提交 e26b2b34 编写于 作者: W wmlih

test:modify common.ets and signature file

Signed-off-by: Nwmlih <wmlih@isoftstone.com>
上级 f36042a2
......@@ -19,99 +19,31 @@ export default class CommonFunc {
static rect_right;
static rect_bottom;
static rect_value;
static sleep(time) {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve()
}, time)
}).then(() => {
console.info(`sleep ${time} over...`)
})
static sleep(time){
return new Promise((resolve,reject)=>{
setTimeout(()=>{
resolve("ok")
},time)
}).then(()=>{
console.info(`sleep ${time} over...`)
})
}
static getComponentRect(key) {
static getComponentRect(key) {
let strJson = getInspectorByKey(key);
let obj = JSON.parse(strJson);
console.info("[getInspectorByKey] current component obj is: " + JSON.stringify(obj));
let rectInfo = JSON.parse('[' + obj.$rect + ']')
console.info("[getInspectorByKey] rectInfo is: " + rectInfo);
this.rect_left = JSON.parse('[' + rectInfo[0] + ']')[0]
this.rect_top = JSON.parse('[' + rectInfo[0] + ']')[1]
this.rect_right = JSON.parse('[' + rectInfo[1] + ']')[0]
this.rect_bottom = JSON.parse('[' + rectInfo[1] + ']')[1]
return this.rect_value = {
"left": this.rect_left, "top": this.rect_top, "right": this.rect_right, "bottom": this.rect_bottom
}
}
static async swipe(downX, downY, upX, upY, steps) {
console.info('start to swipe')
this.drags(downX, downY, upX, upY, steps, false)
}
static async drag(downX, downY, upX, upY, steps) {
console.info('start to drag')
this.drags(downX, downY, upX, upY, steps, true)
}
static async drags(downX, downY, upX, upY, steps, drag) {
var xStep;
var yStep;
var swipeSteps;
var ret;
xStep = 0;
yStep = 0;
ret = false;
swipeSteps = steps;
if (swipeSteps == 0) {
swipeSteps = 1;
}
xStep = (upX - downX) / swipeSteps;
yStep = (upY - downY) / swipeSteps;
console.info('move step is: ' + 'xStep: ' + xStep + ' yStep: ' + yStep)
var downPonit: TouchObject = {
id: 1,
x: downX,
y: downY,
type: TouchType.Down,
}
console.info('down touch started: ' + JSON.stringify(downPonit))
sendTouchEvent(downPonit);
console.info('start to move')
if (drag) {
await this.sleep(500)
}
for (var i = 1;i <= swipeSteps; i++) {
var movePoint: TouchObject = {
id: 1,
x: downX + (xStep * i),
y: downY + (yStep * i),
type: TouchType.Move
}
console.info('move touch started: ' + JSON.stringify(movePoint))
ret = sendTouchEvent(movePoint)
if (ret == false) {
break;
}
await this.sleep(5)
}
console.info('start to up')
if (drag) {
await this.sleep(100)
}
var upPoint: TouchObject = {
id: 1,
x: upX,
y: upY,
type: TouchType.Up,
}
console.info('up touch started: ' + JSON.stringify(upPoint))
sendTouchEvent(upPoint)
await this.sleep(500)
let rectInfo = JSON.parse('[' + obj.$rect + ']');
this.rect_left = JSON.parse('[' + rectInfo[0] + ']')[0];
this.rect_top = JSON.parse('[' + rectInfo[0] + ']')[1];
this.rect_right = JSON.parse('[' + rectInfo[1] + ']')[0];
this.rect_bottom = JSON.parse('[' + rectInfo[1] + ']')[1];
this.rect_value = {
"left": this.rect_left, "top": this.rect_top, "right": this.rect_right, "bottom": this.rect_bottom
};
console.info(JSON.stringify(this.rect_value));
return this.rect_value;
}
}
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