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13a95dc6
编写于
7月 13, 2020
作者:
C
chenjiaoAngel
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
uupdate sequence_pool and sequence_conv profiler, test=develop
上级
aa418461
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
200 addition
and
3 deletion
+200
-3
lite/backends/arm/math/conv_block_utils.h
lite/backends/arm/math/conv_block_utils.h
+71
-0
lite/backends/arm/math/sequence_pool.cc
lite/backends/arm/math/sequence_pool.cc
+119
-2
lite/kernels/arm/sequence_conv_compute.cc
lite/kernels/arm/sequence_conv_compute.cc
+10
-1
未找到文件。
lite/backends/arm/math/conv_block_utils.h
浏览文件 @
13a95dc6
...
...
@@ -139,6 +139,77 @@ static bool conv_trans_weights_numc(const dtype* din,
}
return
true
;
}
template
<
typename
Dtype
>
void
transpose
(
const
Dtype
*
din
,
Dtype
*
dout
,
int
m
,
int
n
)
{
// nxm == mxn
// 4x4 分块处理
int
cnt_n
=
n
>>
2
;
int
remain_n
=
n
&
3
;
int
cnt_m
=
m
>>
2
;
int
remain_m
=
m
&
3
;
int
nn_num
=
n
<<
2
;
// n * 4
int
mm_num
=
m
<<
2
;
// m * 4
for
(
int
x
=
0
;
x
<
cnt_n
;
x
++
)
{
const
Dtype
*
din_ptr0
=
din
+
x
*
mm_num
;
const
Dtype
*
din_ptr1
=
din_ptr0
+
m
;
const
Dtype
*
din_ptr2
=
din_ptr1
+
m
;
const
Dtype
*
din_ptr3
=
din_ptr2
+
m
;
Dtype
*
dout_ptr0
=
dout
+
x
*
4
;
for
(
int
y
=
0
;
y
<
cnt_m
;
y
++
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr0
);
// a00 a01 a02 a03
float32x4_t
din1
=
vld1q_f32
(
din_ptr1
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr2
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr3
);
dout_ptr0
+=
nn_num
;
Dtype
*
dout_ptr1
=
dout_ptr0
+
n
;
Dtype
*
dout_ptr2
=
dout_ptr1
+
n
;
Dtype
*
dout_ptr3
=
dout_ptr2
+
n
;
float32x4x2_t
tmp0
=
vtrnq_f32
(
din0
,
din1
);
// a00 b00 a02 b02
//float32x4_t tmp1 = vtrn2q_f32(din0, din1); // a01 b01 a03 b03
float32x4x2_t
tmp2
=
vtrnq_f32
(
din2
,
din3
);
// c00 d00 c02 d02
// float32x4_t tmp3 = vtrn2q_f32(din2, din3); // c01 d01 c03 d03
din_ptr0
+=
4
;
din_ptr1
+=
4
;
float32x4x2_t
tmp00
=
vtrnq_f32
(
tmp0
.
val
[
0
],
tmp2
.
val
[
0
]);
// a00 b00 c00 d00
// float32x4_t tmp01 = vtrn2q_f32(tmp0, tmp2); // a02 b02 c02 d02
float32x4x2_t
tmp02
=
vtrnq_f32
(
tmp0
.
val
[
1
],
tmp2
.
val
[
1
]);
// a01 b01 c01 d01
// float32x4_t tmp03 = vtrn2q_f32(tmp1, tmp3); // a03 b03 c03 d03
din_ptr2
+=
4
;
din_ptr3
+=
4
;
vst1q_f32
(
dout_ptr0
,
tmp00
.
val
[
0
]);
vst1q_f32
(
dout_ptr1
,
tmp02
.
val
[
0
]);
vst1q_f32
(
dout_ptr2
,
tmp00
.
val
[
1
]);
vst1q_f32
(
dout_ptr3
,
tmp02
.
val
[
1
]);
}
dout_ptr0
+=
nn_num
;
for
(
int
y
=
0
;
y
<
remain_m
;
y
++
)
{
*
dout_ptr0
++
=
*
din_ptr0
++
;
*
dout_ptr0
++
=
*
din_ptr1
++
;
*
dout_ptr0
++
=
*
din_ptr2
++
;
*
dout_ptr0
++
=
*
din_ptr3
++
;
}
}
const
Dtype
*
din_ptr0
=
din
+
cnt_n
*
mm_num
;
for
(
int
x
=
0
;
x
<
remain_n
;
x
++
)
{
Dtype
*
dout_ptr0
=
dout
+
x
*
4
;
for
(
int
y
=
0
;
y
<
cnt_m
;
y
++
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr0
);
// a00 a01 a02 a03
dout_ptr0
+=
nn_num
;
Dtype
*
dout_ptr1
=
dout_ptr0
+
n
;
Dtype
*
dout_ptr2
=
dout_ptr1
+
n
;
Dtype
*
dout_ptr3
=
dout_ptr2
+
n
;
din_ptr0
+=
4
;
*
dout_ptr0
=
din0
[
0
];
*
dout_ptr1
=
din0
[
1
];
*
dout_ptr2
=
din0
[
2
];
*
dout_ptr3
=
din0
[
3
];
}
dout_ptr0
+=
nn_num
;
for
(
int
y
=
0
;
y
<
remain_m
;
y
++
)
{
*
dout_ptr0
++
=
*
din_ptr0
++
;
}
}
}
/*preprocessing inputs
* input din: [1, chin, he-hs, we - ws] --> outputs dout: [n, chin, 1, we - ws]
* n = he - hs
...
...
lite/backends/arm/math/sequence_pool.cc
浏览文件 @
13a95dc6
...
...
@@ -46,12 +46,70 @@ void seq_pool_sum<float>(const float* din,
memcpy
(
dout_ptr
,
din_ptr
,
width
*
sizeof
(
float
));
din_ptr
+=
width
;
height
=
height
-
1
;
#if 0
for (int h = 0; h < height; h++) {
for (int w = 0; w < width; ++w) {
dout_ptr[w] += din_ptr[w];
}
din_ptr += width;
}
#else
int
cnt_w
=
height
>>
2
;
int
remain_w
=
height
&
3
;
int
cnt_h
=
height
>>
2
;
int
remain_h
=
height
&
3
;
int
stride
=
width
<<
2
;
for
(
int
w
=
0
;
w
<
cnt_w
;
w
++
)
{
const
float
*
din_ptr0
=
din_ptr
+
w
*
4
;
float32x4_t
dout_val
=
vld1q_f32
(
dout_ptr
);
const
float
*
din_ptr1
=
din_ptr0
+
width
;
const
float
*
din_ptr2
=
din_ptr1
+
width
;
const
float
*
din_ptr3
=
din_ptr2
+
width
;
for
(
int
h
=
0
;
h
<
cnt_h
;
h
++
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr0
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr1
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr2
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr3
);
dout_val
=
vaddq_f32
(
din0
,
dout_val
);
float32x4_t
tmp
=
vaddq_f32
(
din1
,
din2
);
din_ptr0
+=
stride
;
din_ptr1
+=
stride
;
dout_val
=
vaddq_f32
(
din3
,
dout_val
);
din_ptr2
+=
stride
;
din_ptr3
+=
stride
;
dout_val
=
vaddq_f32
(
tmp
,
dout_val
);
}
for
(
int
h
=
0
;
h
<
remain_h
;
h
++
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr0
);
dout_val
=
vaddq_f32
(
din0
,
dout_val
);
din_ptr0
+=
width
;
}
vst1q_f32
(
dout_ptr
,
dout_val
);
dout_ptr
+=
4
;
}
const
float
*
din_ptr00
=
din_ptr
+
cnt_w
*
4
;
for
(
int
w
=
0
;
w
<
remain_w
;
w
++
)
{
const
float
*
din_ptr0
=
din_ptr00
+
w
;
const
float
*
din_ptr1
=
din_ptr0
+
width
;
const
float
*
din_ptr2
=
din_ptr1
+
width
;
const
float
*
din_ptr3
=
din_ptr2
+
width
;
for
(
int
h
=
0
;
h
<
cnt_h
;
h
++
)
{
*
dout_ptr
+=
din_ptr0
[
0
];
float
tmp
=
din_ptr1
[
0
]
+
din_ptr2
[
0
];
din_ptr0
+=
stride
;
din_ptr1
+=
stride
;
*
dout_ptr
+=
din_ptr3
[
0
];
din_ptr2
+=
stride
;
din_ptr3
+=
stride
;
*
dout_ptr
+=
tmp
;
}
for
(
int
h
=
0
;
h
<
remain_h
;
h
++
)
{
*
dout_ptr
+=
din_ptr0
[
0
];
din_ptr0
+=
width
;
}
dout_ptr
++
;
}
#endif
}
}
}
...
...
@@ -144,13 +202,72 @@ void seq_pool_max<float>(const float* din,
}
else
{
memcpy
(
dout_ptr
,
din_ptr
,
width
*
sizeof
(
float
));
din_ptr
+=
width
;
int
remain_h
=
height
-
1
;
for
(
int
h
=
0
;
h
<
remain_h
;
h
++
)
{
height
=
height
-
1
;
#if 0
for (int h = 0; h < rheight; h++) {
for (int w = 0; w < width; w++) {
dout_ptr[w] = std::max(dout_ptr[w], din_ptr[w]);
}
din_ptr += width;
}
#else
int
cnt_w
=
height
>>
2
;
int
remain_w
=
height
&
3
;
int
cnt_h
=
height
>>
2
;
int
remain_h
=
height
&
3
;
int
stride
=
width
<<
2
;
for
(
int
w
=
0
;
w
<
cnt_w
;
w
++
)
{
const
float
*
din_ptr0
=
din_ptr
+
w
*
4
;
float32x4_t
dout_val
=
vld1q_f32
(
dout_ptr
);
const
float
*
din_ptr1
=
din_ptr0
+
width
;
const
float
*
din_ptr2
=
din_ptr1
+
width
;
const
float
*
din_ptr3
=
din_ptr2
+
width
;
for
(
int
h
=
0
;
h
<
cnt_h
;
h
++
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr0
);
float32x4_t
din1
=
vld1q_f32
(
din_ptr1
);
float32x4_t
din2
=
vld1q_f32
(
din_ptr2
);
float32x4_t
din3
=
vld1q_f32
(
din_ptr3
);
dout_val
=
vmaxq_f32
(
din0
,
dout_val
);
float32x4_t
tmp
=
vmaxq_f32
(
din1
,
din2
);
din_ptr0
+=
stride
;
din_ptr1
+=
stride
;
dout_val
=
vmaxq_f32
(
din3
,
dout_val
);
din_ptr2
+=
stride
;
din_ptr3
+=
stride
;
dout_val
=
vmaxq_f32
(
tmp
,
dout_val
);
}
for
(
int
h
=
0
;
h
<
remain_h
;
h
++
)
{
float32x4_t
din0
=
vld1q_f32
(
din_ptr0
);
dout_val
=
vmaxq_f32
(
din0
,
dout_val
);
din_ptr0
+=
width
;
}
vst1q_f32
(
dout_ptr
,
dout_val
);
dout_ptr
+=
4
;
}
const
float
*
din_ptr00
=
din_ptr
+
cnt_w
*
4
;
for
(
int
w
=
0
;
w
<
remain_w
;
w
++
)
{
const
float
*
din_ptr0
=
din_ptr00
+
w
;
const
float
*
din_ptr1
=
din_ptr0
+
width
;
const
float
*
din_ptr2
=
din_ptr1
+
width
;
const
float
*
din_ptr3
=
din_ptr2
+
width
;
for
(
int
h
=
0
;
h
<
cnt_h
;
h
++
)
{
*
dout_ptr
+=
din_ptr0
[
0
];
*
dout_ptr
=
std
::
max
(
*
dout_ptr
,
din_ptr0
[
0
]);
float
tmp
=
std
::
max
(
din_ptr1
[
0
],
din_ptr2
[
0
]);
din_ptr0
+=
stride
;
din_ptr1
+=
stride
;
*
dout_ptr
=
std
::
max
(
*
dout_ptr
,
din_ptr3
[
0
]);
din_ptr2
+=
stride
;
din_ptr3
+=
stride
;
*
dout_ptr
=
std
::
max
(
*
dout_ptr
,
tmp
);
}
for
(
int
h
=
0
;
h
<
remain_h
;
h
++
)
{
*
dout_ptr
=
std
::
max
(
*
dout_ptr
,
din_ptr0
[
0
]);
din_ptr0
+=
width
;
}
dout_ptr
++
;
}
#endif
}
}
}
...
...
lite/kernels/arm/sequence_conv_compute.cc
浏览文件 @
13a95dc6
...
...
@@ -18,6 +18,7 @@ limitations under the License. */
#include <string>
#include <vector>
#include "lite/backends/arm/math/conv_impl.h"
#include "lite/backends/arm/math/conv_block_utils.h"
#include "lite/backends/arm/math/sgemm.h"
#include "lite/core/op_registry.h"
#include "lite/core/tensor.h"
...
...
@@ -101,11 +102,19 @@ void SequenceConvCompute::Run() {
1
,
1
,
// stride_h, stride_w, dilation_h, dilation_w
tmp_data
);
#if 0
local_naive_transpose(tmp_data,
sub_col_data,
kernel_size * hidden_dim,
input_row_end - input_row_begin);
}
#else
paddle
::
lite
::
arm
::
math
::
transpose
(
tmp_data
,
sub_col_data
,
kernel_size
*
hidden_dim
,
input_row_end
-
input_row_begin
);
#endif
}
}
// SGDMM C := alpha * A * B + beta * C
...
...
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