sa_controller.py 5.2 KB
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#   Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserve.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""The controller used to search hyperparameters or neural architecture"""

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import os
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import copy
import math
import logging
import numpy as np
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import json
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from .controller import EvolutionaryController
from log_helper import get_logger

__all__ = ["SAController"]

_logger = get_logger(__name__, level=logging.INFO)


class SAController(EvolutionaryController):
    """Simulated annealing controller."""

    def __init__(self,
                 range_table=None,
                 reduce_rate=0.85,
                 init_temperature=1024,
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                 max_try_times=None,
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                 init_tokens=None,
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                 reward=-1,
                 max_reward=-1,
                 iters=0,
                 best_tokens=None,
                 constrain_func=None,
                 checkpoints=None):
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        """Initialize.
        Args:
            range_table(list<int>): Range table.
            reduce_rate(float): The decay rate of temperature.
            init_temperature(float): Init temperature.
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            max_try_times(int): max try times before get legal tokens.
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            init_tokens(list<int>): The initial tokens.
            constrain_func(function): The callback function used to check whether the tokens meet constraint. None means there is no constraint. Default: None.
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            checkpoints(str): if checkpoint is None, donnot save checkpoints, else save scene to checkpoints file.
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        """
        super(SAController, self).__init__()
        self._range_table = range_table
        assert isinstance(self._range_table, tuple) and (
            len(self._range_table) == 2)
        self._reduce_rate = reduce_rate
        self._init_temperature = init_temperature
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        self._max_try_times = max_try_times
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        self._reward = reward
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        self._tokens = init_tokens
        self._constrain_func = constrain_func
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        self._max_reward = max_reward
        self._best_tokens = best_tokens
        self._iter = iters
        self._checkpoints = checkpoints
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    def __getstate__(self):
        d = {}
        for key in self.__dict__:
            if key != "_constrain_func":
                d[key] = self.__dict__[key]
        return d

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    def update(self, tokens, reward, iter):
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        """
        Update the controller according to latest tokens and reward.
        Args:
            tokens(list<int>): The tokens generated in last step.
            reward(float): The reward of tokens.
        """
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        iter = int(iter)
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        if iter > self._iter:
            self._iter = iter
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        temperature = self._init_temperature * self._reduce_rate**self._iter
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        if (reward > self._reward) or (np.random.random() <= math.exp(
            (reward - self._reward) / temperature)):
            self._reward = reward
            self._tokens = tokens
        if reward > self._max_reward:
            self._max_reward = reward
            self._best_tokens = tokens
        _logger.info(
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            "Controller - iter: {}; best_reward: {}, best tokens: {}, current_reward: {}; current tokens: {}".
            format(self._iter, self._reward, self._tokens, reward, tokens))

        if self._checkpoints != None:
            self._save_checkpoint(self._checkpoints)

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    def next_tokens(self, control_token=None):
        """
        Get next tokens.
        """
        if control_token:
            tokens = control_token[:]
        else:
            tokens = self._tokens
        new_tokens = tokens[:]
        index = int(len(self._range_table[0]) * np.random.random())
        new_tokens[index] = np.random.randint(self._range_table[0][index],
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                                              self._range_table[1][index])
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        _logger.debug("change index[{}] from {} to {}".format(index, tokens[
            index], new_tokens[index]))
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        if self._constrain_func is None or self._max_try_times is None:
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            return new_tokens
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        for _ in range(self._max_try_times):
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            if not self._constrain_func(new_tokens):
                index = int(len(self._range_table[0]) * np.random.random())
                new_tokens = tokens[:]
                new_tokens[index] = np.random.randint(
                    self._range_table[0][index],
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                    self._range_table[1][index])
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            else:
                break
        return new_tokens
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    def _save_checkpoint(self, output_file):
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        if not os.path.exists(output_dir):
            os.makedirs(output_dir)
        file_path = os.path.join(output_dir, 'sanas.checkpoints')
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        scene = dict()
        for key in self.__dict__():
            if key in ['_checkpoints']:
                continue
            scene[key] = self.__dict__[key]
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        f = open(file_path, 'w')
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        json.dump(scene)
        f.close()