提交 f1ed0d10 编写于 作者: L liuruilong

format files

上级 fcef4d2a
......@@ -18,15 +18,15 @@
#include "operators/box_coder_op.h"
#include "operators/concat_op.h"
#include "operators/conv_op.h"
#include "operators/dropout_op.h"
#include "operators/depthwise_conv_op.h"
#include "operators/fusion_conv_bn_relu_op.h"
#include "operators/fusion_dwconv_bn_relu_op.h"
#include "operators/dropout_op.h"
#include "operators/elementwise_add_op.h"
#include "operators/feed_op.h"
#include "operators/fetch_op.h"
#include "operators/fusion_conv_add.h"
#include "operators/fusion_conv_add_bn_relu_op.h"
#include "operators/fusion_conv_bn_relu_op.h"
#include "operators/fusion_dwconv_bn_relu_op.h"
#include "operators/fusion_fc_op.h"
#include "operators/im2sequence_op.h"
#include "operators/lrn_op.h"
......
......@@ -69,7 +69,7 @@ void Pool2x2Maxs2p0(vector<int> strides, vector<int> paddings,
#if __ARM_NEON
#if __aarch64__
#else
asm volatile(
asm volatile(
"subs %[w1], %[w1], #1 \n\t"
"blt end_w1_%= \n\t"
"loop_w1_%=: \n\t"
......
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