提交 84b6fcd0 编写于 作者: A AUTOMATIC1111

add NV option for Random number generator source setting, which allows to...

add NV option for Random number generator source setting, which allows to generate same pictures on CPU/AMD/Mac as on NVidia  videocards.
上级 ccb92339
......@@ -3,7 +3,7 @@ import contextlib
from functools import lru_cache
import torch
from modules import errors
from modules import errors, rng_philox
if sys.platform == "darwin":
from modules import mac_specific
......@@ -90,23 +90,58 @@ def cond_cast_float(input):
return input.float() if unet_needs_upcast else input
nv_rng = None
def randn(seed, shape):
from modules.shared import opts
torch.manual_seed(seed)
manual_seed(seed)
if opts.randn_source == "NV":
return torch.asarray(nv_rng.randn(shape), device=device)
if opts.randn_source == "CPU" or device.type == 'mps':
return torch.randn(shape, device=cpu).to(device)
return torch.randn(shape, device=device)
def randn_like(x):
from modules.shared import opts
if opts.randn_source == "NV":
return torch.asarray(nv_rng.randn(x.shape), device=x.device, dtype=x.dtype)
if opts.randn_source == "CPU" or x.device.type == 'mps':
return torch.randn_like(x, device=cpu).to(x.device)
return torch.randn_like(x)
def randn_without_seed(shape):
from modules.shared import opts
if opts.randn_source == "NV":
return torch.asarray(nv_rng.randn(shape), device=device)
if opts.randn_source == "CPU" or device.type == 'mps':
return torch.randn(shape, device=cpu).to(device)
return torch.randn(shape, device=device)
def manual_seed(seed):
from modules.shared import opts
if opts.randn_source == "NV":
global nv_rng
nv_rng = rng_philox.Generator(seed)
return
torch.manual_seed(seed)
def autocast(disable=False):
from modules import shared
......
......@@ -492,7 +492,7 @@ def create_random_tensors(shape, seeds, subseeds=None, subseed_strength=0.0, see
noise_shape = shape if seed_resize_from_h <= 0 or seed_resize_from_w <= 0 else (shape[0], seed_resize_from_h//8, seed_resize_from_w//8)
subnoise = None
if subseeds is not None:
if subseeds is not None and subseed_strength != 0:
subseed = 0 if i >= len(subseeds) else subseeds[i]
subnoise = devices.randn(subseed, noise_shape)
......@@ -524,7 +524,7 @@ def create_random_tensors(shape, seeds, subseeds=None, subseed_strength=0.0, see
cnt = p.sampler.number_of_needed_noises(p)
if eta_noise_seed_delta > 0:
torch.manual_seed(seed + eta_noise_seed_delta)
devices.manual_seed(seed + eta_noise_seed_delta)
for j in range(cnt):
sampler_noises[j].append(devices.randn_without_seed(tuple(noise_shape)))
......@@ -636,7 +636,7 @@ def create_infotext(p, all_prompts, all_seeds, all_subseeds, comments=None, iter
"Token merging ratio": None if token_merging_ratio == 0 else token_merging_ratio,
"Token merging ratio hr": None if not enable_hr or token_merging_ratio_hr == 0 else token_merging_ratio_hr,
"Init image hash": getattr(p, 'init_img_hash', None),
"RNG": opts.randn_source if opts.randn_source != "GPU" else None,
"RNG": opts.randn_source if opts.randn_source != "GPU" and opts.randn_source != "NV" else None,
"NGMS": None if p.s_min_uncond == 0 else p.s_min_uncond,
**p.extra_generation_params,
"Version": program_version() if opts.add_version_to_infotext else None,
......
"""RNG imitiating torch cuda randn on CPU. You are welcome.
Usage:
```
g = Generator(seed=0)
print(g.randn(shape=(3, 4)))
```
Expected output:
```
[[-0.92466259 -0.42534415 -2.6438457 0.14518388]
[-0.12086647 -0.57972564 -0.62285122 -0.32838709]
[-1.07454231 -0.36314407 -1.67105067 2.26550497]]
```
"""
import numpy as np
philox_m = [0xD2511F53, 0xCD9E8D57]
philox_w = [0x9E3779B9, 0xBB67AE85]
two_pow32_inv = np.array([2.3283064e-10], dtype=np.float32)
two_pow32_inv_2pi = np.array([2.3283064e-10 * 6.2831855], dtype=np.float32)
def uint32(x):
"""Converts (N,) np.uint64 array into (2, N) np.unit32 array."""
return np.moveaxis(x.view(np.uint32).reshape(-1, 2), 0, 1)
def philox4_round(counter, key):
"""A single round of the Philox 4x32 random number generator."""
v1 = uint32(counter[0].astype(np.uint64) * philox_m[0])
v2 = uint32(counter[2].astype(np.uint64) * philox_m[1])
counter[0] = v2[1] ^ counter[1] ^ key[0]
counter[1] = v2[0]
counter[2] = v1[1] ^ counter[3] ^ key[1]
counter[3] = v1[0]
def philox4_32(counter, key, rounds=10):
"""Generates 32-bit random numbers using the Philox 4x32 random number generator.
Parameters:
counter (numpy.ndarray): A 4xN array of 32-bit integers representing the counter values (offset into generation).
key (numpy.ndarray): A 2xN array of 32-bit integers representing the key values (seed).
rounds (int): The number of rounds to perform.
Returns:
numpy.ndarray: A 4xN array of 32-bit integers containing the generated random numbers.
"""
for _ in range(rounds - 1):
philox4_round(counter, key)
key[0] = key[0] + philox_w[0]
key[1] = key[1] + philox_w[1]
philox4_round(counter, key)
return counter
def box_muller(x, y):
"""Returns just the first out of two numbers generated by Box–Muller transform algorithm."""
u = x.astype(np.float32) * two_pow32_inv + two_pow32_inv / 2
v = y.astype(np.float32) * two_pow32_inv_2pi + two_pow32_inv_2pi / 2
s = np.sqrt(-2.0 * np.log(u))
r1 = s * np.sin(v)
return r1.astype(np.float32)
class Generator:
"""RNG that produces same outputs as torch.randn(..., device='cuda') on CPU"""
def __init__(self, seed):
self.seed = seed
self.offset = 0
def randn(self, shape):
"""Generate a sequence of n standard normal random variables using the Philox 4x32 random number generator and the Box-Muller transform."""
n = 1
for x in shape:
n *= x
counter = np.zeros((4, n), dtype=np.uint32)
counter[0] = self.offset
counter[2] = np.arange(n, dtype=np.uint32) # up to 2^32 numbers can be generated - if you want more you'd need to spill into counter[3]
self.offset += 1
key = uint32(np.array([[self.seed] * n], dtype=np.uint64))
g = philox4_32(counter, key)
return box_muller(g[0], g[1]).reshape(shape) # discard g[2] and g[3]
......@@ -260,10 +260,7 @@ class TorchHijack:
if noise.shape == x.shape:
return noise
if opts.randn_source == "CPU" or x.device.type == 'mps':
return torch.randn_like(x, device=devices.cpu).to(x.device)
else:
return torch.randn_like(x)
return devices.randn_like(x)
class KDiffusionSampler:
......
......@@ -428,7 +428,7 @@ options_templates.update(options_section(('sd', "Stable Diffusion"), {
"CLIP_stop_at_last_layers": OptionInfo(1, "Clip skip", gr.Slider, {"minimum": 1, "maximum": 12, "step": 1}).link("wiki", "https://github.com/AUTOMATIC1111/stable-diffusion-webui/wiki/Features#clip-skip").info("ignore last layers of CLIP network; 1 ignores none, 2 ignores one layer"),
"upcast_attn": OptionInfo(False, "Upcast cross attention layer to float32"),
"auto_vae_precision": OptionInfo(True, "Automaticlly revert VAE to 32-bit floats").info("triggers when a tensor with NaNs is produced in VAE; disabling the option in this case will result in a black square image"),
"randn_source": OptionInfo("GPU", "Random number generator source.", gr.Radio, {"choices": ["GPU", "CPU"]}).info("changes seeds drastically; use CPU to produce the same picture across different videocard vendors"),
"randn_source": OptionInfo("GPU", "Random number generator source.", gr.Radio, {"choices": ["GPU", "CPU", "NV"]}).info("changes seeds drastically; use CPU to produce the same picture across different videocard vendors; use NV to produce same picture as on NVidia videocards"),
}))
options_templates.update(options_section(('sdxl', "Stable Diffusion XL"), {
......
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