<int>>& string_shape,
                    const std::vector<std::vector<int>>& string_lod_slot_batch,
                    const std::vector<std::string>& fetch_name,
                    PredictorRes& predict_res_batch,  // NOLINT
                    const int& pid,
                    const uint64_t log_id);
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 private:
  PredictorApi _api;
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  Predictor* _predictor;
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  std::string _predictor_conf;
  std::string _predictor_path;
  std::string _conf_file;
  std::map<std::string, int> _feed_name_to_idx;
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  std::vector<std::string> _feed_name;
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  std::map<std::string, int> _fetch_name_to_idx;
  std::map<std::string, std::string> _fetch_name_to_var_name;
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  std::map<std::string, int> _fetch_name_to_type;
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  std::vector<std::vector<int>> _shape;
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  std::vector<int> _type;
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  std::vector<int64_t> _last_request_ts;
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};

}  // namespace general_model
}  // namespace paddle_serving
}  // namespace baidu

/* vim: set expandtab ts=4 sw=4 sts=4 tw=100: */