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e003756c
编写于
8月 31, 2018
作者:
L
liuruilong
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
add half compute
上级
e2337dd2
变更
14
隐藏空白更改
内联
并排
Showing
14 changed file
with
74 addition
and
50 deletion
+74
-50
metal/paddle-mobile-demo/paddle-mobile-demo/Net/MobileNetSSD.swift
...dle-mobile-demo/paddle-mobile-demo/Net/MobileNetSSD.swift
+2
-4
metal/paddle-mobile-demo/paddle-mobile-demo/Net/Net.swift
metal/paddle-mobile-demo/paddle-mobile-demo/Net/Net.swift
+3
-1
metal/paddle-mobile-demo/paddle-mobile-demo/ViewController.swift
...addle-mobile-demo/paddle-mobile-demo/ViewController.swift
+1
-0
metal/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
...l/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
+17
-1
metal/paddle-mobile/paddle-mobile/Executor.swift
metal/paddle-mobile/paddle-mobile/Executor.swift
+4
-3
metal/paddle-mobile/paddle-mobile/Operators/BoxcoderOp.swift
metal/paddle-mobile/paddle-mobile/Operators/BoxcoderOp.swift
+6
-1
metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
+2
-3
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvBNReluKernel.swift
...le/paddle-mobile/Operators/Kernels/ConvBNReluKernel.swift
+2
-2
metal/paddle-mobile/paddle-mobile/Operators/Kernels/PriorBoxKernel.swift
...bile/paddle-mobile/Operators/Kernels/PriorBoxKernel.swift
+1
-1
metal/paddle-mobile/paddle-mobile/Operators/Kernels/Texture2DTo2DArrayKernel.swift
...e-mobile/Operators/Kernels/Texture2DTo2DArrayKernel.swift
+9
-2
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Kernels.metal
...obile/paddle-mobile/Operators/Kernels/metal/Kernels.metal
+2
-17
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/PriorBoxKernel.metal
...addle-mobile/Operators/Kernels/metal/PriorBoxKernel.metal
+2
-2
metal/paddle-mobile/paddle-mobile/Operators/PriorBoxOp.swift
metal/paddle-mobile/paddle-mobile/Operators/PriorBoxOp.swift
+14
-10
metal/paddle-mobile/paddle-mobile/Operators/TransposeOp.swift
...l/paddle-mobile/paddle-mobile/Operators/TransposeOp.swift
+9
-3
未找到文件。
metal/paddle-mobile-demo/paddle-mobile-demo/Net/MobileNetSSD.swift
浏览文件 @
e003756c
...
@@ -25,7 +25,7 @@ class MobileNet_ssd_hand: Net{
...
@@ -25,7 +25,7 @@ class MobileNet_ssd_hand: Net{
class
MobilenetssdPreProccess
:
CusomKernel
{
class
MobilenetssdPreProccess
:
CusomKernel
{
init
(
device
:
MTLDevice
)
{
init
(
device
:
MTLDevice
)
{
let
s
=
CusomKernel
.
Shape
.
init
(
inWidth
:
300
,
inHeight
:
300
,
inChannel
:
3
)
let
s
=
CusomKernel
.
Shape
.
init
(
inWidth
:
300
,
inHeight
:
300
,
inChannel
:
3
)
super
.
init
(
device
:
device
,
inFunctionName
:
"mobilenet_ssd_preprocess"
,
outputDim
:
s
,
usePaddleMobileLib
:
false
)
super
.
init
(
device
:
device
,
inFunctionName
:
"mobilenet_ssd_preprocess
_half
"
,
outputDim
:
s
,
usePaddleMobileLib
:
false
)
}
}
}
}
...
@@ -49,9 +49,7 @@ class MobileNet_ssd_hand: Net{
...
@@ -49,9 +49,7 @@ class MobileNet_ssd_hand: Net{
var
scoreFormatArr
:
[
Float32
]
=
score
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
score
.
originDim
[
0
],
h
:
score
.
originDim
[
1
],
w
:
score
.
originDim
[
2
],
c
:
score
.
originDim
[
3
]))
var
scoreFormatArr
:
[
Float32
]
=
score
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
score
.
originDim
[
0
],
h
:
score
.
originDim
[
1
],
w
:
score
.
originDim
[
2
],
c
:
score
.
originDim
[
3
]))
var
bboxArr
=
bbox
.
metalTexture
.
floatArray
{
(
f
)
->
Float32
in
var
bboxArr
=
bbox
.
metalTexture
.
float32Array
()
return
f
}
let
nmsCompute
=
NMSCompute
.
init
()
let
nmsCompute
=
NMSCompute
.
init
()
nmsCompute
.
scoreThredshold
=
0.01
nmsCompute
.
scoreThredshold
=
0.01
...
...
metal/paddle-mobile-demo/paddle-mobile-demo/Net/Net.swift
浏览文件 @
e003756c
...
@@ -22,7 +22,7 @@ import MetalPerformanceShaders
...
@@ -22,7 +22,7 @@ import MetalPerformanceShaders
class
ScaleKernel
:
CusomKernel
{
class
ScaleKernel
:
CusomKernel
{
init
(
device
:
MTLDevice
,
shape
:
Shape
)
{
init
(
device
:
MTLDevice
,
shape
:
Shape
)
{
super
.
init
(
device
:
device
,
inFunctionName
:
"scale"
,
outputDim
:
shape
,
usePaddleMobileLib
:
false
)
super
.
init
(
device
:
device
,
inFunctionName
:
"scale
_half
"
,
outputDim
:
shape
,
usePaddleMobileLib
:
false
)
}
}
}
}
...
@@ -79,6 +79,8 @@ extension Net {
...
@@ -79,6 +79,8 @@ extension Net {
func
getTexture
(
image
:
CGImage
,
getTexture
:
@escaping
(
MTLTexture
)
->
Void
)
{
func
getTexture
(
image
:
CGImage
,
getTexture
:
@escaping
(
MTLTexture
)
->
Void
)
{
let
texture
=
try
?
MetalHelper
.
shared
.
textureLoader
.
newTexture
(
cgImage
:
image
,
options
:
[:])
?
!
" texture loader error"
let
texture
=
try
?
MetalHelper
.
shared
.
textureLoader
.
newTexture
(
cgImage
:
image
,
options
:
[:])
?
!
" texture loader error"
MetalHelper
.
scaleTexture
(
queue
:
MetalHelper
.
shared
.
queue
,
input
:
texture
!
,
size
:
(
dim
.
w
,
dim
.
h
))
{
(
resTexture
)
in
MetalHelper
.
scaleTexture
(
queue
:
MetalHelper
.
shared
.
queue
,
input
:
texture
!
,
size
:
(
dim
.
w
,
dim
.
h
))
{
(
resTexture
)
in
print
(
"after scale"
)
print
(
resTexture
.
float32Array
()
.
strideArray
())
getTexture
(
resTexture
)
getTexture
(
resTexture
)
}
}
}
}
...
...
metal/paddle-mobile-demo/paddle-mobile-demo/ViewController.swift
浏览文件 @
e003756c
...
@@ -112,6 +112,7 @@ class ViewController: UIViewController {
...
@@ -112,6 +112,7 @@ class ViewController: UIViewController {
selectImage
=
UIImage
.
init
(
named
:
"hand.jpg"
)
selectImage
=
UIImage
.
init
(
named
:
"hand.jpg"
)
selectImageView
.
image
=
selectImage
selectImageView
.
image
=
selectImage
net
.
getTexture
(
image
:
selectImage
!.
cgImage
!
)
{[
weak
self
]
(
texture
)
in
net
.
getTexture
(
image
:
selectImage
!.
cgImage
!
)
{[
weak
self
]
(
texture
)
in
self
?
.
toPredictTexture
=
texture
self
?
.
toPredictTexture
=
texture
}
}
}
}
...
...
metal/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
浏览文件 @
e003756c
...
@@ -285,6 +285,23 @@ public extension MTLTexture {
...
@@ -285,6 +285,23 @@ public extension MTLTexture {
return
fArr
return
fArr
}
}
func
float32Array
()
->
[
Float32
]
{
if
pixelFormat
==
.
rgba32Float
{
let
float32Array
=
floatArray
{
(
f
:
Float32
)
->
Float32
in
return
f
}
return
float32Array
}
else
if
pixelFormat
==
.
rgba16Float
{
var
float16Array
=
floatArray
{
(
f
:
Float16
)
->
Float16
in
return
f
}
return
float16To32
(
input
:
&
float16Array
,
count
:
float16Array
.
count
)
}
else
{
fatalError
()
}
}
func
logDesc
<
T
>
(
header
:
String
=
""
,
stridable
:
Bool
=
true
)
->
T
?
{
func
logDesc
<
T
>
(
header
:
String
=
""
,
stridable
:
Bool
=
true
)
->
T
?
{
print
(
header
)
print
(
header
)
print
(
"texture:
\(
self
)
"
)
print
(
"texture:
\(
self
)
"
)
...
@@ -385,7 +402,6 @@ public extension MTLTexture {
...
@@ -385,7 +402,6 @@ public extension MTLTexture {
// print(self)
// print(self)
var
textureArray
:
[
Float32
]
var
textureArray
:
[
Float32
]
// if texturePrecision == .Float16
if
pixelFormat
==
.
rgba32Float
{
if
pixelFormat
==
.
rgba32Float
{
textureArray
=
floatArray
{
(
i
:
Float32
)
->
Float32
in
textureArray
=
floatArray
{
(
i
:
Float32
)
->
Float32
in
return
i
return
i
...
...
metal/paddle-mobile/paddle-mobile/Executor.swift
浏览文件 @
e003756c
...
@@ -16,7 +16,7 @@ import Foundation
...
@@ -16,7 +16,7 @@ import Foundation
let
testTo
=
54
let
testTo
=
54
let
computePrecision
:
ComputePrecision
=
.
Float
32
let
computePrecision
:
ComputePrecision
=
.
Float
16
public
class
ResultHolder
<
P
:
PrecisionType
>
{
public
class
ResultHolder
<
P
:
PrecisionType
>
{
public
let
dim
:
[
Int
]
public
let
dim
:
[
Int
]
...
@@ -111,10 +111,11 @@ public class Executor<P: PrecisionType> {
...
@@ -111,10 +111,11 @@ public class Executor<P: PrecisionType> {
}
}
buffer
.
addCompletedHandler
{
(
commandbuffer
)
in
buffer
.
addCompletedHandler
{
(
commandbuffer
)
in
// let inputArr = resInput.floatArray(res: { (p:P) -> P in
// let inputArr = resInput.floatArray(res: { (p:P) -> P in
// return p
// return p
// })
// })
// print(inputArr.strideArray())
//
//
// writeToLibrary(fileName: "genet_input_hand", array: inputArr)
// writeToLibrary(fileName: "genet_input_hand", array: inputArr)
// print("write to library done")
// print("write to library done")
...
@@ -130,7 +131,7 @@ public class Executor<P: PrecisionType> {
...
@@ -130,7 +131,7 @@ public class Executor<P: PrecisionType> {
// print(" 第 \(i) 个 op: ")
// print(" 第 \(i) 个 op: ")
// op.delogOutput()
// op.delogOutput()
// }
// }
//
//
// return
// return
let
afterDate
=
Date
.
init
()
let
afterDate
=
Date
.
init
()
...
...
metal/paddle-mobile/paddle-mobile/Operators/BoxcoderOp.swift
浏览文件 @
e003756c
...
@@ -74,9 +74,14 @@ class BoxcoderOp<P: PrecisionType>: Operator<BoxcoderKernel<P>, BoxcoderParam<P>
...
@@ -74,9 +74,14 @@ class BoxcoderOp<P: PrecisionType>: Operator<BoxcoderKernel<P>, BoxcoderParam<P>
// print(" target box ")
// print(" target box ")
// print(targetBoxArray.strideArray())
// print(targetBoxArray.strideArray())
let
originDim
=
para
.
output
.
originDim
let
targetBoxOriginDim
=
para
.
targetBox
.
originDim
let
targetBoxArray
=
para
.
targetBox
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
targetBoxOriginDim
[
0
],
h
:
targetBoxOriginDim
[
1
],
w
:
targetBoxOriginDim
[
2
],
c
:
targetBoxOriginDim
[
3
]),
texturePrecision
:
computePrecision
)
print
(
" target box "
)
print
(
targetBoxArray
.
strideArray
())
let
originDim
=
para
.
output
.
originDim
let
outputArray
:
[
Float32
]
=
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
originDim
[
0
],
h
:
originDim
[
1
],
w
:
originDim
[
2
],
c
:
originDim
[
3
]),
texturePrecision
:
computePrecision
)
let
outputArray
:
[
Float32
]
=
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
originDim
[
0
],
h
:
originDim
[
1
],
w
:
originDim
[
2
],
c
:
originDim
[
3
]),
texturePrecision
:
computePrecision
)
print
(
" output "
)
print
(
outputArray
.
strideArray
())
print
(
outputArray
.
strideArray
())
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
浏览文件 @
e003756c
...
@@ -60,9 +60,8 @@ class FeedOp<P: PrecisionType>: Operator<Texture2DTo2DArrayKernel<P>, FeedParam<
...
@@ -60,9 +60,8 @@ class FeedOp<P: PrecisionType>: Operator<Texture2DTo2DArrayKernel<P>, FeedParam<
}
}
func
delogOutput
()
{
func
delogOutput
()
{
// para.input.mtlTexture.logDesc()
print
(
"
\(
type
)
output: "
)
// let _: P? = para.input.mtlTexture.logDesc(header: "feed input: ", stridable: true)
print
(
para
.
output
.
metalTexture
.
toTensor
(
dim
:
(
n
:
para
.
output
.
originDim
[
0
],
c
:
para
.
output
.
originDim
[
1
],
h
:
para
.
output
.
originDim
[
2
],
w
:
para
.
output
.
originDim
[
3
]),
texturePrecision
:
computePrecision
)
.
strideArray
())
// let _: P? = para.output.metalTexture.logDesc(header: "feed output: ", stridable: false)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvBNReluKernel.swift
浏览文件 @
e003756c
...
@@ -117,10 +117,10 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
...
@@ -117,10 +117,10 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
var
newBiaseBuffer
:
MTLBuffer
var
newBiaseBuffer
:
MTLBuffer
var
newScaleBuffer
:
MTLBuffer
var
newScaleBuffer
:
MTLBuffer
if
computePrecision
==
.
Float
16
{
if
computePrecision
==
.
Float
32
{
newBiaseBuffer
=
device
.
makeBuffer
(
bytes
:
newBiase
,
length
:
param
.
bias
.
buffer
.
length
)
!
newBiaseBuffer
=
device
.
makeBuffer
(
bytes
:
newBiase
,
length
:
param
.
bias
.
buffer
.
length
)
!
newScaleBuffer
=
device
.
makeBuffer
(
bytes
:
newScale
,
length
:
param
.
scale
.
buffer
.
length
)
!
newScaleBuffer
=
device
.
makeBuffer
(
bytes
:
newScale
,
length
:
param
.
scale
.
buffer
.
length
)
!
}
else
if
computePrecision
==
.
Float
32
{
}
else
if
computePrecision
==
.
Float
16
{
newBiaseBuffer
=
device
.
makeBuffer
(
length
:
param
.
bias
.
buffer
.
length
/
2
)
!
newBiaseBuffer
=
device
.
makeBuffer
(
length
:
param
.
bias
.
buffer
.
length
/
2
)
!
newScaleBuffer
=
device
.
makeBuffer
(
length
:
param
.
bias
.
buffer
.
length
/
2
)
!
newScaleBuffer
=
device
.
makeBuffer
(
length
:
param
.
bias
.
buffer
.
length
/
2
)
!
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/PriorBoxKernel.swift
浏览文件 @
e003756c
...
@@ -85,7 +85,7 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
...
@@ -85,7 +85,7 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
}
}
if
computePrecision
==
.
Float16
{
if
computePrecision
==
.
Float16
{
let
buffer
=
device
.
makeBuffer
(
length
:
outputAspectRatior
.
count
)
let
buffer
=
device
.
makeBuffer
(
length
:
outputAspectRatior
.
count
*
MemoryLayout
<
Float16
>.
size
)
float32ToFloat16
(
input
:
&
outputAspectRatior
,
output
:(
buffer
?
.
contents
())
!
,
count
:
outputAspectRatior
.
count
)
float32ToFloat16
(
input
:
&
outputAspectRatior
,
output
:(
buffer
?
.
contents
())
!
,
count
:
outputAspectRatior
.
count
)
param
.
newAspectRatios
=
buffer
param
.
newAspectRatios
=
buffer
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/Texture2DTo2DArrayKernel.swift
浏览文件 @
e003756c
...
@@ -32,7 +32,14 @@ class Texture2DTo2DArrayKernel<P: PrecisionType>: Kernel, Computable{
...
@@ -32,7 +32,14 @@ class Texture2DTo2DArrayKernel<P: PrecisionType>: Kernel, Computable{
}
}
required
init
(
device
:
MTLDevice
,
param
:
FeedParam
<
P
>
)
{
required
init
(
device
:
MTLDevice
,
param
:
FeedParam
<
P
>
)
{
param
.
output
.
initTexture
(
device
:
device
,
inTranspose
:
[
0
,
2
,
3
,
1
])
param
.
output
.
initTexture
(
device
:
device
,
inTranspose
:
[
0
,
2
,
3
,
1
],
computePrecision
:
computePrecision
)
super
.
init
(
device
:
device
,
inFunctionName
:
"texture2d_to_2d_array"
)
if
computePrecision
==
.
Float16
{
super
.
init
(
device
:
device
,
inFunctionName
:
"texture2d_to_2d_array_half"
)
}
else
if
computePrecision
==
.
Float32
{
super
.
init
(
device
:
device
,
inFunctionName
:
"texture2d_to_2d_array"
)
}
else
{
fatalError
()
}
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Kernels.metal
浏览文件 @
e003756c
...
@@ -44,18 +44,6 @@ kernel void resize(texture2d<half, access::read> inTexture [[texture(0)]],
...
@@ -44,18 +44,6 @@ kernel void resize(texture2d<half, access::read> inTexture [[texture(0)]],
}
}
//kernel void texture2d_to_2d_array(texture2d<half, access::read> inTexture [[texture(0)]],
// texture2d_array<half, access::write> outTexture [[texture(1)]],
// uint3 gid [[thread_position_in_grid]]) {
// if (gid.x >= inTexture.get_width() ||
// gid.y >= inTexture.get_height()){
// return;
// }
// const half4 input = inTexture.read(gid.xy);
// outTexture.write(input, gid.xy, 0);
//}
kernel void texture2d_to_2d_array(texture2d<float, access::read> inTexture [[texture(0)]],
kernel void texture2d_to_2d_array(texture2d<float, access::read> inTexture [[texture(0)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
...
@@ -67,10 +55,9 @@ kernel void texture2d_to_2d_array(texture2d<float, access::read> inTexture [[tex
...
@@ -67,10 +55,9 @@ kernel void texture2d_to_2d_array(texture2d<float, access::read> inTexture [[tex
outTexture.write(input, gid.xy, 0);
outTexture.write(input, gid.xy, 0);
}
}
kernel void texture2d_to_2d_array_half(texture2d<half, access::read> inTexture [[texture(0)]],
kernel void texture2d_to_2d_array_half(texture2d<half, access::read> inTexture [[texture(0)]],
texture2d_array<half, access::write> outTexture [[texture(1)]],
texture2d_array<half, access::write> outTexture [[texture(1)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= inTexture.get_width() ||
if (gid.x >= inTexture.get_width() ||
gid.y >= inTexture.get_height()){
gid.y >= inTexture.get_height()){
return;
return;
...
@@ -80,5 +67,3 @@ kernel void texture2d_to_2d_array_half(texture2d<half, access::read> inTexture [
...
@@ -80,5 +67,3 @@ kernel void texture2d_to_2d_array_half(texture2d<half, access::read> inTexture [
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/PriorBoxKernel.metal
浏览文件 @
e003756c
...
@@ -100,8 +100,8 @@ kernel void prior_box(texture2d_array<float, access::read> inTexture [[texture(0
...
@@ -100,8 +100,8 @@ kernel void prior_box(texture2d_array<float, access::read> inTexture [[texture(0
kernel void prior_box_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
kernel void prior_box_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
texture2d_array<half, access::write> outBoxTexture [[texture(1)]],
texture2d_array<half, access::write> outBoxTexture [[texture(1)]],
texture2d_array<half, access::write> varianceTexture [[texture(2)]],
texture2d_array<half, access::write> varianceTexture [[texture(2)]],
const
ant PriorBoxMetalParam ¶m
[[buffer(0)]],
const
device half *aspect_ratios
[[buffer(0)]],
const
device half *aspect_ratios
[[buffer(1)]],
const
ant PriorBoxMetalParam ¶m
[[buffer(1)]],
const device float4 *variances [[buffer(2)]],
const device float4 *variances [[buffer(2)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outBoxTexture.get_width() ||
if (gid.x >= outBoxTexture.get_width() ||
...
...
metal/paddle-mobile/paddle-mobile/Operators/PriorBoxOp.swift
浏览文件 @
e003756c
...
@@ -70,17 +70,21 @@ class PriorBoxOp<P: PrecisionType>: Operator<PriorBoxKernel<P>, PriorBoxParam<P>
...
@@ -70,17 +70,21 @@ class PriorBoxOp<P: PrecisionType>: Operator<PriorBoxKernel<P>, PriorBoxParam<P>
func
delogOutput
()
{
func
delogOutput
()
{
// output
print
(
"
\(
type
)
output: "
)
print
(
"
\(
type
)
output: "
)
let
originDim
=
para
.
output
.
originDim
// output
if
para
.
output
.
transpose
==
[
0
,
1
,
2
,
3
]
{
let
outputArray
=
para
.
output
.
metalTexture
.
float32Array
()
let
outputArray
:
[
Float32
]
=
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
originDim
[
0
],
h
:
originDim
[
1
],
w
:
originDim
[
2
],
c
:
originDim
[
3
]),
texturePrecision
:
computePrecision
)
print
(
outputArray
)
print
(
outputArray
.
strideArray
())
// output
}
else
if
para
.
output
.
transpose
==
[
0
,
2
,
3
,
1
]
{
// print(" \(type) output: ")
print
(
para
.
output
.
metalTexture
.
toTensor
(
dim
:
(
n
:
originDim
[
0
],
c
:
originDim
[
1
],
h
:
originDim
[
2
],
w
:
originDim
[
3
]),
texturePrecision
:
computePrecision
)
.
strideArray
())
// let originDim = para.output.originDim
}
else
{
// if para.output.transpose == [0, 1, 2, 3] {
print
(
" not implement"
)
// let outputArray: [Float32] = para.output.metalTexture.realNHWC(dim: (n: originDim[0], h: originDim[1], w: originDim[2], c: originDim[3]), texturePrecision: computePrecision)
}
// print(outputArray.strideArray())
// } else if para.output.transpose == [0, 2, 3, 1] {
// print(para.output.metalTexture.toTensor(dim: (n: originDim[0], c: originDim[1], h: originDim[2], w: originDim[3]), texturePrecision: computePrecision).strideArray())
// } else {
// print(" not implement")
// }
// writeToLibrary(fileName: "box_out", array: outputArray)
// writeToLibrary(fileName: "box_out", array: outputArray)
...
...
metal/paddle-mobile/paddle-mobile/Operators/TransposeOp.swift
浏览文件 @
e003756c
...
@@ -48,9 +48,15 @@ class TransposeOp<P: PrecisionType>: Operator<TransposeKernel<P>, TransposeParam
...
@@ -48,9 +48,15 @@ class TransposeOp<P: PrecisionType>: Operator<TransposeKernel<P>, TransposeParam
func
delogOutput
()
{
func
delogOutput
()
{
print
(
"
\(
type
)
output: "
)
print
(
"
\(
type
)
output: "
)
let
originDim
=
para
.
output
.
tensorDim
let
originDim
=
para
.
output
.
originDim
let
outputArray
:
[
Float32
]
=
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
originDim
[
0
],
h
:
originDim
[
1
],
w
:
originDim
[
2
],
c
:
originDim
[
3
]),
texturePrecision
:
computePrecision
)
if
para
.
output
.
transpose
==
[
0
,
1
,
2
,
3
]
{
print
(
outputArray
.
strideArray
())
let
outputArray
=
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
originDim
[
0
],
h
:
originDim
[
1
],
w
:
originDim
[
2
],
c
:
originDim
[
3
]))
print
(
outputArray
.
strideArray
())
}
else
if
para
.
output
.
transpose
==
[
0
,
2
,
3
,
1
]
{
print
(
para
.
output
.
metalTexture
.
toTensor
(
dim
:
(
n
:
para
.
output
.
tensorDim
[
0
],
c
:
para
.
output
.
tensorDim
[
1
],
h
:
para
.
output
.
tensorDim
[
2
],
w
:
para
.
output
.
tensorDim
[
3
]))
.
strideArray
())
}
else
{
print
(
" not implement"
)
}
}
}
}
}
...
...
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