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b602b048
编写于
8月 27, 2018
作者:
R
Ruilong Liu
提交者:
GitHub
8月 27, 2018
浏览文件
操作
浏览文件
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差异文件
Merge pull request #837 from codeWorm2015/metal
align result
上级
9540e39b
7315defa
变更
45
显示空白变更内容
内联
并排
Showing
45 changed file
with
2517 addition
and
2130 deletion
+2517
-2130
metal/paddle-mobile-demo/paddle-mobile-demo.xcodeproj/project.pbxproj
...-mobile-demo/paddle-mobile-demo.xcodeproj/project.pbxproj
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metal/paddle-mobile-demo/paddle-mobile-demo/Base.lproj/Main.storyboard
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-14
metal/paddle-mobile-demo/paddle-mobile-demo/ModelHelper.swift
...l/paddle-mobile-demo/paddle-mobile-demo/ModelHelper.swift
+36
-20
metal/paddle-mobile-demo/paddle-mobile-demo/ViewController.swift
...addle-mobile-demo/paddle-mobile-demo/ViewController.swift
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metal/paddle-mobile/paddle-mobile.xcodeproj/project.pbxproj
metal/paddle-mobile/paddle-mobile.xcodeproj/project.pbxproj
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metal/paddle-mobile/paddle-mobile/Common/Extensions.swift
metal/paddle-mobile/paddle-mobile/Common/Extensions.swift
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metal/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
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metal/paddle-mobile/paddle-mobile/Common/Types.swift
metal/paddle-mobile/paddle-mobile/Common/Types.swift
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metal/paddle-mobile/paddle-mobile/Executor.swift
metal/paddle-mobile/paddle-mobile/Executor.swift
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metal/paddle-mobile/paddle-mobile/Operators/Base/Operator.swift
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metal/paddle-mobile/paddle-mobile/Operators/BatchNormOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/BoxcoderOp.swift
metal/paddle-mobile/paddle-mobile/Operators/BoxcoderOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/ConcatOp.swift
metal/paddle-mobile/paddle-mobile/Operators/ConcatOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/ConvAddBatchNormReluOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/ConvAddOp.swift
metal/paddle-mobile/paddle-mobile/Operators/ConvAddOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/ConvOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/FetchOp.swift
metal/paddle-mobile/paddle-mobile/Operators/FetchOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Kernels.metal
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metal/paddle-mobile/paddle-mobile/Operators/PoolOp.swift
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metal/paddle-mobile/paddle-mobile/Operators/SoftmaxOp.swift
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metal/paddle-mobile/paddle-mobile/Program/TensorDesc.swift
metal/paddle-mobile/paddle-mobile/Program/TensorDesc.swift
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metal/paddle-mobile/paddle-mobile/framework/Tensor.swift
metal/paddle-mobile/paddle-mobile/framework/Tensor.swift
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metal/paddle-mobile/paddle-mobile/framework/Texture.swift
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
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b602b048
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opaque=
"NO"
userInteractionEnabled=
"NO"
contentMode=
"left"
horizontalHuggingPriority=
"251"
verticalHuggingPriority=
"251"
text=
"Models"
textAlignment=
"natural"
lineBreakMode=
"tailTruncation"
baselineAdjustment=
"alignBaselines"
adjustsFontSizeToFit=
"NO"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"avL-VK-Kha"
>
<label
opaque=
"NO"
userInteractionEnabled=
"NO"
contentMode=
"left"
horizontalHuggingPriority=
"251"
verticalHuggingPriority=
"251"
ambiguous=
"YES"
text=
"Models"
textAlignment=
"natural"
lineBreakMode=
"tailTruncation"
baselineAdjustment=
"alignBaselines"
adjustsFontSizeToFit=
"NO"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"avL-VK-Kha"
>
<rect
key=
"frame"
x=
"10"
y=
"429"
width=
"65"
height=
"24"
/>
<rect
key=
"frame"
x=
"10"
y=
"429"
width=
"65"
height=
"24"
/>
<constraints>
<constraints>
<constraint
firstAttribute=
"width"
constant=
"65"
id=
"6oA-g2-Xq4"
/>
<constraint
firstAttribute=
"width"
constant=
"65"
id=
"6oA-g2-Xq4"
/>
...
@@ -54,7 +54,7 @@
...
@@ -54,7 +54,7 @@
<nil
key=
"textColor"
/>
<nil
key=
"textColor"
/>
<nil
key=
"highlightedColor"
/>
<nil
key=
"highlightedColor"
/>
</label>
</label>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"wUL-9N-u1V"
>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
ambiguous=
"YES"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"wUL-9N-u1V"
>
<rect
key=
"frame"
x=
"16"
y=
"597"
width=
"63.5"
height=
"30"
/>
<rect
key=
"frame"
x=
"16"
y=
"597"
width=
"63.5"
height=
"30"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<state
key=
"normal"
title=
"Image"
>
<state
key=
"normal"
title=
"Image"
>
...
@@ -64,7 +64,7 @@
...
@@ -64,7 +64,7 @@
<action
selector=
"selectImageAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"5uR-SM-fKO"
/>
<action
selector=
"selectImageAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"5uR-SM-fKO"
/>
</connections>
</connections>
</button>
</button>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"XpL-9M-UOp"
>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
ambiguous=
"YES"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"XpL-9M-UOp"
>
<rect
key=
"frame"
x=
"109.5"
y=
"597"
width=
"63"
height=
"30"
/>
<rect
key=
"frame"
x=
"109.5"
y=
"597"
width=
"63"
height=
"30"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<state
key=
"normal"
title=
"Load"
>
<state
key=
"normal"
title=
"Load"
>
...
@@ -74,7 +74,7 @@
...
@@ -74,7 +74,7 @@
<action
selector=
"loadAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"fZ5-CQ-jCY"
/>
<action
selector=
"loadAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"fZ5-CQ-jCY"
/>
</connections>
</connections>
</button>
</button>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"R90-Yf-S6g"
>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
ambiguous=
"YES"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"R90-Yf-S6g"
>
<rect
key=
"frame"
x=
"202.5"
y=
"597"
width=
"63.5"
height=
"30"
/>
<rect
key=
"frame"
x=
"202.5"
y=
"597"
width=
"63.5"
height=
"30"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<state
key=
"normal"
title=
"Predict"
>
<state
key=
"normal"
title=
"Predict"
>
...
@@ -84,7 +84,7 @@
...
@@ -84,7 +84,7 @@
<action
selector=
"predictAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"Iyy-sY-gt4"
/>
<action
selector=
"predictAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"Iyy-sY-gt4"
/>
</connections>
</connections>
</button>
</button>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"a3K-ri-NVs"
>
<button
opaque=
"NO"
contentMode=
"scaleToFill"
ambiguous=
"YES"
contentHorizontalAlignment=
"center"
contentVerticalAlignment=
"center"
buttonType=
"roundedRect"
showsTouchWhenHighlighted=
"YES"
lineBreakMode=
"middleTruncation"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"a3K-ri-NVs"
>
<rect
key=
"frame"
x=
"296"
y=
"597"
width=
"63"
height=
"30"
/>
<rect
key=
"frame"
x=
"296"
y=
"597"
width=
"63"
height=
"30"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"0.0"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<state
key=
"normal"
title=
"Clear"
>
<state
key=
"normal"
title=
"Clear"
>
...
@@ -94,7 +94,7 @@
...
@@ -94,7 +94,7 @@
<action
selector=
"clearAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"JYf-UX-rCR"
/>
<action
selector=
"clearAct:"
destination=
"BYZ-38-t0r"
eventType=
"touchUpInside"
id=
"JYf-UX-rCR"
/>
</connections>
</connections>
</button>
</button>
<view
contentMode=
"scaleToFill"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"w7H-Sk-Rai"
>
<view
contentMode=
"scaleToFill"
ambiguous=
"YES"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"w7H-Sk-Rai"
>
<rect
key=
"frame"
x=
"79.5"
y=
"597"
width=
"30"
height=
"30"
/>
<rect
key=
"frame"
x=
"79.5"
y=
"597"
width=
"30"
height=
"30"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<constraints>
<constraints>
...
@@ -102,7 +102,7 @@
...
@@ -102,7 +102,7 @@
<constraint
firstAttribute=
"width"
constant=
"30"
id=
"vYd-Fc-KAj"
/>
<constraint
firstAttribute=
"width"
constant=
"30"
id=
"vYd-Fc-KAj"
/>
</constraints>
</constraints>
</view>
</view>
<view
contentMode=
"scaleToFill"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"T4O-nx-ciH"
>
<view
contentMode=
"scaleToFill"
ambiguous=
"YES"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"T4O-nx-ciH"
>
<rect
key=
"frame"
x=
"266"
y=
"597"
width=
"30"
height=
"30"
/>
<rect
key=
"frame"
x=
"266"
y=
"597"
width=
"30"
height=
"30"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<constraints>
<constraints>
...
@@ -110,7 +110,7 @@
...
@@ -110,7 +110,7 @@
<constraint
firstAttribute=
"width"
constant=
"30"
id=
"fXE-S7-ZXL"
/>
<constraint
firstAttribute=
"width"
constant=
"30"
id=
"fXE-S7-ZXL"
/>
</constraints>
</constraints>
</view>
</view>
<view
contentMode=
"scaleToFill"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"976-fk-Kx2"
>
<view
contentMode=
"scaleToFill"
ambiguous=
"YES"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"976-fk-Kx2"
>
<rect
key=
"frame"
x=
"172.5"
y=
"597"
width=
"30"
height=
"30"
/>
<rect
key=
"frame"
x=
"172.5"
y=
"597"
width=
"30"
height=
"30"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<constraints>
<constraints>
...
@@ -118,7 +118,7 @@
...
@@ -118,7 +118,7 @@
<constraint
firstAttribute=
"width"
constant=
"30"
id=
"L4p-hP-s5C"
/>
<constraint
firstAttribute=
"width"
constant=
"30"
id=
"L4p-hP-s5C"
/>
</constraints>
</constraints>
</view>
</view>
<label
opaque=
"NO"
userInteractionEnabled=
"NO"
contentMode=
"left"
horizontalHuggingPriority=
"251"
verticalHuggingPriority=
"251"
text=
"耗时:"
lineBreakMode=
"tailTruncation"
numberOfLines=
"0"
baselineAdjustment=
"alignBaselines"
adjustsFontSizeToFit=
"NO"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"m5L-O7-P31"
>
<label
opaque=
"NO"
userInteractionEnabled=
"NO"
contentMode=
"left"
horizontalHuggingPriority=
"251"
verticalHuggingPriority=
"251"
ambiguous=
"YES"
text=
"耗时:"
lineBreakMode=
"tailTruncation"
numberOfLines=
"0"
baselineAdjustment=
"alignBaselines"
adjustsFontSizeToFit=
"NO"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"m5L-O7-P31"
>
<rect
key=
"frame"
x=
"15"
y=
"277"
width=
"350"
height=
"38"
/>
<rect
key=
"frame"
x=
"15"
y=
"277"
width=
"350"
height=
"38"
/>
<constraints>
<constraints>
<constraint
firstAttribute=
"height"
constant=
"38"
id=
"6SS-sb-7I2"
/>
<constraint
firstAttribute=
"height"
constant=
"38"
id=
"6SS-sb-7I2"
/>
...
@@ -133,7 +133,7 @@
...
@@ -133,7 +133,7 @@
<constraint
firstAttribute=
"width"
secondItem=
"4ey-Xr-U4e"
secondAttribute=
"height"
multiplier=
"6.5:1"
id=
"8c5-FF-lB9"
/>
<constraint
firstAttribute=
"width"
secondItem=
"4ey-Xr-U4e"
secondAttribute=
"height"
multiplier=
"6.5:1"
id=
"8c5-FF-lB9"
/>
</constraints>
</constraints>
</imageView>
</imageView>
<textView
clipsSubviews=
"YES"
multipleTouchEnabled=
"YES"
contentMode=
"scaleToFill"
editable=
"NO"
text=
"结果:"
textAlignment=
"natural"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"VQn-bS-fWp"
>
<textView
clipsSubviews=
"YES"
multipleTouchEnabled=
"YES"
contentMode=
"scaleToFill"
ambiguous=
"YES"
editable=
"NO"
text=
"结果:"
textAlignment=
"natural"
translatesAutoresizingMaskIntoConstraints=
"NO"
id=
"VQn-bS-fWp"
>
<rect
key=
"frame"
x=
"10"
y=
"323"
width=
"355"
height=
"70"
/>
<rect
key=
"frame"
x=
"10"
y=
"323"
width=
"355"
height=
"70"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<color
key=
"backgroundColor"
white=
"1"
alpha=
"1"
colorSpace=
"custom"
customColorSpace=
"genericGamma22GrayColorSpace"
/>
<constraints>
<constraints>
...
@@ -203,6 +203,7 @@
...
@@ -203,6 +203,7 @@
</scene>
</scene>
</scenes>
</scenes>
<resources>
<resources>
<image
name=
"hand.jpg"
width=
"564"
height=
"664"
/>
<image
name=
"paddle-mobile.png"
width=
"402"
height=
"62"
/>
<image
name=
"paddle-mobile.png"
width=
"402"
height=
"62"
/>
</resources>
</resources>
</document>
</document>
metal/paddle-mobile-demo/paddle-mobile-demo/ModelHelper.swift
浏览文件 @
b602b048
...
@@ -30,6 +30,7 @@ protocol Net {
...
@@ -30,6 +30,7 @@ protocol Net {
var
preprocessKernel
:
CusomKernel
{
get
}
var
preprocessKernel
:
CusomKernel
{
get
}
func
getTexture
(
image
:
CGImage
,
getTexture
:
@escaping
(
MTLTexture
)
->
Void
)
func
getTexture
(
image
:
CGImage
,
getTexture
:
@escaping
(
MTLTexture
)
->
Void
)
func
resultStr
(
res
:
[
Float
])
->
String
func
resultStr
(
res
:
[
Float
])
->
String
func
fetchResult
(
paddleMobileRes
:
ResultHolder
<
Float32
>
)
->
[
Float32
]
}
}
extension
Net
{
extension
Net
{
...
@@ -39,10 +40,13 @@ extension Net {
...
@@ -39,10 +40,13 @@ extension Net {
getTexture
(
resTexture
)
getTexture
(
resTexture
)
}
}
}
}
func
fetchResult
(
paddleMobileRes
:
ResultHolder
<
Float32
>
)
->
[
Float32
]
{
return
paddleMobileRes
.
resultArr
}
}
}
struct
MobileNet
:
Net
{
struct
MobileNet
:
Net
{
class
MobilenetPreProccess
:
CusomKernel
{
class
MobilenetPreProccess
:
CusomKernel
{
init
(
device
:
MTLDevice
)
{
init
(
device
:
MTLDevice
)
{
let
s
=
CusomKernel
.
Shape
.
init
(
inWidth
:
224
,
inHeight
:
224
,
inChannel
:
3
)
let
s
=
CusomKernel
.
Shape
.
init
(
inWidth
:
224
,
inHeight
:
224
,
inChannel
:
3
)
...
@@ -100,7 +104,8 @@ struct MobileNet_ssd_hand: Net{
...
@@ -100,7 +104,8 @@ struct MobileNet_ssd_hand: Net{
}
}
func
resultStr
(
res
:
[
Float
])
->
String
{
func
resultStr
(
res
:
[
Float
])
->
String
{
fatalError
()
return
"哈哈哈, 还没好"
// fatalError()
}
}
func
bboxArea
(
box
:
[
Float32
],
normalized
:
Bool
)
->
Float32
{
func
bboxArea
(
box
:
[
Float32
],
normalized
:
Bool
)
->
Float32
{
...
@@ -117,7 +122,6 @@ struct MobileNet_ssd_hand: Net{
...
@@ -117,7 +122,6 @@ struct MobileNet_ssd_hand: Net{
}
}
}
}
func
jaccardOverLap
(
box1
:
[
Float32
],
box2
:
[
Float32
],
normalized
:
Bool
)
->
Float32
{
func
jaccardOverLap
(
box1
:
[
Float32
],
box2
:
[
Float32
],
normalized
:
Bool
)
->
Float32
{
if
box2
[
0
]
>
box1
[
2
]
||
box2
[
2
]
<
box1
[
0
]
||
box2
[
1
]
>
box1
[
3
]
||
if
box2
[
0
]
>
box1
[
2
]
||
box2
[
2
]
<
box1
[
0
]
||
box2
[
1
]
>
box1
[
3
]
||
box2
[
3
]
<
box1
[
1
]
{
box2
[
3
]
<
box1
[
1
]
{
...
@@ -136,9 +140,11 @@ struct MobileNet_ssd_hand: Net{
...
@@ -136,9 +140,11 @@ struct MobileNet_ssd_hand: Net{
}
}
}
}
func
fetchResult
(
paddleMobileRes
:
[
String
:
Texture
<
Float32
>
])
->
[
Float32
]{
func
fetchResult
(
paddleMobileRes
:
ResultHolder
<
Float32
>
)
->
[
Float32
]{
let
bbox
=
paddleMobileRes
[
"box_coder_0.tmp_0"
]
?
!
" no bbox "
let
scores
=
paddleMobileRes
.
intermediateResults
!
[
0
]
as!
Texture
<
Float32
>
let
scores
=
paddleMobileRes
[
"transpose_12.tmp_0"
]
?
!
" no scores "
let
bbox
=
paddleMobileRes
.
intermediateResults
!
[
1
]
as!
Texture
<
Float32
>
// let bbox = paddleMobileRes["box_coder_0.tmp_0"] ?! " no bbox "
// let scores = paddleMobileRes["transpose_12.tmp_0"] ?! " no scores "
let
score_thredshold
:
Float32
=
0.01
let
score_thredshold
:
Float32
=
0.01
let
nms_top_k
=
400
let
nms_top_k
=
400
let
keep_top_k
=
200
let
keep_top_k
=
200
...
@@ -156,35 +162,44 @@ struct MobileNet_ssd_hand: Net{
...
@@ -156,35 +162,44 @@ struct MobileNet_ssd_hand: Net{
var
scoreFormatArr
:
[
Float32
]
=
[]
var
scoreFormatArr
:
[
Float32
]
=
[]
var
outputArr
:
[
Float32
]
=
[]
var
outputArr
:
[
Float32
]
=
[]
let
numOfOneC
=
(
scores
.
originDim
[
2
]
+
3
)
/
4
// 480
let
numOfOneC
=
(
scores
.
tensorDim
[
2
]
+
3
)
/
4
// 480
let
cNumOfOneClass
=
numOfOneC
*
4
// 1920
let
cNumOfOneClass
=
scores
.
tensorDim
[
2
]
// 1917
let
boxSize
=
bbox
.
originDim
[
2
]
// 4
let
cPaddedNumOfOneClass
=
numOfOneC
*
4
// 1920
let
classNum
=
scores
.
originDim
[
1
]
// 7
let
boxSize
=
bbox
.
tensorDim
[
2
]
// 4
let
classNum
=
scores
.
tensorDim
[
1
]
// 7
let
classNumOneTexture
=
classNum
*
4
// 28
let
classNumOneTexture
=
classNum
*
4
// 28
for
c
in
0
..<
classNum
{
for
c
in
0
..<
classNum
{
for
n
in
0
..<
numOfOneC
{
for
n
in
0
..<
numOfOneC
{
let
to
=
n
*
classNumOneTexture
+
c
*
4
let
to
=
n
*
classNumOneTexture
+
c
*
4
if
n
==
numOfOneC
-
1
{
for
i
in
0
..<
(
4
-
(
cPaddedNumOfOneClass
-
cNumOfOneClass
))
{
scoreFormatArr
.
append
(
scoresArr
[
to
+
i
])
}
}
else
{
scoreFormatArr
.
append
(
scoresArr
[
to
])
scoreFormatArr
.
append
(
scoresArr
[
to
])
scoreFormatArr
.
append
(
scoresArr
[
to
+
1
])
scoreFormatArr
.
append
(
scoresArr
[
to
+
1
])
scoreFormatArr
.
append
(
scoresArr
[
to
+
2
])
scoreFormatArr
.
append
(
scoresArr
[
to
+
2
])
scoreFormatArr
.
append
(
scoresArr
[
to
+
3
])
scoreFormatArr
.
append
(
scoresArr
[
to
+
3
])
}
}
}
}
}
var
selectedIndexs
:
[
Int
:
[(
Int
,
Float32
)]]
=
[:]
var
selectedIndexs
:
[
Int
:
[(
Int
,
Float32
)]]
=
[:]
var
numDet
:
Int
=
0
var
numDet
:
Int
=
0
for
i
in
0
..<
classNum
{
for
i
in
0
..<
classNum
{
var
sliceScore
=
scoreFormatArr
[(
i
*
cNumOfOneClass
)
..<
((
i
+
1
)
*
cNumOfOneClass
)]
var
sliceScore
=
Array
<
Float32
>
(
scoreFormatArr
[(
i
*
cNumOfOneClass
)
..<
((
i
+
1
)
*
cNumOfOneClass
)])
var
scoreThresholdArr
:
[(
Float32
,
Int
)]
=
[]
var
scoreThresholdArr
:
[(
Float32
,
Int
)]
=
[]
for
i
in
0
..<
cNumOfOneClass
{
for
j
in
0
..<
cNumOfOneClass
{
if
sliceScore
[
i
]
>
score_thredshold
{
if
sliceScore
[
j
]
>
score_thredshold
{
scoreThresholdArr
.
append
((
sliceScore
[
i
],
i
))
scoreThresholdArr
.
append
((
sliceScore
[
j
],
j
))
}
}
}
}
...
@@ -204,7 +219,7 @@ struct MobileNet_ssd_hand: Net{
...
@@ -204,7 +219,7 @@ struct MobileNet_ssd_hand: Net{
if
keep
{
if
keep
{
let
keptIdx
=
selectedIndex
[
j
]
.
0
let
keptIdx
=
selectedIndex
[
j
]
.
0
let
box1
=
Array
<
Float32
>
(
bboxArr
[(
idx
*
boxSize
)
..<
(
idx
*
boxSize
+
4
)])
let
box1
=
Array
<
Float32
>
(
bboxArr
[(
idx
*
boxSize
)
..<
(
idx
*
boxSize
+
4
)])
let
box2
=
Array
<
Float32
>
(
bboxArr
[(
i
dx
*
boxSize
)
..<
(
keptIdx
*
boxSize
+
4
)])
let
box2
=
Array
<
Float32
>
(
bboxArr
[(
keptI
dx
*
boxSize
)
..<
(
keptIdx
*
boxSize
+
4
)])
let
overlap
=
jaccardOverLap
(
box1
:
box1
,
box2
:
box2
,
normalized
:
true
)
let
overlap
=
jaccardOverLap
(
box1
:
box1
,
box2
:
box2
,
normalized
:
true
)
keep
=
(
overlap
<=
nms_threshold
)
keep
=
(
overlap
<=
nms_threshold
)
...
@@ -259,7 +274,8 @@ struct MobileNet_ssd_hand: Net{
...
@@ -259,7 +274,8 @@ struct MobileNet_ssd_hand: Net{
outputArr
.
append
(
contentsOf
:
subBox
)
outputArr
.
append
(
contentsOf
:
subBox
)
}
}
}
}
print
(
" fuck success !"
)
print
(
outputArr
)
return
outputArr
return
outputArr
}
}
...
...
metal/paddle-mobile-demo/paddle-mobile-demo/ViewController.swift
浏览文件 @
b602b048
...
@@ -75,7 +75,7 @@ class ViewController: UIViewController {
...
@@ -75,7 +75,7 @@ class ViewController: UIViewController {
}
}
do
{
do
{
let
max
=
1
0
let
max
=
1
var
startDate
=
Date
.
init
()
var
startDate
=
Date
.
init
()
for
i
in
0
..<
max
{
for
i
in
0
..<
max
{
try
inExecutor
.
predict
(
input
:
inTexture
,
expect
:
modelHelper
.
dim
,
completionHandle
:
{
[
weak
self
]
(
result
)
in
try
inExecutor
.
predict
(
input
:
inTexture
,
expect
:
modelHelper
.
dim
,
completionHandle
:
{
[
weak
self
]
(
result
)
in
...
@@ -87,14 +87,16 @@ class ViewController: UIViewController {
...
@@ -87,14 +87,16 @@ class ViewController: UIViewController {
startDate
=
Date
.
init
()
startDate
=
Date
.
init
()
}
}
let
resultArr
=
sSelf
.
modelHelper
.
fetchResult
(
paddleMobileRes
:
result
)
if
i
==
max
-
1
{
if
i
==
max
-
1
{
let
time
=
Date
.
init
()
.
timeIntervalSince
(
startDate
)
let
time
=
Date
.
init
()
.
timeIntervalSince
(
startDate
)
DispatchQueue
.
main
.
async
{
DispatchQueue
.
main
.
async
{
sSelf
.
resultTextView
.
text
=
sSelf
.
modelHelper
.
resultStr
(
res
:
result
.
result
Arr
)
sSelf
.
resultTextView
.
text
=
sSelf
.
modelHelper
.
resultStr
(
res
:
resultArr
)
sSelf
.
elapsedTimeLabel
.
text
=
"平均耗时:
\(
time
/
Double
(
max
/
2
)
*
1000.0
)
ms"
sSelf
.
elapsedTimeLabel
.
text
=
"平均耗时:
\(
time
/
Double
(
max
/
2
)
*
1000.0
)
ms"
}
}
}
}
},
preProcessKernle
:
self
.
modelHelper
.
preprocessKernel
)
},
preProcessKernle
:
self
.
modelHelper
.
preprocessKernel
,
except
:
2
)
}
}
}
catch
let
error
{
}
catch
let
error
{
print
(
error
)
print
(
error
)
...
@@ -108,7 +110,7 @@ class ViewController: UIViewController {
...
@@ -108,7 +110,7 @@ class ViewController: UIViewController {
threadPickerView
.
delegate
=
self
threadPickerView
.
delegate
=
self
threadPickerView
.
dataSource
=
self
threadPickerView
.
dataSource
=
self
selectImage
=
UIImage
.
init
(
named
:
"
banana.jpe
g"
)
selectImage
=
UIImage
.
init
(
named
:
"
hand.jp
g"
)
selectImageView
.
image
=
selectImage
selectImageView
.
image
=
selectImage
modelHelper
.
getTexture
(
image
:
selectImage
!.
cgImage
!
)
{[
weak
self
]
(
texture
)
in
modelHelper
.
getTexture
(
image
:
selectImage
!.
cgImage
!
)
{[
weak
self
]
(
texture
)
in
self
?
.
toPredictTexture
=
texture
self
?
.
toPredictTexture
=
texture
...
...
metal/paddle-mobile/paddle-mobile.xcodeproj/project.pbxproj
浏览文件 @
b602b048
...
@@ -46,6 +46,8 @@
...
@@ -46,6 +46,8 @@
FC9D038020E22FBB000F735A
/* FeedOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FC9D037F20E22FBB000F735A
/* FeedOp.swift */
;
};
FC9D038020E22FBB000F735A
/* FeedOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FC9D037F20E22FBB000F735A
/* FeedOp.swift */
;
};
FC9D038220E2312E000F735A
/* FetchOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FC9D038120E2312E000F735A
/* FetchOp.swift */
;
};
FC9D038220E2312E000F735A
/* FetchOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FC9D038120E2312E000F735A
/* FetchOp.swift */
;
};
FC9D038420E23B01000F735A
/* Texture.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FC9D038320E23B01000F735A
/* Texture.swift */
;
};
FC9D038420E23B01000F735A
/* Texture.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FC9D038320E23B01000F735A
/* Texture.swift */
;
};
FCA3A1632132A4AC00084FE5
/* ReshapeKernel.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCA3A1622132A4AC00084FE5
/* ReshapeKernel.metal */
;
};
FCA3A1652132A5EB00084FE5
/* Common.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCA3A1642132A5EB00084FE5
/* Common.metal */
;
};
FCBCCC572122F41300D94F7E
/* DwConvBNReluOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCBCCC562122F41300D94F7E
/* DwConvBNReluOp.swift */
;
};
FCBCCC572122F41300D94F7E
/* DwConvBNReluOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCBCCC562122F41300D94F7E
/* DwConvBNReluOp.swift */
;
};
FCBCCC592122F42700D94F7E
/* ConvBNReluOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCBCCC582122F42700D94F7E
/* ConvBNReluOp.swift */
;
};
FCBCCC592122F42700D94F7E
/* ConvBNReluOp.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCBCCC582122F42700D94F7E
/* ConvBNReluOp.swift */
;
};
FCBCCC5B2122F66F00D94F7E
/* ConvBNReluKernel.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCBCCC5A2122F66F00D94F7E
/* ConvBNReluKernel.swift */
;
};
FCBCCC5B2122F66F00D94F7E
/* ConvBNReluKernel.swift in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
FCBCCC5A2122F66F00D94F7E
/* ConvBNReluKernel.swift */
;
};
...
@@ -126,6 +128,8 @@
...
@@ -126,6 +128,8 @@
FC9D037F20E22FBB000F735A
/* FeedOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
FeedOp.swift
;
sourceTree
=
"<group>"
;
};
FC9D037F20E22FBB000F735A
/* FeedOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
FeedOp.swift
;
sourceTree
=
"<group>"
;
};
FC9D038120E2312E000F735A
/* FetchOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
FetchOp.swift
;
sourceTree
=
"<group>"
;
};
FC9D038120E2312E000F735A
/* FetchOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
FetchOp.swift
;
sourceTree
=
"<group>"
;
};
FC9D038320E23B01000F735A
/* Texture.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
Texture.swift
;
sourceTree
=
"<group>"
;
};
FC9D038320E23B01000F735A
/* Texture.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
Texture.swift
;
sourceTree
=
"<group>"
;
};
FCA3A1622132A4AC00084FE5
/* ReshapeKernel.metal */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.metal
;
path
=
ReshapeKernel.metal
;
sourceTree
=
"<group>"
;
};
FCA3A1642132A5EB00084FE5
/* Common.metal */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.metal
;
path
=
Common.metal
;
sourceTree
=
"<group>"
;
};
FCBCCC562122F41300D94F7E
/* DwConvBNReluOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
DwConvBNReluOp.swift
;
sourceTree
=
"<group>"
;
};
FCBCCC562122F41300D94F7E
/* DwConvBNReluOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
DwConvBNReluOp.swift
;
sourceTree
=
"<group>"
;
};
FCBCCC582122F42700D94F7E
/* ConvBNReluOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
ConvBNReluOp.swift
;
sourceTree
=
"<group>"
;
};
FCBCCC582122F42700D94F7E
/* ConvBNReluOp.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
ConvBNReluOp.swift
;
sourceTree
=
"<group>"
;
};
FCBCCC5A2122F66F00D94F7E
/* ConvBNReluKernel.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
ConvBNReluKernel.swift
;
sourceTree
=
"<group>"
;
};
FCBCCC5A2122F66F00D94F7E
/* ConvBNReluKernel.swift */
=
{
isa
=
PBXFileReference
;
lastKnownFileType
=
sourcecode.swift
;
path
=
ConvBNReluKernel.swift
;
sourceTree
=
"<group>"
;
};
...
@@ -349,6 +353,8 @@
...
@@ -349,6 +353,8 @@
FCDDC6C9212FDF6800E5EF74
/* BatchNormKernel.metal */
,
FCDDC6C9212FDF6800E5EF74
/* BatchNormKernel.metal */
,
FCDDC6CB212FDFDB00E5EF74
/* ReluKernel.metal */
,
FCDDC6CB212FDFDB00E5EF74
/* ReluKernel.metal */
,
FCDDC6CE212FE14700E5EF74
/* PriorBoxKernel.metal */
,
FCDDC6CE212FE14700E5EF74
/* PriorBoxKernel.metal */
,
FCA3A1622132A4AC00084FE5
/* ReshapeKernel.metal */
,
FCA3A1642132A5EB00084FE5
/* Common.metal */
,
);
);
path
=
metal
;
path
=
metal
;
sourceTree
=
"<group>"
;
sourceTree
=
"<group>"
;
...
@@ -482,6 +488,7 @@
...
@@ -482,6 +488,7 @@
FC039BB820E11CC20081E9F8
/* framework.pb.swift in Sources */
,
FC039BB820E11CC20081E9F8
/* framework.pb.swift in Sources */
,
FC039B9920E11C9A0081E9F8
/* Types.swift in Sources */
,
FC039B9920E11C9A0081E9F8
/* Types.swift in Sources */
,
FC4CB74920F0B954007C0C6D
/* ConvKernel.metal in Sources */
,
FC4CB74920F0B954007C0C6D
/* ConvKernel.metal in Sources */
,
FCA3A1632132A4AC00084FE5
/* ReshapeKernel.metal in Sources */
,
FCBCCC592122F42700D94F7E
/* ConvBNReluOp.swift in Sources */
,
FCBCCC592122F42700D94F7E
/* ConvBNReluOp.swift in Sources */
,
FC039BA920E11CBC0081E9F8
/* ConvOp.swift in Sources */
,
FC039BA920E11CBC0081E9F8
/* ConvOp.swift in Sources */
,
FC9D038420E23B01000F735A
/* Texture.swift in Sources */
,
FC9D038420E23B01000F735A
/* Texture.swift in Sources */
,
...
@@ -503,6 +510,7 @@
...
@@ -503,6 +510,7 @@
FCBCCC69212306D300D94F7E
/* ConcatKernel.swift in Sources */
,
FCBCCC69212306D300D94F7E
/* ConcatKernel.swift in Sources */
,
FCDDC6C8212FA3CA00E5EF74
/* ConvTransposeKernel.swift in Sources */
,
FCDDC6C8212FA3CA00E5EF74
/* ConvTransposeKernel.swift in Sources */
,
FC82735920E3C04200BE430A
/* OpCreator.swift in Sources */
,
FC82735920E3C04200BE430A
/* OpCreator.swift in Sources */
,
FCA3A1652132A5EB00084FE5
/* Common.metal in Sources */
,
FCBCCC5D2122F8A100D94F7E
/* DepthwiseConvOp.swift in Sources */
,
FCBCCC5D2122F8A100D94F7E
/* DepthwiseConvOp.swift in Sources */
,
FC0E2DBE20EE460D009C1FAC
/* BatchNormKernel.swift in Sources */
,
FC0E2DBE20EE460D009C1FAC
/* BatchNormKernel.swift in Sources */
,
FC039BAB20E11CBC0081E9F8
/* Operator.swift in Sources */
,
FC039BAB20E11CBC0081E9F8
/* Operator.swift in Sources */
,
...
...
metal/paddle-mobile/paddle-mobile/Common/Extensions.swift
浏览文件 @
b602b048
...
@@ -97,6 +97,21 @@ extension Array where Element: Comparable{
...
@@ -97,6 +97,21 @@ extension Array where Element: Comparable{
}
}
}
}
extension
Array
{
func
strideArray
(
inCount
:
Int
=
20
)
->
Array
<
Element
>
{
if
count
<
inCount
{
return
self
}
else
{
let
stride
=
count
/
inCount
var
newArray
:
[
Element
]
=
[]
for
i
in
0
..<
inCount
{
newArray
.
append
(
self
[
i
*
stride
])
}
return
newArray
}
}
}
extension
String
{
extension
String
{
func
cStr
()
->
UnsafePointer
<
Int8
>
?
{
func
cStr
()
->
UnsafePointer
<
Int8
>
?
{
return
(
self
as
NSString
)
.
utf8String
return
(
self
as
NSString
)
.
utf8String
...
...
metal/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
浏览文件 @
b602b048
...
@@ -288,8 +288,8 @@ public extension MTLTexture {
...
@@ -288,8 +288,8 @@ public extension MTLTexture {
func
logDesc
<
T
>
(
header
:
String
=
""
,
stridable
:
Bool
=
true
)
->
T
?
{
func
logDesc
<
T
>
(
header
:
String
=
""
,
stridable
:
Bool
=
true
)
->
T
?
{
print
(
header
)
print
(
header
)
print
(
"texture:
\(
self
)
"
)
print
(
"texture:
\(
self
)
"
)
// let res: [(index: Int, value: T)] = stridableFloatArray(stridable: stridable)
// let res: [(index: Int, value: T)] = stridableFloatArray(stridable: stridable)
// print(res)
// print(res)
if
textureType
==
.
type2DArray
{
if
textureType
==
.
type2DArray
{
for
i
in
0
..<
arrayLength
{
for
i
in
0
..<
arrayLength
{
...
@@ -301,8 +301,8 @@ public extension MTLTexture {
...
@@ -301,8 +301,8 @@ public extension MTLTexture {
getBytes
(
bytes
,
bytesPerRow
:
bytesPerRow
,
bytesPerImage
:
bytesPerImage
,
from
:
region
,
mipmapLevel
:
0
,
slice
:
i
)
getBytes
(
bytes
,
bytesPerRow
:
bytesPerRow
,
bytesPerImage
:
bytesPerImage
,
from
:
region
,
mipmapLevel
:
0
,
slice
:
i
)
let
p
=
bytes
.
assumingMemoryBound
(
to
:
T
.
self
)
let
p
=
bytes
.
assumingMemoryBound
(
to
:
T
.
self
)
str
+=
"2d array count :
\(
width
*
height
*
depth
*
4
)
\n
"
str
+=
"2d array count :
\(
width
*
height
*
depth
*
4
)
\n
"
if
stridable
&&
width
*
height
*
depth
*
4
>
10
0
{
if
stridable
&&
width
*
height
*
depth
*
4
>
2
0
{
for
j
in
stride
(
from
:
0
,
to
:
width
*
height
*
depth
*
4
,
by
:
width
*
height
*
depth
*
4
/
10
0
){
for
j
in
stride
(
from
:
0
,
to
:
width
*
height
*
depth
*
4
,
by
:
width
*
height
*
depth
*
4
/
2
0
){
str
+=
" index
\(
j
)
:
\(
p
[
j
]
)
"
str
+=
" index
\(
j
)
:
\(
p
[
j
]
)
"
}
}
}
else
{
}
else
{
...
@@ -324,7 +324,7 @@ public extension MTLTexture {
...
@@ -324,7 +324,7 @@ public extension MTLTexture {
str
+=
"2d count :
\(
width
*
width
*
4
)
\n
"
str
+=
"2d count :
\(
width
*
width
*
4
)
\n
"
if
stridable
{
if
stridable
{
for
j
in
stride
(
from
:
0
,
to
:
width
*
height
*
4
,
by
:
width
*
height
*
4
/
10
0
){
for
j
in
stride
(
from
:
0
,
to
:
width
*
height
*
4
,
by
:
width
*
height
*
4
/
2
0
){
str
+=
"index
\(
j
)
:
\(
p
[
j
]
)
"
str
+=
"index
\(
j
)
:
\(
p
[
j
]
)
"
}
}
}
else
{
}
else
{
...
@@ -375,7 +375,14 @@ public extension MTLBuffer {
...
@@ -375,7 +375,14 @@ public extension MTLBuffer {
return
texture
return
texture
}
}
func
array
<
T
>
()
->
[
T
]
{
var
array
:
[
T
]
=
[]
let
pointer
=
contents
()
.
bindMemory
(
to
:
T
.
self
,
capacity
:
length
)
for
i
in
0
..<
(
length
/
MemoryLayout
<
T
>.
size
)
{
array
.
append
(
pointer
[
i
])
}
return
array
;
}
}
}
...
...
metal/paddle-mobile/paddle-mobile/Common/Types.swift
浏览文件 @
b602b048
...
@@ -202,7 +202,10 @@ extension DataLayout: Equatable {
...
@@ -202,7 +202,10 @@ extension DataLayout: Equatable {
if
lhs
.
layoutWithDim
.
count
==
rhs
.
layoutWithDim
.
count
{
if
lhs
.
layoutWithDim
.
count
==
rhs
.
layoutWithDim
.
count
{
var
result
=
true
var
result
=
true
for
i
in
0
..<
lhs
.
layoutWithDim
.
count
{
for
i
in
0
..<
lhs
.
layoutWithDim
.
count
{
result
=
(
lhs
.
layoutWithDim
[
i
]
==
rhs
.
layoutWithDim
[
i
])
result
=
(
lhs
.
layoutWithDim
[
i
]
.
0
==
rhs
.
layoutWithDim
[
i
]
.
0
)
if
!
result
{
break
}
}
}
return
result
return
result
}
else
{
}
else
{
...
@@ -215,7 +218,7 @@ extension DataLayout: Equatable {
...
@@ -215,7 +218,7 @@ extension DataLayout: Equatable {
protocol
Variant
:
CustomStringConvertible
,
CustomDebugStringConvertible
{
p
ublic
p
rotocol
Variant
:
CustomStringConvertible
,
CustomDebugStringConvertible
{
}
}
extension
Tensor
:
Variant
{
extension
Tensor
:
Variant
{
...
...
metal/paddle-mobile/paddle-mobile/Executor.swift
浏览文件 @
b602b048
...
@@ -17,9 +17,9 @@ import Foundation
...
@@ -17,9 +17,9 @@ import Foundation
public
class
ResultHolder
<
P
:
PrecisionType
>
{
public
class
ResultHolder
<
P
:
PrecisionType
>
{
public
let
dim
:
[
Int
]
public
let
dim
:
[
Int
]
public
let
resultArr
:
[
P
]
public
let
resultArr
:
[
P
]
public
var
intermediateResults
:
[
Texture
<
P
>
]?
public
var
intermediateResults
:
[
Variant
]?
public
let
elapsedTime
:
Double
public
let
elapsedTime
:
Double
public
init
(
inDim
:
[
Int
],
inResult
:
[
P
],
inElapsedTime
:
Double
,
inIntermediateResults
:
[
Texture
<
P
>
]?
=
nil
)
{
public
init
(
inDim
:
[
Int
],
inResult
:
[
P
],
inElapsedTime
:
Double
,
inIntermediateResults
:
[
Variant
]?
=
nil
)
{
dim
=
inDim
dim
=
inDim
resultArr
=
inResult
resultArr
=
inResult
elapsedTime
=
inElapsedTime
elapsedTime
=
inElapsedTime
...
@@ -60,11 +60,11 @@ public class Executor<P: PrecisionType> {
...
@@ -60,11 +60,11 @@ public class Executor<P: PrecisionType> {
queue
=
inQueue
queue
=
inQueue
for
block
in
inProgram
.
programDesc
.
blocks
{
for
block
in
inProgram
.
programDesc
.
blocks
{
//block.ops.count
//block.ops.count
for
i
in
0
..<
block
.
ops
.
count
{
for
i
in
0
..<
39
{
let
op
=
block
.
ops
[
i
]
let
op
=
block
.
ops
[
i
]
do
{
do
{
let
op
=
try
OpCreator
<
P
>.
shared
.
creat
(
device
:
inDevice
,
opDesc
:
op
,
scope
:
inProgram
.
scope
)
let
op
=
try
OpCreator
<
P
>.
shared
.
creat
(
device
:
inDevice
,
opDesc
:
op
,
scope
:
inProgram
.
scope
)
op
.
inferShape
()
//
op.inferShape()
ops
.
append
(
op
)
ops
.
append
(
op
)
}
catch
let
error
{
}
catch
let
error
{
throw
error
throw
error
...
@@ -73,7 +73,7 @@ public class Executor<P: PrecisionType> {
...
@@ -73,7 +73,7 @@ public class Executor<P: PrecisionType> {
}
}
}
}
public
func
predict
(
input
:
MTLTexture
,
expect
:
[
Int
],
completionHandle
:
@escaping
(
ResultHolder
<
P
>
)
->
Void
,
preProcessKernle
:
CusomKernel
?
=
nil
)
throws
{
public
func
predict
(
input
:
MTLTexture
,
expect
:
[
Int
],
completionHandle
:
@escaping
(
ResultHolder
<
P
>
)
->
Void
,
preProcessKernle
:
CusomKernel
?
=
nil
,
except
:
Int
=
0
)
throws
{
guard
let
buffer
=
queue
.
makeCommandBuffer
()
else
{
guard
let
buffer
=
queue
.
makeCommandBuffer
()
else
{
throw
PaddleMobileError
.
predictError
(
message
:
"CommandBuffer is nil"
)
throw
PaddleMobileError
.
predictError
(
message
:
"CommandBuffer is nil"
)
}
}
...
@@ -92,8 +92,9 @@ public class Executor<P: PrecisionType> {
...
@@ -92,8 +92,9 @@ public class Executor<P: PrecisionType> {
let
beforeDate
=
Date
.
init
()
let
beforeDate
=
Date
.
init
()
let
inputTexture
=
InputTexture
.
init
(
inMTLTexture
:
resInput
,
inExpectDim
:
Dim
.
init
(
inDim
:
expect
))
let
inputTexture
=
InputTexture
.
init
(
inMTLTexture
:
resInput
,
inExpectDim
:
Dim
.
init
(
inDim
:
expect
))
program
.
scope
.
setInput
(
input
:
inputTexture
)
program
.
scope
.
setInput
(
input
:
inputTexture
)
//(ops.count - except)
for
op
in
ops
{
for
i
in
0
..<
ops
.
count
{
let
op
=
ops
[
i
]
do
{
do
{
try
op
.
run
(
device
:
device
,
buffer
:
buffer
)
try
op
.
run
(
device
:
device
,
buffer
:
buffer
)
}
catch
let
error
{
}
catch
let
error
{
...
@@ -101,36 +102,55 @@ public class Executor<P: PrecisionType> {
...
@@ -101,36 +102,55 @@ public class Executor<P: PrecisionType> {
}
}
}
}
var
outputTextures
:
[
Variant
]?
if
except
>
0
{
outputTextures
=
ops
[
ops
.
count
-
except
]
.
inputs
()
}
buffer
.
addCompletedHandler
{
(
commandbuffer
)
in
buffer
.
addCompletedHandler
{
(
commandbuffer
)
in
// return;
// let inputArr = resInput.floatArray(res: { (p:P) -> P in
// let inputArr = resInput.floatArray(res: { (p:P) -> P in
// return p
// return p
// })
// })
// print(inputArr)
// let stridableInput: [(index: Int, value: Float)] = input.stridableFloatArray()
// writeToLibrary(fileName: "input_hand", array: inputArr)
// print(stridableInput)
// print("write to library done")
// return
// print(inputArr)
// let stridableInput: [(index: Int, value: Float)] = input.stridableFloatArray()
// print(stridableInput)
// let _: Flo? = input.logDesc(header: "input: ", stridable: true)
// let _: Flo? = input.logDesc(header: "input: ", stridable: true)
//
for op in self.ops {
for
op
in
self
.
ops
{
// op.delogOutput()
// op.delogOutput()
//
}
}
// return
// return
// self.ops[2].delogOutput()
self
.
ops
[
38
]
.
delogOutput
()
// self.ops[91].delogOutput()
// self.ops[92].delogOutput()
// self.ops[93].delogOutput()
return
;
let
afterDate
=
Date
.
init
()
let
afterDate
=
Date
.
init
()
guard
let
outputVar
=
self
.
program
.
scope
.
output
()
else
{
var
resultHolder
:
ResultHolder
<
P
>
fatalError
(
"output nil"
)
if
except
>
0
{
}
resultHolder
=
ResultHolder
<
P
>.
init
(
inDim
:
[],
inResult
:
[],
inElapsedTime
:
afterDate
.
timeIntervalSince
(
beforeDate
),
inIntermediateResults
:
outputTextures
)
}
else
{
let
outputVar
:
Variant
=
self
.
program
.
scope
.
output
()
!
let
output
:
Texture
<
P
>
=
outputVar
as!
Texture
<
P
>
guard
let
output
=
outputVar
as?
Texture
<
P
>
else
{
resultHolder
=
ResultHolder
<
P
>.
init
(
inDim
:
output
.
dim
.
dims
,
inResult
:
output
.
metalTexture
.
floatArray
(
res
:
{
(
p
:
P
)
->
P
in
fatalError
(
"output var type error"
)
}
let
resultHodlder
=
ResultHolder
<
P
>.
init
(
inDim
:
output
.
dim
.
dims
,
inResult
:
output
.
metalTexture
.
floatArray
(
res
:
{
(
p
:
P
)
->
P
in
return
p
return
p
}),
inElapsedTime
:
afterDate
.
timeIntervalSince
(
beforeDate
))
}),
inElapsedTime
:
afterDate
.
timeIntervalSince
(
beforeDate
))
completionHandle
(
resultHodlder
)
}
completionHandle
(
resultHolder
)
}
}
buffer
.
commit
()
buffer
.
commit
()
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/Base/Operator.swift
浏览文件 @
b602b048
...
@@ -25,6 +25,7 @@ protocol Runable {
...
@@ -25,6 +25,7 @@ protocol Runable {
func
run
(
device
:
MTLDevice
,
buffer
:
MTLCommandBuffer
)
throws
func
run
(
device
:
MTLDevice
,
buffer
:
MTLCommandBuffer
)
throws
func
runImpl
(
device
:
MTLDevice
,
buffer
:
MTLCommandBuffer
)
throws
func
runImpl
(
device
:
MTLDevice
,
buffer
:
MTLCommandBuffer
)
throws
func
delogOutput
()
func
delogOutput
()
func
inputs
()
->
[
Variant
]
}
}
extension
Runable
where
Self
:
OperatorProtocol
{
extension
Runable
where
Self
:
OperatorProtocol
{
...
...
metal/paddle-mobile/paddle-mobile/Operators/BatchNormOp.swift
浏览文件 @
b602b048
...
@@ -43,6 +43,11 @@ class BatchNormParam<P: PrecisionType>: OpParam {
...
@@ -43,6 +43,11 @@ class BatchNormParam<P: PrecisionType>: OpParam {
}
}
class
BatchNormOp
<
P
:
PrecisionType
>
:
Operator
<
BatchNormKernel
<
P
>
,
BatchNormParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
BatchNormOp
<
P
:
PrecisionType
>
:
Operator
<
BatchNormKernel
<
P
>
,
BatchNormParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
inputBias
,
para
.
inputMean
,
para
.
inputScale
,
para
.
inputVariance
]
}
func
inferShape
()
{
func
inferShape
()
{
para
.
output
.
dim
=
para
.
input
.
dim
para
.
output
.
dim
=
para
.
input
.
dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/BoxcoderOp.swift
浏览文件 @
b602b048
///* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
///* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
//
//
// Licensed under the Apache License, Version 2.0 (the "License");
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// You may obtain a copy of the License at
//
//
// http://www.apache.org/licenses/LICENSE-2.0
// http://www.apache.org/licenses/LICENSE-2.0
//
//
// Unless required by applicable law or agreed to in writing, software
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// See the License for the specific language governing permissions and
// limitations under the License. */
// limitations under the License. */
import
Foundation
import
Foundation
class
BoxcoderParam
<
P
:
PrecisionType
>
:
OpParam
{
class
BoxcoderParam
<
P
:
PrecisionType
>
:
OpParam
{
typealias
ParamPrecisionType
=
P
typealias
ParamPrecisionType
=
P
required
init
(
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
required
init
(
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
do
{
do
{
...
@@ -39,12 +39,16 @@ class BoxcoderParam<P: PrecisionType>: OpParam {
...
@@ -39,12 +39,16 @@ class BoxcoderParam<P: PrecisionType>: OpParam {
var
output
:
Texture
<
P
>
var
output
:
Texture
<
P
>
let
codeType
:
String
let
codeType
:
String
let
boxNormalized
:
Bool
let
boxNormalized
:
Bool
}
}
class
BoxcoderOp
<
P
:
PrecisionType
>
:
Operator
<
BoxcoderKernel
<
P
>
,
BoxcoderParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
BoxcoderOp
<
P
:
PrecisionType
>
:
Operator
<
BoxcoderKernel
<
P
>
,
BoxcoderParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
priorBox
,
para
.
priorBoxVar
,
para
.
targetBox
]
}
func
inferShape
()
{
func
inferShape
()
{
// para.output.dim = para.input.dim
// para.output.dim = para.input.dim
}
}
typealias
OpType
=
BoxcoderOp
<
P
>
typealias
OpType
=
BoxcoderOp
<
P
>
...
@@ -55,7 +59,22 @@ class BoxcoderOp<P: PrecisionType>: Operator<BoxcoderKernel<P>, BoxcoderParam<P>
...
@@ -55,7 +59,22 @@ class BoxcoderOp<P: PrecisionType>: Operator<BoxcoderKernel<P>, BoxcoderParam<P>
throw
error
throw
error
}
}
}
}
}
func
delogOutput
()
{
let
outputArray
=
para
.
output
.
metalTexture
.
floatArray
{
(
o
:
Float32
)
->
Float32
in
return
o
}
print
(
outputArray
.
strideArray
())
//box_coder_0.tmp_0
// writeToLibrary(fileName: "boxcoder_output", array: outputArray)
print
(
para
.
output
.
metalTexture
)
print
(
" write done "
)
}
}
metal/paddle-mobile/paddle-mobile/Operators/ConcatOp.swift
浏览文件 @
b602b048
...
@@ -40,9 +40,13 @@ class ConcatParam<P: PrecisionType>: OpParam {
...
@@ -40,9 +40,13 @@ class ConcatParam<P: PrecisionType>: OpParam {
class
ConcatOp
<
P
:
PrecisionType
>
:
Operator
<
ConcatKernel
<
P
>
,
ConcatParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
ConcatOp
<
P
:
PrecisionType
>
:
Operator
<
ConcatKernel
<
P
>
,
ConcatParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
para
.
input
}
func
inferShape
()
{
func
inferShape
()
{
// let dim = para.input.reduce([0, 0]) {[$0[0] + $1.dim[0], $1.dim[1]]}
// let dim = para.input.reduce([0, 0]) {[$0[0] + $1.dim[0], $1.dim[1]]}
// para.output.dim = Dim.init(inDim: dim)
// para.output.dim = Dim.init(inDim: dim)
}
}
typealias
OpType
=
ConcatOp
<
P
>
typealias
OpType
=
ConcatOp
<
P
>
...
@@ -53,6 +57,25 @@ class ConcatOp<P: PrecisionType>: Operator<ConcatKernel<P>, ConcatParam<P>>, Run
...
@@ -53,6 +57,25 @@ class ConcatOp<P: PrecisionType>: Operator<ConcatKernel<P>, ConcatParam<P>>, Run
throw
error
throw
error
}
}
}
}
func
delogOutput
()
{
let
outputArray
=
para
.
output
.
metalTexture
.
floatArray
{
(
o
:
Float32
)
->
Float32
in
return
o
}
print
(
outputArray
.
strideArray
())
let
device
:
MTLDevice
=
MTLCreateSystemDefaultDevice
()
!
// let tensorArray: [P] = device.texture2tensor(texture: para.output.metalTexture, dim: [1917, 4])
// print(tensorArray.strideArray())
// print(para.output.metalTexture)
// writeToLibrary(fileName: "concat_out", array: outputArray)
// print(" write done ")
// print(outputArray.strideArray())
}
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/ConvAddBatchNormReluOp.swift
浏览文件 @
b602b048
...
@@ -60,6 +60,11 @@ class ConvAddBatchNormReluParam<P: PrecisionType>: OpParam {
...
@@ -60,6 +60,11 @@ class ConvAddBatchNormReluParam<P: PrecisionType>: OpParam {
}
}
class
ConvAddBatchNormReluOp
<
P
:
PrecisionType
>
:
Operator
<
ConvAddBatchNormReluKernel
<
P
>
,
ConvAddBatchNormReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
class
ConvAddBatchNormReluOp
<
P
:
PrecisionType
>
:
Operator
<
ConvAddBatchNormReluKernel
<
P
>
,
ConvAddBatchNormReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
variance
,
para
.
bias
,
para
.
mean
,
para
.
scale
,
para
.
y
,
para
.
filter
,
para
.
input
]
}
typealias
OpType
=
ConvAddBatchNormReluOp
<
P
>
typealias
OpType
=
ConvAddBatchNormReluOp
<
P
>
func
inferShape
()
{
func
inferShape
()
{
...
@@ -111,25 +116,25 @@ class ConvAddBatchNormReluOp<P: PrecisionType>: Operator<ConvAddBatchNormReluKer
...
@@ -111,25 +116,25 @@ class ConvAddBatchNormReluOp<P: PrecisionType>: Operator<ConvAddBatchNormReluKer
func
delogOutput
()
{
func
delogOutput
()
{
// let _: P? = para.input.metalTexture.logDesc(header: "conv add batchnorm relu input: ", stridable: false)
// let _: P? = para.input.metalTexture.logDesc(header: "conv add batchnorm relu input: ", stridable: false)
// para.filter.logDataPointer(header: "filter data pointer: ")
// para.filter.logDataPointer(header: "filter data pointer: ")
// print("filter: \(para.filter)")
// print("filter: \(para.filter)")
// print("biase: \(para.y)")
// print("biase: \(para.y)")
// print("padding: \(para.paddings)")
// print("padding: \(para.paddings)")
// print("stride: \(para.stride)")
// print("stride: \(para.stride)")
// let _: P? = para.y.buffer?.logDesc(header: " biase: ", stridable: false)
// let _: P? = para.y.buffer?.logDesc(header: " biase: ", stridable: false)
// let _: P? = para.newBiase?.logDesc(header: "new biase: ", stridable: false)
// let _: P? = para.newBiase?.logDesc(header: "new biase: ", stridable: false)
// let _: P? = para.newScale?.logDesc(header: "new scale: ", stridable: false)
// let _: P? = para.newScale?.logDesc(header: "new scale: ", stridable: false)
let
output
=
para
.
output
.
metalTexture
.
floatArray
{
(
p
:
P
)
->
P
in
let
output
=
para
.
output
.
metalTexture
.
floatArray
{
(
p
:
P
)
->
P
in
return
p
return
p
}
}
//
//
writeToLibrary
(
fileName
:
"output_112x112x32_2"
,
array
:
output
)
writeToLibrary
(
fileName
:
"output_112x112x32_2"
,
array
:
output
)
print
(
" write done"
)
print
(
" write done"
)
// let _: P? = para.output.metalTexture.logDesc(header: "conv add batchnorm relu output: ", stridable: false)
// let _: P? = para.output.metalTexture.logDesc(header: "conv add batchnorm relu output: ", stridable: false)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/ConvAddOp.swift
浏览文件 @
b602b048
...
@@ -43,6 +43,29 @@ class ConvAddParam<P: PrecisionType>: OpParam {
...
@@ -43,6 +43,29 @@ class ConvAddParam<P: PrecisionType>: OpParam {
}
}
class
ConvAddOp
<
P
:
PrecisionType
>
:
Operator
<
ConvAddKernel
<
P
>
,
ConvAddParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
class
ConvAddOp
<
P
:
PrecisionType
>
:
Operator
<
ConvAddKernel
<
P
>
,
ConvAddParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
func
delogOutput
()
{
print
(
" conv add: "
)
// print(para.input.metalTexture)
// print(" filter array: ")
// let filterArray: [P] = para.filter.buffer.array()
// print(filterArray)
let
input
=
para
.
input
.
metalTexture
.
floatArray
{
(
p
:
P
)
->
P
in
return
p
}
// print(input)
let
output
=
para
.
output
.
metalTexture
.
floatArray
{
(
p
:
P
)
->
P
in
return
p
}
// print(para.output.metalTexture)
print
(
output
)
}
static
func
fusionNode
()
->
Node
{
static
func
fusionNode
()
->
Node
{
let
beginNode
=
Node
.
init
(
inType
:
gConvType
)
let
beginNode
=
Node
.
init
(
inType
:
gConvType
)
_
=
beginNode
_
=
beginNode
...
@@ -54,6 +77,11 @@ class ConvAddOp<P: PrecisionType>: Operator<ConvAddKernel<P>, ConvAddParam<P>>,
...
@@ -54,6 +77,11 @@ class ConvAddOp<P: PrecisionType>: Operator<ConvAddKernel<P>, ConvAddParam<P>>,
return
[:]
return
[:]
}
}
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
y
,
para
.
filter
]
}
static
func
fusionType
()
->
String
{
static
func
fusionType
()
->
String
{
return
gConvAddType
return
gConvAddType
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/ConvBNReluOp.swift
浏览文件 @
b602b048
...
@@ -57,6 +57,11 @@ class ConvBNReluParam<P: PrecisionType>: OpParam {
...
@@ -57,6 +57,11 @@ class ConvBNReluParam<P: PrecisionType>: OpParam {
class
ConvBNReluOp
<
P
:
PrecisionType
>
:
Operator
<
ConvBNReluKernel
<
P
>
,
ConvBNReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
class
ConvBNReluOp
<
P
:
PrecisionType
>
:
Operator
<
ConvBNReluKernel
<
P
>
,
ConvBNReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
typealias
OpType
=
ConvBNReluOp
<
P
>
typealias
OpType
=
ConvBNReluOp
<
P
>
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
variance
,
para
.
bias
,
para
.
mean
,
para
.
scale
,
para
.
filter
]
}
func
inferShape
()
{
func
inferShape
()
{
let
inDims
=
para
.
input
.
dim
let
inDims
=
para
.
input
.
dim
let
filterDim
=
para
.
filter
.
dim
let
filterDim
=
para
.
filter
.
dim
...
@@ -117,13 +122,57 @@ class ConvBNReluOp<P: PrecisionType>: Operator<ConvBNReluKernel<P>, ConvBNReluPa
...
@@ -117,13 +122,57 @@ class ConvBNReluOp<P: PrecisionType>: Operator<ConvBNReluKernel<P>, ConvBNReluPa
// let _: P? = para.newBiase?.logDesc(header: "new biase: ", stridable: false)
// let _: P? = para.newBiase?.logDesc(header: "new biase: ", stridable: false)
// let _: P? = para.newScale?.logDesc(header: "new scale: ", stridable: false)
// let _: P? = para.newScale?.logDesc(header: "new scale: ", stridable: false)
// print("input: ")
// print(para.input.metalTexture)
//
// let input = para.input.metalTexture.floatArray { (p: P) -> P in
// return p
// }
// for i in 0..<input.count {
// print(" index \(i) : \(input[i])")
// }
// print(input)
// writeToLibrary(fileName: "input35", array: input)
// print(input)
print
(
para
.
newBiase
?
.
length
)
print
(
para
.
newScale
?
.
length
)
// let newScale = para.newScale?.contents().bindMemory(to: P.self, capacity: para.newScale!.length)
// let newBiase = para.newBiase?.contents().bindMemory(to: P.self, capacity: para.newBiase!.length)
//
// let filterArray: [Float32] = para.filter.buffer.array();
//// writeToLibrary(fileName: "filter35", array: filterArray)
//
// print(filterArray)
//
// print("new scale: ")
// for i in 0..<(para.newScale!.length / MemoryLayout<P>.size) {
// print("index: \(i) \(newScale![i]) ")
// }
//
// print("new biase: ")
// for i in 0..<(para.newBiase!.length / MemoryLayout<P>.size) {
// print("index: \(i) \(newBiase![i]) ")
// }
print
(
para
.
output
.
metalTexture
)
let
output
=
para
.
output
.
metalTexture
.
floatArray
{
(
p
:
P
)
->
P
in
let
output
=
para
.
output
.
metalTexture
.
floatArray
{
(
p
:
P
)
->
P
in
return
p
return
p
}
}
//
print
(
output
)
writeToLibrary
(
fileName
:
"output_112x112x32_2"
,
array
:
output
)
//
writeToLibrary
(
fileName
:
"batch_norm_34.tmp_2"
,
array
:
output
)
print
(
" write done"
)
print
(
" write done"
)
//
// let _: P? = para.output.metalTexture.logDesc(header: "conv add batchnorm relu output: ", stridable: fals
e)
// let _: P? = para.output.metalTexture.logDesc(header: "conv add batchnorm relu output: ", stridable: tru
e)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/ConvOp.swift
浏览文件 @
b602b048
...
@@ -41,6 +41,11 @@ class ConvParam<P: PrecisionType>: OpParam {
...
@@ -41,6 +41,11 @@ class ConvParam<P: PrecisionType>: OpParam {
}
}
class
ConvOp
<
P
:
PrecisionType
>
:
Operator
<
ConvKernel
<
P
>
,
ConvParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
ConvOp
<
P
:
PrecisionType
>
:
Operator
<
ConvKernel
<
P
>
,
ConvParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
filter
]
}
required
init
(
device
:
MTLDevice
,
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
required
init
(
device
:
MTLDevice
,
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
do
{
do
{
try
super
.
init
(
device
:
device
,
opDesc
:
opDesc
,
inScope
:
inScope
)
try
super
.
init
(
device
:
device
,
opDesc
:
opDesc
,
inScope
:
inScope
)
...
@@ -83,6 +88,6 @@ class ConvOp<P: PrecisionType>: Operator<ConvKernel<P>, ConvParam<P>>, Runable,
...
@@ -83,6 +88,6 @@ class ConvOp<P: PrecisionType>: Operator<ConvKernel<P>, ConvParam<P>>, Runable,
func
delogOutput
()
{
func
delogOutput
()
{
print
(
"conv output : "
)
print
(
"conv output : "
)
print
(
para
.
output
.
metalTexture
)
print
(
para
.
output
.
metalTexture
)
// let _: Float16? = para.output.metalTexture.logDesc()
// let _: Float16? = para.output.metalTexture.logDesc()
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/ConvTransposeOp.swift
浏览文件 @
b602b048
...
@@ -28,6 +28,10 @@ class ConvTransposeParam<P: PrecisionType>: ConvParam<P> {
...
@@ -28,6 +28,10 @@ class ConvTransposeParam<P: PrecisionType>: ConvParam<P> {
class
ConvTransposeOp
<
P
:
PrecisionType
>
:
Operator
<
ConvTransposeKernel
<
P
>
,
ConvTransposeParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
ConvTransposeOp
<
P
:
PrecisionType
>
:
Operator
<
ConvTransposeKernel
<
P
>
,
ConvTransposeParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
filter
]
}
func
inferShape
()
{
func
inferShape
()
{
// para.output.dim = para.input.dim
// para.output.dim = para.input.dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/DepthwiseConvOp.swift
浏览文件 @
b602b048
...
@@ -15,6 +15,11 @@
...
@@ -15,6 +15,11 @@
import
Foundation
import
Foundation
class
DepthConvOp
<
P
:
PrecisionType
>
:
Operator
<
ConvKernel
<
P
>
,
ConvParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
DepthConvOp
<
P
:
PrecisionType
>
:
Operator
<
ConvKernel
<
P
>
,
ConvParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
filter
]
}
required
init
(
device
:
MTLDevice
,
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
required
init
(
device
:
MTLDevice
,
opDesc
:
OpDesc
,
inScope
:
Scope
)
throws
{
do
{
do
{
try
super
.
init
(
device
:
device
,
opDesc
:
opDesc
,
inScope
:
inScope
)
try
super
.
init
(
device
:
device
,
opDesc
:
opDesc
,
inScope
:
inScope
)
...
...
metal/paddle-mobile/paddle-mobile/Operators/DwConvBNReluOp.swift
浏览文件 @
b602b048
...
@@ -17,6 +17,10 @@ import Foundation
...
@@ -17,6 +17,10 @@ import Foundation
class
DwConvBNReluOp
<
P
:
PrecisionType
>
:
Operator
<
ConvBNReluKernel
<
P
>
,
ConvBNReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
class
DwConvBNReluOp
<
P
:
PrecisionType
>
:
Operator
<
ConvBNReluKernel
<
P
>
,
ConvBNReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
,
Fusion
{
typealias
OpType
=
ConvBNReluOp
<
P
>
typealias
OpType
=
ConvBNReluOp
<
P
>
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
bias
,
para
.
mean
,
para
.
filter
,
para
.
variance
,
para
.
scale
]
}
func
inferShape
()
{
func
inferShape
()
{
let
inDims
=
para
.
input
.
dim
let
inDims
=
para
.
input
.
dim
let
filterDim
=
para
.
filter
.
dim
let
filterDim
=
para
.
filter
.
dim
...
@@ -77,12 +81,12 @@ class DwConvBNReluOp<P: PrecisionType>: Operator<ConvBNReluKernel<P>, ConvBNRelu
...
@@ -77,12 +81,12 @@ class DwConvBNReluOp<P: PrecisionType>: Operator<ConvBNReluKernel<P>, ConvBNRelu
// let _: P? = para.newBiase?.logDesc(header: "new biase: ", stridable: false)
// let _: P? = para.newBiase?.logDesc(header: "new biase: ", stridable: false)
// let _: P? = para.newScale?.logDesc(header: "new scale: ", stridable: false)
// let _: P? = para.newScale?.logDesc(header: "new scale: ", stridable: false)
let
output
=
para
.
output
.
metalTexture
.
floatArray
{
(
p
:
P
)
->
P
in
//
let output = para.output.metalTexture.floatArray { (p: P) -> P in
return
p
//
return p
}
//
}
//
//
writeToLibrary
(
fileName
:
"output_112x112x32
_2"
,
array
:
output
)
// writeToLibrary(fileName: "batch_norm_19.tmp
_2", array: output)
print
(
" write done"
)
//
print(" write done")
// let _: P? = para.output.metalTexture.logDesc(header: "conv add batchnorm relu output: ", stridable: false)
// let _: P? = para.output.metalTexture.logDesc(header: "conv add batchnorm relu output: ", stridable: false)
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/ElementwiseAddOp.swift
浏览文件 @
b602b048
...
@@ -35,6 +35,10 @@ class ElementwiseAddParam<P: PrecisionType>: OpParam {
...
@@ -35,6 +35,10 @@ class ElementwiseAddParam<P: PrecisionType>: OpParam {
class
ElementwiseAddOp
<
P
:
PrecisionType
>
:
Operator
<
ElementwiseAddKernel
<
P
>
,
ElementwiseAddParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
ElementwiseAddOp
<
P
:
PrecisionType
>
:
Operator
<
ElementwiseAddKernel
<
P
>
,
ElementwiseAddParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
inputY
]
}
func
inferShape
()
{
func
inferShape
()
{
para
.
output
.
dim
=
para
.
input
.
dim
para
.
output
.
dim
=
para
.
input
.
dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
浏览文件 @
b602b048
...
@@ -36,6 +36,10 @@ class FeedParam<P: PrecisionType>: OpParam{
...
@@ -36,6 +36,10 @@ class FeedParam<P: PrecisionType>: OpParam{
class
FeedOp
<
P
:
PrecisionType
>
:
Operator
<
Texture2DTo2DArrayKernel
<
P
>
,
FeedParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
FeedOp
<
P
:
PrecisionType
>
:
Operator
<
Texture2DTo2DArrayKernel
<
P
>
,
FeedParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
typealias
OpType
=
FeedOp
<
P
>
typealias
OpType
=
FeedOp
<
P
>
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
// print("feed input: \(para.input.expectDim)")
// print("feed input: \(para.input.expectDim)")
print
(
"feed output:
\(
para
.
output
.
dim
)
"
)
print
(
"feed output:
\(
para
.
output
.
dim
)
"
)
...
@@ -50,19 +54,19 @@ class FeedOp<P: PrecisionType>: Operator<Texture2DTo2DArrayKernel<P>, FeedParam<
...
@@ -50,19 +54,19 @@ class FeedOp<P: PrecisionType>: Operator<Texture2DTo2DArrayKernel<P>, FeedParam<
throw
error
throw
error
}
}
// let resizeKernel = ResizeKernel<P>.init(device: device)
// let resizeKernel = ResizeKernel<P>.init(device: device)
// let resizeParam = ResizeParam.init(input: para.input.mtlTexture, output: para.output.metalTexture, expectDim: para.input.expectDim)
// let resizeParam = ResizeParam.init(input: para.input.mtlTexture, output: para.output.metalTexture, expectDim: para.input.expectDim)
// do {
// do {
// try resizeKernel.compute(commandBuffer: buffer, param: resizeParam)
// try resizeKernel.compute(commandBuffer: buffer, param: resizeParam)
// } catch let error {
// } catch let error {
// throw error
// throw error
// }
// }
}
}
func
delogOutput
()
{
func
delogOutput
()
{
// para.input.mtlTexture.logDesc()
// para.input.mtlTexture.logDesc()
// let _: P? = para.input.mtlTexture.logDesc(header: "feed input: ", stridable: true)
// let _: P? = para.input.mtlTexture.logDesc(header: "feed input: ", stridable: true)
// let _: P? = para.output.metalTexture.logDesc(header: "feed output: ", stridable: false)
// let _: P? = para.output.metalTexture.logDesc(header: "feed output: ", stridable: false)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/FetchOp.swift
浏览文件 @
b602b048
...
@@ -42,6 +42,10 @@ class FetchKernel<P: PrecisionType>: Kernel, Computable {
...
@@ -42,6 +42,10 @@ class FetchKernel<P: PrecisionType>: Kernel, Computable {
}
}
class
FetchOp
<
P
:
PrecisionType
>
:
Operator
<
FetchKernel
<
P
>
,
FetchParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
FetchOp
<
P
:
PrecisionType
>
:
Operator
<
FetchKernel
<
P
>
,
FetchParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
print
(
para
.
input
.
dim
)
print
(
para
.
input
.
dim
)
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvAddBatchNormReluKernel.swift
浏览文件 @
b602b048
...
@@ -50,7 +50,7 @@ class ConvAddBatchNormReluKernel<P: PrecisionType>: Kernel, Computable, Testable
...
@@ -50,7 +50,7 @@ class ConvAddBatchNormReluKernel<P: PrecisionType>: Kernel, Computable, Testable
required
init
(
device
:
MTLDevice
,
param
:
ConvAddBatchNormReluParam
<
P
>
)
{
required
init
(
device
:
MTLDevice
,
param
:
ConvAddBatchNormReluParam
<
P
>
)
{
param
.
output
.
initTexture
(
device
:
device
,
t
ranspose
:
[
0
,
2
,
3
,
1
])
param
.
output
.
initTexture
(
device
:
device
,
inT
ranspose
:
[
0
,
2
,
3
,
1
])
if
param
.
filter
.
width
==
1
&&
param
.
filter
.
height
==
1
{
if
param
.
filter
.
width
==
1
&&
param
.
filter
.
height
==
1
{
super
.
init
(
device
:
device
,
inFunctionName
:
"conv_add_batch_norm_relu_1x1"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"conv_add_batch_norm_relu_1x1"
)
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvAddKernel.swift
浏览文件 @
b602b048
...
@@ -25,7 +25,7 @@ class ConvAddKernel<P: PrecisionType>: Kernel, Computable {
...
@@ -25,7 +25,7 @@ class ConvAddKernel<P: PrecisionType>: Kernel, Computable {
super
.
init
(
device
:
device
,
inFunctionName
:
"conv_add_3x3"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"conv_add_3x3"
)
}
}
param
.
output
.
initTexture
(
device
:
device
,
transpose
:
[
0
,
3
,
1
,
2
])
param
.
output
.
initTexture
(
device
:
device
,
inTranspose
:
[
0
,
3
,
2
,
1
])
let
offsetX
=
param
.
filter
.
width
/
2
-
Int
(
param
.
paddings
[
0
])
let
offsetX
=
param
.
filter
.
width
/
2
-
Int
(
param
.
paddings
[
0
])
let
offsetY
=
param
.
filter
.
height
/
2
-
Int
(
param
.
paddings
[
1
])
let
offsetY
=
param
.
filter
.
height
/
2
-
Int
(
param
.
paddings
[
1
])
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvBNReluKernel.swift
浏览文件 @
b602b048
...
@@ -59,7 +59,7 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
...
@@ -59,7 +59,7 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
}
else
{
}
else
{
super
.
init
(
device
:
device
,
inFunctionName
:
"conv_batch_norm_relu_3x3"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"conv_batch_norm_relu_3x3"
)
}
}
param
.
output
.
initTexture
(
device
:
device
,
t
ranspose
:
[
0
,
2
,
3
,
1
])
param
.
output
.
initTexture
(
device
:
device
,
inT
ranspose
:
[
0
,
2
,
3
,
1
])
param
.
filter
.
initBuffer
(
device
:
device
,
precision
:
Tensor
.
BufferPrecision
.
Float32
)
param
.
filter
.
initBuffer
(
device
:
device
,
precision
:
Tensor
.
BufferPrecision
.
Float32
)
param
.
variance
.
initBuffer
(
device
:
device
)
param
.
variance
.
initBuffer
(
device
:
device
)
...
@@ -70,8 +70,13 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
...
@@ -70,8 +70,13 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
let
offsetX
=
param
.
filter
.
width
/
2
-
Int
(
param
.
paddings
[
0
])
let
offsetX
=
param
.
filter
.
width
/
2
-
Int
(
param
.
paddings
[
0
])
let
offsetY
=
param
.
filter
.
height
/
2
-
Int
(
param
.
paddings
[
1
])
let
offsetY
=
param
.
filter
.
height
/
2
-
Int
(
param
.
paddings
[
1
])
print
(
"offset x:
\(
offsetX
)
"
)
print
(
" param filter width:
\(
param
.
filter
.
width
)
"
)
print
(
"offset y:
\(
offsetY
)
"
)
print
(
" param filter height:
\(
param
.
filter
.
height
)
"
)
print
(
" param paddings:
\(
param
.
paddings
)
"
)
print
(
"ConvBNReluKernel offset x:
\(
offsetX
)
"
)
print
(
"ConvBNReluKernel offset y:
\(
offsetY
)
"
)
let
offsetZ
=
0.0
let
offsetZ
=
0.0
...
@@ -116,8 +121,8 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
...
@@ -116,8 +121,8 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setBytes
(
&
metalParam
,
length
:
MemoryLayout
<
MetalConvParam
>.
size
,
index
:
0
)
encoder
.
setBytes
(
&
metalParam
,
length
:
MemoryLayout
<
MetalConvParam
>.
size
,
index
:
0
)
encoder
.
setBuffer
(
param
.
filter
.
buffer
,
offset
:
0
,
index
:
1
)
encoder
.
setBuffer
(
param
.
filter
.
buffer
,
offset
:
0
,
index
:
1
)
encoder
.
setBuffer
(
param
.
newScale
!
,
offset
:
0
,
index
:
3
)
encoder
.
setBuffer
(
param
.
newScale
!
,
offset
:
0
,
index
:
2
)
encoder
.
setBuffer
(
param
.
newBiase
!
,
offset
:
0
,
index
:
4
)
encoder
.
setBuffer
(
param
.
newBiase
!
,
offset
:
0
,
index
:
3
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
endEncoding
()
encoder
.
endEncoding
()
}
}
...
@@ -132,9 +137,8 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
...
@@ -132,9 +137,8 @@ class ConvBNReluKernel<P: PrecisionType>: Kernel, Computable, Testable {
var
inMetalParam
=
param
.
metalParam
var
inMetalParam
=
param
.
metalParam
encoder
.
setBytes
(
&
inMetalParam
,
length
:
MemoryLayout
<
MetalConvParam
>.
size
,
index
:
0
)
encoder
.
setBytes
(
&
inMetalParam
,
length
:
MemoryLayout
<
MetalConvParam
>.
size
,
index
:
0
)
encoder
.
setBuffer
(
param
.
filterBuffer
,
offset
:
0
,
index
:
1
)
encoder
.
setBuffer
(
param
.
filterBuffer
,
offset
:
0
,
index
:
1
)
encoder
.
setBuffer
(
param
.
biaseBuffer
,
offset
:
0
,
index
:
2
)
encoder
.
setBuffer
(
param
.
newScaleBuffer
,
offset
:
0
,
index
:
2
)
encoder
.
setBuffer
(
param
.
newScaleBuffer
,
offset
:
0
,
index
:
3
)
encoder
.
setBuffer
(
param
.
newBiaseBuffer
,
offset
:
0
,
index
:
3
)
encoder
.
setBuffer
(
param
.
newBiaseBuffer
,
offset
:
0
,
index
:
4
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
outputTexture
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
outputTexture
)
encoder
.
endEncoding
()
encoder
.
endEncoding
()
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/PriorBoxKernel.swift
浏览文件 @
b602b048
...
@@ -34,14 +34,14 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
...
@@ -34,14 +34,14 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
required
init
(
device
:
MTLDevice
,
param
:
PriorBoxParam
<
P
>
)
{
required
init
(
device
:
MTLDevice
,
param
:
PriorBoxParam
<
P
>
)
{
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"prior_box"
)
param
.
output
.
initTexture
(
device
:
device
,
t
ranspose
:
[
2
,
0
,
1
,
3
])
param
.
output
.
initTexture
(
device
:
device
,
inT
ranspose
:
[
2
,
0
,
1
,
3
])
param
.
outputVariances
.
initTexture
(
device
:
device
,
t
ranspose
:
[
2
,
0
,
1
,
3
])
param
.
outputVariances
.
initTexture
(
device
:
device
,
inT
ranspose
:
[
2
,
0
,
1
,
3
])
let
imageWidth
=
Float32
(
param
.
inputImage
.
originDim
[
3
])
let
imageWidth
=
Float32
(
param
.
inputImage
.
originDim
[
3
])
let
imageHeight
=
Float32
(
param
.
inputImage
.
originDim
[
2
])
let
imageHeight
=
Float32
(
param
.
inputImage
.
originDim
[
2
])
let
featureWidth
=
param
.
inputImage
.
originDim
[
3
]
let
featureWidth
=
param
.
input
.
originDim
[
3
]
let
featureHeight
=
param
.
inputImage
.
originDim
[
2
]
let
featureHeight
=
param
.
input
.
originDim
[
2
]
if
param
.
stepW
==
0
||
param
.
stepH
==
0
{
if
param
.
stepW
==
0
||
param
.
stepH
==
0
{
param
.
stepW
=
Float32
(
imageWidth
)
/
Float32
(
featureWidth
)
param
.
stepW
=
Float32
(
imageWidth
)
/
Float32
(
featureWidth
)
...
@@ -88,11 +88,22 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
...
@@ -88,11 +88,22 @@ class PriorBoxKernel<P: PrecisionType>: Kernel, Computable{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
throw
PaddleMobileError
.
predictError
(
message
:
" encode is nil"
)
throw
PaddleMobileError
.
predictError
(
message
:
" encode is nil"
)
}
}
print
(
"metalParam:
\(
metalParam
)
"
)
print
(
" newAspectRatios "
)
print
(
param
.
newAspectRatios
!
)
print
(
" clip:
\(
metalParam
.
clip
)
"
)
print
(
" metalParam.numPriors:
\(
metalParam
.
numPriors
)
"
)
print
(
" aspecRatiosSize:
\(
metalParam
.
aspecRatiosSize
)
"
)
encoder
.
setTexture
(
param
.
input
.
metalTexture
,
index
:
0
)
encoder
.
setTexture
(
param
.
input
.
metalTexture
,
index
:
0
)
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setTexture
(
param
.
outputVariances
.
metalTexture
,
index
:
2
)
encoder
.
setTexture
(
param
.
outputVariances
.
metalTexture
,
index
:
2
)
encoder
.
setBytes
(
&
metalParam
,
length
:
MemoryLayout
<
PriorBoxMetalParam
>.
size
,
index
:
0
)
encoder
.
setBytes
(
&
metalParam
,
length
:
MemoryLayout
<
PriorBoxMetalParam
>.
size
,
index
:
0
)
encoder
.
setBytes
(
param
.
aspectRatios
,
length
:
MemoryLayout
<
Float32
>.
size
*
param
.
aspectRatios
.
count
,
index
:
1
)
encoder
.
setBytes
(
param
.
newAspectRatios
!
,
length
:
MemoryLayout
<
Float32
>.
size
*
param
.
newAspectRatios
!
.
count
,
index
:
1
)
encoder
.
setBytes
(
param
.
variances
,
length
:
MemoryLayout
<
Float32
>.
size
*
param
.
variances
.
count
,
index
:
2
)
encoder
.
setBytes
(
param
.
variances
,
length
:
MemoryLayout
<
Float32
>.
size
*
param
.
variances
.
count
,
index
:
2
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
endEncoding
()
encoder
.
endEncoding
()
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/Texture2DTo2DArrayKernel.swift
浏览文件 @
b602b048
...
@@ -32,7 +32,7 @@ class Texture2DTo2DArrayKernel<P: PrecisionType>: Kernel, Computable{
...
@@ -32,7 +32,7 @@ class Texture2DTo2DArrayKernel<P: PrecisionType>: Kernel, Computable{
}
}
required
init
(
device
:
MTLDevice
,
param
:
FeedParam
<
P
>
)
{
required
init
(
device
:
MTLDevice
,
param
:
FeedParam
<
P
>
)
{
param
.
output
.
initTexture
(
device
:
device
,
t
ranspose
:
[
0
,
2
,
3
,
1
])
param
.
output
.
initTexture
(
device
:
device
,
inT
ranspose
:
[
0
,
2
,
3
,
1
])
super
.
init
(
device
:
device
,
inFunctionName
:
"texture2d_to_2d_array"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"texture2d_to_2d_array"
)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/TransposeKernel.swift
浏览文件 @
b602b048
...
@@ -41,15 +41,35 @@ struct TransposeTestParam: TestParam {
...
@@ -41,15 +41,35 @@ struct TransposeTestParam: TestParam {
}
}
class
TransposeKernel
<
P
:
PrecisionType
>
:
Kernel
,
Computable
,
Testable
{
class
TransposeKernel
<
P
:
PrecisionType
>
:
Kernel
,
Computable
,
Testable
{
var
metalParam
:
TransposeMetalParam
!
func
compute
(
commandBuffer
:
MTLCommandBuffer
,
param
:
TransposeParam
<
P
>
)
throws
{
func
compute
(
commandBuffer
:
MTLCommandBuffer
,
param
:
TransposeParam
<
P
>
)
throws
{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
throw
PaddleMobileError
.
predictError
(
message
:
" encode is nil"
)
throw
PaddleMobileError
.
predictError
(
message
:
" encode is nil"
)
}
}
encoder
.
setTexture
(
param
.
input
.
metalTexture
,
index
:
0
)
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setBytes
(
&
metalParam
,
length
:
MemoryLayout
<
TransposeMetalParam
>.
size
,
index
:
0
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
endEncoding
()
}
required
init
(
device
:
MTLDevice
,
param
:
TransposeParam
<
P
>
)
{
param
.
output
.
initTexture
(
device
:
device
,
inTranspose
:
[
0
,
1
,
2
,
3
])
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose"
)
var
invT
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
var
invT
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
for
(
i
,
v
)
in
param
.
input
.
transpose
.
enumerated
()
{
for
(
i
,
v
)
in
param
.
input
.
transpose
.
enumerated
()
{
invT
[
v
]
=
i
invT
[
v
]
=
i
}
}
var
axis
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
var
axis
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
// var doNothing = false
// if param.axis.count == param.input.transpose.count {
// doNothing = param.axis == param.input.transpose.map { Int32($0) }
// }
for
i
in
0
..<
param
.
axis
.
count
{
for
i
in
0
..<
param
.
axis
.
count
{
axis
[
4
-
param
.
axis
.
count
+
i
]
=
4
-
param
.
axis
.
count
+
Int
(
param
.
axis
[
i
])
axis
[
4
-
param
.
axis
.
count
+
i
]
=
4
-
param
.
axis
.
count
+
Int
(
param
.
axis
[
i
])
}
}
...
@@ -62,19 +82,11 @@ class TransposeKernel<P: PrecisionType>: Kernel, Computable, Testable {
...
@@ -62,19 +82,11 @@ class TransposeKernel<P: PrecisionType>: Kernel, Computable, Testable {
}
else
{
}
else
{
print
(
"====> transpose! SLOW :("
)
print
(
"====> transpose! SLOW :("
)
}
}
encoder
.
setTexture
(
param
.
input
.
metalTexture
,
index
:
0
)
metalParam
=
tmp
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setBytes
(
&
tmp
,
length
:
MemoryLayout
<
TransposeMetalParam
>.
size
,
index
:
0
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
endEncoding
()
}
required
init
(
device
:
MTLDevice
,
param
:
TransposeParam
<
P
>
)
{
param
.
output
.
initTexture
(
device
:
device
,
transpose
:
[
0
,
1
,
2
,
3
])
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose"
)
}
}
required
init
(
device
:
MTLDevice
,
testParam
:
TransposeTestParam
)
{
required
init
(
device
:
MTLDevice
,
testParam
:
TransposeTestParam
)
{
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose"
)
fatalError
()
}
}
public
func
test
(
commandBuffer
:
MTLCommandBuffer
,
param
:
TransposeTestParam
)
{
public
func
test
(
commandBuffer
:
MTLCommandBuffer
,
param
:
TransposeTestParam
)
{
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Common.metal
0 → 100644
浏览文件 @
b602b048
//
// common.metal
// paddle-mobile
//
// Created by liuRuiLong on 2018/8/26.
// Copyright © 2018年 orange. All rights reserved.
//
#include <metal_stdlib>
using namespace metal;
inline void xyzn2abcd(int C, int xyzn[4], int abcd[4]) {
abcd[2] = xyzn[0];
abcd[1] = xyzn[1];
uint t = xyzn[2] * 4 + xyzn[3];
abcd[0] = t / C;
abcd[3] = t % C;
}
inline void abcd2xyzn(int C, int abcd[4], int xyzn[4]) {
xyzn[0] = abcd[2];
xyzn[1] = abcd[1];
uint t = abcd[0] * C + abcd[3];
xyzn[2] = t / 4;
xyzn[3] = t % 4;
}
inline int32_t abcd2index(int32_t dim[4], int32_t abcd[4]) {
int32_t r = abcd[0];
r = r * dim[1] + abcd[1];
r = r * dim[2] + abcd[2];
r = r * dim[3] + abcd[3];
return r;
}
inline void index2abcd(int32_t dim[4], int32_t ind, int32_t abcd[4]) {
abcd[3] = ind % dim[3]; ind /= dim[3];
abcd[2] = ind % dim[2]; ind /= dim[2];
abcd[1] = ind % dim[1]; ind /= dim[1];
abcd[0] = ind;
}
inline void trans(int32_t trans[4], int32_t ipos[4], int32_t opos[4]) {
for (int i = 0; i < 4; i++) {
opos[i] = ipos[trans[i]];
}
}
inline void invtrans(int32_t trans[4], int32_t ipos[4], int32_t opos[4]) {
for (int i = 0; i < 4; i++) {
opos[trans[i]] = ipos[i];
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/ConvKernel.metal
浏览文件 @
b602b048
...
@@ -704,9 +704,8 @@ kernel void conv_batch_norm_relu_1x1(texture2d_array<float, access::sample> inTe
...
@@ -704,9 +704,8 @@ kernel void conv_batch_norm_relu_1x1(texture2d_array<float, access::sample> inTe
texture2d_array<float, access::write> outTexture [[texture(1)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
constant MetalConvParam ¶m [[buffer(0)]],
constant MetalConvParam ¶m [[buffer(0)]],
const device float4 *weights [[buffer(1)]],
const device float4 *weights [[buffer(1)]],
const device float4 *biase [[buffer(2)]],
const device float4 *new_scale [[buffer(2)]],
const device float4 *new_scale [[buffer(3)]],
const device float4 *new_biase [[buffer(3)]],
const device float4 *new_biase [[buffer(4)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
if (gid.x >= outTexture.get_width() ||
...
@@ -749,9 +748,8 @@ kernel void conv_batch_norm_relu_3x3(texture2d_array<float, access::sample> inTe
...
@@ -749,9 +748,8 @@ kernel void conv_batch_norm_relu_3x3(texture2d_array<float, access::sample> inTe
texture2d_array<float, access::write> outTexture [[texture(1)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
constant MetalConvParam ¶m [[buffer(0)]],
constant MetalConvParam ¶m [[buffer(0)]],
const device float4 *weights [[buffer(1)]],
const device float4 *weights [[buffer(1)]],
const device float4 *biase [[buffer(2)]],
const device float4 *new_scale [[buffer(2)]],
const device float4 *new_scale [[buffer(3)]],
const device float4 *new_biase [[buffer(3)]],
const device float4 *new_biase [[buffer(4)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
if (gid.x >= outTexture.get_width() ||
...
@@ -803,8 +801,8 @@ kernel void depthwise_conv_batch_norm_relu_3x3(texture2d_array<float, access::sa
...
@@ -803,8 +801,8 @@ kernel void depthwise_conv_batch_norm_relu_3x3(texture2d_array<float, access::sa
texture2d_array<float, access::write> outTexture [[texture(1)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
constant MetalConvParam ¶m [[buffer(0)]],
constant MetalConvParam ¶m [[buffer(0)]],
const device float *weights [[buffer(1)]],
const device float *weights [[buffer(1)]],
const device float4 *new_scale [[buffer(
3
)]],
const device float4 *new_scale [[buffer(
2
)]],
const device float4 *new_biase [[buffer(
4
)]],
const device float4 *new_biase [[buffer(
3
)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
if (gid.x >= outTexture.get_width() ||
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Kernels.metal
浏览文件 @
b602b048
...
@@ -13,6 +13,7 @@
...
@@ -13,6 +13,7 @@
limitations under the License. */
limitations under the License. */
#include <metal_stdlib>
#include <metal_stdlib>
#include "Common.metal"
using namespace metal;
using namespace metal;
struct OutputDim {
struct OutputDim {
...
@@ -206,48 +207,7 @@ kernel void softmax_half(texture2d_array<half, access::read> inTexture [[texture
...
@@ -206,48 +207,7 @@ kernel void softmax_half(texture2d_array<half, access::read> inTexture [[texture
outTexture.write(rr, gid.xy, gid.z);
outTexture.write(rr, gid.xy, gid.z);
}
}
inline void xyzn2abcd(int C, int xyzn[4], int abcd[4]) {
abcd[2] = xyzn[0];
abcd[1] = xyzn[1];
uint t = xyzn[2] * 4 + xyzn[3];
abcd[0] = t / C;
abcd[3] = t % C;
}
inline void abcd2xyzn(int C, int abcd[4], int xyzn[4]) {
xyzn[0] = abcd[2];
xyzn[1] = abcd[1];
uint t = abcd[0] * C + abcd[3];
xyzn[2] = t / 4;
xyzn[3] = t % 4;
}
inline int32_t abcd2index(int32_t dim[4], int32_t abcd[4]) {
int32_t r = abcd[0];
r = r * dim[1] + abcd[1];
r = r * dim[2] + abcd[2];
r = r * dim[3] + abcd[3];
return r;
}
inline void index2abcd(int32_t dim[4], int32_t ind, int32_t abcd[4]) {
abcd[3] = ind % dim[3]; ind /= dim[3];
abcd[2] = ind % dim[2]; ind /= dim[2];
abcd[1] = ind % dim[1]; ind /= dim[1];
abcd[0] = ind;
}
inline void trans(int32_t trans[4], int32_t ipos[4], int32_t opos[4]) {
for (int i = 0; i < 4; i++) {
opos[i] = ipos[trans[i]];
}
}
inline void invtrans(int32_t trans[4], int32_t ipos[4], int32_t opos[4]) {
for (int i = 0; i < 4; i++) {
opos[trans[i]] = ipos[i];
}
}
struct TransposeParam {
struct TransposeParam {
int iC;
int iC;
...
@@ -260,6 +220,7 @@ kernel void transpose(texture2d_array<float, access::read> inTexture [[texture(0
...
@@ -260,6 +220,7 @@ kernel void transpose(texture2d_array<float, access::read> inTexture [[texture(0
constant TransposeParam &pm [[buffer(0)]],
constant TransposeParam &pm [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
if ((pm.axis[0] == 0) && (pm.axis[1] == 1) && (pm.axis[2] == 2) && (pm.axis[3] == 3)) {
if ((pm.axis[0] == 0) && (pm.axis[1] == 1) && (pm.axis[2] == 2) && (pm.axis[3] == 3)) {
// do nothing
// do nothing
float4 r = inTexture.read(gid.xy, gid.z);
float4 r = inTexture.read(gid.xy, gid.z);
...
@@ -282,56 +243,6 @@ kernel void transpose(texture2d_array<float, access::read> inTexture [[texture(0
...
@@ -282,56 +243,6 @@ kernel void transpose(texture2d_array<float, access::read> inTexture [[texture(0
}
}
}
}
struct ReshapeParam {
int32_t idim[4];
int32_t itrans[4];
int32_t odim[4];
int32_t otrans[4];
};
kernel void reshape(texture2d_array<float, access::read> inTexture [[texture(0)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
constant ReshapeParam &rp [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
gid.y >= outTexture.get_height() ||
gid.z >= outTexture.get_array_size()) return;
int oxyzn[4] = {int(gid.x), int(gid.y), int(gid.z), 0}, oabcd[4], ixyzn[4], iabcd[4];
ReshapeParam lrp = rp;
int oC = lrp.odim[lrp.otrans[3]];
int iC = lrp.idim[lrp.itrans[3]];
int count = lrp.odim[0] * lrp.odim[1] * lrp.odim[2] * lrp.odim[3];
float4 r;
for (int n = 0; n < 4; n++) {
oxyzn[3] = n;
xyzn2abcd(oC, oxyzn, oabcd);
int tabcd[4];
invtrans(lrp.otrans, oabcd, tabcd);
int index = abcd2index(lrp.odim, tabcd);
if (index < count) {
index2abcd(lrp.idim, index, tabcd);
trans(lrp.itrans, tabcd, iabcd);
abcd2xyzn(iC, tabcd, ixyzn);
r[n] = inTexture.read(uint2(ixyzn[0], ixyzn[1]), ixyzn[2])[ixyzn[3]];
} else {
r[n] = 0;
}
}
outTexture.write(r, gid.xy, gid.z);
}
//
//kernel void reshape_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
// texture2d_array<half, access::write> outTexture [[texture(1)]],
// uint3 gid [[thread_position_in_grid]]) {
// if (gid.x >= outTexture.get_width() ||
// gid.y >= outTexture.get_height() ||
// gid.z >= outTexture.get_array_size()) return;
//
// half4 r = inTexture.read(uint2(0, 0), gid.x);
// outTexture.write(r, gid.xy, gid.z);
//}
struct ConcatParam {
struct ConcatParam {
int32_t odim[4];
int32_t odim[4];
int32_t axis;
int32_t axis;
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/PriorBoxKernel.metal
浏览文件 @
b602b048
...
@@ -60,7 +60,7 @@ kernel void prior_box(texture2d_array<float, access::read> inTexture [[texture(0
...
@@ -60,7 +60,7 @@ kernel void prior_box(texture2d_array<float, access::read> inTexture [[texture(0
float4 res;
float4 res;
if (param.clip) {
if (param.clip) {
res =
min(
max(box, 0.0), 1.0);
res =
fmin(f
max(box, 0.0), 1.0);
} else {
} else {
res = box;
res = box;
}
}
...
@@ -92,6 +92,7 @@ kernel void prior_box(texture2d_array<float, access::read> inTexture [[texture(0
...
@@ -92,6 +92,7 @@ kernel void prior_box(texture2d_array<float, access::read> inTexture [[texture(0
variances_output.y = variance.y;
variances_output.y = variance.y;
variances_output.z = variance.z;
variances_output.z = variance.z;
variances_output.w = variance.w;
variances_output.w = variance.w;
varianceTexture.write(variances_output, gid.xy, gid.z);
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/ReshapeKernel.metal
0 → 100644
浏览文件 @
b602b048
/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include <metal_stdlib>
#include "Common.metal"
using namespace metal;
struct ReshapeParam {
int32_t idim[4];
int32_t itrans[4];
int32_t odim[4];
int32_t otrans[4];
};
kernel void reshape(texture2d_array<float, access::read> inTexture [[texture(0)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
constant ReshapeParam &rp [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
gid.y >= outTexture.get_height() ||
gid.z >= outTexture.get_array_size()) return;
int oxyzn[4] = {int(gid.x), int(gid.y), int(gid.z), 0}, oabcd[4], ixyzn[4];
ReshapeParam lrp = rp;
int oC = lrp.odim[lrp.otrans[3]];
int iC = lrp.idim[lrp.itrans[3]];
int count = lrp.odim[0] * lrp.odim[1] * lrp.odim[2] * lrp.odim[3];
float4 r;
for (int n = 0; n < 4; n++) {
oxyzn[3] = n;
//4 (gid.x gid.y, gid.z, 0~4)
xyzn2abcd(oC, oxyzn, oabcd);
int tabcd[4];
invtrans(lrp.otrans, oabcd, tabcd);
int index = abcd2index(lrp.odim, tabcd);
if (index < count) {
int c = index % 4;
int temp0 = index % (inTexture.get_array_size() * 4);
int slice = temp0 / 4;
int temp1 = index % (inTexture.get_array_size() * 4 * lrp.idim[2]);
int w = temp1 / (inTexture.get_array_size() * 4);
int h = index / (inTexture.get_array_size() * 4 * lrp.idim[2]);
// index2abcd(lrp.idim, index, tabcd);
// abcd2xyzn(iC, tabcd, ixyzn);
r[n] = inTexture.read(uint2(w, h), slice)[c];
} else {
r[n] = 0;
}
}
outTexture.write(r, gid.xy, gid.z);
}
//
//kernel void reshape_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
// texture2d_array<half, access::write> outTexture [[texture(1)]],
// uint3 gid [[thread_position_in_grid]]) {
// if (gid.x >= outTexture.get_width() ||
// gid.y >= outTexture.get_height() ||
// gid.z >= outTexture.get_array_size()) return;
//
// half4 r = inTexture.read(uint2(0, 0), gid.x);
// outTexture.write(r, gid.xy, gid.z);
//}
metal/paddle-mobile/paddle-mobile/Operators/MulticlassNMSOp.swift
浏览文件 @
b602b048
...
@@ -32,6 +32,10 @@ class MulticlassNMSParam<P: PrecisionType>: OpParam {
...
@@ -32,6 +32,10 @@ class MulticlassNMSParam<P: PrecisionType>: OpParam {
class
MulticlassNMSOp
<
P
:
PrecisionType
>
:
Operator
<
MulticlassNMSKernel
<
P
>
,
MulticlassNMSParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
MulticlassNMSOp
<
P
:
PrecisionType
>
:
Operator
<
MulticlassNMSKernel
<
P
>
,
MulticlassNMSParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
scores
,
para
.
bboxes
]
}
func
inferShape
()
{
func
inferShape
()
{
// para.output.dim = para.input.dim
// para.output.dim = para.input.dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/PoolOp.swift
浏览文件 @
b602b048
...
@@ -29,7 +29,7 @@ class PoolParam<P: PrecisionType>: OpParam {
...
@@ -29,7 +29,7 @@ class PoolParam<P: PrecisionType>: OpParam {
}
catch
let
error
{
}
catch
let
error
{
throw
error
throw
error
}
}
// let buffer = input.metalTexture.buffer.contents().assumingMemoryBound(to: P.self)
// let buffer = input.metalTexture.buffer.contents().assumingMemoryBound(to: P.self)
}
}
let
input
:
Texture
<
P
>
let
input
:
Texture
<
P
>
var
output
:
Texture
<
P
>
var
output
:
Texture
<
P
>
...
@@ -43,6 +43,10 @@ class PoolParam<P: PrecisionType>: OpParam {
...
@@ -43,6 +43,10 @@ class PoolParam<P: PrecisionType>: OpParam {
class
PoolOp
<
P
:
PrecisionType
>
:
Operator
<
PoolKernel
<
P
>
,
PoolParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
PoolOp
<
P
:
PrecisionType
>
:
Operator
<
PoolKernel
<
P
>
,
PoolParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
// para.output.dim = para.input.dim
// para.output.dim = para.input.dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/PreluOp.swift
浏览文件 @
b602b048
...
@@ -35,6 +35,10 @@ class PreluParam<P: PrecisionType>: OpParam {
...
@@ -35,6 +35,10 @@ class PreluParam<P: PrecisionType>: OpParam {
class
PreluOp
<
P
:
PrecisionType
>
:
Operator
<
PreluKernel
<
P
>
,
PreluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
PreluOp
<
P
:
PrecisionType
>
:
Operator
<
PreluKernel
<
P
>
,
PreluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
alpha
,
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
// para.output.dim = para.input.dim
// para.output.dim = para.input.dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/PriorBoxOp.swift
浏览文件 @
b602b048
...
@@ -55,6 +55,11 @@ class PriorBoxParam<P: PrecisionType>: OpParam {
...
@@ -55,6 +55,11 @@ class PriorBoxParam<P: PrecisionType>: OpParam {
class
PriorBoxOp
<
P
:
PrecisionType
>
:
Operator
<
PriorBoxKernel
<
P
>
,
PriorBoxParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
PriorBoxOp
<
P
:
PrecisionType
>
:
Operator
<
PriorBoxKernel
<
P
>
,
PriorBoxParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
,
para
.
inputImage
]
}
func
inferShape
()
{
func
inferShape
()
{
}
}
...
@@ -66,6 +71,32 @@ class PriorBoxOp<P: PrecisionType>: Operator<PriorBoxKernel<P>, PriorBoxParam<P>
...
@@ -66,6 +71,32 @@ class PriorBoxOp<P: PrecisionType>: Operator<PriorBoxKernel<P>, PriorBoxParam<P>
throw
error
throw
error
}
}
}
}
func
delogOutput
()
{
print
(
"pribox: "
)
print
(
"output: "
)
// output
let
outputArray
=
para
.
output
.
metalTexture
.
floatArray
{
(
o
:
Float32
)
->
Float32
in
return
o
}
print
(
outputArray
)
// writeToLibrary(fileName: "box_out", array: outputArray)
// output variance
// let outputVarianceArray = para.outputVariances.metalTexture.floatArray { (o: Float32) -> Float32 in
// return o
// }
//
// print(" output variance: \(outputVarianceArray)")
// writeToLibrary(fileName: "variance_out", array: outputVarianceArray)
print
(
"pribox write done "
)
}
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/ReluOp.swift
浏览文件 @
b602b048
...
@@ -30,6 +30,10 @@ class ReluParam<P: PrecisionType>: OpParam {
...
@@ -30,6 +30,10 @@ class ReluParam<P: PrecisionType>: OpParam {
class
ReluOp
<
P
:
PrecisionType
>
:
Operator
<
ReluKernel
<
P
>
,
ReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
ReluOp
<
P
:
PrecisionType
>
:
Operator
<
ReluKernel
<
P
>
,
ReluParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
para
.
output
.
dim
=
para
.
input
.
dim
para
.
output
.
dim
=
para
.
input
.
dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/ReshapeOp.swift
浏览文件 @
b602b048
...
@@ -20,20 +20,24 @@ class ReshapeParam<P: PrecisionType>: OpParam {
...
@@ -20,20 +20,24 @@ class ReshapeParam<P: PrecisionType>: OpParam {
do
{
do
{
input
=
try
ReshapeParam
.
inputX
(
inputs
:
opDesc
.
inputs
,
from
:
inScope
)
input
=
try
ReshapeParam
.
inputX
(
inputs
:
opDesc
.
inputs
,
from
:
inScope
)
output
=
try
ReshapeParam
.
outputOut
(
outputs
:
opDesc
.
outputs
,
from
:
inScope
)
output
=
try
ReshapeParam
.
outputOut
(
outputs
:
opDesc
.
outputs
,
from
:
inScope
)
// shape = output.dim
// shape = output.dim
inplace
=
try
ReshapeParam
.
getAttr
(
key
:
"inplace"
,
attrs
:
opDesc
.
attrs
)
inplace
=
try
ReshapeParam
.
getAttr
(
key
:
"inplace"
,
attrs
:
opDesc
.
attrs
)
}
catch
let
error
{
}
catch
let
error
{
throw
error
throw
error
}
}
}
}
let
input
:
Texture
<
P
>
let
input
:
Texture
<
P
>
// let shape: [Int]
// let shape: [Int]
let
inplace
:
Bool
let
inplace
:
Bool
var
output
:
Texture
<
P
>
var
output
:
Texture
<
P
>
}
}
class
ReshapeOp
<
P
:
PrecisionType
>
:
Operator
<
ReshapeKernel
<
P
>
,
ReshapeParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
ReshapeOp
<
P
:
PrecisionType
>
:
Operator
<
ReshapeKernel
<
P
>
,
ReshapeParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
// para.output.dim = para.input.dim
// para.output.dim = para.input.dim
}
}
...
@@ -48,7 +52,7 @@ class ReshapeOp<P: PrecisionType>: Operator<ReshapeKernel<P>, ReshapeParam<P>>,
...
@@ -48,7 +52,7 @@ class ReshapeOp<P: PrecisionType>: Operator<ReshapeKernel<P>, ReshapeParam<P>>,
}
}
func
delogOutput
()
{
func
delogOutput
()
{
print
(
"reshape delog"
)
print
(
"reshape delog"
)
let
_
:
P
?
=
para
.
input
.
metalTexture
.
logDesc
(
header
:
"reshape input: "
,
stridable
:
false
)
//
let _: P? = para.input.metalTexture.logDesc(header: "reshape input: ", stridable: false)
let
_
:
P
?
=
para
.
output
.
metalTexture
.
logDesc
(
header
:
"reshape output: "
,
stridable
:
false
)
let
_
:
P
?
=
para
.
output
.
metalTexture
.
logDesc
(
header
:
"reshape output: "
,
stridable
:
false
)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/SoftmaxOp.swift
浏览文件 @
b602b048
...
@@ -30,6 +30,10 @@ class SoftmaxParam<P: PrecisionType>: OpParam {
...
@@ -30,6 +30,10 @@ class SoftmaxParam<P: PrecisionType>: OpParam {
class
SoftmaxOp
<
P
:
PrecisionType
>
:
Operator
<
SoftmaxKernel
<
P
>
,
SoftmaxParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
SoftmaxOp
<
P
:
PrecisionType
>
:
Operator
<
SoftmaxKernel
<
P
>
,
SoftmaxParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
// para.output.dim = para.input.dim
// para.output.dim = para.input.dim
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/TransposeOp.swift
浏览文件 @
b602b048
...
@@ -32,8 +32,12 @@ class TransposeParam<P: PrecisionType>: OpParam {
...
@@ -32,8 +32,12 @@ class TransposeParam<P: PrecisionType>: OpParam {
class
TransposeOp
<
P
:
PrecisionType
>
:
Operator
<
TransposeKernel
<
P
>
,
TransposeParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
class
TransposeOp
<
P
:
PrecisionType
>
:
Operator
<
TransposeKernel
<
P
>
,
TransposeParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inputs
()
->
[
Variant
]
{
return
[
para
.
input
]
}
func
inferShape
()
{
func
inferShape
()
{
para
.
output
.
dim
=
para
.
input
.
dim
//
para.output.dim = para.input.dim
}
}
typealias
OpType
=
TransposeOp
<
P
>
typealias
OpType
=
TransposeOp
<
P
>
...
@@ -44,6 +48,21 @@ class TransposeOp<P: PrecisionType>: Operator<TransposeKernel<P>, TransposeParam
...
@@ -44,6 +48,21 @@ class TransposeOp<P: PrecisionType>: Operator<TransposeKernel<P>, TransposeParam
throw
error
throw
error
}
}
}
}
func
delogOutput
()
{
let
inputArray
:
[
Float32
]
=
para
.
input
.
metalTexture
.
floatArray
{
(
ele
:
Float32
)
->
Float32
in
return
ele
}
print
(
inputArray
.
strideArray
())
let
outputArray
:
[
Float32
]
=
para
.
output
.
metalTexture
.
floatArray
{
(
ele
:
Float32
)
->
Float32
in
return
ele
}
print
(
outputArray
.
strideArray
())
// writeToLibrary(fileName: "transpose_ouput", array: outputArray)
}
}
}
...
...
metal/paddle-mobile/paddle-mobile/Program/TensorDesc.swift
浏览文件 @
b602b048
...
@@ -17,7 +17,7 @@ import Foundation
...
@@ -17,7 +17,7 @@ import Foundation
struct
TensorDesc
{
struct
TensorDesc
{
let
dims
:
[
Int
]
let
dims
:
[
Int
]
let
dataType
:
VarTypeType
let
dataType
:
VarTypeType
let
dataLayout
:
DataLayout
=
DataLayout
.
N
HWC
()
let
dataLayout
:
DataLayout
=
DataLayout
.
N
CHW
()
var
NCHWDim
:
[
Int
]
{
var
NCHWDim
:
[
Int
]
{
get
{
get
{
if
dims
.
count
!=
4
{
if
dims
.
count
!=
4
{
...
@@ -53,7 +53,7 @@ struct TensorDesc {
...
@@ -53,7 +53,7 @@ struct TensorDesc {
}
}
init
(
protoTensorDesc
:
PaddleMobile_Framework_Proto_VarType
.
TensorDesc
)
{
init
(
protoTensorDesc
:
PaddleMobile_Framework_Proto_VarType
.
TensorDesc
)
{
dims
=
protoTensorDesc
.
dims
.
map
{
Int
(
$0
)
>
0
?
Int
(
$0
)
:
1
}
dims
=
protoTensorDesc
.
dims
.
map
{
Int
(
$0
)
>
0
?
Int
(
$0
)
:
abs
(
Int
(
$0
))
}
dataType
=
VarTypeType
.
init
(
rawValue
:
protoTensorDesc
.
dataType
.
rawValue
)
??
.
ErrorType
dataType
=
VarTypeType
.
init
(
rawValue
:
protoTensorDesc
.
dataType
.
rawValue
)
??
.
ErrorType
}
}
...
...
metal/paddle-mobile/paddle-mobile/framework/Tensor.swift
浏览文件 @
b602b048
...
@@ -174,7 +174,7 @@ class Tensor<P: PrecisionType>: Tensorial {
...
@@ -174,7 +174,7 @@ class Tensor<P: PrecisionType>: Tensorial {
fatalError
(
" not support !"
)
fatalError
(
" not support !"
)
}
}
//TODO: release
//TODO: release
data
.
release
()
//
data.release()
}
}
var
width
:
Int
{
var
width
:
Int
{
...
...
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
浏览文件 @
b602b048
...
@@ -40,13 +40,14 @@ extension InputTexture {
...
@@ -40,13 +40,14 @@ extension InputTexture {
public
class
Texture
<
P
:
PrecisionType
>
:
Tensorial
{
public
class
Texture
<
P
:
PrecisionType
>
:
Tensorial
{
var
dim
:
Dim
var
dim
:
Dim
var
tensorDim
:
Dim
private(set)
public
var
tensorDim
:
Dim
private(set)
public
var
originDim
:
Dim
private(set)
public
var
originDim
:
Dim
private
var
textureDesc
:
MTLTextureDescriptor
!
private
var
textureDesc
:
MTLTextureDescriptor
!
public
var
metalTexture
:
MTLTexture
!
public
var
metalTexture
:
MTLTexture
!
var
transpose
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
var
transpose
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
func
initTexture
(
device
:
MTLDevice
,
transpose
:
[
Int
]
=
[
0
,
1
,
2
,
3
])
{
func
initTexture
(
device
:
MTLDevice
,
inTranspose
:
[
Int
]
=
[
0
,
1
,
2
,
3
])
{
transpose
=
inTranspose
let
newDim
=
transpose
.
map
{
originDim
[
$0
]
}
let
newDim
=
transpose
.
map
{
originDim
[
$0
]
}
let
newLayout
=
transpose
.
map
{
layout
.
layoutWithDim
[
$0
]
}
let
newLayout
=
transpose
.
map
{
layout
.
layoutWithDim
[
$0
]
}
...
@@ -56,10 +57,12 @@ public class Texture<P: PrecisionType>: Tensorial {
...
@@ -56,10 +57,12 @@ public class Texture<P: PrecisionType>: Tensorial {
let
tmpTextureDes
=
MTLTextureDescriptor
.
init
()
let
tmpTextureDes
=
MTLTextureDescriptor
.
init
()
tmpTextureDes
.
width
=
layout
.
W
??
1
tmpTextureDes
.
width
=
newDim
[
2
]
tmpTextureDes
.
height
=
layout
.
H
??
1
// layout.W ?? 1
tmpTextureDes
.
height
=
newDim
[
1
]
// layout.H ?? 1
tmpTextureDes
.
depth
=
1
tmpTextureDes
.
depth
=
1
tmpTextureDes
.
arrayLength
=
((
layout
.
N
??
1
)
*
(
layout
.
C
??
1
)
+
3
)
/
4
tmpTextureDes
.
arrayLength
=
((
newDim
[
0
])
*
(
newDim
[
3
]
)
+
3
)
/
4
tmpTextureDes
.
textureType
=
.
type2DArray
tmpTextureDes
.
textureType
=
.
type2DArray
if
MemoryLayout
<
P
>.
size
==
1
{
if
MemoryLayout
<
P
>.
size
==
1
{
...
...
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