Is there any way to make paddle fluid does not initialize with gpu memory occupation?
Created by: TheodoreG
Hi guys, I found that with "import paddle.fluid as fluid" all capable gpus will be initialized with a mall portion of gpu memories, about 313 MB. However for some training role like "pserver" they do not need gpu memories. Making pserver occupying gpus is a kind of waste. Is there any way to restrain such gpu occupation? Thanks a lot.