提交 c14924e3 编写于 作者: B bird_j 提交者: Gitee

ActsPlayerFuncAsyncTest刷新

Signed-off-by: Nbird_j <jianghongpeng@huawei.com>
上级 f2df31b4
......@@ -423,7 +423,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_1400, Func
sleep(PLAYING_TIME);
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_5_SEC, time, DELTA_TIME);
EXPECT_EQ(RET_OK, player->Pause());
......@@ -458,7 +458,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_1500, Func
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_5_SEC, time, DELTA_TIME);
......@@ -501,7 +501,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_1600, Func
sleep(PLAYING_TIME);
EXPECT_TRUE(player->IsPlaying());
for (int32_t i = 1; i < 4; i++) {
EXPECT_EQ(RET_OK, player->Seek(i * 1000, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(i * 1000, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(i * 1000, time, DELTA_TIME);
}
......@@ -537,7 +537,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_1700, Func
sleep(PLAYING_TIME);
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_5_SEC, time, DELTA_TIME);
......@@ -570,7 +570,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_1800, Func
sleep(PLAYING_TIME);
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_5_SEC, time, DELTA_TIME);
......@@ -608,7 +608,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_1900, Func
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_FALSE(player->IsPlaying());
ASSERT_EQ(RET_OK, player->PrepareAsync());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_5_SEC, time, DELTA_TIME);
......@@ -647,7 +647,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2000, Func
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
for (int32_t i = 0; i < durationTime; i = i + (durationTime / 3) + 1) {
EXPECT_EQ(RET_OK, player->Seek(i, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(i, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
......@@ -691,7 +691,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2100, Func
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
for (int32_t i = 0; i < durationTime; i = i + (durationTime / 3) + 1) {
EXPECT_EQ(RET_OK, player->Seek(i, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(i, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(i, time, DELTA_TIME);
......@@ -729,7 +729,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2200, Func
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Play());
EXPECT_TRUE(player->IsPlaying());
......@@ -771,7 +771,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2300, Func
sleep(PLAYING_TIME);
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(SEEK_TIME_5_SEC, time, DELTA_TIME);
......@@ -808,7 +808,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2400, Func
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_FALSE(player->IsPlaying());
EXPECT_NE(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_NE(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(FILE_BEGIN, time, DELTA_TIME);
......@@ -845,8 +845,8 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2500, Func
EXPECT_EQ(RET_OK, player->Play());
sleep(PLAYING_TIME);
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(FILE_BEGIN, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_EQ(RET_OK, player->Seek(FILE_BEGIN, SEEK_MODE));
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(FILE_BEGIN, time, DELTA_TIME);
......@@ -881,7 +881,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2600, Func
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_FALSE(player->IsPlaying());
EXPECT_NE(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_NE(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(FILE_BEGIN, time, DELTA_TIME);
......@@ -919,7 +919,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2700, Func
EXPECT_EQ(RET_OK, player->Stop());
EXPECT_FALSE(player->IsPlaying());
EXPECT_NE(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_PREVIOUS_SYNC));
EXPECT_NE(RET_OK, player->Seek(SEEK_TIME_5_SEC, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
......@@ -960,7 +960,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2800, Func
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
EXPECT_EQ(RET_OK, player->Seek(durationTime, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(durationTime, SEEK_MODE));
EXPECT_EQ(RET_OK, testCallback->WaitForState(PLAYER_PLAYBACK_COMPLETE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
......@@ -995,7 +995,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_2900, Func
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
EXPECT_EQ(RET_OK, player->Seek(durationTime + 1, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(durationTime + 1, SEEK_MODE));
EXPECT_EQ(RET_OK, testCallback->WaitForState(PLAYER_PLAYBACK_COMPLETE));
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_EQ(durationTime, time);
......@@ -1032,7 +1032,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_3000, Func
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
EXPECT_EQ(RET_OK, player->Seek(durationTime / 3, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(durationTime / 3, SEEK_MODE));
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(durationTime / 3, time, DELTA_TIME);
......@@ -1068,7 +1068,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_3100, Func
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
for (int32_t i = 0; i < durationTime; i = i + (durationTime / 3) + 1) {
EXPECT_EQ(RET_OK, player->Seek(i, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(i, SEEK_MODE));
EXPECT_TRUE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(i, time, DELTA_TIME);
......@@ -1108,7 +1108,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_3200, Func
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->Seek(FILE_BEGIN, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(FILE_BEGIN, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_NEAR(FILE_BEGIN, time, DELTA_TIME);
......@@ -1148,7 +1148,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_3300, Func
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
EXPECT_EQ(RET_OK, player->Seek(durationTime, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(durationTime, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
EXPECT_EQ(durationTime, time);
......@@ -1190,7 +1190,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_3400, Func
EXPECT_EQ(RET_OK, player->Pause());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetDuration(durationTime));
EXPECT_EQ(RET_OK, player->Seek(durationTime + 1, SEEK_PREVIOUS_SYNC));
EXPECT_EQ(RET_OK, player->Seek(durationTime + 1, SEEK_MODE));
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, player->GetCurrentTime(time));
......@@ -1200,4 +1200,4 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Async_Function_03_3400, Func
EXPECT_EQ(RET_OK, player->Reset());
EXPECT_FALSE(player->IsPlaying());
EXPECT_EQ(RET_OK, testCallback->errorNum);
}
}
\ No newline at end of file
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