提交 02b7d8be 编写于 作者: F fengjiayi

Merge branch 'fix_bug_in_recordio' into dev_MultipleReader

# C++ Data Feeding
While using Paddle V2 API for Training, data feeding completely depends on the Python code. To get rid of the Python environment and achieve the goal of "wrapping the whole training by a while loop op" in Paddle Fluid, a C++ data feeding mechanism is required.
In this document we show the fundamental design of a C++ data feeding process, which includes data reading, shuffling and batching.
## Reader
In order to handle the above mentioned problem, a new concept called 'Reader' is introduced. `Reader` is a series of inherited classes which can be held by our `Variable` and they are used to read or process file data.
### `ReaderBase`
`ReaderBase` is the abstract base class for all readers. It defines the interface for all readers.
```cpp
class ReaderBase {
public:
explicit ReaderBase(const std::vector<DDim>& shapes) : shapes_(shapes) {
PADDLE_ENFORCE(!shapes_.empty());
}
// Read the next batch of data. (A 'batch' can be only one instance)
// If the next batch doesn't exist, '*out' will be an empty std::vector.
virtual void ReadNext(std::vector<LoDTensor>* out) = 0;
// Reinitialize the reader and read the file from the beginning.
virtual void ReInit() = 0;
// Get a certain read in data's shape.
DDim shape(size_t idx) const;
// Get shapes of all read in data.
std::vector<DDim> shapes() const { return shapes_; }
// Set shapes of read in data.
void set_shapes(const std::vector<DDim>& shapes) { shapes_ = shapes; }
virtual ~ReaderBase() {}
protected:
std::vector<DDim> shapes_;
};
```
### `FileReader` and `DecoratedReader`
These two classes are derived from the `ReaderBase` and will further be derived by more specific readers. Thus, in our design, there are two kinds of readers: file readers and decorated readers. A file reader reads from a file of some specific format, and yield only one instance of data at a time. For example, RecordIO reader, jpg reader, .... A decorated reader takes another reader(both file reader and decorated reader are OK) as its 'underlying reader'. It gets data from its underlying reader, does some processing on them(shuffling, or batching), then yields processed data. The output data of a decorated reader can be a single instance or a batch. `ShuffleReader` and `BatchReader` are both decorated readers.
All the readers share exactly the same interface as defined in `ReaderBase`. So they can be decorated for more than one time: We can **shuffle** a reader's outputs and then **batch** the shuffle outputs. The interface consistency also allows related ops use readers without knowing what they are exactly.
### `ReaderHolder`
Different readers belong to different class types. This leads to a problem: How can we drop them into `Variable`s and fetch them out by a unified method? For example, if a Variable holds a `BatchReader`, we can not get it by the following code:
```cpp
var->Get<ReaderBase>("batch_reader");
```
We would have to write:
```cpp
var->Get<BatchReader>("batch_reader");
```
This requires that in order to get a reader from a variable, every time, we must know the reader's type exactly. This is nearly impossible.
To solve this problem, we introduce `ReaderHolder` as a wrapper. It acts as an empty decorator of `ReaderBase`, which hides reader's type. With `ReaderHolder` we are able to fetch all types of readers by `var->Get<ReaderHolder>("...")` and regard the obtained object as a reader.
## Related Operators
To create and invoke readers, some new ops are introduced:
### `CreateReaderOp`
Each reader has its creation op. File readers' creation ops have no input and yield the created file reader as its output. Decorated readers' creation ops take the underlying readers as inputs and then yield new decorated readers.
### `ReadOp`
A reader is only a Variable. It cannot trigger the reading process by itself. So we add the `ReadOp` to execute it. A `ReadOp` takes a reader Variable as its input. Each time it runs, it invokes the reader‘s `ReadNext()` function and gets a new batch of data(or only one instance of data, if we use file reader directly). The output data of a reader are in the form of `std::vector<LoDTenosr>`, so the `ReadOp` also needs to split the vector and move LoDTensors to their respective output Variables.
# C++ Data Feeding
While using Paddle V2 API for training, data feeding completely depends on the Python code. To get rid of the Python environment and achieve the goal of "wrapping the whole training by a while loop op" in Paddle Fluid, a C++ data feeding mechanism is required.
In this document, we show the fundamental design of a C++ data feeding process, which includes data reading, shuffling and batching.
## Overview
![](images/readers.png)
## Reader
In order to handle the above-mentioned problem, a new concept called 'Reader' is introduced. `Reader` is a series of inherited classes which can be held by our `Variable` and they are used to read or process file data.
### ReaderBase
`ReaderBase` is the abstract base class for all readers. It defines the interface for all readers.
```cpp
class ReaderBase {
public:
// Reads the next batch of data. (A 'batch' can be only one instance)
// If the next batch doesn't exist, it throws an exception
virtual void ReadNext(std::vector<LoDTensor>* out) = 0;
// Checks whether the next instance exists.
virtual bool HasNext() = 0;
// Reinitializes the reader and read the file from the beginning.
virtual void ReInit() = 0;
virtual ~ReaderBase();
};
```
### FileReader
`FileReader` is derived from the `ReaderBase`. It is still an abstract class and will further be derived by Readers of respective specific format.
```cpp
class FileReader : public ReaderBase {
public:
explicit FileReader(const std::vector<DDim>& dims);
void ReadNext(std::vector<LoDTensor>* out) override;
protected:
virtual void ReadNextImpl(std::vector<LoDTensor>* out) = 0;
private:
std::vector<DDim> dims_;
};
```
A file reader binds with a single file and reads one data instance at a time. Each type of file reader shall implement its own `ReadNextImpl()`, `HasNext()` and `ReInit()`.
The `ReadNextImpl()` is invoked by `ReadNext()`. Besides invoking `ReadNextImpl()`, `ReadNext()` is also responsible for checking the output, making sure that each shape of `LoDTensor` in `*out` is consistent with the one in `dims_`.
### DecoratedReader
A decorated reader takes another reader(both file reader and decorated reader are OK) as its 'underlying reader'. It gets data from its underlying reader, does some processing on them(shuffling, batching or something else), then yields processed data. The output data of a decorated reader can be a single instance or a batch. `ShuffleReader` and `BatchReader` are both decorated readers.
```cpp
class DecoratedReader : public ReaderBase {
public:
explicit DecoratedReader(ReaderBase* reader) : ReaderBase(), reader_(reader) {
PADDLE_ENFORCE_NOT_NULL(reader_);
}
void ReInit() override { reader_->ReInit(); }
bool HasNext() const override { return reader_->HasNext(); }
protected:
ReaderBase* reader_;
};
```
Both the `FileReader` and `DecoratedReader` share exactly the same interface as defined in `ReaderBase`. So they can be decorated for multiple times: We can **shuffle** a reader's outputs and then **batch** the shuffled outputs. The interface consistency also allows related ops use readers without knowing their underlying type.
### MultipleReader
All `FileReader` binds with a single file and are single-threaded. However, sometimes we need to read data from more than one file. In this case, it's not enough to only have `FileReader` and `DecoratedReader`.
So `MultipleReader` is introduced. It is also derived from `ReaderBase`. A `MultipleReader` holds several prefetching `FileReaders` and these readers run concurrently. Another pivotal part of a `MultipleReader` is a buffer channel. The channel collects data yield by all prefetching readers and makes subsequent OPs or decorated readers be able to fetch data without concerning about multiple readers scheduling.
![](images/multiple_reader.png)
This graph shows how a `MultipleReader` works with three prefetching file readers and two GPUs. There is a queue of files which are going to be read. Each time when a prefetching file reader is free(complete reading from one file), it fetches a new file from the queue. Each prefetching file reader runs in a separated prefetch thread and dumps their outputs to the same channel.
To the subsequent two decorated readers, the `MultipleReader` is **a single reader**. They don't need to concern about how prefetch readers are scheduled. They only need to invoke `MultipleReader::ReadNext()` to get the next data from the buffer channel.
### ReaderHolder
Different readers belong to different class types. This leads to a problem: How can we drop them into `Variable`s and fetch them out by a unified method? For example, if a Variable holds a `BatchReader`, we can not get it by the following code:
```cpp
var->Get<ReaderBase>("batch_reader");
```
We would have to write:
```cpp
var->Get<BatchReader>("batch_reader");
```
This requires that in order to get a reader from a variable, every time, we must know the reader's type exactly. This is nearly impossible.
To solve this problem, we introduce `ReaderHolder` as a wrapper. It acts as an empty decorator of `ReaderBase`, which hides reader's type. With `ReaderHolder` we are able to fetch all types of readers by `var->Get<ReaderHolder>("...")` and regard the obtained object as a reader.
## Related Operators
To create and invoke readers, some new ops are introduced:
### CreateReaderOp
Each reader has its creation op. File readers' creation ops have no input and yield the created file reader as its output. Decorated readers' creation ops take the underlying readers as inputs and then yield new decorated readers.
However, direct usage of file readers' creation ops is not recommended because a file reader can only read one file via a single thread. Using `OpenFilesOp` is a better choice.
### OpenFilesOp
The `OpenFilesOp` is the creation op of `MultipleReader`. It takes no input but requires a list of file names as one of its attributes. The newly created `MultipleReader` then creates its own prefetching readers according to given file names.
To make sure that created prefetching readers match file formats, we need a name prefix rule to append file format tags to file names, as well as a file reader registry mechanism to map file format tags to their corresponding file readers' constructors.
### HasNextOp
`HasNextOp` is used to check whether the next data batch exists via the reader's `HasNext()` interface.
### ResetOp
`ResetOp` is used to reset a reader via its `ReInit()` interface.
### ReadOp
A reader is only a Variable. It cannot trigger the reading process by itself. So we add the `ReadOp` to execute it. A `ReadOp` takes a reader Variable as its input. Each time it runs, it invokes the reader‘s `ReadNext()` function and gets a new batch of data(or only one instance of data, if we use file reader directly). The output data of a reader are in the form of `std::vector<LoDTenosr>`, so the `ReadOp` also needs to split the vector and move LoDTensors to their respective output Variables.
## Program with Readers
A `Program` holds readers as its persistable variables. These variables are created by `CreateReaderOp` or `OpenFilesOp`. These ops shall run only once. So they shall be settled in the `startup_program`. `HasNextOp`, `ResetOp` and `ReadOp` are required by training loop, so they shall be in the `main_program`.
The ops of a `startup_program` with readers would be like this:
```
multiple_reader = open_files_op(...)
batch_reader = create_batch_reader_op(multiple_reader)
double_buffer_reader = create_double_buffer_op(batch_reader)
... (other initializers)
```
The forwarding ops of the corresponding `main_program` would be like this:
```
while_op {
has_next = has_next_op(double_buffer_reader)
if_else_op(has_next) {
batch_data = read_op(double_buffer_reader)
... (subsequent training ops)
} else {
reset_op(double_buffer_reader)
}
}
```
Two important considerations for these programs are as follows:
1. The multiple\_reader is the batch\_reader's underlying reader, and the batch\_reader is the double\_buffer\_reader's underlying reader. `read_op`, `has_next_op` and other reader related ops will only invoke the top-most reader. In this case, it's the double\_buffer\_reader.
2. All readers exist in both `startup_program` and `main_program`. And they are persistable.
## Design Doc: Distributed Lookup Table Operator
A lookup table operator in PaddlePaddle where the table could be out
of the memory of a computer.
## Background
A lookup table operator is well-used in deep learning for learning the
representation, or the
[*embedding*](http://www.cs.toronto.edu/~fritz/absps/ieee-lre.pdf), of
symbols.
### The Forward Algorithm
The forward algorithm of the lookup table is a multiplication of the
input vector x and the lookup table matrix W:
$$y = x * W$$
When x is a sparse vector of symbols, the above multiplication
simplifies into looking up rows in W that correspond to symbols in x,
denoted by W(x). Please be aware that W could be huge and out of the
memory, so we'd need a distributed storage service, which supports the
lookup of rows.
The following figure illustrates the multiplication of x with two
non-zero elements, or say, two symbols, and a lookup table W:
![lookup table](./src/lookup_table.png)
### The Backward Algorithm
The backward algorithm computes W'(x) using W(x). W'(x) has the same
scale of size as W(x) and is much smaller than W.
To optimize W given W', we can do simple SGD update:
$$W = f(W') = \lambda * W'$$
or some more sophisticated algorithms that rely on both W' and W:
$$W = f(W, W')$$
The following figure illustrates the backward pass of the lookup
operator: ![lookup table training](./src/lookup_table_training.png)
## Distributed Storage Service
The forward algorithm requires a distributed storage service for W.
The backward algorithm prefers that the storage system can apply the
optimization algorithm on W. The following two sections describe two
solutions -- the former doesn't require that the storage service can
do optimization, the latter does.
### Storage Service Doesn't Optimize
In this design, we use highly-optimized distributed storage, e.g.,
memcached, as the storage service, and we run the optimization
algorithm on parameter servers of PaddlePaddle. The following figure
illustrates the training process.
<!--
Note: please update the following URL when update this digraph.
<img src='https://g.gravizo.com/svg?
digraph G {
rankdir="LR";
subgraph cluster1 {
P1 [label="pserver 1"];
P2 [label="pserver 2"];
T1 [label="trainer 1"];
T2 [label="trainer 2"];
T3 [label="trainer 3"];
}
KV [label="memcached"];
T1 -> P1;
T1 -> P2;
T2 -> P1;
T2 -> P2;
T3 -> P1;
T3 -> P2;
P1 -> KV [color=gray, weight=0.1];
KV -> P1 [color=gray, weight=0.1];
P2 -> KV [color=gray, weight=0.1];
KV -> P2 [color=gray, weight=0.1];
KV -> T1 [color=gray, weight=0.1];
KV -> T2 [color=gray, weight=0.1];
KV -> T3 [color=gray, weight=0.1];
}
)
'/>
-->
<img src='https://g.gravizo.com/svg?%20digraph%20G%20{%20rankdir=%22LR%22;%20subgraph%20cluster1%20{%20P1%20[label=%22pserver%201%22];%20P2%20[label=%22pserver%202%22];%20T1%20[label=%22trainer%201%22];%20T2%20[label=%22trainer%202%22];%20T3%20[label=%22trainer%203%22];%20}%20KV%20[label=%22memcached%22];%20T1%20-%3E%20P1;%20T1%20-%3E%20P2;%20T2%20-%3E%20P1;%20T2%20-%3E%20P2;%20T3%20-%3E%20P1;%20T3%20-%3E%20P2;%20P1%20-%3E%20KV%20[color=gray,%20weight=0.1];%20KV%20-%3E%20P1%20[color=gray,%20weight=0.1];%20P2%20-%3E%20KV%20[color=gray,%20weight=0.1];%20KV%20-%3E%20P2%20[color=gray,%20weight=0.1];%20KV%20-%3E%20T1%20[color=gray,%20weight=0.1];%20KV%20-%3E%20T2%20[color=gray,%20weight=0.1];%20KV%20-%3E%20T3%20[color=gray,%20weight=0.1];%20}'/>
Each trainer runs the forward and backward passes using their local
data:
1. In the forward pass, when a trainer runs the forward algorithm of a
lookup operator, it retrieves W(x) from the storage service.
1. The trainer computes W'(x) in the backward pass using W(x).
During the global update process:
1. Each trainer uploads its W'(x) to parameter servers.
1. The parameter server runs the optimization algorithm, e.g., the
Adam optimization algorithm, which requires that
1. The parameter server retrieves W(x) from memcached, and
1. The parameter server pushes $\Delta W(x)=f(W(x), lambda \sum_j
W'(x))$ to memcached, where $f$ denotes the optimization
algorithm.
### Storage Service Does Optimize
This design is very similar to the above one, except that the
optimization algorithm $f$ runs on the storage service.
- Pro: parameter servers do not retrieve W(x) from the storage
service, thus saves half network communication.
- Con: the storage service needs to be able to run the optimization
algorithm.
## Conclusion
Let us do the "storage service does not optimize" solution first, as a
baseline at least, because it is easier to use a well-optimized
distributed storage service like memcached. We can do the "storage
service does optimize" solution later or at the same time, which, if
implemented carefully, should have better performance than the former.
...@@ -103,7 +103,7 @@ In computability theory, a system of data-manipulation rules, such as a programm ...@@ -103,7 +103,7 @@ In computability theory, a system of data-manipulation rules, such as a programm
There are two ways to execute a Fluid program. When a program is executed, it creates a protobuf message [`ProgramDesc`](https://github.com/PaddlePaddle/Paddle/blob/a91efdde6910ce92a78e3aa7157412c4c88d9ee8/paddle/framework/framework.proto#L145) that describes the process and is conceptually like an [abstract syntax tree](https://en.wikipedia.org/wiki/Abstract_syntax_tree). There are two ways to execute a Fluid program. When a program is executed, it creates a protobuf message [`ProgramDesc`](https://github.com/PaddlePaddle/Paddle/blob/a91efdde6910ce92a78e3aa7157412c4c88d9ee8/paddle/framework/framework.proto#L145) that describes the process and is conceptually like an [abstract syntax tree](https://en.wikipedia.org/wiki/Abstract_syntax_tree).
There is a C++ class [`Executor`](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/framework/executor.h), which runs a `ProgramDesc`, similar to how an interpreter runs a Python program. There is a C++ class [`Executor`](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/fluid/framework/executor.h), which runs a `ProgramDesc`, similar to how an interpreter runs a Python program.
Fluid is moving towards the direction of a compiler, which is explain in [fluid_compiler.md](fluid_compiler.md). Fluid is moving towards the direction of a compiler, which is explain in [fluid_compiler.md](fluid_compiler.md).
......
...@@ -94,7 +94,7 @@ The classical DS2 network contains 15 layers (from bottom to top): ...@@ -94,7 +94,7 @@ The classical DS2 network contains 15 layers (from bottom to top):
- **One** CTC-loss layer - **One** CTC-loss layer
<div align="center"> <div align="center">
<img src="image/ds2_network.png" width=350><br/> <img src="images/ds2_network.png" width=350><br/>
Figure 1. Archetecture of Deep Speech 2 Network. Figure 1. Archetecture of Deep Speech 2 Network.
</div> </div>
...@@ -141,7 +141,7 @@ TODO by Assignees ...@@ -141,7 +141,7 @@ TODO by Assignees
### Beam Search with CTC and LM ### Beam Search with CTC and LM
<div align="center"> <div align="center">
<img src="image/beam_search.png" width=600><br/> <img src="images/beam_search.png" width=600><br/>
Figure 2. Algorithm for CTC Beam Search Decoder. Figure 2. Algorithm for CTC Beam Search Decoder.
</div> </div>
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