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3a631fbb
编写于
7月 01, 2019
作者:
C
Chunwei
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4995 deletion
+0
-4995
paddle/fluid/lite/arm/math/activation.cc
paddle/fluid/lite/arm/math/activation.cc
+0
-520
paddle/fluid/lite/arm/math/activation.h
paddle/fluid/lite/arm/math/activation.h
+0
-50
paddle/fluid/lite/arm/math/concat.cc
paddle/fluid/lite/arm/math/concat.cc
+0
-59
paddle/fluid/lite/arm/math/concat.h
paddle/fluid/lite/arm/math/concat.h
+0
-34
paddle/fluid/lite/arm/math/dropout.cc
paddle/fluid/lite/arm/math/dropout.cc
+0
-93
paddle/fluid/lite/arm/math/dropout.h
paddle/fluid/lite/arm/math/dropout.h
+0
-32
paddle/fluid/lite/arm/math/elementwise.cc
paddle/fluid/lite/arm/math/elementwise.cc
+0
-261
paddle/fluid/lite/arm/math/elementwise.h
paddle/fluid/lite/arm/math/elementwise.h
+0
-39
paddle/fluid/lite/arm/math/pooling.cc
paddle/fluid/lite/arm/math/pooling.cc
+0
-2859
paddle/fluid/lite/arm/math/pooling.h
paddle/fluid/lite/arm/math/pooling.h
+0
-73
paddle/fluid/lite/arm/math/scale.cc
paddle/fluid/lite/arm/math/scale.cc
+0
-169
paddle/fluid/lite/arm/math/scale.h
paddle/fluid/lite/arm/math/scale.h
+0
-36
paddle/fluid/lite/arm/math/softmax.cc
paddle/fluid/lite/arm/math/softmax.cc
+0
-601
paddle/fluid/lite/arm/math/softmax.h
paddle/fluid/lite/arm/math/softmax.h
+0
-52
paddle/fluid/lite/arm/math/split.cc
paddle/fluid/lite/arm/math/split.cc
+0
-82
paddle/fluid/lite/arm/math/split.h
paddle/fluid/lite/arm/math/split.h
+0
-35
未找到文件。
paddle/fluid/lite/arm/math/activation.cc
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paddle/fluid/lite/arm/math/activation.h
已删除
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浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
typename
T
>
void
act_relu
(
const
T
*
din
,
T
*
dout
,
int
size
,
int
threads
);
template
<
typename
T
>
void
act_relu_neg
(
const
T
*
din
,
T
*
dout
,
int
size
,
const
float
negative_slope
,
int
threads
);
template
<
typename
T
>
void
act_clipped_relu
(
const
T
*
din
,
T
*
dout
,
int
size
,
const
float
coef
,
int
threads
);
template
<
typename
T
>
void
act_prelu
(
const
T
*
din
,
T
*
dout
,
int
outer_size
,
int
channel_size
,
int
inner_size
,
bool
channel_shared
,
float
*
channel_slope
,
int
threads
);
template
<
typename
T
>
void
act_sigmoid
(
const
T
*
din
,
T
*
dout
,
int
size
,
int
threads
);
template
<
typename
T
>
void
act_tanh
(
const
T
*
din
,
T
*
dout
,
int
size
,
int
threads
);
template
<
typename
T
>
void
act_swish
(
const
T
*
din
,
T
*
dout
,
int
size
,
const
float
coef
,
int
threads
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/concat.cc
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "paddle/fluid/lite/arm/math/concat.h"
#include <algorithm>
#include <limits>
#include <memory>
#include "paddle/fluid/lite/arm/math/funcs.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
void
concat_func
(
const
std
::
vector
<
lite
::
Tensor
*>
&
input
,
const
int
axis
,
lite
::
Tensor
*
output
)
{
size_t
num
=
input
.
size
();
int
rows
=
1
;
auto
dim_0
=
input
[
0
]
->
dims
();
for
(
int
i
=
0
;
i
<
axis
;
++
i
)
{
rows
*=
dim_0
[
i
];
}
int
out_rows
=
rows
,
out_cols
=
0
;
std
::
vector
<
int64_t
>
input_cols
(
input
.
size
());
for
(
int
i
=
0
;
i
<
num
;
++
i
)
{
int
t_cols
=
input
[
i
]
->
numel
()
/
rows
;
out_cols
+=
t_cols
;
input_cols
[
i
]
=
t_cols
;
}
// computation
for
(
int
k
=
0
;
k
<
out_rows
;
++
k
)
{
float
*
dst_ptr
=
output
->
mutable_data
<
float
>
()
+
k
*
out_cols
;
int
col_idx
=
0
;
for
(
int
j
=
0
;
j
<
num
;
++
j
)
{
int
col_len
=
input_cols
[
j
];
const
float
*
src_prt
=
input
[
j
]
->
data
<
float
>
()
+
k
*
col_len
;
std
::
memcpy
(
dst_ptr
+
col_idx
,
src_prt
,
sizeof
(
float
)
*
col_len
);
col_idx
+=
col_len
;
}
}
}
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/concat.h
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <algorithm>
#include <string>
#include <vector>
#include "paddle/fluid/lite/operators/op_params.h"
#include "paddle/fluid/lite/utils/cp_logging.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
void
concat_func
(
const
std
::
vector
<
lite
::
Tensor
*>
&
input
,
const
int
axis
,
lite
::
Tensor
*
output
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/dropout.cc
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "paddle/fluid/lite/arm/math/dropout.h"
#include "paddle/fluid/lite/arm/math/funcs.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
>
void
dropout_down
<
float
>
(
const
float
*
din
,
float
*
dout
,
int
num
,
float
prob
)
{
const
float
scale
=
1.0
f
-
prob
;
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
float32x4_t
vscale
=
vdupq_n_f32
(
scale
);
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
cnt
;
i
++
)
{
const
float
*
din_ptr
=
din
+
(
i
<<
4
);
float
*
dout_ptr
=
dout
+
(
i
<<
4
);
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
float32x4_t
vmul0
=
vmulq_f32
(
din0
,
vscale
);
float32x4_t
vmul1
=
vmulq_f32
(
din1
,
vscale
);
float32x4_t
vmul2
=
vmulq_f32
(
din2
,
vscale
);
float32x4_t
vmul3
=
vmulq_f32
(
din3
,
vscale
);
vst1q_f32
(
dout_ptr
,
vmul0
);
vst1q_f32
(
dout_ptr
+
4
,
vmul1
);
vst1q_f32
(
dout_ptr
+
8
,
vmul2
);
vst1q_f32
(
dout_ptr
+
12
,
vmul3
);
}
if
(
remain
>
0
)
{
const
float
*
din_ptr
=
din
+
(
cnt
<<
4
);
float
*
dout_ptr
=
dout
+
(
cnt
<<
4
);
for
(
int
i
=
0
;
i
<
remain
;
i
++
)
{
*
dout_ptr
=
*
din_ptr
*
scale
;
dout_ptr
++
;
din_ptr
++
;
}
}
}
template
<
>
void
dropout_up
<
float
>
(
const
float
*
din
,
float
*
dout
,
int
num
)
{
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
cnt
;
i
++
)
{
const
float
*
din_ptr
=
din
+
(
i
<<
4
);
float
*
dout_ptr
=
dout
+
(
i
<<
4
);
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
vst1q_f32
(
dout_ptr
,
din0
);
vst1q_f32
(
dout_ptr
+
4
,
din1
);
vst1q_f32
(
dout_ptr
+
8
,
din2
);
vst1q_f32
(
dout_ptr
+
12
,
din3
);
}
if
(
remain
>
0
)
{
const
float
*
din_ptr
=
din
+
(
cnt
<<
4
);
float
*
dout_ptr
=
dout
+
(
cnt
<<
4
);
for
(
int
i
=
0
;
i
<
remain
;
i
++
)
{
*
dout_ptr
=
*
din_ptr
;
dout_ptr
++
;
din_ptr
++
;
}
}
}
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/dropout.h
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <string>
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
typename
T
>
void
dropout_down
(
const
T
*
din
,
T
*
dout
,
int
num
,
float
prob
);
template
<
typename
T
>
void
dropout_up
(
const
T
*
din
,
T
*
dout
,
int
num
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/elementwise.cc
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "paddle/fluid/lite/arm/math/elementwise.h"
#include "paddle/fluid/lite/arm/math/funcs.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
>
void
elementwise_add
<
float
>
(
const
float
*
dinx
,
const
float
*
diny
,
float
*
dout
,
int
num
)
{
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
cnt
;
i
++
)
{
const
float
*
dinx_ptr
=
dinx
+
(
i
<<
4
);
const
float
*
diny_ptr
=
diny
+
(
i
<<
4
);
float
*
dout_ptr
=
dout
+
(
i
<<
4
);
float32x4_t
dinx0
=
vld1q_f32
(
dinx_ptr
);
float32x4_t
dinx1
=
vld1q_f32
(
dinx_ptr
+
4
);
float32x4_t
dinx2
=
vld1q_f32
(
dinx_ptr
+
8
);
float32x4_t
dinx3
=
vld1q_f32
(
dinx_ptr
+
12
);
float32x4_t
diny0
=
vld1q_f32
(
diny_ptr
);
float32x4_t
diny1
=
vld1q_f32
(
diny_ptr
+
4
);
float32x4_t
diny2
=
vld1q_f32
(
diny_ptr
+
8
);
float32x4_t
diny3
=
vld1q_f32
(
diny_ptr
+
12
);
dinx0
=
vaddq_f32
(
dinx0
,
diny0
);
dinx1
=
vaddq_f32
(
dinx1
,
diny1
);
dinx2
=
vaddq_f32
(
dinx2
,
diny2
);
dinx3
=
vaddq_f32
(
dinx3
,
diny3
);
vst1q_f32
(
dout_ptr
,
dinx0
);
vst1q_f32
(
dout_ptr
+
4
,
dinx1
);
vst1q_f32
(
dout_ptr
+
8
,
dinx2
);
vst1q_f32
(
dout_ptr
+
12
,
dinx3
);
}
if
(
remain
>
0
)
{
const
float
*
dinx_ptr
=
dinx
+
(
cnt
<<
4
);
const
float
*
diny_ptr
=
diny
+
(
cnt
<<
4
);
float
*
dout_ptr
=
dout
+
(
cnt
<<
4
);
for
(
int
i
=
0
;
i
<
remain
;
i
++
)
{
*
dout_ptr
=
*
dinx_ptr
+
*
diny_ptr
;
dout_ptr
++
;
dinx_ptr
++
;
diny_ptr
++
;
}
}
}
template
<
>
void
elementwise_add_relu
<
float
>
(
const
float
*
dinx
,
const
float
*
diny
,
float
*
dout
,
int
num
)
{
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
float32x4_t
vzero
=
vdupq_n_f32
(
0.
f
);
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
cnt
;
i
++
)
{
const
float
*
dinx_ptr
=
dinx
+
(
i
<<
4
);
const
float
*
diny_ptr
=
diny
+
(
i
<<
4
);
float
*
dout_ptr
=
dout
+
(
i
<<
4
);
float32x4_t
dinx0
=
vld1q_f32
(
dinx_ptr
);
float32x4_t
dinx1
=
vld1q_f32
(
dinx_ptr
+
4
);
float32x4_t
dinx2
=
vld1q_f32
(
dinx_ptr
+
8
);
float32x4_t
dinx3
=
vld1q_f32
(
dinx_ptr
+
12
);
float32x4_t
diny0
=
vld1q_f32
(
diny_ptr
);
float32x4_t
diny1
=
vld1q_f32
(
diny_ptr
+
4
);
float32x4_t
diny2
=
vld1q_f32
(
diny_ptr
+
8
);
float32x4_t
diny3
=
vld1q_f32
(
diny_ptr
+
12
);
dinx0
=
vaddq_f32
(
dinx0
,
diny0
);
dinx1
=
vaddq_f32
(
dinx1
,
diny1
);
dinx2
=
vaddq_f32
(
dinx2
,
diny2
);
dinx3
=
vaddq_f32
(
dinx3
,
diny3
);
// relu
dinx0
=
vmaxq_f32
(
dinx0
,
vzero
);
dinx1
=
vmaxq_f32
(
dinx1
,
vzero
);
dinx2
=
vmaxq_f32
(
dinx2
,
vzero
);
dinx3
=
vmaxq_f32
(
dinx3
,
vzero
);
vst1q_f32
(
dout_ptr
,
dinx0
);
vst1q_f32
(
dout_ptr
+
4
,
dinx1
);
vst1q_f32
(
dout_ptr
+
8
,
dinx2
);
vst1q_f32
(
dout_ptr
+
12
,
dinx3
);
}
if
(
remain
>
0
)
{
const
float
*
dinx_ptr
=
dinx
+
(
cnt
<<
4
);
const
float
*
diny_ptr
=
diny
+
(
cnt
<<
4
);
float
*
dout_ptr
=
dout
+
(
cnt
<<
4
);
for
(
int
i
=
0
;
i
<
remain
;
i
++
)
{
float
tmp
=
*
dinx_ptr
+
*
diny_ptr
;
*
dout_ptr
=
tmp
>
0.
f
?
tmp
:
0.
f
;
dout_ptr
++
;
dinx_ptr
++
;
diny_ptr
++
;
}
}
}
template
<
>
void
elementwise_add_broadcast
<
float
>
(
const
float
*
dinx
,
const
float
*
diny
,
float
*
dout
,
int
batch
,
int
channels
,
int
num
)
{
#pragma omp parallel for collapse(2)
for
(
int
i
=
0
;
i
<
batch
;
++
i
)
{
for
(
int
j
=
0
;
j
<
channels
;
++
j
)
{
int
offset
=
(
i
*
channels
+
j
)
*
num
;
const
float
*
din_ptr
=
dinx
+
offset
;
const
float
diny_data
=
diny
[
j
];
float
*
dout_ptr
=
dout
+
offset
;
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
float32x4_t
rb
=
vdupq_n_f32
(
diny_data
);
for
(
int
k
=
0
;
k
<
cnt
;
++
k
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
din0
=
vaddq_f32
(
din0
,
rb
);
din1
=
vaddq_f32
(
din1
,
rb
);
din2
=
vaddq_f32
(
din2
,
rb
);
din3
=
vaddq_f32
(
din3
,
rb
);
vst1q_f32
(
dout_ptr
,
din0
);
vst1q_f32
(
dout_ptr
+
4
,
din1
);
vst1q_f32
(
dout_ptr
+
8
,
din2
);
vst1q_f32
(
dout_ptr
+
12
,
din3
);
din_ptr
+=
16
;
dout_ptr
+=
16
;
}
if
(
remain
>=
8
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
din0
=
vaddq_f32
(
din0
,
rb
);
din1
=
vaddq_f32
(
din1
,
rb
);
vst1q_f32
(
dout_ptr
,
din0
);
vst1q_f32
(
dout_ptr
+
4
,
din1
);
din_ptr
+=
8
;
dout_ptr
+=
8
;
remain
-=
8
;
}
if
(
remain
>=
4
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
din0
=
vaddq_f32
(
din0
,
rb
);
vst1q_f32
(
dout_ptr
,
din0
);
din_ptr
+=
4
;
dout_ptr
+=
4
;
remain
-=
4
;
}
if
(
remain
>
0
)
{
for
(
int
p
=
0
;
p
<
remain
;
p
++
)
{
*
dout_ptr
=
*
din_ptr
+
diny_data
;
dout_ptr
++
;
din_ptr
++
;
}
}
}
}
}
template
<
>
void
elementwise_add_relu_broadcast
<
float
>
(
const
float
*
dinx
,
const
float
*
diny
,
float
*
dout
,
int
batch
,
int
channels
,
int
num
)
{
float32x4_t
vzero
=
vdupq_n_f32
(
0.
f
);
#pragma omp parallel for collapse(2)
for
(
int
i
=
0
;
i
<
batch
;
++
i
)
{
for
(
int
j
=
0
;
j
<
channels
;
++
j
)
{
int
offset
=
(
i
*
channels
+
j
)
*
num
;
const
float
*
din_ptr
=
dinx
+
offset
;
const
float
diny_data
=
diny
[
j
];
float
*
dout_ptr
=
dout
+
offset
;
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
float32x4_t
rb
=
vdupq_n_f32
(
diny_data
);
for
(
int
k
=
0
;
k
<
cnt
;
++
k
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
din0
=
vaddq_f32
(
din0
,
rb
);
din1
=
vaddq_f32
(
din1
,
rb
);
din2
=
vaddq_f32
(
din2
,
rb
);
din3
=
vaddq_f32
(
din3
,
rb
);
// relu
din0
=
vmaxq_f32
(
din0
,
vzero
);
din1
=
vmaxq_f32
(
din1
,
vzero
);
din2
=
vmaxq_f32
(
din2
,
vzero
);
din3
=
vmaxq_f32
(
din3
,
vzero
);
vst1q_f32
(
dout_ptr
,
din0
);
vst1q_f32
(
dout_ptr
+
4
,
din1
);
vst1q_f32
(
dout_ptr
+
8
,
din2
);
vst1q_f32
(
dout_ptr
+
12
,
din3
);
din_ptr
+=
16
;
dout_ptr
+=
16
;
}
if
(
remain
>=
8
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
din0
=
vaddq_f32
(
din0
,
rb
);
din1
=
vaddq_f32
(
din1
,
rb
);
// relu
din0
=
vmaxq_f32
(
din0
,
vzero
);
din1
=
vmaxq_f32
(
din1
,
vzero
);
vst1q_f32
(
dout_ptr
,
din0
);
vst1q_f32
(
dout_ptr
+
4
,
din1
);
din_ptr
+=
8
;
dout_ptr
+=
8
;
remain
-=
8
;
}
if
(
remain
>=
4
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
din0
=
vaddq_f32
(
din0
,
rb
);
// relu
din0
=
vmaxq_f32
(
din0
,
vzero
);
vst1q_f32
(
dout_ptr
,
din0
);
din_ptr
+=
4
;
dout_ptr
+=
4
;
remain
-=
4
;
}
if
(
remain
>
0
)
{
for
(
int
p
=
0
;
p
<
remain
;
p
++
)
{
float
tmp
=
*
din_ptr
+
diny_data
;
*
dout_ptr
=
tmp
>
0.
f
?
tmp
:
0.
f
;
dout_ptr
++
;
din_ptr
++
;
}
}
}
}
}
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/elementwise.h
已删除
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0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
typename
T
>
void
elementwise_add
(
const
T
*
dinx
,
const
T
*
diny
,
T
*
dout
,
int
num
);
template
<
typename
T
>
void
elementwise_add_relu
(
const
T
*
dinx
,
const
T
*
diny
,
T
*
dout
,
int
num
);
template
<
typename
T
>
void
elementwise_add_broadcast
(
const
T
*
dinx
,
const
T
*
diny
,
T
*
dout
,
int
batch
,
int
channels
,
int
num
);
template
<
typename
T
>
void
elementwise_add_relu_broadcast
(
const
T
*
dinx
,
const
T
*
diny
,
T
*
dout
,
int
batch
,
int
channels
,
int
num
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/pooling.cc
已删除
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浏览文件 @
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点击以展开。
paddle/fluid/lite/arm/math/pooling.h
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <algorithm>
#include <string>
#include <vector>
#include "paddle/fluid/lite/utils/cp_logging.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
// !pooling fp32 Op
void
pooling_basic
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
,
const
std
::
vector
<
int
>&
ksize
,
const
std
::
vector
<
int
>&
strides
,
const
std
::
vector
<
int
>&
paddings
,
bool
global_pooling
,
bool
exclusive
,
bool
adaptive
,
bool
ceil_mode
,
bool
use_quantizer
,
const
std
::
string
&
pooling_type
);
void
pooling_global_max
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
);
void
pooling_global_avg
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
);
void
pooling2x2s2_max
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
);
void
pooling2x2s2_avg
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
,
bool
exclusive
);
void
pooling3x3s1p1_max
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
);
void
pooling3x3s1p1_avg
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
,
bool
exclusive
);
void
pooling3x3s2p1_max
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
);
void
pooling3x3s2p1_avg
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
,
bool
exclusive
);
void
pooling3x3s2p0_max
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
);
void
pooling3x3s2p0_avg
(
const
float
*
din
,
float
*
dout
,
int
num
,
int
chout
,
int
hout
,
int
wout
,
int
chin
,
int
hin
,
int
win
,
bool
exclusive
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/scale.cc
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "paddle/fluid/lite/arm/math/scale.h"
#include "paddle/fluid/lite/arm/math/funcs.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
>
void
scale
<
float
>
(
const
float
*
din
,
float
*
dout
,
int
num
,
float
scale
,
float
bias
)
{
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
float32x4_t
vscale
=
vdupq_n_f32
(
scale
);
float32x4_t
vbias
=
vdupq_n_f32
(
bias
);
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
cnt
;
i
++
)
{
const
float
*
din_ptr
=
din
+
(
i
<<
4
);
float
*
dout_ptr
=
dout
+
(
i
<<
4
);
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
float32x4_t
vsum1
=
vmlaq_f32
(
vbias
,
din0
,
vscale
);
float32x4_t
vsum2
=
vmlaq_f32
(
vbias
,
din1
,
vscale
);
float32x4_t
vsum3
=
vmlaq_f32
(
vbias
,
din2
,
vscale
);
float32x4_t
vsum4
=
vmlaq_f32
(
vbias
,
din3
,
vscale
);
vst1q_f32
(
dout_ptr
,
vsum1
);
vst1q_f32
(
dout_ptr
+
4
,
vsum2
);
vst1q_f32
(
dout_ptr
+
8
,
vsum3
);
vst1q_f32
(
dout_ptr
+
12
,
vsum4
);
}
if
(
remain
>
0
)
{
const
float
*
din_ptr
=
din
+
(
cnt
<<
4
);
float
*
dout_ptr
=
dout
+
(
cnt
<<
4
);
for
(
int
i
=
0
;
i
<
remain
;
i
++
)
{
*
dout_ptr
=
*
din_ptr
*
scale
+
bias
;
dout_ptr
++
;
din_ptr
++
;
}
}
}
template
<
>
void
scale
<
float
>
(
const
float
*
din
,
float
*
dout
,
int
outer_dim
,
int
scale_dim
,
int
inner_dim
,
const
float
*
scale_data
,
const
float
*
bias_data
)
{
int
cnt
=
inner_dim
>>
4
;
int
remain
=
inner_dim
%
16
;
int
size
=
inner_dim
*
scale_dim
;
for
(
int
n
=
0
;
n
<
outer_dim
;
n
++
)
{
const
float
*
din_ptr_n
=
din
+
n
*
size
;
float
*
dout_ptr_n
=
dout
+
n
*
size
;
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
scale_dim
;
i
++
)
{
const
float
*
din_ptr
=
din_ptr_n
+
i
*
inner_dim
;
float
*
dout_ptr
=
dout_ptr_n
+
i
*
inner_dim
;
float
scale
=
scale_data
[
i
];
float32x4_t
vscale
=
vdupq_n_f32
(
scale
);
float
bias
=
bias_data
[
i
];
float32x4_t
vbias
=
vdupq_n_f32
(
bias
);
for
(
int
j
=
0
;
j
<
cnt
;
j
++
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
float32x4_t
vsum1
=
vmlaq_f32
(
vbias
,
din0
,
vscale
);
float32x4_t
vsum2
=
vmlaq_f32
(
vbias
,
din1
,
vscale
);
float32x4_t
vsum3
=
vmlaq_f32
(
vbias
,
din2
,
vscale
);
float32x4_t
vsum4
=
vmlaq_f32
(
vbias
,
din3
,
vscale
);
din_ptr
+=
16
;
vst1q_f32
(
dout_ptr
,
vsum1
);
vst1q_f32
(
dout_ptr
+
4
,
vsum2
);
vst1q_f32
(
dout_ptr
+
8
,
vsum3
);
vst1q_f32
(
dout_ptr
+
12
,
vsum4
);
dout_ptr
+=
16
;
}
for
(
int
j
=
0
;
j
<
remain
;
j
++
)
{
*
dout_ptr
=
*
din_ptr
*
scale
+
bias
;
dout_ptr
++
;
din_ptr
++
;
}
}
}
}
template
<
>
void
scale
<
float
>
(
const
float
*
din
,
float
*
dout
,
int
outer_dim
,
int
scale_dim
,
const
float
*
scale_data
,
const
float
*
bias_data
)
{
int
cnt
=
scale_dim
>>
4
;
int
remain
=
scale_dim
%
16
;
for
(
int
n
=
0
;
n
<
outer_dim
;
n
++
)
{
const
float
*
din_ptr_n
=
din
+
n
*
scale_dim
;
float
*
dout_ptr_n
=
dout
+
n
*
scale_dim
;
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
cnt
;
i
++
)
{
int
idx
=
i
<<
4
;
const
float
*
din_ptr
=
din_ptr_n
+
idx
;
const
float
*
scale_ptr
=
scale_data
+
idx
;
const
float
*
bias_ptr
=
bias_data
+
idx
;
float
*
dout_ptr
=
dout_ptr_n
+
idx
;
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
vscale0
=
vld1q_f32
(
scale_ptr
);
float32x4_t
vbias0
=
vld1q_f32
(
bias_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
vscale1
=
vld1q_f32
(
scale_ptr
+
4
);
float32x4_t
vbias1
=
vld1q_f32
(
bias_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
vscale2
=
vld1q_f32
(
scale_ptr
+
8
);
float32x4_t
vbias2
=
vld1q_f32
(
bias_ptr
+
8
);
float32x4_t
vsum1
=
vmlaq_f32
(
vbias0
,
din0
,
vscale0
);
float32x4_t
vsum2
=
vmlaq_f32
(
vbias1
,
din1
,
vscale1
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
float32x4_t
vscale3
=
vld1q_f32
(
scale_ptr
+
12
);
float32x4_t
vbias3
=
vld1q_f32
(
bias_ptr
+
12
);
vst1q_f32
(
dout_ptr
,
vsum1
);
vst1q_f32
(
dout_ptr
+
4
,
vsum2
);
float32x4_t
vsum3
=
vmlaq_f32
(
vbias2
,
din2
,
vscale2
);
float32x4_t
vsum4
=
vmlaq_f32
(
vbias3
,
din3
,
vscale3
);
vst1q_f32
(
dout_ptr
+
8
,
vsum3
);
vst1q_f32
(
dout_ptr
+
12
,
vsum4
);
}
int
idx
=
cnt
<<
4
;
const
float
*
din_ptr
=
din_ptr_n
+
idx
;
float
*
dout_ptr
=
dout_ptr_n
+
idx
;
const
float
*
scale_ptr
=
scale_data
+
idx
;
const
float
*
bias_ptr
=
bias_data
+
idx
;
for
(
int
j
=
0
;
j
<
remain
;
j
++
)
{
*
dout_ptr
=
*
din_ptr
*
(
*
scale_ptr
)
+
(
*
bias_ptr
);
dout_ptr
++
;
din_ptr
++
;
scale_ptr
++
;
bias_ptr
++
;
}
}
}
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/scale.h
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
typename
T
>
void
scale
(
const
T
*
din
,
T
*
dout
,
int
num
,
float
scale
,
float
bias
);
template
<
typename
T
>
void
scale
(
const
T
*
din
,
T
*
dout
,
int
outer_dim
,
int
scale_dim
,
int
inner_dim
,
const
float
*
scale_data
,
const
float
*
bias_data
);
template
<
typename
T
>
void
scale
(
const
T
*
din
,
T
*
dout
,
int
outer_dim
,
int
scale_dim
,
const
float
*
scale_data
,
const
float
*
bias_data
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/softmax.cc
已删除
100644 → 0
浏览文件 @
0f9e7057
此差异已折叠。
点击以展开。
paddle/fluid/lite/arm/math/softmax.h
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
typename
T
>
void
softmax_basic
(
const
T
*
din
,
T
*
dout
,
const
int
axis_size
,
const
int
inner_num
,
const
int
outer_num
);
template
<
typename
T
>
void
softmax_inner8_axis4
(
const
T
*
din
,
T
*
dout
,
const
int
axis_size
,
const
int
inner_num
,
const
int
outer_num
);
template
<
typename
T
>
void
softmax_inner4_axis4
(
const
T
*
din
,
T
*
dout
,
const
int
axis_size
,
const
int
inner_num
,
const
int
outer_num
);
template
<
typename
T
>
void
softmax_inner8
(
const
T
*
din
,
T
*
dout
,
const
int
axis_size
,
const
int
inner_num
,
const
int
outer_num
);
template
<
typename
T
>
void
softmax_inner4
(
const
T
*
din
,
T
*
dout
,
const
int
axis_size
,
const
int
inner_num
,
const
int
outer_num
);
template
<
typename
T
>
void
softmax_inner1_large_axis
(
const
T
*
din
,
T
*
dout
,
const
int
outer_size
,
const
int
axis_size
);
template
<
typename
T
>
void
softmax_inner1_small_axis
(
const
T
*
din
,
T
*
dout
,
const
int
outer_size
,
const
int
axis_size
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/split.cc
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "paddle/fluid/lite/arm/math/split.h"
#include <algorithm>
#include "paddle/fluid/lite/arm/math/funcs.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
>
void
split_cpy
<
float
>
(
const
float
*
din
,
float
*
dout
,
int
num
)
{
int
cnt
=
num
>>
4
;
int
remain
=
num
%
16
;
#pragma omp parallel for
for
(
int
i
=
0
;
i
<
cnt
;
i
++
)
{
const
float
*
din_ptr
=
din
+
(
i
<<
4
);
float
*
dout_ptr
=
dout
+
(
i
<<
4
);
float32x4_t
din0
=
vld1q_f32
(
din_ptr
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr
+
4
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr
+
8
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr
+
12
);
vst1q_f32
(
dout_ptr
,
din0
);
vst1q_f32
(
dout_ptr
+
4
,
din1
);
vst1q_f32
(
dout_ptr
+
8
,
din2
);
vst1q_f32
(
dout_ptr
+
12
,
din3
);
}
if
(
remain
>
0
)
{
const
float
*
din_ptr
=
din
+
(
cnt
<<
4
);
float
*
dout_ptr
=
dout
+
(
cnt
<<
4
);
for
(
int
i
=
0
;
i
<
remain
;
i
++
)
{
*
dout_ptr
=
*
din_ptr
;
dout_ptr
++
;
din_ptr
++
;
}
}
}
template
<
>
void
split
<
float
>
(
const
float
*
din
,
const
std
::
vector
<
lite
::
Tensor
*>&
dout
,
const
int
axis
,
const
std
::
vector
<
int
>&
in_strides
)
{
int
input_offset
=
0
;
for
(
auto
out
:
dout
)
{
auto
out_dim
=
out
->
dims
();
std
::
vector
<
int
>
out_strides
(
out_dim
.
size
());
out_strides
[
out_dim
.
size
()
-
1
]
=
out_dim
[
out_dim
.
size
()
-
1
];
for
(
int
i
=
out_dim
.
size
()
-
2
;
i
>=
0
;
--
i
)
{
out_strides
[
i
]
=
out_strides
[
i
+
1
]
*
out_dim
[
i
];
}
float
*
out_data
=
out
->
mutable_data
<
float
>
();
int
before
=
out_strides
[
0
]
/
out_strides
[
axis
];
int
in_after
=
in_strides
[
axis
];
int
out_after
=
out_strides
[
axis
];
for
(
int
i
=
0
;
i
<
before
;
++
i
)
{
split_cpy
(
din
+
input_offset
+
i
*
in_after
,
out_data
+
i
*
out_after
,
out_after
);
}
input_offset
+=
out_strides
[
axis
];
}
}
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
paddle/fluid/lite/arm/math/split.h
已删除
100644 → 0
浏览文件 @
0f9e7057
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <vector>
#include "paddle/fluid/lite/core/op_lite.h"
namespace
paddle
{
namespace
lite
{
namespace
arm
{
namespace
math
{
template
<
typename
T
>
void
split_cpy
(
const
T
*
din
,
T
*
dout
,
int
num
);
template
<
typename
T
>
void
split
(
const
T
*
din
,
const
std
::
vector
<
lite
::
Tensor
*>&
dout
,
const
int
axis
,
const
std
::
vector
<
int
>&
in_strides
);
}
// namespace math
}
// namespace arm
}
// namespace lite
}
// namespace paddle
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