提交 e02859c0 编写于 作者: Y Yi Wang

Replace {cpu,gpu}_allocator.h and {cpu,gpu}_allocator_test.cc by system_allocator{.h,_test.cc}

上级 ce70df86
add_subdirectory(detail)
if(${WITH_GPU})
nv_library(memory SRCS memory.cc)
else(${WITH_GPU})
cc_library(memory SRCS memroy.cc)
endif(${WITH_GPU})
cc_test(cpu_allocator_test SRCS cpu_allocator_test.cc)
nv_test(gpu_allocator_test SRCS gpu_allocator_test.cc)
cc_test(system_allocator_test SRCS system_allocator_test.cc)
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include <stddef.h> // for size_t
#include <cstdlib> // for malloc and free
#ifndef _WIN32
#include <sys/mman.h> // for mlock and munlock
#endif
namespace paddle {
namespace memory {
namespace detail {
// CPUAllocator<staging=true> calls mlock, which returns
// pinned and locked memory as staging areas for data exchange
// between host and device. Allocates too much would reduce the
// amount of memory available to the system for paging. So, by
// default, we should use CPUAllocator<staging=false>.
template <bool staging>
class CPUAllocator {
public:
void* Alloc(size_t size);
void Free(void* p, size_t size);
};
template <>
class CPUAllocator<false> {
public:
void* Alloc(size_t size) { return std::malloc(size); }
void Free(void* p, size_t size) { std::free(p); }
};
template <>
class CPUAllocator<true> {
public:
void* Alloc(size_t size) {
void* p = std::malloc(size);
if (p == nullptr) {
return p;
}
#ifndef _WIN32
mlock(p, size);
#endif
return p;
}
void Free(void* p, size_t size) {
#ifndef _WIN32
munlock(p, size);
#endif
std::free(p);
}
};
} // namespace detail
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/memory/detail/cpu_allocator.h"
#include "gtest/gtest.h"
TEST(CPUAllocator, NonStaging) {
paddle::memory::detail::CPUAllocator<false> a;
void* p = a.Alloc(4096);
EXPECT_NE(p, nullptr);
a.Free(p, 4096);
}
TEST(CPUAllocator, Staging) {
paddle::memory::detail::CPUAllocator<true> a;
void* p = a.Alloc(4096);
EXPECT_NE(p, nullptr);
a.Free(p, 4096);
}
......@@ -14,20 +14,58 @@ limitations under the License. */
#pragma once
#include <stddef.h> // for size_t
#include <stddef.h> // for size_t
#include <sys/mman.h> // for mlock and munlock
#include <cstdlib> // for malloc and free
#include <thrust/system_error.h>
#ifndef PADDLE_ONLY_CPU
#include <thrust/system/cuda/error.h>
#include <thrust/system_error.h>
#endif // PADDLE_ONLY_CPU
namespace paddle {
namespace memory {
namespace detail {
class SystemAllocator {
public:
virtual void* Alloc(size_t size) = 0;
virtual void* Free(void* p) = 0;
};
// CPUAllocator<lock_memory=true> calls mlock, which returns pinned
// and locked memory as staging areas for data exchange between host
// and device. Allocates too much would reduce the amount of memory
// available to the system for paging. So, by default, we should use
// CPUAllocator<staging=false>.
template <bool lock_memory>
class CPUAllocator : public SystemAllocator {
public:
virtual void* Alloc(size_t size) {
void* p = std::malloc(size);
if (p != nullptr && lock_memory) {
mlock(p, size);
}
return p;
}
virtual void Free(void* p, size_t size) {
if (p != nullptr && lock_memory) {
munlock(p, size);
}
std::free(p);
}
};
#ifndef PADDLE_ONLY_CPU // The following code are for CUDA.
namespace {
inline void throw_on_error(cudaError_t e, const char* message) {
if (e) {
throw thrust::system_error(e, thrust::cuda_category(), message);
}
}
} // namespace
// GPUAllocator<staging=true> calls cudaHostMalloc, which returns
// pinned and locked memory as staging areas for data exchange
......@@ -36,17 +74,11 @@ inline void throw_on_error(cudaError_t e, const char* message) {
// default, we should use GPUAllocator<staging=false>.
template <bool staging>
class GPUAllocator {
public:
void* Alloc(size_t size);
void Free(void* p, size_t size);
};
template <>
class GPUAllocator<false> {
public:
public:
void* Alloc(size_t size) {
void* p = 0;
cudaError_t result = cudaMalloc(&p, size);
cudaError_t result =
staging ? cudaMallocHost(&p, size) : cudaMalloc(&p, size);
if (result == cudaSuccess) {
return p;
}
......@@ -60,32 +92,15 @@ public:
// that is returned if you ever call cudaFree after the
// driver has already shutdown. This happens only if the
// process is terminating, in which case we don't care if
// cudaFree succeeds.
auto err = cudaFree(p);
// cudaFree succeeds.
auto err = staging ? cudaFreeHost(p) : cudaFree(p);
if (err != cudaErrorCudartUnloading) {
throw_on_error(err, "cudaFree failed");
throw_on_error(err, "cudaFree failed");
}
}
};
template <>
class GPUAllocator<true> {
public:
void* Alloc(size_t size) {
void* p = 0;
cudaError_t result = cudaMallocHost(&p, size);
if (result == cudaSuccess) {
return p;
}
// clear last error
cudaGetLastError();
return nullptr;
}
void Free(void* p, size_t size) {
throw_on_error(cudaFreeHost(p), "cudaFreeHost failed");
}
};
#endif // PADDLE_ONLY_CPU
} // namespace detail
} // namespace memory
......
......@@ -12,9 +12,25 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/memory/detail/gpu_allocator.h"
#include "paddle/memory/detail/system_allocator.h"
#include "gtest/gtest.h"
TEST(CPUAllocator, NoLockMem) {
paddle::memory::detail::CPUAllocator<false> a;
void* p = a.Alloc(4096);
EXPECT_NE(p, nullptr);
a.Free(p, 4096);
}
TEST(CPUAllocator, LockMem) {
paddle::memory::detail::CPUAllocator<true> a;
void* p = a.Alloc(4096);
EXPECT_NE(p, nullptr);
a.Free(p, 4096);
}
#ifndef PADDLE_ONLY_CPU
TEST(GPUAllocator, NonStaging) {
paddle::memory::detail::GPUAllocator<false> a;
void* p = a.Alloc(4096);
......@@ -28,3 +44,5 @@ TEST(GPUAllocator, Staging) {
EXPECT_NE(p, nullptr);
a.Free(p, 4096);
}
#endif // PADDLE_ONLY_CPU
......@@ -14,48 +14,41 @@ limitations under the License. */
#include "paddle/memory/memory.h"
#include "paddle/memory/detail/cpu_allocator.h"
#include "paddle/memory/detail/gpu_allocator.h"
namespace paddle {
namespace memory {
template <>
void* Alloc<CPUPlace>(CPUPlace, size_t size) {
return GetCPUBuddyAllocator(false /*non-staging*/)->Alloc(size);
}
void* AllocStaging(CPUPlace, size_t size) {
return GetCPUBuddyAllocator(true /*staging*/)->Alloc(size);
}
template <>
void* Alloc<GPUPlace>(GPUPlace pl, size_t size) {
return GetGPUBuddyAllocator(pl.device)->Alloc(size);
}
template <>
void Free<CPUPlace>(CPUPlace, void* p) {
return GetCPUBuddyAllocator(false /*non-staging*/)->Free(p);
}
void FreeStaging(CPUPlace, void* p) {
return GetCPUBuddyAllocator(false /*non-staging*/)->Free(p);
}
#ifdef PADDLE_WITH_GPU
template <>
void* Alloc<GPUPlace>(GPUPlace pl, void* p) {
return GetGPUBuddyAllocator(pl.device)->Free(p);
}
template <>
size_t Used<CPUPlace>(CPUPlace) {
void Alloc(paddle::platform::Place pl, size_t size) {
#ifndef PADDLE_ONLY_CPU
if (paddle::platform::is_gpu_place(pl)) {
return GetGPUBuddyAllocator(pl.device)->Alloc(size);
}
#endif // PADDLE_ONLY_CPU
PADDLE_ASSERT(paddle::platform::is_cpu_place(pl));
return GetCPUBuddyAllocator()->Alloc(size);
}
void Free(paddle::platform::Place pl, void* p) {
#ifndef PADDLE_ONLY_CPU
if (paddle::platform::is_gpu_place(pl)) {
GetGPUBuddyAllocator(pl.device)->Free(p);
}
#endif // PADDLE_ONLY_CPU
PADDLE_ASSERT(paddle::platform::is_cpu_place(pl));
GetCPUBuddyAllocator()->Free(p);
}
size_t Used(paddle::platform::Place pl) {
#ifndef PADDLE_ONLY_CPU
if (paddle::platform::is_gpu_place(pl)) {
return GetGPUBuddyAllocator(pl.device)->Used();
}
#endif // PADDLE_ONLY_CPU
PADDLE_ASSERT(paddle::platform::is_cpu_place(pl));
return GetCPUBuddyAllocator()->Used();
}
template <>
size_t Alloc<GPUPlace>(GPUPlace pl) {
return GetGPUBuddyAllocator(pl.device)->Used();
}
#endif // PADDLE_WITH_GPU
} // namespace memory
} // namespace paddle
......@@ -19,19 +19,9 @@ limitations under the License. */
namespace paddle {
namespace memory {
template <typename paddle::framework::Place>
void* Alloc(Place, size_t);
template <typename paddle::framework::Place>
void Free(Place, void*);
template <typename paddle::framework::Place>
size_t Used(Place);
// Staging memory means "pinned" host memory that can be mapped into
// the CUDA memory space and accessed by the device rapidly. Don't
// allocate too much staging memory; otherwise system performance will
// degrade because the OS cannot find enough swap memory space.
void* AllocStaging(CPUPlace, size_t);
void* FreeStaging(CPUPlace, size_t);
void* Alloc(paddle::framework::Place, size_t);
void Free(paddle::framework::Place, void*);
size_t Used(paddle::framework::Place);
} // namespace memory
} // namespace paddle
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