未验证 提交 8b82f77e 编写于 作者: G Galaxy1458 提交者: GitHub

test,test=develop (#52993)

上级 1eb30775
......@@ -31,7 +31,6 @@ limitations under the License. */
#include <unordered_set>
#include <utility>
#include <vector>
#include "paddle/fluid/framework/archive.h"
#include "paddle/fluid/framework/blocking_queue.h"
#include "paddle/fluid/framework/channel.h"
......@@ -42,6 +41,7 @@ limitations under the License. */
#include "paddle/fluid/framework/variable.h"
#include "paddle/fluid/platform/timer.h"
#include "paddle/fluid/string/string_helper.h"
#include "paddle/phi/core/macros.h"
#if defined(PADDLE_WITH_CUDA)
#include "paddle/fluid/framework/fleet/heter_ps/gpu_graph_utils.h"
#include "paddle/fluid/platform/cuda_device_guard.h"
......@@ -1159,29 +1159,29 @@ class DataFeed {
}
// This function will do nothing at default
virtual void SetInputPvChannel(void* channel) {}
virtual void SetInputPvChannel(void* channel UNUSED) {}
// This function will do nothing at default
virtual void SetOutputPvChannel(void* channel) {}
virtual void SetOutputPvChannel(void* channel UNUSED) {}
// This function will do nothing at default
virtual void SetConsumePvChannel(void* channel) {}
virtual void SetConsumePvChannel(void* channel UNUSED) {}
// This function will do nothing at default
virtual void SetInputChannel(void* channel) {}
virtual void SetInputChannel(void* channel UNUSED) {}
// This function will do nothing at default
virtual void SetOutputChannel(void* channel) {}
virtual void SetOutputChannel(void* channel UNUSED) {}
// This function will do nothing at default
virtual void SetConsumeChannel(void* channel) {}
virtual void SetConsumeChannel(void* channel UNUSED) {}
// This function will do nothing at default
virtual void SetThreadId(int thread_id) {}
virtual void SetThreadId(int thread_id UNUSED) {}
// This function will do nothing at default
virtual void SetThreadNum(int thread_num) {}
virtual void SetThreadNum(int thread_num UNUSED) {}
// This function will do nothing at default
virtual void SetParseInsId(bool parse_ins_id) {}
virtual void SetParseUid(bool parse_uid) {}
virtual void SetParseContent(bool parse_content) {}
virtual void SetParseLogKey(bool parse_logkey) {}
virtual void SetEnablePvMerge(bool enable_pv_merge) {}
virtual void SetCurrentPhase(int current_phase) {}
virtual void SetParseInsId(bool parse_ins_id UNUSED) {}
virtual void SetParseUid(bool parse_uid UNUSED) {}
virtual void SetParseContent(bool parse_content UNUSED) {}
virtual void SetParseLogKey(bool parse_logkey UNUSED) {}
virtual void SetEnablePvMerge(bool enable_pv_merge UNUSED) {}
virtual void SetCurrentPhase(int current_phase UNUSED) {}
#if defined(PADDLE_WITH_GPU_GRAPH) && defined(PADDLE_WITH_HETERPS)
virtual void InitGraphResource() {}
virtual void InitGraphTrainResource() {}
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册