gpu_info.h 1.3 KB
Newer Older
L
liaogang 已提交
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#pragma once

#ifndef PADDLE_ONLY_CPU

#include <stddef.h>

namespace paddle {
namespace platform {

//! Get the total number of GPU devices in system.
L
liaogang 已提交
25
int GetDeviceCount();
L
liaogang 已提交
26

L
liaogang 已提交
27 28 29 30 31 32
//! Get the current GPU device id in system.
int GetCurrentDeviceId();

//! Set the GPU device id for next execution.
void SetDeviceId(int device_id);

L
liaogang 已提交
33 34 35 36 37 38
//!Get the memory usage of current GPU device.
void GpuMemoryUsage(size_t& available, size_t& total);

//! Get the maximum allocation size of current GPU device.
size_t GpuMaxAllocSize();

L
liaogang 已提交
39 40 41 42 43 44
//! Get the minimum chunk size for GPU buddy allocator.
size_t GpuMinChunkSize();

//! Get the maximum chunk size for GPU buddy allocator.
size_t GpuMaxChunkSize();

L
liaogang 已提交
45 46 47 48
}  // namespace platform
}  // namespace paddle

#endif  // PADDLE_ONLY_CPU