Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
PaddlePaddle
Paddle-Lite
提交
b3fb172e
P
Paddle-Lite
项目概览
PaddlePaddle
/
Paddle-Lite
通知
331
Star
4
Fork
1
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
271
列表
看板
标记
里程碑
合并请求
78
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
P
Paddle-Lite
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
271
Issue
271
列表
看板
标记
里程碑
合并请求
78
合并请求
78
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
提交
b3fb172e
编写于
9月 17, 2018
作者:
D
dolphin8
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
softmax & transpose
上级
77232647
变更
10
隐藏空白更改
内联
并排
Showing
10 changed file
with
194 addition
and
224 deletion
+194
-224
metal/paddle-mobile/paddle-mobile.xcodeproj/project.pbxproj
metal/paddle-mobile/paddle-mobile.xcodeproj/project.pbxproj
+8
-0
metal/paddle-mobile/paddle-mobile/Common/PaddleMobileUnitTest.swift
...le-mobile/paddle-mobile/Common/PaddleMobileUnitTest.swift
+17
-17
metal/paddle-mobile/paddle-mobile/Operators/FlattenOp.swift
metal/paddle-mobile/paddle-mobile/Operators/FlattenOp.swift
+3
-0
metal/paddle-mobile/paddle-mobile/Operators/Kernels/SoftmaxKernel.swift
...obile/paddle-mobile/Operators/Kernels/SoftmaxKernel.swift
+1
-1
metal/paddle-mobile/paddle-mobile/Operators/Kernels/TransposeKernel.swift
...ile/paddle-mobile/Operators/Kernels/TransposeKernel.swift
+33
-70
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Softmax.inc.metal
...e/paddle-mobile/Operators/Kernels/metal/Softmax.inc.metal
+47
-0
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Softmax.metal
...obile/paddle-mobile/Operators/Kernels/metal/Softmax.metal
+6
-77
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/TransposeKernel.inc.metal
...-mobile/Operators/Kernels/metal/TransposeKernel.inc.metal
+46
-0
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/TransposeKernel.metal
...ddle-mobile/Operators/Kernels/metal/TransposeKernel.metal
+33
-50
metal/paddle-mobile/paddle-mobile/Operators/TransposeOp.swift
...l/paddle-mobile/paddle-mobile/Operators/TransposeOp.swift
+0
-9
未找到文件。
metal/paddle-mobile/paddle-mobile.xcodeproj/project.pbxproj
浏览文件 @
b3fb172e
...
@@ -23,6 +23,8 @@
...
@@ -23,6 +23,8 @@
4AA1EAA6214B5F6800D0F791
/* Shape.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAA5214B5F6800D0F791
/* Shape.metal */
;
};
4AA1EAA6214B5F6800D0F791
/* Shape.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAA5214B5F6800D0F791
/* Shape.metal */
;
};
4AA1EAA8214B7AFB00D0F791
/* BilinearInterp.inc.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAA7214B7AFB00D0F791
/* BilinearInterp.inc.metal */
;
};
4AA1EAA8214B7AFB00D0F791
/* BilinearInterp.inc.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAA7214B7AFB00D0F791
/* BilinearInterp.inc.metal */
;
};
4AA1EAAA214F53D800D0F791
/* BoxCoder.inc.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAA9214F53D800D0F791
/* BoxCoder.inc.metal */
;
};
4AA1EAAA214F53D800D0F791
/* BoxCoder.inc.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAA9214F53D800D0F791
/* BoxCoder.inc.metal */
;
};
4AA1EAAC214F55C800D0F791
/* Softmax.inc.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAAB214F55C800D0F791
/* Softmax.inc.metal */
;
};
4AA1EAAE214F5FD900D0F791
/* TransposeKernel.inc.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AA1EAAD214F5FD900D0F791
/* TransposeKernel.inc.metal */
;
};
4AF928772133F1DB005B6C3A
/* BoxCoder.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AF928762133F1DB005B6C3A
/* BoxCoder.metal */
;
};
4AF928772133F1DB005B6C3A
/* BoxCoder.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AF928762133F1DB005B6C3A
/* BoxCoder.metal */
;
};
4AF9287921341661005B6C3A
/* Softmax.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AF9287821341661005B6C3A
/* Softmax.metal */
;
};
4AF9287921341661005B6C3A
/* Softmax.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AF9287821341661005B6C3A
/* Softmax.metal */
;
};
4AF928822135673D005B6C3A
/* ConcatKernel.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AF928812135673D005B6C3A
/* ConcatKernel.metal */
;
};
4AF928822135673D005B6C3A
/* ConcatKernel.metal in Sources */
=
{
isa
=
PBXBuildFile
;
fileRef
=
4AF928812135673D005B6C3A
/* ConcatKernel.metal */
;
};
...
@@ -138,6 +140,8 @@
...
@@ -138,6 +140,8 @@
4AA1EAA5214B5F6800D0F791
/* Shape.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
Shape.metal
;
sourceTree
=
"<group>"
;
};
4AA1EAA5214B5F6800D0F791
/* Shape.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
Shape.metal
;
sourceTree
=
"<group>"
;
};
4AA1EAA7214B7AFB00D0F791
/* BilinearInterp.inc.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
BilinearInterp.inc.metal
;
sourceTree
=
"<group>"
;
};
4AA1EAA7214B7AFB00D0F791
/* BilinearInterp.inc.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
BilinearInterp.inc.metal
;
sourceTree
=
"<group>"
;
};
4AA1EAA9214F53D800D0F791
/* BoxCoder.inc.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
BoxCoder.inc.metal
;
sourceTree
=
"<group>"
;
};
4AA1EAA9214F53D800D0F791
/* BoxCoder.inc.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
BoxCoder.inc.metal
;
sourceTree
=
"<group>"
;
};
4AA1EAAB214F55C800D0F791
/* Softmax.inc.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
Softmax.inc.metal
;
sourceTree
=
"<group>"
;
};
4AA1EAAD214F5FD900D0F791
/* TransposeKernel.inc.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
TransposeKernel.inc.metal
;
sourceTree
=
"<group>"
;
};
4AF928762133F1DB005B6C3A
/* BoxCoder.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
BoxCoder.metal
;
sourceTree
=
"<group>"
;
};
4AF928762133F1DB005B6C3A
/* BoxCoder.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
BoxCoder.metal
;
sourceTree
=
"<group>"
;
};
4AF9287821341661005B6C3A
/* Softmax.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
Softmax.metal
;
sourceTree
=
"<group>"
;
};
4AF9287821341661005B6C3A
/* Softmax.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
Softmax.metal
;
sourceTree
=
"<group>"
;
};
4AF928812135673D005B6C3A
/* ConcatKernel.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
ConcatKernel.metal
;
sourceTree
=
"<group>"
;
};
4AF928812135673D005B6C3A
/* ConcatKernel.metal */
=
{
isa
=
PBXFileReference
;
fileEncoding
=
4
;
lastKnownFileType
=
sourcecode.metal
;
path
=
ConcatKernel.metal
;
sourceTree
=
"<group>"
;
};
...
@@ -463,6 +467,7 @@
...
@@ -463,6 +467,7 @@
4AA1EA892146631C00D0F791
/* BilinearInterp.metal */
,
4AA1EA892146631C00D0F791
/* BilinearInterp.metal */
,
4AA1EAA7214B7AFB00D0F791
/* BilinearInterp.inc.metal */
,
4AA1EAA7214B7AFB00D0F791
/* BilinearInterp.inc.metal */
,
4AF9287821341661005B6C3A
/* Softmax.metal */
,
4AF9287821341661005B6C3A
/* Softmax.metal */
,
4AA1EAAB214F55C800D0F791
/* Softmax.inc.metal */
,
FCEB6849212F00DB00D2448E
/* PreluKernel.metal */
,
FCEB6849212F00DB00D2448E
/* PreluKernel.metal */
,
FCDDC6C9212FDF6800E5EF74
/* BatchNormKernel.metal */
,
FCDDC6C9212FDF6800E5EF74
/* BatchNormKernel.metal */
,
FCDDC6CB212FDFDB00E5EF74
/* ReluKernel.metal */
,
FCDDC6CB212FDFDB00E5EF74
/* ReluKernel.metal */
,
...
@@ -475,6 +480,7 @@
...
@@ -475,6 +480,7 @@
FCA67CD6213827AC00BD58AA
/* ConvAddBNReluKernel.metal */
,
FCA67CD6213827AC00BD58AA
/* ConvAddBNReluKernel.metal */
,
FCA67CD82138287B00BD58AA
/* ConvBNReluKernel.metal */
,
FCA67CD82138287B00BD58AA
/* ConvBNReluKernel.metal */
,
FC0226552138F33800F395E2
/* TransposeKernel.metal */
,
FC0226552138F33800F395E2
/* TransposeKernel.metal */
,
4AA1EAAD214F5FD900D0F791
/* TransposeKernel.inc.metal */
,
FC0226572138F38D00F395E2
/* PoolKernel.metal */
,
FC0226572138F38D00F395E2
/* PoolKernel.metal */
,
);
);
path
=
metal
;
path
=
metal
;
...
@@ -595,6 +601,7 @@
...
@@ -595,6 +601,7 @@
FC039BAA20E11CBC0081E9F8
/* ElementwiseAddOp.swift in Sources */
,
FC039BAA20E11CBC0081E9F8
/* ElementwiseAddOp.swift in Sources */
,
FCDE8A33212A917900F4A8F6
/* ConvTransposeOp.swift in Sources */
,
FCDE8A33212A917900F4A8F6
/* ConvTransposeOp.swift in Sources */
,
FCBCCC6B2123071700D94F7E
/* BoxcoderOp.swift in Sources */
,
FCBCCC6B2123071700D94F7E
/* BoxcoderOp.swift in Sources */
,
4AA1EAAE214F5FD900D0F791
/* TransposeKernel.inc.metal in Sources */
,
4AA1EAA4214A295C00D0F791
/* Split.inc.metal in Sources */
,
4AA1EAA4214A295C00D0F791
/* Split.inc.metal in Sources */
,
FC039B9B20E11CA00081E9F8
/* Executor.swift in Sources */
,
FC039B9B20E11CA00081E9F8
/* Executor.swift in Sources */
,
4AF9288421357BE3005B6C3A
/* Elementwise.metal in Sources */
,
4AF9288421357BE3005B6C3A
/* Elementwise.metal in Sources */
,
...
@@ -612,6 +619,7 @@
...
@@ -612,6 +619,7 @@
4AA1EA8C2146640900D0F791
/* SplitOp.swift in Sources */
,
4AA1EA8C2146640900D0F791
/* SplitOp.swift in Sources */
,
FC292C81214255BD00CF622F
/* CPUCompute.mm in Sources */
,
FC292C81214255BD00CF622F
/* CPUCompute.mm in Sources */
,
FCEBC0F420F1FDD90099DBAF
/* ConvAddBatchNormReluOp.swift in Sources */
,
FCEBC0F420F1FDD90099DBAF
/* ConvAddBatchNormReluOp.swift in Sources */
,
4AA1EAAC214F55C800D0F791
/* Softmax.inc.metal in Sources */
,
FC0E2DC020EE461F009C1FAC
/* ElementwiseAddKernel.swift in Sources */
,
FC0E2DC020EE461F009C1FAC
/* ElementwiseAddKernel.swift in Sources */
,
4AF928772133F1DB005B6C3A
/* BoxCoder.metal in Sources */
,
4AF928772133F1DB005B6C3A
/* BoxCoder.metal in Sources */
,
FC33B0F02147659000714A93
/* MobileNet.swift in Sources */
,
FC33B0F02147659000714A93
/* MobileNet.swift in Sources */
,
...
...
metal/paddle-mobile/paddle-mobile/Common/PaddleMobileUnitTest.swift
浏览文件 @
b3fb172e
...
@@ -195,23 +195,23 @@ public class PaddleMobileUnitTest {
...
@@ -195,23 +195,23 @@ public class PaddleMobileUnitTest {
// let tx: [Float32] = self.device.texture2tensor(texture: outputTexture, dim: [3, 3, 2, 4])
// let tx: [Float32] = self.device.texture2tensor(texture: outputTexture, dim: [3, 3, 2, 4])
// self.tensorPrint(tensor: tx, dim: [3, 3, 2, 4])
// self.tensorPrint(tensor: tx, dim: [3, 3, 2, 4])
// }
// }
//
let
input
:
[
Float32
]
=
(
0
..<
24
)
.
map
{
Float32
(
$0
)
}
//
let input: [Float32] = (0..<24).map { Float32($0) }
let
inputTexture
=
device
.
tensor2texture
(
value
:
input
,
dim
:
[
2
,
3
,
4
])
//
let inputTexture = device.tensor2texture(value: input, dim: [2, 3, 4])
let
outputTexture
=
device
.
tensor2texture
(
value
:
[
Float
](),
dim
:
[
3
,
4
,
2
])
//
let outputTexture = device.tensor2texture(value: [Float](), dim: [3, 4, 2])
let
param
=
TransposeTestParam
.
init
(
inputTexture
:
inputTexture
,
outputTexture
:
outputTexture
,
iC
:
4
,
oC
:
2
,
axis
:
[
0
,
2
,
3
,
1
])
//
let param = TransposeTestParam.init(inputTexture: inputTexture, outputTexture: outputTexture, iC: 4, oC: 2, axis: [0, 2, 3, 1])
let
transposeKernel
=
TransposeKernel
<
Float32
>.
init
(
device
:
device
,
testParam
:
param
)
//
let transposeKernel = TransposeKernel<Float32>.init(device: device, testParam: param)
//
transposeKernel
.
test
(
commandBuffer
:
buffer
,
param
:
param
)
//
transposeKernel.test(commandBuffer: buffer, param: param)
//
buffer
.
addCompletedHandler
{
(
buffer
)
in
//
buffer.addCompletedHandler { (buffer) in
let
_
:
Float32
?
=
inputTexture
.
logDesc
(
header
:
"input texture"
,
stridable
:
false
)
//
let _: Float32? = inputTexture.logDesc(header: "input texture", stridable: false)
let
_
:
Float32
?
=
outputTexture
.
logDesc
(
header
:
"output texture"
,
stridable
:
false
)
//
let _: Float32? = outputTexture.logDesc(header: "output texture", stridable: false)
self
.
tensorPrint
(
tensor
:
input
,
dim
:
[
2
,
3
,
4
])
//
self.tensorPrint(tensor: input, dim: [2, 3, 4])
let
tx
:
[
Float32
]
=
self
.
device
.
texture2tensor
(
texture
:
outputTexture
,
dim
:
[
3
,
4
,
2
])
//
let tx: [Float32] = self.device.texture2tensor(texture: outputTexture, dim: [3, 4, 2])
self
.
tensorPrint
(
tensor
:
tx
,
dim
:
[
3
,
4
,
2
])
//
self.tensorPrint(tensor: tx, dim: [3, 4, 2])
}
//
}
//
buffer
.
commit
()
buffer
.
commit
()
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/FlattenOp.swift
浏览文件 @
b3fb172e
...
@@ -49,6 +49,9 @@ class FlattenOp<P: PrecisionType>: Operator<FlattenKernel<P>, FlattenParam<P>>,
...
@@ -49,6 +49,9 @@ class FlattenOp<P: PrecisionType>: Operator<FlattenKernel<P>, FlattenParam<P>>,
func
delogOutput
()
{
func
delogOutput
()
{
print
(
"
\(
type
)
output: "
)
print
(
"
\(
type
)
output: "
)
let
device
=
para
.
output
.
metalTexture
!.
device
let
outputArray
:
[
Float32
]
=
device
.
texture2tensor
(
texture
:
para
.
output
.
metalTexture
,
dim
:
para
.
output
.
tensorDim
.
dims
,
transpose
:
para
.
output
.
transpose
)
print
(
outputArray
.
strideArray
())
}
}
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/SoftmaxKernel.swift
浏览文件 @
b3fb172e
...
@@ -29,7 +29,7 @@ class SoftmaxKernel<P: PrecisionType>: Kernel, Computable{
...
@@ -29,7 +29,7 @@ class SoftmaxKernel<P: PrecisionType>: Kernel, Computable{
K
:
Int32
(
param
.
input
.
tensorDim
[
1
])
K
:
Int32
(
param
.
input
.
tensorDim
[
1
])
)
)
if
computePrecision
==
.
Float32
{
if
computePrecision
==
.
Float32
{
super
.
init
(
device
:
device
,
inFunctionName
:
"softmax"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"softmax
_float
"
)
}
else
if
computePrecision
==
.
Float16
{
}
else
if
computePrecision
==
.
Float16
{
super
.
init
(
device
:
device
,
inFunctionName
:
"softmax_half"
)
super
.
init
(
device
:
device
,
inFunctionName
:
"softmax_half"
)
}
else
{
}
else
{
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/TransposeKernel.swift
浏览文件 @
b3fb172e
...
@@ -17,73 +17,52 @@ import Foundation
...
@@ -17,73 +17,52 @@ import Foundation
struct
TransposeMetalParam
{
struct
TransposeMetalParam
{
var
iC
:
Int32
=
0
var
iC
:
Int32
=
0
var
oC
:
Int32
=
0
var
oC
:
Int32
=
0
var
i0
:
Int32
var
axis
:
(
Int32
,
Int32
,
Int32
,
Int32
)
=
(
0
,
1
,
2
,
3
)
var
i1
:
Int32
var
i2
:
Int32
var
i3
:
Int32
init
(
_
i0
:
Int32
,
_
i1
:
Int32
,
_
i2
:
Int32
,
_
i3
:
Int32
)
{
self
.
i0
=
i0
self
.
i1
=
i1
self
.
i2
=
i2
self
.
i3
=
i3
}
init
(
_
axis
:
[
Int
])
{
self
.
init
(
Int32
(
axis
[
0
]),
Int32
(
axis
[
1
]),
Int32
(
axis
[
2
]),
Int32
(
axis
[
3
]))
}
}
struct
TransposeTestParam
:
TestParam
{
let
inputTexture
:
MTLTexture
let
outputTexture
:
MTLTexture
let
iC
:
Int
let
oC
:
Int
let
axis
:
[
Int
]
}
}
class
TransposeKernel
<
P
:
PrecisionType
>
:
Kernel
,
Computable
,
Testable
{
class
TransposeKernel
<
P
:
PrecisionType
>
:
Kernel
,
Computable
{
var
metalParam
:
TransposeMetalParam
=
TransposeMetalParam
.
init
()
required
init
(
device
:
MTLDevice
,
param
:
TransposeParam
<
P
>
)
{
required
init
(
device
:
MTLDevice
,
param
:
TransposeParam
<
P
>
)
{
param
.
output
.
initTexture
(
device
:
device
,
inTranspose
:
[
0
,
1
,
2
,
3
],
computePrecision
:
computePrecision
)
param
.
output
.
initTexture
(
device
:
device
,
computePrecision
:
computePrecision
)
let
rank
=
param
.
input
.
tensorDim
.
cout
()
if
computePrecision
==
.
Float16
{
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose_half"
)
}
else
if
computePrecision
==
.
Float32
{
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose"
)
}
else
{
fatalError
()
}
var
invT
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
for
(
i
,
v
)
in
param
.
input
.
transpose
.
enumerated
()
{
invT
[
v
]
=
i
}
var
axis
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
var
axis
:
[
Int
]
=
[
0
,
1
,
2
,
3
]
for
i
in
0
..<
param
.
axis
.
count
{
for
i
in
0
..<
param
.
axis
.
count
{
axis
[
4
-
param
.
axis
.
count
+
i
]
=
4
-
param
.
axis
.
count
+
Int
(
param
.
axis
[
i
])
axis
[
4
-
rank
+
i
]
=
4
-
rank
+
Int
(
param
.
axis
[
i
])
}
}
let
realAxis
=
axis
.
map
{
invT
[
$0
]}
var
tmp
=
TransposeMetalParam
.
init
(
realAxis
)
var
naxis
:
[
Int
]
=
[
0
,
0
,
0
,
0
]
tmp
.
iC
=
Int32
(
param
.
input
.
dim
[
param
.
input
.
transpose
[
3
]])
for
i
in
0
..<
4
{
tmp
.
oC
=
Int32
(
param
.
output
.
dim
[
3
])
for
j
in
0
..<
4
{
if
realAxis
==
[
0
,
1
,
2
,
3
]
{
if
param
.
input
.
transpose
[
j
]
==
axis
[
i
]
{
// print("====> transpose! FAST :)")
naxis
[
i
]
=
j
}
else
{
break
// print("====> transpose! SLOW :(")
}
}
}
}
metalParam
=
tmp
metalParam
.
iC
=
Int32
(
param
.
input
.
dim
[
param
.
input
.
transpose
[
3
]])
}
metalParam
.
oC
=
Int32
(
param
.
output
.
dim
[
3
])
metalParam
.
axis
=
(
Int32
(
naxis
[
0
]),
Int32
(
naxis
[
1
]),
Int32
(
naxis
[
2
]),
Int32
(
naxis
[
3
]))
required
init
(
device
:
MTLDevice
,
testParam
:
TransposeTestParam
)
{
var
kernelFunc
=
"transpose_undefined"
if
computePrecision
==
.
Float16
{
if
computePrecision
==
.
Float16
{
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose_half"
)
if
param
.
input
.
transpose
==
axis
{
kernelFunc
=
"transpose_copy_half"
}
else
{
kernelFunc
=
"transpose_
\(
rank
)
_half"
}
}
else
if
computePrecision
==
.
Float32
{
}
else
if
computePrecision
==
.
Float32
{
super
.
init
(
device
:
device
,
inFunctionName
:
"transpose"
)
if
param
.
input
.
transpose
==
axis
{
kernelFunc
=
"transpose_copy_float"
}
else
{
kernelFunc
=
"transpose_
\(
rank
)
_float"
}
}
else
{
}
else
{
fatalError
()
fatalError
()
}
}
print
(
"===========>"
,
kernelFunc
)
print
(
metalParam
)
super
.
init
(
device
:
device
,
inFunctionName
:
kernelFunc
)
}
}
var
metalParam
:
TransposeMetalParam
!
func
compute
(
commandBuffer
:
MTLCommandBuffer
,
param
:
TransposeParam
<
P
>
)
throws
{
func
compute
(
commandBuffer
:
MTLCommandBuffer
,
param
:
TransposeParam
<
P
>
)
throws
{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
throw
PaddleMobileError
.
predictError
(
message
:
" encode is nil"
)
throw
PaddleMobileError
.
predictError
(
message
:
" encode is nil"
)
...
@@ -95,20 +74,4 @@ class TransposeKernel<P: PrecisionType>: Kernel, Computable, Testable {
...
@@ -95,20 +74,4 @@ class TransposeKernel<P: PrecisionType>: Kernel, Computable, Testable {
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
endEncoding
()
encoder
.
endEncoding
()
}
}
}
public
func
test
(
commandBuffer
:
MTLCommandBuffer
,
param
:
TransposeTestParam
)
{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
fatalError
()
}
encoder
.
setTexture
(
param
.
inputTexture
,
index
:
0
)
encoder
.
setTexture
(
param
.
outputTexture
,
index
:
1
)
var
tmp
=
TransposeMetalParam
.
init
(
param
.
axis
)
tmp
.
iC
=
Int32
(
param
.
iC
)
tmp
.
oC
=
Int32
(
param
.
oC
)
encoder
.
setBytes
(
&
tmp
,
length
:
MemoryLayout
<
TransposeMetalParam
>.
size
,
index
:
0
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
outputTexture
)
encoder
.
endEncoding
()
}}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Softmax.inc.metal
0 → 100644
浏览文件 @
b3fb172e
#ifdef P
#define CONCAT2(a, b) a ## b
#define CONCAT2_(a, b) a ## _ ## b
#define FUNC(f, p) CONCAT2_(f, p)
#define VECTOR(p, n) CONCAT2(p, n)
kernel void FUNC(softmax, P)(texture2d_array<P, access::read> inTexture [[texture(0)]],
texture2d_array<P, access::write> outTexture [[texture(1)]],
constant SoftmaxParam &sp [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
gid.y >= outTexture.get_height() ||
gid.z >= outTexture.get_array_size()) return;
// int zsize = inTexture.get_array_size();
P maxv = inTexture.read(uint2(0, gid.y), 0)[0];
int group = sp.K / 4;
int remain = sp.K % 4;
for (int x = 0; x < group; x++) {
VECTOR(P, 4) r = inTexture.read(uint2(x, gid.y), 0);
maxv = max(maxv, max(r[0], max(r[1], max(r[2], r[3]))));
}
if (remain > 0) {
VECTOR(P, 4) r = inTexture.read(uint2(group, gid.y), 0);
for (int i = 0; i < remain; i++) {
maxv = max(maxv, r[i]);
}
}
VECTOR(P, 4) rsum = {0, 0, 0, 0};
for (int x = 0; x < group; x++) {
VECTOR(P, 4) r = inTexture.read(uint2(x, gid.y), 0);
rsum += exp(r - maxv);
}
P sum = rsum[0] + rsum[1] + rsum[2] + rsum[3];
if (remain > 0) {
VECTOR(P, 4) r = inTexture.read(uint2(group, gid.y), 0);
for (int i = 0; i < remain; i++) {
sum += exp(r[i] - maxv);
}
}
VECTOR(P, 4) rr = inTexture.read(gid.xy, gid.z);
rr = exp(rr - maxv) / sum;
outTexture.write(rr, gid.xy, gid.z);
}
#endif
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/Softmax.metal
浏览文件 @
b3fb172e
...
@@ -20,81 +20,10 @@ struct SoftmaxParam {
...
@@ -20,81 +20,10 @@ struct SoftmaxParam {
int K;
int K;
};
};
kernel void softmax(texture2d_array<float, access::read> inTexture [[texture(0)]],
#define P float
texture2d_array<float, access::write> outTexture [[texture(1)]],
#include "Softmax.inc.metal"
constant SoftmaxParam &sp [[buffer(0)]],
#undef P
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
gid.y >= outTexture.get_height() ||
gid.z >= outTexture.get_array_size()) return;
// int zsize = inTexture.get_array_size();
float maxv = inTexture.read(gid.xy, 0)[0];
int group = sp.K / 4;
int remain = sp.K % 4;
for (int z = 0; z < group; z++) {
float4 r = inTexture.read(gid.xy, z);
maxv = max(maxv, max(r[0], max(r[1], max(r[2], r[3]))));
}
if (remain > 0) {
float4 r = inTexture.read(gid.xy, group);
for (int i = 0; i < remain; i++) {
maxv = max(maxv, r[i]);
}
}
float4 rsum = {0, 0, 0, 0};
for (int z = 0; z < group; z++) {
float4 r = inTexture.read(gid.xy, z);
rsum += exp(r - maxv);
}
float sum = rsum[0] + rsum[1] + rsum[2] + rsum[3];
if (remain > 0) {
float4 r = inTexture.read(gid.xy, group);
for (int i = 0; i < remain; i++) {
sum += exp(r[i] - maxv);
}
}
float4 rr = inTexture.read(gid.xy, gid.z);
rr = exp(rr - maxv) / sum;
outTexture.write(rr, gid.xy, gid.z);
}
kernel void softmax_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
texture2d_array<half, access::write> outTexture [[texture(1)]],
constant SoftmaxParam &sp [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
gid.y >= outTexture.get_height() ||
gid.z >= outTexture.get_array_size()) return;
// int zsize = inTexture.get_array_size();
half maxv = inTexture.read(gid.xy, 0)[0];
int group = sp.K / 4;
int remain = sp.K % 4;
for (int z = 0; z < group; z++) {
half4 r = inTexture.read(gid.xy, z);
maxv = max(maxv, max(r[0], max(r[1], max(r[2], r[3]))));
}
if (remain > 0) {
half4 r = inTexture.read(gid.xy, group);
for (int i = 0; i < remain; i++) {
maxv = max(maxv, r[i]);
}
}
float4 rsum = {0, 0, 0, 0};
for (int z = 0; z < group; z++) {
half4 r = inTexture.read(gid.xy, z);
rsum += exp(float4(r) - float4(maxv));
}
float sum = rsum[0] + rsum[1] + rsum[2] + rsum[3];
if (remain > 0) {
half4 r = inTexture.read(gid.xy, group);
for (int i = 0; i < remain; i++) {
sum += exp(float(r[i]) - float(maxv));
}
}
half4 rr = inTexture.read(gid.xy, gid.z);
rr = half4(exp(float4(rr) - float(maxv)) / sum);
outTexture.write(rr, gid.xy, gid.z);
}
#define P half
#include "Softmax.inc.metal"
#undef P
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/TransposeKernel.inc.metal
0 → 100644
浏览文件 @
b3fb172e
#ifdef P
#define CONCAT2(a, b) a ## b
#define CONCAT2_(a, b) a ## _ ## b
#define CONCAT3_(a, b, c) a ## _ ## b ## _ ## c
#define FUNC(f, r, p) CONCAT3_(f, r, p)
#define VECTOR(p, n) CONCAT2(p, n)
kernel void FUNC(transpose, R, P)(texture2d_array<P, access::read> inTexture [[texture(0)]],
texture2d_array<P, access::write> outTexture [[texture(1)]],
constant TransposeParam &pm [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
VECTOR(P, 4) r;
int oxyzn[4] = {int(gid.x), int(gid.y), int(gid.z), 0};
int iabcd[4], oabcd[4], ixyzn[4];
for (int n = 0; n < 4; n++) {
oxyzn[3] = n;
#if R == 4
xyzn2abcd_4(pm.oC, oxyzn, iabcd);
#endif // R == 4
#if R == 3
xyzn2abcd_3(oxyzn, oabcd);
#endif // R == 3
#if R == 2
xyzn2abcd_2(oxyzn, oabcd);
#endif // R == 2
iabcd[pm.axis[0]] = oabcd[0];
iabcd[pm.axis[1]] = oabcd[1];
iabcd[pm.axis[2]] = oabcd[2];
iabcd[pm.axis[3]] = oabcd[3];
#if R == 4
abcd2xyzn_4(pm.iC, iabcd, ixyzn);
#endif // R == 4
#if R == 3
abcd2xyzn_3(iabcd, ixyzn);
#endif // R == 3
#if R == 2
abcd2xyzn_2(iabcd, ixyzn);
#endif // R == 2
r[n] = inTexture.read(uint2(ixyzn[0], ixyzn[1]), ixyzn[2])[ixyzn[3]];
}
outTexture.write(r, gid.xy, gid.z);
}
#endif
metal/paddle-mobile/paddle-mobile/Operators/Kernels/metal/TransposeKernel.metal
浏览文件 @
b3fb172e
...
@@ -22,59 +22,42 @@ struct TransposeParam {
...
@@ -22,59 +22,42 @@ struct TransposeParam {
int axis[4];
int axis[4];
};
};
kernel void transpose(texture2d_array<float, access::read> inTexture [[texture(0)]],
kernel void transpose_copy_float(texture2d_array<float, access::read> inTexture [[texture(0)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
constant TransposeParam &pm [[buffer(0)]],
constant TransposeParam &pm [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
outTexture.write(inTexture.read(gid.xy, gid.z), gid.xy, gid.z);
if ((pm.axis[0] == 0) && (pm.axis[1] == 1) && (pm.axis[2] == 2) && (pm.axis[3] == 3)) {
// do nothing
float4 r = inTexture.read(gid.xy, gid.z);
outTexture.write(r, gid.xy, gid.z);
} else {
float4 r;
for (int n = 0; n < 4; n++) {
int ixyzn[] = {int(gid.x), int(gid.y), int(gid.z), n};
int iabcd[4], oabcd[4], oxyzn[4];
xyzn2abcd(pm.oC, ixyzn, iabcd);
oabcd[pm.axis[0]] = iabcd[0];
oabcd[pm.axis[1]] = iabcd[1];
oabcd[pm.axis[2]] = iabcd[2];
oabcd[pm.axis[3]] = iabcd[3];
abcd2xyzn(pm.iC, oabcd, oxyzn);
float4 rt = inTexture.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2]);
r[n] = rt[oxyzn[3]];
}
outTexture.write(r, gid.xy, gid.z);
}
}
}
kernel void transpose_copy_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
kernel void transpose_half(texture2d_array<half, access::read> inTexture [[texture(0)]],
texture2d_array<half, access::write> outTexture [[texture(1)]],
texture2d_array<half, access::write> outTexture [[texture(1)]],
constant TransposeParam &pm [[buffer(0)]],
constant TransposeParam &pm [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
outTexture.write(inTexture.read(gid.xy, gid.z), gid.xy, gid.z);
if ((pm.axis[0] == 0) && (pm.axis[1] == 1) && (pm.axis[2] == 2) && (pm.axis[3] == 3)) {
// do nothing
half4 r = inTexture.read(gid.xy, gid.z);
outTexture.write(r, gid.xy, gid.z);
} else {
half4 r;
for (int n = 0; n < 4; n++) {
int ixyzn[] = {int(gid.x), int(gid.y), int(gid.z), n};
int iabcd[4], oabcd[4], oxyzn[4];
xyzn2abcd(pm.oC, ixyzn, iabcd);
oabcd[pm.axis[0]] = iabcd[0];
oabcd[pm.axis[1]] = iabcd[1];
oabcd[pm.axis[2]] = iabcd[2];
oabcd[pm.axis[3]] = iabcd[3];
abcd2xyzn(pm.iC, oabcd, oxyzn);
half4 rt = inTexture.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2]);
r[n] = rt[oxyzn[3]];
}
outTexture.write(r, gid.xy, gid.z);
}
}
}
#define R 4
#define P float
#include "TransposeKernel.inc.metal"
#undef P
#define P half
#include "TransposeKernel.inc.metal"
#undef P
#undef R
#define R 3
#define P float
#include "TransposeKernel.inc.metal"
#undef P
#define P half
#include "TransposeKernel.inc.metal"
#undef P
#undef R
#define R 2
#define P float
#include "TransposeKernel.inc.metal"
#undef P
#define P half
#include "TransposeKernel.inc.metal"
#undef P
#undef R
metal/paddle-mobile/paddle-mobile/Operators/TransposeOp.swift
浏览文件 @
b3fb172e
...
@@ -48,15 +48,6 @@ class TransposeOp<P: PrecisionType>: Operator<TransposeKernel<P>, TransposeParam
...
@@ -48,15 +48,6 @@ class TransposeOp<P: PrecisionType>: Operator<TransposeKernel<P>, TransposeParam
func
delogOutput
()
{
func
delogOutput
()
{
print
(
"
\(
type
)
output: "
)
print
(
"
\(
type
)
output: "
)
let
padToFourDim
=
para
.
output
.
padToFourDim
if
para
.
output
.
transpose
==
[
0
,
1
,
2
,
3
]
{
let
outputArray
=
para
.
output
.
metalTexture
.
realNHWC
(
dim
:
(
n
:
padToFourDim
[
0
],
h
:
padToFourDim
[
1
],
w
:
padToFourDim
[
2
],
c
:
padToFourDim
[
3
]))
print
(
outputArray
.
strideArray
())
}
else
if
para
.
output
.
transpose
==
[
0
,
2
,
3
,
1
]
{
print
(
para
.
output
.
metalTexture
.
toTensor
(
dim
:
(
n
:
para
.
output
.
tensorDim
[
0
],
c
:
para
.
output
.
tensorDim
[
1
],
h
:
para
.
output
.
tensorDim
[
2
],
w
:
para
.
output
.
tensorDim
[
3
]))
.
strideArray
())
}
else
{
print
(
" not implement"
)
}
let
device
=
para
.
output
.
metalTexture
!.
device
let
device
=
para
.
output
.
metalTexture
!.
device
let
outputArray
:
[
Float32
]
=
device
.
texture2tensor
(
texture
:
para
.
output
.
metalTexture
,
dim
:
para
.
output
.
tensorDim
.
dims
,
transpose
:
para
.
output
.
transpose
)
let
outputArray
:
[
Float32
]
=
device
.
texture2tensor
(
texture
:
para
.
output
.
metalTexture
,
dim
:
para
.
output
.
tensorDim
.
dims
,
transpose
:
para
.
output
.
transpose
)
print
(
outputArray
.
strideArray
())
print
(
outputArray
.
strideArray
())
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录