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716326c5
编写于
8月 22, 2018
作者:
D
dolphin8
提交者:
GitHub
8月 22, 2018
浏览文件
操作
浏览文件
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差异文件
Merge pull request #820 from dolphin8/metal
concat
上级
8b214a7b
2e35b62d
变更
6
隐藏空白更改
内联
并排
Showing
6 changed file
with
189 addition
and
8 deletion
+189
-8
metal/paddle-mobile-unit-test/paddle-mobile-unit-test/ViewController.swift
...le-unit-test/paddle-mobile-unit-test/ViewController.swift
+2
-1
metal/paddle-mobile/paddle-mobile/Common/PaddleMobileUnitTest.swift
...le-mobile/paddle-mobile/Common/PaddleMobileUnitTest.swift
+31
-0
metal/paddle-mobile/paddle-mobile/Operators/ConcatOp.swift
metal/paddle-mobile/paddle-mobile/Operators/ConcatOp.swift
+2
-2
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConcatKernel.swift
...mobile/paddle-mobile/Operators/Kernels/ConcatKernel.swift
+100
-4
metal/paddle-mobile/paddle-mobile/Operators/Kernels/Kernels.metal
...ddle-mobile/paddle-mobile/Operators/Kernels/Kernels.metal
+52
-0
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
+2
-1
未找到文件。
metal/paddle-mobile-unit-test/paddle-mobile-unit-test/ViewController.swift
浏览文件 @
716326c5
...
...
@@ -20,7 +20,8 @@ class ViewController: UIViewController {
inDevice
:
device
,
inQueue
:
queue
)
test
.
testReshape
()
test
.
testConcat
()
// test.testReshape()
// test.testTranspose()
print
(
" done "
)
}
...
...
metal/paddle-mobile/paddle-mobile/Common/PaddleMobileUnitTest.swift
浏览文件 @
716326c5
...
...
@@ -82,6 +82,37 @@ public class PaddleMobileUnitTest {
indentPrintTensor
(
tensor
:
tensor
,
dim
:
ndim
,
ix
:
dim
.
map
{
$0
*
0
},
indentLevel
:
0
)
}
public
func
testConcat
()
{
let
buffer
=
queue
.
makeCommandBuffer
()
?
!
"buffer is nil"
var
it
:
[[
Float32
]]
=
[]
for
_
in
0
..<
7
{
it
.
append
((
0
..<
12
)
.
map
{
Float32
(
$0
)
})
}
let
input
=
it
.
map
{
device
.
tensor2texture
(
value
:
$0
,
dim
:
[
3
,
4
])
}
let
output
=
device
.
tensor2texture
(
value
:
[
Float32
](),
dim
:
[
3
,
28
])
let
param
=
ConcatTestParam
.
init
(
input
:
input
,
output
:
output
,
dims
:
[[
3
,
4
],
[
3
,
4
],
[
3
,
4
],
[
3
,
4
],
[
3
,
4
],
[
3
,
4
],
[
3
,
4
]],
axis
:
1
,
odim
:
[
3
,
28
]
)
let
concatKernel
=
ConcatKernel
<
Float32
>.
init
(
device
:
device
,
testParam
:
param
)
concatKernel
.
test
(
cmdBuffer
:
buffer
,
param
:
param
)
buffer
.
addCompletedHandler
{
(
buffer
)
in
for
i
in
0
..<
it
.
count
{
let
_
:
Float32
?
=
input
[
i
]
.
logDesc
()
self
.
tensorPrint
(
tensor
:
it
[
i
],
dim
:
[
3
,
4
])
}
let
_
:
Float32
?
=
output
.
logDesc
()
let
tx
:
[
Float32
]
=
self
.
device
.
texture2tensor
(
texture
:
output
,
dim
:
[
3
,
28
])
self
.
tensorPrint
(
tensor
:
tx
,
dim
:
[
3
,
28
])
}
buffer
.
commit
()
}
public
func
testReshape
()
{
let
buffer
=
queue
.
makeCommandBuffer
()
?
!
"buffer is nil"
// let input: [Float32] = (0..<24).map { Float32($0) }
...
...
metal/paddle-mobile/paddle-mobile/Operators/ConcatOp.swift
浏览文件 @
716326c5
...
...
@@ -41,8 +41,8 @@ class ConcatParam<P: PrecisionType>: OpParam {
class
ConcatOp
<
P
:
PrecisionType
>
:
Operator
<
ConcatKernel
<
P
>
,
ConcatParam
<
P
>>
,
Runable
,
Creator
,
InferShaperable
{
func
inferShape
()
{
let
dim
=
para
.
input
.
reduce
([
0
,
0
])
{[
$0
[
0
]
+
$1
.
dim
[
0
],
$1
.
dim
[
1
]]}
para
.
output
.
dim
=
Dim
.
init
(
inDim
:
dim
)
//
let dim = para.input.reduce([0, 0]) {[$0[0] + $1.dim[0], $1.dim[1]]}
//
para.output.dim = Dim.init(inDim: dim)
}
typealias
OpType
=
ConcatOp
<
P
>
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConcatKernel.swift
浏览文件 @
716326c5
...
...
@@ -14,18 +14,114 @@
import
Foundation
struct
ConcatTestParam
:
TestParam
{
var
input
:
[
MTLTexture
]
var
output
:
MTLTexture
var
dims
:
[[
Int
]]
var
axis
:
Int
var
odim
:
[
Int
]
}
struct
ConcatMetalParam
{
var
odim
:
(
Int32
,
Int32
,
Int32
,
Int32
)
=
(
1
,
1
,
1
,
1
)
var
axis
:
Int32
=
0
var
offset
:
Int32
=
0
var
vdim
:
(
Int32
,
Int32
,
Int32
,
Int32
,
Int32
,
Int32
)
=
(
0
,
0
,
0
,
0
,
0
,
0
)
}
class
ConcatKernel
<
P
:
PrecisionType
>
:
Kernel
,
Computable
{
func
compute
(
commandBuffer
:
MTLCommandBuffer
,
param
:
ConcatParam
<
P
>
)
throws
{
guard
let
encoder
=
commandBuffer
.
makeComputeCommandEncoder
()
else
{
func
encodeTest
(
_
cmdBuffer
:
MTLCommandBuffer
,
_
param
:
ConcatTestParam
,
_
istart
:
Int
,
_
iend
:
Int
)
{
let
encoder
=
cmdBuffer
.
makeComputeCommandEncoder
()
!
var
p
=
ConcatMetalParam
.
init
()
var
odim
:
[
Int32
]
=
[
1
,
1
,
1
,
1
]
for
i
in
0
..<
param
.
odim
.
count
{
odim
[
4
-
param
.
odim
.
count
+
i
]
=
Int32
(
param
.
odim
[
i
])
}
p
.
odim
=
(
odim
[
0
],
odim
[
1
],
odim
[
2
],
odim
[
3
])
p
.
axis
=
Int32
(
4
-
param
.
odim
.
count
+
param
.
axis
)
for
i
in
0
..<
istart
{
p
.
offset
+=
Int32
(
param
.
dims
[
i
][
param
.
axis
])
}
var
vdim
:
[
Int32
]
=
[]
for
i
in
0
..<
(
iend
-
istart
)
{
encoder
.
setTexture
(
param
.
input
[
i
+
istart
],
index
:
i
)
vdim
.
append
(
Int32
(
param
.
dims
[
i
+
istart
][
Int
(
param
.
axis
)]))
}
for
i
in
(
iend
-
istart
)
..<
6
{
encoder
.
setTexture
(
param
.
input
[
0
],
index
:
i
)
vdim
.
append
(
0
)
}
p
.
vdim
=
(
vdim
[
0
],
vdim
[
1
],
vdim
[
2
],
vdim
[
3
],
vdim
[
4
],
vdim
[
5
])
encoder
.
setTexture
(
param
.
output
,
index
:
6
)
encoder
.
setTexture
(
param
.
output
,
index
:
7
)
encoder
.
setBytes
(
&
p
,
length
:
MemoryLayout
<
ConcatMetalParam
>.
size
,
index
:
0
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
)
encoder
.
endEncoding
()
}
func
encode
(
_
cmdBuffer
:
MTLCommandBuffer
,
_
param
:
ConcatParam
<
P
>
,
_
istart
:
Int
,
_
iend
:
Int
)
throws
{
guard
let
encoder
=
cmdBuffer
.
makeComputeCommandEncoder
()
else
{
throw
PaddleMobileError
.
predictError
(
message
:
" encode is nil"
)
}
// encoder.setTexture(param.input.metalTexture, index: 0)
// encoder.setTexture(param.output.metalTexture, index: 1)
var
p
=
ConcatMetalParam
.
init
()
let
odim
=
(
0
..<
4
)
.
map
{
Int32
(
param
.
output
.
dim
[
$0
])
}
p
.
odim
=
(
odim
[
0
],
odim
[
1
],
odim
[
2
],
odim
[
3
])
p
.
axis
=
Int32
(
4
-
param
.
output
.
tensorDim
.
cout
()
+
param
.
axis
)
for
i
in
0
..<
istart
{
p
.
offset
+=
Int32
(
param
.
input
[
i
+
istart
]
.
dim
[
Int
(
p
.
axis
)])
}
var
vdim
:
[
Int32
]
=
[]
for
i
in
0
..<
(
iend
-
istart
)
{
encoder
.
setTexture
(
param
.
input
[
i
+
istart
]
.
metalTexture
,
index
:
i
)
vdim
.
append
(
Int32
(
param
.
input
[
i
+
istart
]
.
dim
[
Int
(
p
.
axis
)]))
}
for
i
in
(
iend
-
istart
)
..<
6
{
encoder
.
setTexture
(
param
.
input
[
0
]
.
metalTexture
,
index
:
i
)
vdim
.
append
(
0
)
}
p
.
vdim
=
(
vdim
[
0
],
vdim
[
1
],
vdim
[
2
],
vdim
[
3
],
vdim
[
4
],
vdim
[
5
])
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
6
)
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
7
)
encoder
.
setBytes
(
&
p
,
length
:
MemoryLayout
<
ConcatMetalParam
>.
size
,
index
:
0
)
encoder
.
dispatch
(
computePipline
:
pipline
,
outTexture
:
param
.
output
.
metalTexture
)
encoder
.
endEncoding
()
}
func
compute
(
commandBuffer
:
MTLCommandBuffer
,
param
:
ConcatParam
<
P
>
)
throws
{
for
i
in
0
..<
param
.
input
.
count
{
for
j
in
0
..<
4
{
assert
(
param
.
input
[
i
]
.
transpose
[
j
]
==
j
)
}
}
let
group
=
param
.
input
.
count
/
6
let
remain
=
param
.
input
.
count
%
6
for
i
in
0
..<
group
{
try
self
.
encode
(
commandBuffer
,
param
,
6
*
i
,
6
*
(
i
+
1
))
}
if
remain
>
0
{
try
self
.
encode
(
commandBuffer
,
param
,
6
*
group
,
param
.
input
.
count
)
}
}
func
test
(
cmdBuffer
:
MTLCommandBuffer
,
param
:
ConcatTestParam
)
{
let
group
=
param
.
input
.
count
/
6
let
remain
=
param
.
input
.
count
%
6
for
i
in
0
..<
group
{
try
self
.
encodeTest
(
cmdBuffer
,
param
,
6
*
i
,
6
*
(
i
+
1
))
}
if
remain
>
0
{
try
self
.
encodeTest
(
cmdBuffer
,
param
,
6
*
group
,
param
.
input
.
count
)
}
}
required
init
(
device
:
MTLDevice
,
param
:
ConcatParam
<
P
>
)
{
param
.
output
.
initTexture
(
device
:
device
)
super
.
init
(
device
:
device
,
inFunctionName
:
"concat"
)
}
required
init
(
device
:
MTLDevice
,
testParam
:
ConcatTestParam
)
{
super
.
init
(
device
:
device
,
inFunctionName
:
"concat"
)
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/Kernels.metal
浏览文件 @
716326c5
...
...
@@ -425,3 +425,55 @@ kernel void reshape(texture2d_array<float, access::read> inTexture [[texture(0)]
// half4 r = inTexture.read(uint2(0, 0), gid.x);
// outTexture.write(r, gid.xy, gid.z);
//}
struct ConcatParam {
int32_t odim[4];
int32_t axis;
int32_t offset;
int32_t vdim[6];
};
kernel void concat(texture2d_array<float, access::read> in0 [[texture(0)]],
texture2d_array<float, access::read> in1 [[texture(1)]],
texture2d_array<float, access::read> in2 [[texture(2)]],
texture2d_array<float, access::read> in3 [[texture(3)]],
texture2d_array<float, access::read> in4 [[texture(4)]],
texture2d_array<float, access::read> in5 [[texture(5)]],
texture2d_array<float, access::read> inx [[texture(6)]],
texture2d_array<float, access::write> out [[texture(7)]],
constant ConcatParam & pm [[buffer(0)]],
uint3 gid [[thread_position_in_grid]]) {
ConcatParam cp = pm;
int xyzn[4] = {int(gid.x), int(gid.y), int(gid.z), 0}, abcd[4], oxyzn[4];
float4 r;
for (int i = 0; i < 4; i++) {
xyzn[3] = i;
xyzn2abcd(cp.odim[3], xyzn, abcd);
int k = abcd[cp.axis] - cp.offset;
int j = 0;
if (k < 0) {
r[i] = inx.read(gid.xy, gid.z)[i];
} else {
for (; j < 6; j++) {
if (k < cp.vdim[j]) {
break;
}
k -= cp.vdim[j];
}
int ta = cp.odim[cp.axis];
abcd[cp.axis] = k;
cp.odim[cp.axis] = cp.vdim[j];
abcd2xyzn(cp.odim[3], abcd, oxyzn);
cp.odim[cp.axis] = ta;
switch (j) {
case 0: r[i] = in0.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2])[oxyzn[3]]; break;
case 1: r[i] = in1.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2])[oxyzn[3]]; break;
case 2: r[i] = in2.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2])[oxyzn[3]]; break;
case 3: r[i] = in3.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2])[oxyzn[3]]; break;
case 4: r[i] = in4.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2])[oxyzn[3]]; break;
case 5: r[i] = in5.read(uint2(oxyzn[0], oxyzn[1]), oxyzn[2])[oxyzn[3]]; break;
}
}
}
out.write(r, gid.xy, gid.z);
}
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
浏览文件 @
716326c5
...
...
@@ -40,6 +40,7 @@ extension InputTexture {
public
class
Texture
<
P
:
PrecisionType
>
:
Tensorial
{
var
dim
:
Dim
var
tensorDim
:
Dim
private(set)
var
originDim
:
Dim
private
var
textureDesc
:
MTLTextureDescriptor
!
var
metalTexture
:
MTLTexture
!
...
...
@@ -89,7 +90,7 @@ public class Texture<P: PrecisionType>: Tensorial {
}
else
{
fatalError
(
" not support "
)
}
tensorDim
=
inDim
dim
=
fourDim
originDim
=
fourDim
layout
=
DataLayout
.
init
([(
.
N
,
fourDim
[
0
]),
(
.
C
,
fourDim
[
1
]),
(
.
H
,
fourDim
[
2
]),
(
.
W
,
fourDim
[
3
])])
...
...
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