提交 f2df31b4 编写于 作者: B bird_j 提交者: Gitee

ActsPlayerAPITest刷新

Signed-off-by: Nbird_j <jianghongpeng@huawei.com>
上级 0ebace6b
/*
* Copyright (C) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ActsPlayerAPITest.h"
#include "player.h"
using namespace std;
using namespace OHOS;
using namespace OHOS::Media;
using namespace testing::ext;
using namespace PlayerNameSpace;
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_SetSource_0100
* @tc.name : 01.SetSource操作在new之后
* @tc.desc : test SetSource
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_SetSource_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
ASSERT_EQ(RET_OK, player->SetSource(uri));
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Prepare_0100
* @tc.name : 03.Prepare操作在SetSource之后
* @tc.desc : test Prepare
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Prepare_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
ASSERT_EQ(RET_OK, player->SetSource(uri));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_PrepareAsync_0100
* @tc.name : 03.PrepareAsync操作在SetSource之后
* @tc.desc : test PrepareAsync
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_PrepareAsync_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
ASSERT_EQ(RET_OK, player->SetSource(uri));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->PrepareAsync());
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Play_0100
* @tc.name : 02.Play操作在PrepareAsync之后
* @tc.desc : test Play
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Play_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->PrepareAsync());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Stop_0100
* @tc.name : 04.Stop操作在Play之后
* @tc.desc : test Stop
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Stop_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Pause_0100
* @tc.name : 05.Pause操作在Play之后
* @tc.desc : test Pause
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Pause_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Reset_0100
* @tc.name : 06.Reset操作在Seek之后
* @tc.desc : test Reset
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Reset_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
int32_t time;
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_2_SEC, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Seek_0100
* @tc.name : 04.Seek操作在Play之后
* @tc.desc : test Seek
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Seek_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
int32_t time;
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_2_SEC, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Seek_0200
* @tc.name : 06.Seek操作在Pause之后
* @tc.desc : test Seek
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Seek_0200, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
int32_t time;
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_2_SEC, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Seek_0300
* @tc.name : 10.Seek操作调用3次
* @tc.desc : test Seek
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_Seek_0300, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
int32_t time;
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_2_SEC, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_2_SEC, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_2_SEC, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->Play());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_SetVolume_0100
* @tc.name : 01.SetVolume 0.5 0.5
* @tc.desc : test SetVolume
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_SetVolume_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
int32_t time;
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_2_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_2_SEC, time, DELTA_TIME);
sleep(PLAYING_TIME);
EXPECT_EQ(RET_OK, player->SetVolume(0.5, 0.5));
sleep(PLAYING_TIME);
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_SetPlaybackSpeed_0100
* @tc.name : 02.SetPlaybackSpeed操作在play之后
* @tc.desc :
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_SetPlaybackSpeed_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
ASSERT_EQ(RET_OK, player->SetSource(uri));
PlaybackRateMode mode;
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
ASSERT_EQ(RET_OK, player->Prepare());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->SetPlaybackSpeed(SPEED_FORWARD_0_75_X));
EXPECT_EQ(RET_OK, player->GetPlaybackSpeed(mode));
EXPECT_EQ(SPEED_FORWARD_0_75_X, mode);
}
/**
* @tc.number : SUB_MEDIA_PLAYER_APITest_Seek_1500
* @tc.name : 15.GET操作在每个可进行的操作后都调用一次
* @tc.desc : test Seek
*/
HWTEST_F(ActsPlayerAPITest, SUB_MEDIA_PLAYER_APITest_GetParameter_0100, Reliability | MediumTest | Level2)
{
PlayerSignal testObj;
std::shared_ptr<TestPlayer> player = std::make_shared<TestPlayer>(&testObj);
ASSERT_NE(nullptr, player);
ASSERT_EQ(true, player->CreatePlayer());
std::string uri = GetUri();
int32_t time;
int32_t duration;
int32_t defaultDuration;
ASSERT_EQ(RET_OK, player->SetSource(uri));
sptr<Surface> videoSurface = player->GetVideoSurface(g_sub_config);
EXPECT_EQ(RET_OK, player->SetVideoSurface(videoSurface));
std::shared_ptr<TestPlayerCallback> testCallback = std::make_shared<TestPlayerCallback>(&testObj);
EXPECT_EQ(RET_OK, player->SetPlayerCallback(testCallback));
// prepare
ASSERT_EQ(RET_OK, player->PrepareAsync());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_EQ(FILE_BEGIN, time);
EXPECT_EQ(RET_OK, player->GetDuration(defaultDuration));
EXPECT_FALSE(player->IsPlaying());
// play
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(FILE_BEGIN, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->GetDuration(duration));
EXPECT_EQ(defaultDuration, duration);
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_EQ(RET_OK, player->Reset());
}
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