未验证 提交 7902ad65 编写于 作者: C chengduo 提交者: GitHub

Merge pull request #6500 from chengduoZH/feature/v2_doc_img_pool

fix img_pool maxout doc
...@@ -2729,15 +2729,17 @@ def img_pool_layer(input, ...@@ -2729,15 +2729,17 @@ def img_pool_layer(input,
.. math:: .. math::
w = 1 + \frac{ceil(input\_width + 2 * padding - pool\_size)}{stride} \\\\ w & = 1 + \\frac{ceil(input\_width + 2 * padding - pool\_size)}{stride}
h = 1 + \frac{ceil(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y}
h & = 1 + \\frac{ceil(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y}
- ceil_mode=False: - ceil_mode=False:
.. math:: .. math::
w = 1 + \frac{floor(input\_width + 2 * padding - pool\_size)}{stride} \\\\ w & = 1 + \\frac{floor(input\_width + 2 * padding - pool\_size)}{stride}
h = 1 + \frac{floor(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y}
h & = 1 + \\frac{floor(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y}
The example usage is: The example usage is:
...@@ -2870,17 +2872,21 @@ def img_pool3d_layer(input, ...@@ -2870,17 +2872,21 @@ def img_pool3d_layer(input,
.. math:: .. math::
w = 1 + \frac{ceil(input\_width + 2 * padding - pool\_size)}{stride} \\\\ w & = 1 + \\frac{ceil(input\_width + 2 * padding - pool\_size)}{stride}
h = 1 + \frac{ceil(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y} \\\\
d = 1 + \frac{ceil(input\_depth + 2 * padding\_z - pool\_size\_z)}{stride\_z} h & = 1 + \\frac{ceil(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y}
d & = 1 + \\frac{ceil(input\_depth + 2 * padding\_z - pool\_size\_z)}{stride\_z}
- ceil_mode=False: - ceil_mode=False:
.. math:: .. math::
w = 1 + \frac{floor(input\_width + 2 * padding - pool\_size)}{stride} \\\\ w & = 1 + \\frac{floor(input\_width + 2 * padding - pool\_size)}{stride}
h = 1 + \frac{floor(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y} \\\\
d = 1 + \frac{floor(input\_depth + 2 * padding\_z - pool\_size\_z)}{stride\_z} \\\\ h & = 1 + \\frac{floor(input\_height + 2 * padding\_y - pool\_size\_y)}{stride\_y}
d & = 1 + \\frac{floor(input\_depth + 2 * padding\_z - pool\_size\_z)}{stride\_z}
The example usage is: The example usage is:
...@@ -5437,13 +5443,21 @@ def maxout_layer(input, groups, num_channels=None, name=None, layer_attr=None): ...@@ -5437,13 +5443,21 @@ def maxout_layer(input, groups, num_channels=None, name=None, layer_attr=None):
.. math:: .. math::
out = \max_k (in[n, k, o_c , s]) \\\\
out_{i * s + j} = \max_k in_{ k * o_{c} * s + i * s + j} \\\\ & out = \max_k (in[n, k, o_c , s])
s = \frac{input.size}{ num\_channels} \\\\
o_{c} =\frac{num\_channels}{groups} \\\\ & out_{i * s + j} = \max_k in_{ k * o_{c} * s + i * s + j}
0 \le i < o_{c} \\\\
0 \le j < s \\\\ & s = \\frac{input.size}{ num\_channels}
0 \le k < groups \\\\
& o_{c} = \\frac{num\_channels}{groups}
& 0 \le i < o_{c}
& 0 \le j < s
& 0 \le k < groups
The simple usage is: The simple usage is:
......
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