/* eslint-disable *//** * @file split参数文件 * @author zhangjingyuan02 */export default `// 常量const int width_shape_origin = WIDTH_SHAPE_ORIGIN;const int height_shape_origin = HEIGHT_SHAPE_ORIGIN;const int length_shape_origin = LENGTH_SHAPE_ORIGIN;const int width_texture_origin = WIDTH_TEXTURE_ORIGIN;const int height_texture_origin = HEIGHT_TEXTURE_ORIGIN;const int channel_origin = CHANNEL_ORIGIN;const int total_shape_origin = TOTAL_SHAPE_ORIGIN;const int total_shape_out = TOTAL_SHAPE_OUT;const int dim = DIM;const int num = NUM;const int target_value[TARGET_LENGTH] = int[](TARGET_VALUE);// 输入数据uniform sampler2D texture_origin;`;