client.go 2.9 KB
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package master

import (
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	"os"
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	"time"
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	"github.com/PaddlePaddle/Paddle/go/connection"
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	"github.com/PaddlePaddle/recordio"
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	log "github.com/sirupsen/logrus"
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)

// Client is the client of the master server.
type Client struct {
	conn *connection.Conn
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	ch   chan record
}

type record struct {
	r   []byte
	err error
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}

// NewClient creates a new Client.
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//
// bufSize is the record buffer size. NextRecord will read from this
// buffer.
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func NewClient(addrCh <-chan string, bufSize int) *Client {
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	c := &Client{}
	c.conn = connection.New()
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	c.ch = make(chan record, bufSize)
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	go c.monitorMaster(addrCh)
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	go c.getRecords()
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	return c
}

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func (c *Client) getRecords() {
	for {
		t, err := c.getTask()
		if err != nil {
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			// getTask call.
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			log.Errorf("Get task failed, sleep 3 seconds and continue, %s", err)
			time.Sleep(3 * time.Second)
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			continue
		}

		for _, chunk := range t.Chunks {
			f, err := os.Open(chunk.Path)
			if err != nil {
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				log.Errorln(err)
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				continue
			}

			s := recordio.NewRangeScanner(f, &chunk.Index, -1, -1)
			for s.Scan() {
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				c.ch <- record{s.Record(), nil}
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			}

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			if s.Err() != nil {
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				c.ch <- record{nil, s.Err()}
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				log.Errorln(err, chunk.Path)
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			}

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			err = f.Close()
			if err != nil {
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				log.Errorln(err)
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			}
		}
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		// We treat a task as finished whenever the last data
		// instance of the task is read. This is not exactly
		// correct, but a reasonable approximation.
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		c.taskFinished(t.Meta.ID)
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	}
}

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func (c *Client) monitorMaster(addrCh <-chan string) {
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	lastMaster := ""
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	for curMaster := range addrCh {
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		// connect to the new address once address changed.
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		if curMaster != lastMaster {
			if curMaster == "" {
				err := c.conn.Close()
				if err != nil {
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					log.Errorln(err)
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				}
			} else {
				err := c.conn.Connect(curMaster)
				if err != nil {
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					log.Errorln(err)
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					// connect to addr failed, set
					// to last known addr in order
					// to retry next time.
					curMaster = lastMaster
				}
			}
		}
		lastMaster = curMaster
	}
}

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// SetDataset set dataset for the master server to dispatch.
//
// SetDataset can be call multiple times from different nodes. But
// only the first call will be honored.
func (c *Client) SetDataset(globPaths []string) error {
	return c.conn.Call("Service.SetDataset", globPaths, nil)
}

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// getTask gets a new task from the master server.
func (c *Client) getTask() (Task, error) {
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	var t Task
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	err := c.conn.Call("Service.GetTask", 0, &t)
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	return t, err
}

// TaskFinished tells the master server a task is finished.
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func (c *Client) taskFinished(taskID int) error {
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	return c.conn.Call("Service.TaskFinished", taskID, nil)
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}
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// TaskFailed tell the master server as task is failed.
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func (c *Client) taskFailed(meta TaskMeta) error {
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	return c.conn.Call("Service.TaskFailed", meta, nil)
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}

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// NextRecord returns next record in the dataset.
//
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// NextRecord will block until the next record is available. It is
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// thread-safe.
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func (c *Client) NextRecord() ([]byte, error) {
	r := <-c.ch
	return r.r, r.err
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}