提交 18fa6b9c 编写于 作者: Y Yu Yang

Merge branch 'develop' of github.com:baidu/Paddle into feature/grad_reg_mechanism_cont

......@@ -21,20 +21,12 @@ limitations under the License. */
#include <vector>
#include "paddle/framework/framework.pb.h"
#include "paddle/framework/type_defs.h"
#include "paddle/platform/enforce.h"
#include "paddle/platform/variant.h"
namespace paddle {
namespace framework {
// The order should be as same as framework.proto
typedef boost::variant<boost::blank, int, float, std::string, std::vector<int>,
std::vector<float>, std::vector<std::string>, bool,
std::vector<bool>, BlockDesc*>
Attribute;
typedef std::unordered_map<std::string, Attribute> AttributeMap;
ProgramDesc& GetProgramDesc();
template <typename T>
......
......@@ -112,6 +112,30 @@ const std::unordered_map<std::string, Attribute> &OpDescBind::GetAttrMap()
return attrs_;
}
struct SetAttrDescVisitor : public boost::static_visitor<void> {
explicit SetAttrDescVisitor(OpDesc::Attr *attr) : attr_(attr) {}
mutable OpDesc::Attr *attr_;
void operator()(int v) const { attr_->set_i(v); }
void operator()(float v) const { attr_->set_f(v); }
void operator()(const std::string &v) const { attr_->set_s(v); }
void operator()(bool b) const { attr_->set_b(b); }
void operator()(const std::vector<int> &v) const {
VectorToRepeated(v, attr_->mutable_ints());
}
void operator()(const std::vector<float> &v) const {
VectorToRepeated(v, attr_->mutable_floats());
}
void operator()(const std::vector<std::string> &v) const {
VectorToRepeated(v, attr_->mutable_strings());
}
void operator()(const std::vector<bool> &v) const {
VectorToRepeated(v, attr_->mutable_bools());
}
void operator()(BlockDesc *desc) const { attr_->set_block_idx(desc->idx()); }
void operator()(boost::blank) const { PADDLE_THROW("Unexpected branch"); }
};
void OpDescBind::Sync() {
if (need_update_) {
this->op_desc_.mutable_inputs()->Clear();
......@@ -134,7 +158,8 @@ void OpDescBind::Sync() {
attr_desc->set_name(attr.first);
attr_desc->set_type(
static_cast<framework::AttrType>(attr.second.which() - 1));
boost::apply_visitor(SetAttrDescVisitor(attr_desc), attr.second);
SetAttrDescVisitor visitor(attr_desc);
boost::apply_visitor(visitor, attr.second);
}
need_update_ = false;
......
......@@ -17,6 +17,7 @@ limitations under the License. */
#include <unordered_map>
#include <vector>
#include "paddle/framework/attribute.h"
#include "paddle/framework/type_defs.h"
#include "paddle/framework/var_desc.h"
namespace paddle {
......@@ -64,10 +65,11 @@ class OpDescBind {
int GetBlockAttr(const std::string &name) const;
// The following methods should only be used in C++
const std::unordered_map<std::string, Attribute> &GetAttrMap() const;
// Only be used in C++
const AttributeMap &GetAttrMap() const;
void SetAttrMap(const std::unordered_map<std::string, Attribute> &attr_map);
// Only be used in C++
void SetAttrMap(const AttributeMap &attr_map);
std::vector<std::string> InputParamNames() const { return MapKeys(inputs_); }
std::vector<std::string> OutputParamNames() const {
......@@ -85,38 +87,12 @@ class OpDescBind {
return ret_val;
}
struct SetAttrDescVisitor : public boost::static_visitor<void> {
explicit SetAttrDescVisitor(OpDesc::Attr *attr) : attr_(attr) {}
mutable OpDesc::Attr *attr_;
void operator()(int v) const { attr_->set_i(v); }
void operator()(float v) const { attr_->set_f(v); }
void operator()(const std::string &v) const { attr_->set_s(v); }
void operator()(bool b) const { attr_->set_b(b); }
void operator()(const std::vector<int> &v) const {
VectorToRepeated(v, attr_->mutable_ints());
}
void operator()(const std::vector<float> &v) const {
VectorToRepeated(v, attr_->mutable_floats());
}
void operator()(const std::vector<std::string> &v) const {
VectorToRepeated(v, attr_->mutable_strings());
}
void operator()(const std::vector<bool> &v) const {
VectorToRepeated(v, attr_->mutable_bools());
}
void operator()(BlockDesc *desc) const {
attr_->set_block_idx(desc->idx());
}
void operator()(boost::blank) const { PADDLE_THROW("Unexpected branch"); }
};
void Sync();
OpDesc op_desc_;
std::unordered_map<std::string, std::vector<std::string>> inputs_;
std::unordered_map<std::string, std::vector<std::string>> outputs_;
std::unordered_map<std::string, Attribute> attrs_;
VariableNameMap inputs_;
VariableNameMap outputs_;
AttributeMap attrs_;
// need_update_ indicate there some local changes not be synchronized. If
// local changes should be synchronized, need_update_ should be set to true.
......
......@@ -19,15 +19,10 @@
#include <unordered_map>
#include "paddle/framework/attribute.h"
#include "paddle/framework/op_desc.h"
#include "paddle/framework/type_defs.h"
namespace paddle {
namespace framework {
class OperatorBase;
using VariableNameMap = std::map<std::string, std::vector<std::string>>;
using OpCreator = std::function<OperatorBase*(
const std::string& /*type*/, const VariableNameMap& /*inputs*/,
const VariableNameMap& /*outputs*/, const AttributeMap& /*attrs*/)>;
struct OpInfo {
OpCreator creator_;
......
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include <functional>
#include <map>
#include "paddle/platform/variant.h"
namespace paddle {
namespace framework {
class OperatorBase;
using VariableNameMap = std::map<std::string, std::vector<std::string>>;
// The order should be as same as framework.proto
using Attribute =
boost::variant<boost::blank, int, float, std::string, std::vector<int>,
std::vector<float>, std::vector<std::string>, bool,
std::vector<bool>, BlockDesc*>;
using AttributeMap = std::unordered_map<std::string, Attribute>;
using OpCreator = std::function<OperatorBase*(
const std::string& /*type*/, const VariableNameMap& /*inputs*/,
const VariableNameMap& /*outputs*/, const AttributeMap& /*attrs*/)>;
} // namespace framework
} // namespace paddle
......@@ -185,7 +185,7 @@ inline void throw_on_error(T e) {
std::make_exception_ptr( \
std::runtime_error(paddle::string::Sprintf(__VA_ARGS__))), \
__FILE__, __LINE__); \
} while (0)
} while (false)
#define PADDLE_ENFORCE(...) \
do { \
......@@ -195,7 +195,7 @@ inline void throw_on_error(T e) {
throw ::paddle::platform::EnforceNotMet(std::current_exception(), \
__FILE__, __LINE__); \
} \
} while (0)
} while (false)
/*
* Some enforce helpers here, usage:
......
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