- 15 7月, 2021 1 次提交
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由 Aurelius84 提交于
* Refine Constructor logic of ParallelExecutor * Replace executor into ParallelExecutor in run_program_op
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- 24 9月, 2020 1 次提交
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由 wanghuancoder 提交于
* use iwyu clean include, test=develop, test=win * compilation error, test=develop * fix compilation error2, test=develop * fix compilation error3, test=develop * fix compilation error4, test=develop * fix compilation error5, test=develop * fix compilation error6, test=develop * fix compilation error7, test=develop * fix compilation error8, test=develop * fix compilation error8, test=develop * fix compilation error10, test=develop * fix compilation error11, test=develop
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- 25 5月, 2020 1 次提交
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由 Chen Weihang 提交于
* polish reader error message, test=develop * fix detail error, test=develop * reset activation dcudnn change, test=develop
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- 11 5月, 2020 1 次提交
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由 Chen Weihang 提交于
* add new macro BOOST_GET_SAFELY & unittests, test=develop * add different macro type, test=develop * fix get macro type in executor, test=develop * four macro part change backup * using one macro for all case, test=develop * revert attribute change, test=develop * change to three func to solve gcc4.8 bug, test=develop * polish some details, test=develop
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- 19 7月, 2019 1 次提交
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由 Huihuang Zheng 提交于
Test PaddingRNN on V100 GPU device. Test configuration: large model, padding mode (which is the mode using recurrentOp), one GPU. GPU memory (MiB): 6414 (this PR) vs 6837 (without this PR) Speed (steps/s): 10.28 (this PR) vs 9.89 (without this PR)
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