relu_arm_func.h 4.3 KB
Newer Older
E
eclipsess 已提交
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */

#ifdef RELU_OP
#pragma once

#include <operators/math/transform.h>
Z
zhaojiaying01 已提交
19
#include "operators/op_param.h"
E
eclipsess 已提交
20 21 22 23 24 25 26 27 28 29 30 31 32

namespace paddle_mobile {
namespace operators {

template <typename T>
struct ReluFunctor {
  inline T operator()(T in) const { return in > 0 ? in : 0; }
};

/*
 * @b 特化到具体平台的实现, param 从 op 层传入
 * */
template <typename P>
N
nhzlx 已提交
33
void ReluCompute(const ReluParam<CPU> &param) {
E
eclipsess 已提交
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109
  const auto *input_x = param.InputX();
  auto *input_x_ptr = input_x->data<float>();
  auto *out = param.Out();
  auto *out_ptr = out->mutable_data<float>();

  int numel = input_x->numel();
  //  if (numel > 64) {
  //    asm volatile(
  //        "pld        [%[input_x_ptr], #0]        \n\t"
  //        "vmov.f32   q8,    #0.0                 \n\t"
  //        "subs %[num], %[num], #32                \n\t"
  //        "blt        end_num_%=                  \n\t"
  //        "loop_num_%=:                           \n\t"
  //        "pld        [%[input_x_ptr], #1024]      \n\t"
  //
  //        "vld1.32 {q0, q1}, [%[input_x_ptr]]!    \n\t"
  //        "vld1.32 {q2, q3}, [%[input_x_ptr]]!    \n\t"
  //        "vld1.32 {q4, q5}, [%[input_x_ptr]]!    \n\t"
  //        "vld1.32 {q6, q7}, [%[input_x_ptr]]!    \n\t"
  //
  //        "vmax.f32 q0, q0, q8                   \n\t"
  //        "vmax.f32 q1, q1, q8                    \n\t"
  //        "vmax.f32 q2, q2, q8                   \n\t"
  //        "vmax.f32 q3, q3, q8                   \n\t"
  //        "vmax.f32 q4, q4, q8                   \n\t"
  //        "vmax.f32 q5, q5, q8                   \n\t"
  //        "vmax.f32 q6, q6, q8                   \n\t"
  //        "vmax.f32 q7, q7, q8                   \n\t"
  //
  //        "vst1.32 {q0, q1}, [%[out_ptr]]!        \n\t"
  //        "vst1.32 {q2, q3}, [%[out_ptr]]!       \n\t"
  //        "vst1.32 {q4, q5}, [%[out_ptr]]!       \n\t"
  //        "vst1.32 {q6, q7}, [%[out_ptr]]!       \n\t"
  //
  //        "subs %[num], %[num], #32              \n\t"
  //        "bge        loop_num_%=                \n\t"
  //        "end_num_%=:                           \n\t"
  //        "cmp %[num], #0                         \n\t"
  //        "bge   end_%=                          \n\t"
  //        "mov r6, #4                             \n\t"
  //        "mul r5, %[num], r6                     \n\t"
  //        "add %[input_x_ptr], %[input_x_ptr], r5     \n\t"
  //        "vld1.32 {q0, q1}, [%[input_x_ptr]]!    \n\t"
  //        "vld1.32 {q2, q3}, [%[input_x_ptr]]!    \n\t"
  //        "vld1.32 {q4, q5}, [%[input_x_ptr]]!    \n\t"
  //        "vld1.32 {q6, q7}, [%[input_x_ptr]]!    \n\t"
  //        "vmax.f32 q0, q0, q8                   \n\t"
  //        "vmax.f32 q1, q1, q8                    \n\t"
  //        "vmax.f32 q2, q2, q8                   \n\t"
  //        "vmax.f32 q3, q3, q8                   \n\t"
  //        "vmax.f32 q4, q4, q8                   \n\t"
  //        "vmax.f32 q5, q5, q8                   \n\t"
  //        "vmax.f32 q6, q6, q8                   \n\t"
  //        "vmax.f32 q7, q7, q8                   \n\t"
  //        "add %[out_ptr], %[out_ptr], r5       \n\t"
  //        "vst1.32 {q0, q1}, [%[out_ptr]]!        \n\t"
  //        "vst1.32 {q2, q3}, [%[out_ptr]]!       \n\t"
  //        "vst1.32 {q4, q5}, [%[out_ptr]]!       \n\t"
  //        "vst1.32 {q6, q7}, [%[out_ptr]]!       \n\t"
  //        "end_%=:                                \n\t"
  //        :
  //        :
  //        [out_ptr] "r"(out_ptr), [input_x_ptr] "r"(input_x_ptr), [num]
  //        "r"(numel) : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6",
  //        "q7", "q8", "r5",
  //          "r6");
  //  } else {
  ReluFunctor<float> func_;
  math::Transform trans;
  trans(input_x_ptr, input_x_ptr + numel, out_ptr, func_);
  //  }
}
}  // namespace operators
}  // namespace paddle_mobile

#endif