cross_compiling_for_ios_en.html 16.5 KB
Newer Older
1 2 3 4 5 6 7 8 9 10


<!DOCTYPE html>
<!--[if IE 8]><html class="no-js lt-ie9" lang="en" > <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js" lang="en" > <!--<![endif]-->
<head>
  <meta charset="utf-8">
  
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  
11
  <title>Build PaddlePaddle for iOS &mdash; PaddlePaddle  documentation</title>
12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
  

  
  

  

  
  
    

  

  
  
    <link rel="stylesheet" href="../_static/css/theme.css" type="text/css" />
  

  
31

32 33 34 35
  
        <link rel="index" title="Index"
              href="../genindex.html"/>
        <link rel="search" title="Search" href="../search.html"/>
36
    <link rel="top" title="PaddlePaddle  documentation" href="../index.html"/> 
37 38 39 40 41 42 43 44

  
  <script src="../_static/js/modernizr.min.js"></script>

</head>

<body class="wy-body-for-nav" role="document">

45 46 47 48 49 50 51 52 53 54 55 56 57
  <div class="wy-grid-for-nav">

    
    <nav data-toggle="wy-nav-shift" class="wy-nav-side">
      <div class="wy-side-scroll">
        <div class="wy-side-nav-search">
          

          
            <a href="../index_en.html" class="icon icon-home"> PaddlePaddle
          

          
58 59
          </a>

60 61 62 63 64 65
          
            
            
          

          
66 67 68 69 70 71
<div role="search">
  <form id="rtd-search-form" class="wy-form" action="../search.html" method="get">
    <input type="text" name="q" placeholder="Search docs" />
    <input type="hidden" name="check_keywords" value="yes" />
    <input type="hidden" name="area" value="default" />
  </form>
72
</div>
73 74

          
75 76 77 78 79 80 81 82 83 84 85 86
        </div>

        <div class="wy-menu wy-menu-vertical" data-spy="affix" role="navigation" aria-label="main navigation">
          
            
            
                <ul>
<li class="toctree-l1"><a class="reference internal" href="../getstarted/index_en.html">GET STARTED</a></li>
<li class="toctree-l1"><a class="reference internal" href="../build_and_install/index_en.html">Install and Build</a></li>
<li class="toctree-l1"><a class="reference internal" href="../howto/index_en.html">HOW TO</a></li>
<li class="toctree-l1"><a class="reference internal" href="../dev/index_en.html">Development</a></li>
<li class="toctree-l1"><a class="reference internal" href="../faq/index_en.html">FAQ</a></li>
87 88
</ul>

89 90 91 92
            
          
        </div>
      </div>
93 94
    </nav>

95
    <section data-toggle="wy-nav-shift" class="wy-nav-content-wrap">
96

97 98 99 100 101
      
      <nav class="wy-nav-top" role="navigation" aria-label="top navigation">
        <i data-toggle="wy-nav-top" class="fa fa-bars"></i>
        <a href="../index_en.html">PaddlePaddle</a>
      </nav>
102 103


104 105 106 107
      
      <div class="wy-nav-content">
        <div class="rst-content">
          
108

109
 
110 111 112 113 114



<div role="navigation" aria-label="breadcrumbs navigation">
  <ul class="wy-breadcrumbs">
115
    <li><a href="../index_en.html">Docs</a> &raquo;</li>
116
      
117
    <li>Build PaddlePaddle for iOS</li>
118 119 120 121 122 123 124
      <li class="wy-breadcrumbs-aside">
        
          
            <a href="../_sources/mobile/cross_compiling_for_ios_en.md.txt" rel="nofollow"> View page source</a>
          
        
      </li>
125
  </ul>
126
  <hr/>
127 128 129 130
</div>
          <div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
           <div itemprop="articleBody">
            
131 132
  <div class="section" id="build-paddlepaddle-for-ios">
<span id="build-paddlepaddle-for-ios"></span><h1>Build PaddlePaddle for iOS<a class="headerlink" href="#build-paddlepaddle-for-ios" title="Permalink to this headline"></a></h1>
133 134 135 136 137 138 139 140 141 142 143 144 145 146 147
<p>This tutorial will walk you through cross compiling the PaddlePaddle library for iOS from the source in MacOS.</p>
<div class="section" id="preparation">
<span id="preparation"></span><h2>Preparation<a class="headerlink" href="#preparation" title="Permalink to this headline"></a></h2>
<p>Apple provides Xcode for cross-compiling and IDE for iOS development. Download from App store or <a class="reference external" href="https://developer.apple.com/cn/xcode/">here</a>. To verify your installation, run command as follows</p>
<div class="highlight-bash"><div class="highlight"><pre><span></span>$ xcodebuild -version
Xcode <span class="m">9</span>.0
Build version 9A235
</pre></div>
</div>
</div>
<div class="section" id="cross-compiling-configurations">
<span id="cross-compiling-configurations"></span><h2>Cross-compiling configurations<a class="headerlink" href="#cross-compiling-configurations" title="Permalink to this headline"></a></h2>
<p>PaddlePaddle provides cross-compiling toolchain configuration documentation <a class="reference external" href="https://github.com/PaddlePaddle/Paddle/blob/develop/cmake/cross_compiling/ios.cmake">cmake/cross_compiling/ios.cmake</a>, which has some default settings for frequently used compilers.</p>
<p>There are some mandatory environment variables need to be set before cross compiling PaddlePaddle for iOS:</p>
<ul class="simple">
148
<li><code class="docutils literal"><span class="pre">CMAKE_SYSTEM_NAME</span></code>, CMake compiling target platform name, has to be <code class="docutils literal"><span class="pre">iOS</span></code>. PaddlePaddle CMake will compile all the third party dependencies and enforce some parameters (<code class="docutils literal"><span class="pre">WITH_C_API=ON</span></code>, <code class="docutils literal"><span class="pre">WITH_GPU=OFF</span></code>, <code class="docutils literal"><span class="pre">WITH_AVX=OFF</span></code>, <code class="docutils literal"><span class="pre">WITH_PYTHON=OFF</span></code>,<code class="docutils literal"><span class="pre">WITH_RDMA=OFF</span></code>) when this variable is set with value <code class="docutils literal"><span class="pre">iOS</span></code>.</li>
149
<li><code class="docutils literal"><span class="pre">WITH_C_API</span></code>, Whether to compile inference C-API library, has to be <code class="docutils literal"><span class="pre">ON</span></code>, since C-API is the only supported interface for inferencing in iOS.</li>
150
<li><code class="docutils literal"><span class="pre">WITH_SWIG_PY</span></code>, has to be <code class="docutils literal"><span class="pre">OFF</span></code>. It&#8217;s not supported to inference or train via swig in iOS.</li>
151
</ul>
152
<p>Optional environment variables for iOS are:</p>
153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229
<ul>
<li><p class="first"><code class="docutils literal"><span class="pre">IOS_PLATFORM</span></code>, either <code class="docutils literal"><span class="pre">OS</span></code> (default) or <code class="docutils literal"><span class="pre">SIMULATOR</span></code>.</p>
<ul class="simple">
<li><code class="docutils literal"><span class="pre">OS</span></code>, build targets ARM-based physical devices like iPhone or iPad.</li>
<li><code class="docutils literal"><span class="pre">SIMULATOR</span></code>, build targets x86 architecture simulators.</li>
</ul>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">IOS_ARCH</span></code>, target architecture. By default, all architecture types will be compiled. If you need to specify the architecture to compile for, please find valid values for different <code class="docutils literal"><span class="pre">IOS_PLATFORM</span></code> settings from the table below:</p>
  <table class="docutils">
  <colgroup>
    <col width="35%" />
    <col width="65%" />
  </colgroup>
  <thead valign="bottom">
    <tr class="row-odd">
    <th class="head">IOS_PLATFORM</th>
    <th class="head">IOS_ARCH</th>
  </tr>
  </thead>
  <tbody valign="top">
    <tr class="row-even">
    <td>OS</td>
    <td>armv7, armv7s, arm64 </td>
  </tr>
  <tr class="row-odd">
    <td>SIMULATOR</td>
    <td>i386, x86_64 </td>
  </tr>
  </tbody>
  </table></li>
<li><p class="first"><code class="docutils literal"><span class="pre">IOS_DEPLOYMENT_TARGET</span></code>, minimum iOS version to deployment, <code class="docutils literal"><span class="pre">7.0</span></code> by default.</p>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">IOS_ENABLE_BITCODE</span></code>, whether to enable <a class="reference external" href="https://developer.apple.com/library/content/documentation/IDEs/Conceptual/AppDistributionGuide/AppThinning/AppThinning.html#//apple_ref/doc/uid/TP40012582-CH35-SW3">Bitcode</a>, values can be <code class="docutils literal"><span class="pre">ON/OFF</span></code>, <code class="docutils literal"><span class="pre">ON</span></code> by default.</p>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">IOS_USE_VECLIB_FOR_BLAS</span></code>, whether to use <a class="reference external" href="https://developer.apple.com/documentation/accelerate/veclib">vecLib</a> framework for BLAS computing. values can be <code class="docutils literal"><span class="pre">ON/OFF</span></code>, <code class="docutils literal"><span class="pre">OFF</span></code> by default.</p>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">IOS_DEVELOPMENT_ROOT</span></code>, the path to <code class="docutils literal"><span class="pre">Developer</span></code> directory, can be explicitly set with your <code class="docutils literal"><span class="pre">/path/to/platform/Developer</span></code>. If left blank, PaddlePaddle will automatically pick the Xcode corresponding <code class="docutils literal"><span class="pre">platform</span></code>&#8216;s <code class="docutils literal"><span class="pre">Developer</span></code> directory based on your <code class="docutils literal"><span class="pre">IOS_PLATFORM</span></code> value.</p>
</li>
<li><p class="first"><code class="docutils literal"><span class="pre">IOS_SDK_ROOT</span></code>, the path to <code class="docutils literal"><span class="pre">SDK</span></code> root, can be explicitly set with your  <code class="docutils literal"><span class="pre">/path/to/platform/Developer/SDKs/SDK</span></code>. if left black, PaddlePaddle will pick the latest SDK in the directory of <code class="docutils literal"><span class="pre">IOS_DEVELOPMENT_ROOT</span></code>.</p>
</li>
</ul>
<p>other settings:</p>
<ul class="simple">
<li><code class="docutils literal"><span class="pre">USE_EIGEN_FOR_BLAS</span></code>, whether to use Eigen for matrix computing. effective when <code class="docutils literal"><span class="pre">IOS_USE_VECLIB_FOR_BLAS=OFF</span></code>. Values can be <code class="docutils literal"><span class="pre">ON/OFF</span></code>, <code class="docutils literal"><span class="pre">OFF</span></code> by default.</li>
<li><code class="docutils literal"><span class="pre">HOST_C/CXX_COMPILER</span></code>, host C/C++ compiler. Uses value from environment variable <code class="docutils literal"><span class="pre">CC/CXX</span></code> by default or <code class="docutils literal"><span class="pre">cc/c++</span></code> if <code class="docutils literal"><span class="pre">CC/CXX</span></code> doesn&#8217;t exist.</li>
</ul>
<p>some typical cmake configurations:</p>
<div class="highlight-bash"><div class="highlight"><pre><span></span>cmake -DCMAKE_SYSTEM_NAME<span class="o">=</span>iOS <span class="se">\</span>
      -DIOS_PLATFORM<span class="o">=</span>OS <span class="se">\</span>
      -DIOS_ARCH<span class="o">=</span><span class="s2">&quot;armv7;arm64&quot;</span> <span class="se">\</span>
      -DIOS_ENABLE_BITCODE<span class="o">=</span>ON <span class="se">\</span>
      -DIOS_USE_VECLIB_FOR_BLAS<span class="o">=</span>ON <span class="se">\</span>
      -DCMAKE_INSTALL_PREFIX<span class="o">=</span>your/path/to/install <span class="se">\</span>
      -DWITH_C_API<span class="o">=</span>ON <span class="se">\</span>
      -DWITH_TESTING<span class="o">=</span>OFF <span class="se">\</span>
      -DWITH_SWIG_PY<span class="o">=</span>OFF <span class="se">\</span>
      ..
</pre></div>
</div>
<div class="highlight-bash"><div class="highlight"><pre><span></span>cmake -DCMAKE_SYSTEM_NAME<span class="o">=</span>iOS <span class="se">\</span>
      -DIOS_PLATFORM<span class="o">=</span>SIMULATOR <span class="se">\</span>
      -DIOS_ARCH<span class="o">=</span><span class="s2">&quot;x86_64&quot;</span> <span class="se">\</span>
      -DIOS_USE_VECLIB_FOR_BLAS<span class="o">=</span>ON <span class="se">\</span>
      -DCMAKE_INSTALL_PREFIX<span class="o">=</span>your/path/to/install <span class="se">\</span>
      -DWITH_C_API<span class="o">=</span>ON <span class="se">\</span>
      -DWITH_TESTING<span class="o">=</span>OFF <span class="se">\</span>
      -DWITH_SWIG_PY<span class="o">=</span>OFF <span class="se">\</span>
      ..
</pre></div>
</div>
<p>You can set other compiling parameters for your own need. I.E. if you are trying to minimize the library size, set <code class="docutils literal"><span class="pre">CMAKE_BUILD_TYPE</span></code> with <code class="docutils literal"><span class="pre">MinSizeRel</span></code>; or if the performance is your concern, set <code class="docutils literal"><span class="pre">CMAKE_BUILD_TYPE</span></code> with <code class="docutils literal"><span class="pre">Release</span></code>. You can even manipulate the PaddlePaddle compiling procedure by manually set <code class="docutils literal"><span class="pre">CMAKE_C/CXX_FLAGS</span></code> values.</p>
<p><strong>TIPS for a better performance</strong>:</p>
<ul class="simple">
<li>set <code class="docutils literal"><span class="pre">CMAKE_BUILD_TYPE</span></code> with <code class="docutils literal"><span class="pre">Release</span></code></li>
<li>set <code class="docutils literal"><span class="pre">IOS_USE_VECLIB_FOR_BLAS</span></code> with <code class="docutils literal"><span class="pre">ON</span></code></li>
</ul>
</div>
230 231
<div class="section" id="build-and-install">
<span id="build-and-install"></span><h2>Build and install<a class="headerlink" href="#build-and-install" title="Permalink to this headline"></a></h2>
232 233 234 235 236 237
<p>After CMake, run following commands, PaddlePaddle will download the compile 3rd party dependencies, compile and install PaddlePaddle inference library.</p>
<div class="highlight-default"><div class="highlight"><pre><span></span>$ make
$ make install
</pre></div>
</div>
<p>Please Note: if you compiled PaddlePaddle in the source directory for other platforms, do remove <code class="docutils literal"><span class="pre">third_party</span></code> and <code class="docutils literal"><span class="pre">build</span></code> directory within the source with <code class="docutils literal"><span class="pre">rm</span> <span class="pre">-rf</span></code> to ensure that all the 3rd party libraries dependencies and PaddlePaddle is newly compiled with current CMake configuration.</p>
238
<p><code class="docutils literal"><span class="pre">your/path/to/install</span></code> directory will have following directories after <code class="docutils literal"><span class="pre">make</span> <span class="pre">install</span></code>:</p>
239 240 241 242 243
<ul class="simple">
<li><code class="docutils literal"><span class="pre">include</span></code>, contains all the C-API header files.</li>
<li><code class="docutils literal"><span class="pre">lib</span></code>, contains PaddlePaddle C-API static library.</li>
<li><code class="docutils literal"><span class="pre">third_party</span></code> contains all the 3rd party libraries.</li>
</ul>
244
<p>Please note: if PaddlePaddle library need to support both physical devices and simulators, you will need to compile correspondingly, then merge fat library with <code class="docutils literal"><span class="pre">lipo</span></code>.</p>
245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283
<p>Now you will have PaddlePaddle library compiled and installed, the fat library can be used in deep learning related iOS APPs. Please refer to C-API documentation for usage guides.</p>
</div>
</div>


           </div>
          </div>
          <footer>
  

  <hr/>

  <div role="contentinfo">
    <p>
        &copy; Copyright 2016, PaddlePaddle developers.

    </p>
  </div>
  Built with <a href="http://sphinx-doc.org/">Sphinx</a> using a <a href="https://github.com/snide/sphinx_rtd_theme">theme</a> provided by <a href="https://readthedocs.org">Read the Docs</a>. 

</footer>

        </div>
      </div>

    </section>

  </div>
  


  

    <script type="text/javascript">
        var DOCUMENTATION_OPTIONS = {
            URL_ROOT:'../',
            VERSION:'',
            COLLAPSE_INDEX:false,
            FILE_SUFFIX:'.html',
284
            HAS_SOURCE:  true
285 286 287 288 289 290
        };
    </script>
      <script type="text/javascript" src="../_static/jquery.js"></script>
      <script type="text/javascript" src="../_static/underscore.js"></script>
      <script type="text/javascript" src="../_static/doctools.js"></script>
      <script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.0/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
291

292 293 294 295 296 297
  

  
  
    <script type="text/javascript" src="../_static/js/theme.js"></script>
  
298

299
  
300 301 302 303 304 305 306
  
  <script type="text/javascript">
      jQuery(function () {
          SphinxRtdTheme.StickyNav.enable();
      });
  </script>
   
307 308 309

</body>
</html>