Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
PaddlePaddle
Paddle-Lite
提交
0d00c31a
P
Paddle-Lite
项目概览
PaddlePaddle
/
Paddle-Lite
通知
331
Star
4
Fork
1
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
271
列表
看板
标记
里程碑
合并请求
78
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
P
Paddle-Lite
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
271
Issue
271
列表
看板
标记
里程碑
合并请求
78
合并请求
78
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
提交
0d00c31a
编写于
7月 12, 2018
作者:
L
liuruilong
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
correct buffer
上级
3df1380c
变更
13
隐藏空白更改
内联
并排
Showing
13 changed file
with
164 addition
and
85 deletion
+164
-85
metal/paddle-mobile-demo/paddle-mobile-demo/ViewController.swift
...addle-mobile-demo/paddle-mobile-demo/ViewController.swift
+6
-11
metal/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
...l/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
+19
-2
metal/paddle-mobile/paddle-mobile/Executor.swift
metal/paddle-mobile/paddle-mobile/Executor.swift
+14
-15
metal/paddle-mobile/paddle-mobile/Loader.swift
metal/paddle-mobile/paddle-mobile/Loader.swift
+14
-13
metal/paddle-mobile/paddle-mobile/Operators/ConvAddBatchNormReluOp.swift
...bile/paddle-mobile/Operators/ConvAddBatchNormReluOp.swift
+9
-0
metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
+2
-2
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvAddBatchNormReluKernel.swift
...mobile/Operators/Kernels/ConvAddBatchNormReluKernel.swift
+1
-2
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvKernel.metal
...e-mobile/paddle-mobile/Operators/Kernels/ConvKernel.metal
+53
-10
metal/paddle-mobile/paddle-mobile/Operators/Kernels/Kernels.metal
...ddle-mobile/paddle-mobile/Operators/Kernels/Kernels.metal
+16
-4
metal/paddle-mobile/paddle-mobile/Program/Attribute.swift
metal/paddle-mobile/paddle-mobile/Program/Attribute.swift
+4
-1
metal/paddle-mobile/paddle-mobile/framework/Tensor.swift
metal/paddle-mobile/paddle-mobile/framework/Tensor.swift
+20
-22
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
+2
-2
test/net/test_mobilenet.cpp
test/net/test_mobilenet.cpp
+4
-1
未找到文件。
metal/paddle-mobile-demo/paddle-mobile-demo/ViewController.swift
浏览文件 @
0d00c31a
...
@@ -29,11 +29,11 @@ class ViewController: UIViewController {
...
@@ -29,11 +29,11 @@ class ViewController: UIViewController {
// let queue: MTLCommandQueue
// let queue: MTLCommandQueue
func
scaleTexture
(
queue
:
MTLCommandQueue
,
input
:
MTLTexture
,
complete
:
@escaping
(
MTLTexture
)
->
Void
)
{
func
scaleTexture
(
queue
:
MTLCommandQueue
,
input
:
MTLTexture
,
complete
:
@escaping
(
MTLTexture
)
->
Void
)
{
let
tmpTextureDes
=
MTLTextureDescriptor
.
init
()
let
tmpTextureDes
=
MTLTextureDescriptor
.
init
()
tmpTextureDes
.
width
=
22
7
tmpTextureDes
.
width
=
22
4
tmpTextureDes
.
height
=
22
7
tmpTextureDes
.
height
=
22
4
tmpTextureDes
.
depth
=
1
tmpTextureDes
.
depth
=
1
tmpTextureDes
.
usage
=
[
.
shaderRead
,
.
shaderWrite
]
tmpTextureDes
.
usage
=
[
.
shaderRead
,
.
shaderWrite
]
tmpTextureDes
.
pixelFormat
=
.
rgba
16
Float
tmpTextureDes
.
pixelFormat
=
.
rgba
32
Float
tmpTextureDes
.
textureType
=
.
type2D
tmpTextureDes
.
textureType
=
.
type2D
tmpTextureDes
.
storageMode
=
.
shared
tmpTextureDes
.
storageMode
=
.
shared
tmpTextureDes
.
cpuCacheMode
=
.
defaultCache
tmpTextureDes
.
cpuCacheMode
=
.
defaultCache
...
@@ -64,23 +64,18 @@ class ViewController: UIViewController {
...
@@ -64,23 +64,18 @@ class ViewController: UIViewController {
}
}
scaleTexture
(
queue
:
queue
!
,
input
:
inTexture
)
{
(
inputTexture
)
in
scaleTexture
(
queue
:
queue
!
,
input
:
inTexture
)
{
(
inputTexture
)
in
let
loader
=
Loader
<
Float
16
>.
init
()
let
loader
=
Loader
<
Float
32
>.
init
()
do
{
do
{
let
modelPath
=
Bundle
.
main
.
path
(
forResource
:
"model"
,
ofType
:
nil
)
?
!
"model null"
let
modelPath
=
Bundle
.
main
.
path
(
forResource
:
"model"
,
ofType
:
nil
)
?
!
"model null"
let
paraPath
=
Bundle
.
main
.
path
(
forResource
:
"params"
,
ofType
:
nil
)
?
!
"para null"
let
paraPath
=
Bundle
.
main
.
path
(
forResource
:
"params"
,
ofType
:
nil
)
?
!
"para null"
let
program
=
try
loader
.
load
(
device
:
self
.
device
,
modelPath
:
modelPath
,
paraPath
:
paraPath
)
let
program
=
try
loader
.
load
(
device
:
self
.
device
,
modelPath
:
modelPath
,
paraPath
:
paraPath
)
let
executor
=
try
Executor
<
Float
16
>.
init
(
inDevice
:
self
.
device
,
inQueue
:
queue
!
,
inProgram
:
program
)
let
executor
=
try
Executor
<
Float
32
>.
init
(
inDevice
:
self
.
device
,
inQueue
:
queue
!
,
inProgram
:
program
)
let
output
=
try
executor
.
predict
(
input
:
inputTexture
,
expect
:
[
1
,
22
7
,
227
,
3
])
let
output
=
try
executor
.
predict
(
input
:
inputTexture
,
expect
:
[
1
,
22
4
,
224
,
3
])
// print(output)
// print(output)
}
catch
let
error
{
}
catch
let
error
{
print
(
error
)
print
(
error
)
}
}
}
}
}
}
}
}
metal/paddle-mobile/paddle-mobile/Common/MetalExtension.swift
浏览文件 @
0d00c31a
...
@@ -93,7 +93,7 @@ public extension MTLTexture {
...
@@ -93,7 +93,7 @@ public extension MTLTexture {
print
(
"texture:
\(
self
)
"
)
print
(
"texture:
\(
self
)
"
)
if
textureType
==
.
type2DArray
{
if
textureType
==
.
type2DArray
{
for
i
in
0
..<
arrayLength
{
for
i
in
0
..<
arrayLength
{
var
str
:
String
=
"slice:
\(
i
)
: "
var
str
:
String
=
"slice:
\(
i
)
:
\n
"
let
bytes
=
UnsafeMutableRawPointer
.
allocate
(
byteCount
:
width
*
height
*
4
*
MemoryLayout
<
T
>.
size
,
alignment
:
MemoryLayout
<
T
>.
alignment
)
let
bytes
=
UnsafeMutableRawPointer
.
allocate
(
byteCount
:
width
*
height
*
4
*
MemoryLayout
<
T
>.
size
,
alignment
:
MemoryLayout
<
T
>.
alignment
)
let
bytesPerRow
=
width
*
depth
*
4
*
MemoryLayout
<
T
>.
size
let
bytesPerRow
=
width
*
depth
*
4
*
MemoryLayout
<
T
>.
size
let
bytesPerImage
=
width
*
height
*
depth
*
4
*
MemoryLayout
<
T
>.
size
let
bytesPerImage
=
width
*
height
*
depth
*
4
*
MemoryLayout
<
T
>.
size
...
@@ -142,8 +142,25 @@ public extension MTLTexture {
...
@@ -142,8 +142,25 @@ public extension MTLTexture {
}
}
public
extension
MTLBuffer
{
func
logDesc
<
T
>
(
header
:
String
=
""
,
stridable
:
Bool
=
true
)
->
T
?
{
print
(
header
)
print
(
"MTLBuffer:
\(
self
)
"
)
var
str
=
""
if
stridable
&&
length
/
MemoryLayout
<
T
>.
stride
>
1000
{
for
j
in
stride
(
from
:
0
,
to
:
length
,
by
:
length
/
MemoryLayout
<
T
>.
stride
/
100
){
str
+=
"
\(
contents
()
.
assumingMemoryBound
(
to
:
T
.
self
)[
j
]
)
"
}
}
else
{
for
i
in
0
..<
length
/
MemoryLayout
<
T
>.
size
{
str
+=
"
\(
contents
()
.
assumingMemoryBound
(
to
:
T
.
self
)[
i
]
)
"
}
}
print
(
str
)
return
nil
}
}
...
...
metal/paddle-mobile/paddle-mobile/Executor.swift
浏览文件 @
0d00c31a
...
@@ -55,17 +55,8 @@ public class Executor<P: PrecisionType> {
...
@@ -55,17 +55,8 @@ public class Executor<P: PrecisionType> {
device
=
inDevice
device
=
inDevice
queue
=
inQueue
queue
=
inQueue
for
block
in
inProgram
.
programDesc
.
blocks
{
for
block
in
inProgram
.
programDesc
.
blocks
{
// for i in 0..<2 {
for
i
in
0
..<
2
{
// let op = block.ops[i]
let
op
=
block
.
ops
[
i
]
// do {
// let op = try OpCreator<P>.shared.creat(device: inDevice, opDesc: op, scope: inProgram.scope)
// op.inferShape()
// ops.append(op)
// } catch let error {
// throw error
// }
// }
for
op
in
block
.
ops
{
do
{
do
{
let
op
=
try
OpCreator
<
P
>.
shared
.
creat
(
device
:
inDevice
,
opDesc
:
op
,
scope
:
inProgram
.
scope
)
let
op
=
try
OpCreator
<
P
>.
shared
.
creat
(
device
:
inDevice
,
opDesc
:
op
,
scope
:
inProgram
.
scope
)
op
.
inferShape
()
op
.
inferShape
()
...
@@ -74,6 +65,15 @@ public class Executor<P: PrecisionType> {
...
@@ -74,6 +65,15 @@ public class Executor<P: PrecisionType> {
throw
error
throw
error
}
}
}
}
// for op in block.ops {
// do {
// let op = try OpCreator<P>.shared.creat(device: inDevice, opDesc: op, scope: inProgram.scope)
// op.inferShape()
// ops.append(op)
// } catch let error {
// throw error
// }
// }
}
}
}
}
...
@@ -95,9 +95,9 @@ public class Executor<P: PrecisionType> {
...
@@ -95,9 +95,9 @@ public class Executor<P: PrecisionType> {
buffer
.
addCompletedHandler
{
(
commandbuffer
)
in
buffer
.
addCompletedHandler
{
(
commandbuffer
)
in
//
for op in self.ops {
for
op
in
self
.
ops
{
//
op.delogOutput()
op
.
delogOutput
()
//
}
}
let
afterDate
=
Date
.
init
()
let
afterDate
=
Date
.
init
()
print
(
" encoder end ! time:
\(
afterDate
.
timeIntervalSince
(
beforeDate
)
)
"
)
print
(
" encoder end ! time:
\(
afterDate
.
timeIntervalSince
(
beforeDate
)
)
"
)
...
@@ -114,7 +114,6 @@ public class Executor<P: PrecisionType> {
...
@@ -114,7 +114,6 @@ public class Executor<P: PrecisionType> {
throw
PaddleMobileError
.
netError
(
message
:
"output var type error"
)
throw
PaddleMobileError
.
netError
(
message
:
"output var type error"
)
}
}
return
output
return
output
}
}
...
...
metal/paddle-mobile/paddle-mobile/Loader.swift
浏览文件 @
0d00c31a
...
@@ -50,7 +50,7 @@ public class Loader<P: PrecisionType> {
...
@@ -50,7 +50,7 @@ public class Loader<P: PrecisionType> {
return
pointee
return
pointee
}
}
_
=
pointerReader
(
type
:
UInt32
.
self
)
let
_
=
pointerReader
(
type
:
UInt32
.
self
)
let
lodLevel
=
pointerReader
(
type
:
UInt64
.
self
)
let
lodLevel
=
pointerReader
(
type
:
UInt64
.
self
)
for
_
in
0
..<
lodLevel
{
for
_
in
0
..<
lodLevel
{
let
size
=
pointerReader
(
type
:
UInt64
.
self
)
let
size
=
pointerReader
(
type
:
UInt64
.
self
)
...
@@ -62,6 +62,7 @@ public class Loader<P: PrecisionType> {
...
@@ -62,6 +62,7 @@ public class Loader<P: PrecisionType> {
let
_
=
pointerReader
(
type
:
UInt32
.
self
)
let
_
=
pointerReader
(
type
:
UInt32
.
self
)
let
tensorDescSize
=
pointerReader
(
type
:
Int32
.
self
)
let
tensorDescSize
=
pointerReader
(
type
:
Int32
.
self
)
fseek
(
file
,
Int
(
tensorDescSize
),
SEEK_CUR
)
fseek
(
file
,
Int
(
tensorDescSize
),
SEEK_CUR
)
nowIndex
+=
Int
(
tensorDescSize
)
nowIndex
+=
Int
(
tensorDescSize
)
...
@@ -70,21 +71,21 @@ public class Loader<P: PrecisionType> {
...
@@ -70,21 +71,21 @@ public class Loader<P: PrecisionType> {
*/
*/
//现在模型传入模型为 Float 类型, 这块应该根据模型来
//现在模型传入模型为 Float 类型, 这块应该根据模型来
let
tmpCapacity
=
MemoryLayout
<
Float
>.
size
*
tensor
.
numel
()
// let tmpCapacity = MemoryLayout<Float>.size * tensor.numel()
let
tmpPointer
=
UnsafeMutablePointer
<
Float
>.
allocate
(
capacity
:
tmpCapacity
);
// let tmpPointer = UnsafeMutablePointer<Float>.allocate(capacity: tmpCapacity);
let
bytesRead
=
fread
(
tensor
.
data
.
pointer
,
1
,
tensor
.
data
.
size
,
file
)
// let bytesRead = fread(tensor.data.pointer, 1, tensor.data.size, file)
guard
bytesRead
==
tensor
.
data
.
size
else
{
// guard bytesRead == tensor.data.size else {
throw
PaddleMobileError
.
loaderError
(
message
:
"param read size error"
)
// throw PaddleMobileError.loaderError(message: "param read size error")
}
// }
// TODO: use script to convert
// TODO: use script to convert
let
bytesRead
=
fread
(
tmpPointer
,
1
,
tmpCapacity
,
file
)
//
let bytesRead = fread(tmpPointer, 1, tmpCapacity, file)
for
i
in
0
..<
tensor
.
numel
()
{
//
for i in 0..<tensor.numel() {
tensor
.
data
[
i
]
=
P
.
init
(
inFloat
:
tmpPointer
[
i
])
//
tensor.data[i] = P.init(inFloat: tmpPointer[i])
}
//
}
tmpPointer
.
deinitialize
(
count
:
tmpCapacity
)
//
tmpPointer.deinitialize(count: tmpCapacity)
tmpPointer
.
deallocate
()
//
tmpPointer.deallocate()
nowIndex
+=
bytesRead
nowIndex
+=
bytesRead
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/ConvAddBatchNormReluOp.swift
浏览文件 @
0d00c31a
...
@@ -107,7 +107,16 @@ class ConvAddBatchNormReluOp<P: PrecisionType>: Operator<ConvAddBatchNormReluKer
...
@@ -107,7 +107,16 @@ class ConvAddBatchNormReluOp<P: PrecisionType>: Operator<ConvAddBatchNormReluKer
}
}
func
delogOutput
()
{
func
delogOutput
()
{
let
_
:
P
?
=
para
.
input
.
metalTexture
.
logDesc
(
header
:
"conv add batchnorm relu input: "
,
stridable
:
false
)
para
.
filter
.
logDataPointer
(
header
:
"filter data pointer: "
)
print
(
"filter:
\(
para
.
filter
)
"
)
print
(
"biase:
\(
para
.
bias
)
"
)
let
_
:
P
?
=
para
.
newBiase
?
.
logDesc
(
header
:
"new biase: "
,
stridable
:
false
)
let
_
:
P
?
=
para
.
newScale
?
.
logDesc
(
header
:
"new scale: "
,
stridable
:
false
)
let
_
:
P
?
=
para
.
output
.
metalTexture
.
logDesc
(
header
:
"conv add batchnorm relu output: "
,
stridable
:
true
)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/FeedOp.swift
浏览文件 @
0d00c31a
...
@@ -61,8 +61,8 @@ class FeedOp<P: PrecisionType>: Operator<Texture2DTo2DArrayKernel<P>, FeedParam<
...
@@ -61,8 +61,8 @@ class FeedOp<P: PrecisionType>: Operator<Texture2DTo2DArrayKernel<P>, FeedParam<
func
delogOutput
()
{
func
delogOutput
()
{
// para.input.mtlTexture.logDesc()
// para.input.mtlTexture.logDesc()
let
_
:
Float16
?
=
para
.
input
.
mtlTexture
.
logDesc
(
header
:
"feed input: "
)
// let _: P? = para.input.mtlTexture.logDesc(header: "feed input: ", stridable: true
)
let
_
:
Float16
?
=
para
.
output
.
metalTexture
.
logDesc
(
header
:
"feed output: "
)
// let _: P? = para.output.metalTexture.logDesc(header: "feed output: ", stridable: true
)
}
}
}
}
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvAddBatchNormReluKernel.swift
浏览文件 @
0d00c31a
...
@@ -29,7 +29,7 @@ class ConvAddBatchNormReluKernel<P: PrecisionType>: Kernel, Computable {
...
@@ -29,7 +29,7 @@ class ConvAddBatchNormReluKernel<P: PrecisionType>: Kernel, Computable {
let
varianceContents
=
param
.
variance
.
buffer
.
contents
()
.
assumingMemoryBound
(
to
:
P
.
self
)
let
varianceContents
=
param
.
variance
.
buffer
.
contents
()
.
assumingMemoryBound
(
to
:
P
.
self
)
for
i
in
0
..<
param
.
variance
.
buffer
.
length
/
MemoryLayout
<
P
>.
stride
{
for
i
in
0
..<
param
.
variance
.
buffer
.
length
/
MemoryLayout
<
P
>.
stride
{
let
inv
=
pow
(
Float32
.
init
(
varianceContents
[
i
])
+
param
.
epsilon
,
0.5
)
let
inv
=
1.0
/
pow
(
Float32
.
init
(
varianceContents
[
i
])
+
param
.
epsilon
,
0.5
)
invs
.
append
(
P
(
inv
))
invs
.
append
(
P
(
inv
))
}
}
...
@@ -59,7 +59,6 @@ class ConvAddBatchNormReluKernel<P: PrecisionType>: Kernel, Computable {
...
@@ -59,7 +59,6 @@ class ConvAddBatchNormReluKernel<P: PrecisionType>: Kernel, Computable {
}
}
print
(
"ConvAddBatchNormReluKernel compute"
)
print
(
"ConvAddBatchNormReluKernel compute"
)
encoder
.
setTexture
(
param
.
input
.
metalTexture
,
index
:
0
)
encoder
.
setTexture
(
param
.
input
.
metalTexture
,
index
:
0
)
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setTexture
(
param
.
output
.
metalTexture
,
index
:
1
)
encoder
.
setBytes
(
&
metalParam
,
length
:
MemoryLayout
<
MetalConvParam
>.
size
,
index
:
0
)
encoder
.
setBytes
(
&
metalParam
,
length
:
MemoryLayout
<
MetalConvParam
>.
size
,
index
:
0
)
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/ConvKernel.metal
浏览文件 @
0d00c31a
...
@@ -59,13 +59,56 @@ kernel void conv3x3(texture2d_array<half, access::sample> inTexture [[texture(0)
...
@@ -59,13 +59,56 @@ kernel void conv3x3(texture2d_array<half, access::sample> inTexture [[texture(0)
outTexture.write(output, gid.xy, gid.z);
outTexture.write(output, gid.xy, gid.z);
}
}
kernel void conv_add_batch_norm_relu_3x3(texture2d_array<half, access::sample> inTexture [[texture(0)]],
//kernel void conv_add_batch_norm_relu_3x3(texture2d_array<half, access::sample> inTexture [[texture(0)]],
texture2d_array<half, access::write> outTexture [[texture(1)]],
// texture2d_array<half, access::write> outTexture [[texture(1)]],
// constant MetalConvParam ¶m [[buffer(0)]],
// const device half4 *weights [[buffer(1)]],
// const device half4 *biase [[buffer(2)]],
// const device half4 *new_scale [[buffer(3)]],
// const device half4 *new_biase [[buffer(4)]],
// uint3 gid [[thread_position_in_grid]]) {
//
// if (gid.x >= outTexture.get_width() ||
// gid.y >= outTexture.get_height() ||
// gid.z >= outTexture.get_array_size()) {
// return;
// }
//
// short2 posInInput = short2(gid.xy) + short2(param.offsetX, param.offsetY);
// constexpr sampler sample(coord::pixel, filter::nearest, address::clamp_to_zero);
// const uint wightSliceCount = 36;
// uint weithTo = gid.z * wightSliceCount * inTexture.get_array_size();
// half4 output = 0.0;
// for (uint i = 0; i < inTexture.get_array_size(); ++i) {
// half4 input[9];
// input[0] = inTexture.sample(sample, float2(posInInput.x - 1, posInInput.y - 1), i);
// input[1] = inTexture.sample(sample, float2(posInInput.x, posInInput.y - 1), i);
// input[2] = inTexture.sample(sample, float2(posInInput.x + 1, posInInput.y - 1), i);
// input[3] = inTexture.sample(sample, float2(posInInput.x - 1, posInInput.y), i);
// input[4] = inTexture.sample(sample, float2(posInInput.x, posInInput.y), i);
// input[5] = inTexture.sample(sample, float2(posInInput.x + 1, posInInput.y), i);
// input[6] = inTexture.sample(sample, float2(posInInput.x - 1, posInInput.y + 1), i);
// input[7] = inTexture.sample(sample, float2(posInInput.x, posInInput.y + 1), i);
// input[8] = inTexture.sample(sample, float2(posInInput.x + 1, posInInput.y + 1), i);
// for (int j = 0; j < 9; ++j) {
// half4 weight = weights[weithTo + wightSliceCount * i + j * 4];
// output += dot(input[j], weight);
// }
// }
//
// output = fmax((output + biase[gid.z]) * new_scale[gid.z] + new_biase[gid.z], 0.0h);
// outTexture.write(output, gid.xy, gid.z);
//
//}
kernel void conv_add_batch_norm_relu_3x3(texture2d_array<float, access::sample> inTexture [[texture(0)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
constant MetalConvParam ¶m [[buffer(0)]],
constant MetalConvParam ¶m [[buffer(0)]],
const device
half
4 *weights [[buffer(1)]],
const device
float
4 *weights [[buffer(1)]],
const device
half
4 *biase [[buffer(2)]],
const device
float
4 *biase [[buffer(2)]],
const device
half
4 *new_scale [[buffer(3)]],
const device
float
4 *new_scale [[buffer(3)]],
const device
half
4 *new_biase [[buffer(4)]],
const device
float
4 *new_biase [[buffer(4)]],
uint3 gid [[thread_position_in_grid]]) {
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= outTexture.get_width() ||
if (gid.x >= outTexture.get_width() ||
...
@@ -78,9 +121,9 @@ kernel void conv_add_batch_norm_relu_3x3(texture2d_array<half, access::sample> i
...
@@ -78,9 +121,9 @@ kernel void conv_add_batch_norm_relu_3x3(texture2d_array<half, access::sample> i
constexpr sampler sample(coord::pixel, filter::nearest, address::clamp_to_zero);
constexpr sampler sample(coord::pixel, filter::nearest, address::clamp_to_zero);
const uint wightSliceCount = 36;
const uint wightSliceCount = 36;
uint weithTo = gid.z * wightSliceCount * inTexture.get_array_size();
uint weithTo = gid.z * wightSliceCount * inTexture.get_array_size();
half
4 output = 0.0;
float
4 output = 0.0;
for (uint i = 0; i < inTexture.get_array_size(); ++i) {
for (uint i = 0; i < inTexture.get_array_size(); ++i) {
half
4 input[9];
float
4 input[9];
input[0] = inTexture.sample(sample, float2(posInInput.x - 1, posInInput.y - 1), i);
input[0] = inTexture.sample(sample, float2(posInInput.x - 1, posInInput.y - 1), i);
input[1] = inTexture.sample(sample, float2(posInInput.x, posInInput.y - 1), i);
input[1] = inTexture.sample(sample, float2(posInInput.x, posInInput.y - 1), i);
input[2] = inTexture.sample(sample, float2(posInInput.x + 1, posInInput.y - 1), i);
input[2] = inTexture.sample(sample, float2(posInInput.x + 1, posInInput.y - 1), i);
...
@@ -91,12 +134,12 @@ kernel void conv_add_batch_norm_relu_3x3(texture2d_array<half, access::sample> i
...
@@ -91,12 +134,12 @@ kernel void conv_add_batch_norm_relu_3x3(texture2d_array<half, access::sample> i
input[7] = inTexture.sample(sample, float2(posInInput.x, posInInput.y + 1), i);
input[7] = inTexture.sample(sample, float2(posInInput.x, posInInput.y + 1), i);
input[8] = inTexture.sample(sample, float2(posInInput.x + 1, posInInput.y + 1), i);
input[8] = inTexture.sample(sample, float2(posInInput.x + 1, posInInput.y + 1), i);
for (int j = 0; j < 9; ++j) {
for (int j = 0; j < 9; ++j) {
half
4 weight = weights[weithTo + wightSliceCount * i + j * 4];
float
4 weight = weights[weithTo + wightSliceCount * i + j * 4];
output += dot(input[j], weight);
output += dot(input[j], weight);
}
}
}
}
output = fmax((output + biase[gid.z]) * new_scale[gid.z] + new_biase[gid.z], 0.0
h
);
output = fmax((output + biase[gid.z]) * new_scale[gid.z] + new_biase[gid.z], 0.0);
outTexture.write(output, gid.xy, gid.z);
outTexture.write(output, gid.xy, gid.z);
}
}
...
...
metal/paddle-mobile/paddle-mobile/Operators/Kernels/Kernels.metal
浏览文件 @
0d00c31a
...
@@ -73,16 +73,28 @@ kernel void batchnorm(texture2d_array<half, access::read> inTexture [[texture(0)
...
@@ -73,16 +73,28 @@ kernel void batchnorm(texture2d_array<half, access::read> inTexture [[texture(0)
outTexture.write(input, gid.xy, gid.z);
outTexture.write(input, gid.xy, gid.z);
}
}
kernel void texture2d_to_2d_array(texture2d<half, access::read> inTexture [[texture(0)]],
//kernel void texture2d_to_2d_array(texture2d<half, access::read> inTexture [[texture(0)]],
texture2d_array<half, access::write> outTexture [[texture(1)]],
// texture2d_array<half, access::write> outTexture [[texture(1)]],
uint3 gid [[thread_position_in_grid]]) {
// uint3 gid [[thread_position_in_grid]]) {
// if (gid.x >= inTexture.get_width() ||
// gid.y >= inTexture.get_height()){
// return;
// }
// const half4 input = inTexture.read(gid.xy);
// outTexture.write(input, gid.xy, 0);
//}
kernel void texture2d_to_2d_array(texture2d<float, access::read> inTexture [[texture(0)]],
texture2d_array<float, access::write> outTexture [[texture(1)]],
uint3 gid [[thread_position_in_grid]]) {
if (gid.x >= inTexture.get_width() ||
if (gid.x >= inTexture.get_width() ||
gid.y >= inTexture.get_height()){
gid.y >= inTexture.get_height()){
return;
return;
}
}
const
half
4 input = inTexture.read(gid.xy);
const
float
4 input = inTexture.read(gid.xy);
outTexture.write(input, gid.xy, 0);
outTexture.write(input, gid.xy, 0);
}
}
metal/paddle-mobile/paddle-mobile/Program/Attribute.swift
浏览文件 @
0d00c31a
...
@@ -32,6 +32,9 @@ extension Int64: Attr {
...
@@ -32,6 +32,9 @@ extension Int64: Attr {
extension
Array
:
Attr
{
extension
Array
:
Attr
{
}
}
extension
String
:
Attr
{
}
func
attrWithProtoDesc
(
attrDesc
:
PaddleMobile_Framework_Proto_OpDesc
.
Attr
)
->
Attr
{
func
attrWithProtoDesc
(
attrDesc
:
PaddleMobile_Framework_Proto_OpDesc
.
Attr
)
->
Attr
{
switch
attrDesc
.
type
{
switch
attrDesc
.
type
{
case
.
boolean
:
case
.
boolean
:
...
@@ -39,7 +42,7 @@ func attrWithProtoDesc(attrDesc: PaddleMobile_Framework_Proto_OpDesc.Attr) -> At
...
@@ -39,7 +42,7 @@ func attrWithProtoDesc(attrDesc: PaddleMobile_Framework_Proto_OpDesc.Attr) -> At
case
.
int
:
case
.
int
:
return
Int
(
attrDesc
.
i
)
return
Int
(
attrDesc
.
i
)
case
.
string
:
case
.
string
:
return
attrDesc
.
s
trings
return
attrDesc
.
s
case
.
long
:
case
.
long
:
return
attrDesc
.
l
return
attrDesc
.
l
case
.
float
:
case
.
float
:
...
...
metal/paddle-mobile/paddle-mobile/framework/Tensor.swift
浏览文件 @
0d00c31a
...
@@ -38,7 +38,7 @@ class Tensor<P: PrecisionType>: Tensorial {
...
@@ -38,7 +38,7 @@ class Tensor<P: PrecisionType>: Tensorial {
pointer
=
inPointer
pointer
=
inPointer
}
}
let
size
:
Int
let
size
:
Int
fileprivate
var
pointer
:
UnsafeMutablePointer
<
P
>
var
pointer
:
UnsafeMutablePointer
<
P
>
subscript
(
index
:
Int
)
->
P
{
subscript
(
index
:
Int
)
->
P
{
get
{
get
{
return
pointer
[
index
]
return
pointer
[
index
]
...
@@ -104,7 +104,7 @@ class Tensor<P: PrecisionType>: Tensorial {
...
@@ -104,7 +104,7 @@ class Tensor<P: PrecisionType>: Tensorial {
for
_
in
0
..<
dim
[
0
]
*
dim
[
1
]
*
dim
[
2
]
{
for
_
in
0
..<
dim
[
0
]
*
dim
[
1
]
*
dim
[
2
]
{
for
j
in
0
..<
paddedC
{
for
j
in
0
..<
paddedC
{
if
j
<
C
{
if
j
<
C
{
dstPtr
?[
j
]
=
data
.
p
ointer
[
j
]
dstPtr
?[
j
]
=
tmpP
ointer
[
j
]
}
}
}
}
tmpPointer
+=
C
tmpPointer
+=
C
...
@@ -134,7 +134,7 @@ class Tensor<P: PrecisionType>: Tensorial {
...
@@ -134,7 +134,7 @@ class Tensor<P: PrecisionType>: Tensorial {
for
h
in
0
..<
H
{
for
h
in
0
..<
H
{
for
w
in
0
..<
W
{
for
w
in
0
..<
W
{
for
c
in
0
..<
C
{
for
c
in
0
..<
C
{
newPtr
[
index
]
=
data
.
pointer
[
n
*
CXHXW
+
c
*
HXW
+
h
*
w
+
w
]
newPtr
[
index
]
=
data
.
pointer
[
n
*
CXHXW
+
c
*
HXW
+
h
*
W
+
w
]
index
+=
1
index
+=
1
}
}
}
}
...
@@ -146,27 +146,25 @@ class Tensor<P: PrecisionType>: Tensorial {
...
@@ -146,27 +146,25 @@ class Tensor<P: PrecisionType>: Tensorial {
extension
Tensor
{
extension
Tensor
{
var
debugDescription
:
String
{
var
debugDescription
:
String
{
var
str
=
""
var
str
=
"
dim:
\(
dim
)
\n
"
str
+=
"MTLBuffer:
\(
self
.
buffer
)
\n
"
// for i in 0..<buffer.length/MemoryLayout<P>.strid
e {
for
i
in
0
..<
buffer
.
length
/
MemoryLayout
<
P
>.
siz
e
{
//
str += " \(buffer.contents().assumingMemoryBound(to: P.self)[i])"
str
+=
"
\(
buffer
.
contents
()
.
assumingMemoryBound
(
to
:
P
.
self
)[
i
]
)
"
//
}
}
return
str
return
str
}
// var str = ""
// str += "Dim: \(dim) \n value:[ "
func
logDataPointer
(
header
:
String
=
""
)
{
// if data.size < 20 {
print
(
header
)
// for d in 0..<data.size {
var
str
=
""
// str += " \(data[d]) "
str
+=
"data size:
\(
data
.
size
)
\n
"
// }
str
+=
"dim:
\(
dim
)
\n
"
// } else {
for
i
in
0
..<
numel
()
{
// for d in stride(from: 0, to: data.size, by: data.size/20) {
str
+=
"
\(
data
.
pointer
[
i
]
)
"
// str += " \(data[d]) "
}
// }
print
(
str
)
// }
// str += " ]"
// return str
}
}
var
description
:
String
{
var
description
:
String
{
...
...
metal/paddle-mobile/paddle-mobile/framework/Texture.swift
浏览文件 @
0d00c31a
...
@@ -69,7 +69,7 @@ public class Texture<P: PrecisionType>: Tensorial {
...
@@ -69,7 +69,7 @@ public class Texture<P: PrecisionType>: Tensorial {
if
MemoryLayout
<
P
>.
size
==
1
{
if
MemoryLayout
<
P
>.
size
==
1
{
tmpTextureDes
.
pixelFormat
=
.
rgba8Unorm
tmpTextureDes
.
pixelFormat
=
.
rgba8Unorm
}
else
if
MemoryLayout
<
P
>.
size
==
2
{
}
else
if
MemoryLayout
<
P
>.
size
==
2
{
tmpTextureDes
.
pixelFormat
=
.
rgba
16
Float
tmpTextureDes
.
pixelFormat
=
.
rgba
32
Float
}
else
if
MemoryLayout
<
P
>.
size
==
4
{
}
else
if
MemoryLayout
<
P
>.
size
==
4
{
// tmpTextureDes.pixelFormat = .r32Float
// tmpTextureDes.pixelFormat = .r32Float
tmpTextureDes
.
pixelFormat
=
.
rgba32Float
tmpTextureDes
.
pixelFormat
=
.
rgba32Float
...
@@ -130,7 +130,7 @@ extension Texture {
...
@@ -130,7 +130,7 @@ extension Texture {
public
var
debugDescription
:
String
{
public
var
debugDescription
:
String
{
var
str
=
""
var
str
=
""
str
+=
"Dim:
\(
dim
)
\n
value:[ "
str
+=
"Dim:
\(
dim
)
\n
value:[ "
//
str += "\(metalTexture)"
str
+=
"
\(
metalTexture
)
"
str
+=
" ]"
str
+=
" ]"
return
str
return
str
}
}
...
...
test/net/test_mobilenet.cpp
浏览文件 @
0d00c31a
...
@@ -19,7 +19,10 @@ limitations under the License. */
...
@@ -19,7 +19,10 @@ limitations under the License. */
int
main
()
{
int
main
()
{
paddle_mobile
::
Loader
<
paddle_mobile
::
CPU
>
loader
;
paddle_mobile
::
Loader
<
paddle_mobile
::
CPU
>
loader
;
auto
time1
=
time
();
auto
time1
=
time
();
auto
program
=
loader
.
Load
(
g_mobilenet
,
true
);
// auto program = loader.Load(g_mobilenet_combine, true);
auto
program
=
loader
.
Load
(
g_mobilenet_combine
+
"/model"
,
g_mobilenet_combine
+
"/params"
,
true
);
auto
time2
=
time
();
auto
time2
=
time
();
DLOG
<<
"load cost :"
<<
time_diff
(
time1
,
time1
)
<<
"ms"
;
DLOG
<<
"load cost :"
<<
time_diff
(
time1
,
time1
)
<<
"ms"
;
paddle_mobile
::
Executor
<
paddle_mobile
::
CPU
>
executor
(
program
,
1
,
true
);
paddle_mobile
::
Executor
<
paddle_mobile
::
CPU
>
executor
(
program
,
1
,
true
);
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录