- 07 12月, 2020 1 次提交
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由 LoveAn 提交于
* Compiling operator libraries with Unity Build on Windows CPU. * Compiling operator libraries with Unity Build on Windows GPU, no_test, test=windows_ci * Add option in windows ci script, no_test, test=windows_ci * Optimize parallel compiling, test=develop * remove limit of parallel compile and skip some ops in UB, test=develop * remove changes of header file, test=develop * remove changes of header file, test=develop * fix test_eye_op unittest failed, test=develop * Compiling operator libraries with Unity Build on Linux, test=develop * set default WITH_UNITY_BUILD=OFF, test=develop * Move unity build rules into a single file and add comment, test=develop * optimize parallel compilation, test=develop * fix undefined reference error on coverage ci, test=develop
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- 09 9月, 2020 1 次提交
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由 wangchaochaohu 提交于
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- 17 10月, 2019 1 次提交
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由 Zeng Jinle 提交于
* refine reduce code to save compiling time and binary sizes, test=develop * add reduce rank check to avoid bug, test=develop
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- 02 2月, 2019 2 次提交
- 16 11月, 2018 1 次提交
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由 Wu Yi 提交于
* wip simplify operator framework * wip * wip * done test=develop * clean test=develop * fix test=develop * fix deps test=develop * fix cpu build test=develop * fix tensorrt build test=develop * fix tests test=develop * fix test=develop * fix cpu build test=develop
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