提交 fe5099f4 编写于 作者: M MyPandaShaoxiang

fix: style fix

test=develop
上级 a12f43bf
...@@ -109,7 +109,7 @@ void conv_compute_2x2_3x3_int8(const int8_t* input, ...@@ -109,7 +109,7 @@ void conv_compute_2x2_3x3_int8(const int8_t* input,
// begin compute // begin compute
for (int ni = 0; ni < num; ++ni) { for (int ni = 0; ni < num; ++ni) {
// trans input to c4 // trans input to c8
for (int i = 0; i < ic_8; ++i) { for (int i = 0; i < ic_8; ++i) {
prepack_input_nxwc8_int8_dw(input + ni * in_n_stride, prepack_input_nxwc8_int8_dw(input + ni * in_n_stride,
input_c8 + i * new_c_stride, input_c8 + i * new_c_stride,
...@@ -144,7 +144,6 @@ void conv_compute_2x2_3x3_int8(const int8_t* input, ...@@ -144,7 +144,6 @@ void conv_compute_2x2_3x3_int8(const int8_t* input,
int tile_remain = size_tile - tile_index; int tile_remain = size_tile - tile_index;
int tile_count = tile_remain > tile_block ? tile_block : tile_remain; int tile_count = tile_remain > tile_block ? tile_block : tile_remain;
auto t0 = std::chrono::steady_clock::now();
// input trans // input trans
int c_gi_stride = tile_count * oc_8 * 8; int c_gi_stride = tile_count * oc_8 * 8;
int b_gi_stride = tile_count * ic_8 * 8; int b_gi_stride = tile_count * ic_8 * 8;
......
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