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提交
8dad8b52
编写于
8月 31, 2021
作者:
B
bird_j
提交者:
Gitee
8月 31, 2021
浏览文件
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电子邮件补丁
差异文件
ActsPlayerStateTest刷新
Signed-off-by:
N
bird_j
<
jianghongpeng@huawei.com
>
上级
9927f8f8
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
30 addition
and
29 deletion
+30
-29
multimedia/media/media_cpp_test_standard/player/src/function/ActsPlayerStateTest.cpp
...test_standard/player/src/function/ActsPlayerStateTest.cpp
+30
-29
未找到文件。
multimedia/media/media_cpp_test_standard/player/src/function/ActsPlayerStateTest.cpp
浏览文件 @
8dad8b52
...
...
@@ -211,7 +211,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_0800, Function |
EXPECT_EQ
(
RET_OK
,
player
->
SetPlayerCallback
(
testCallback
));
ASSERT_EQ
(
RET_OK
,
player
->
Prepare
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
...
...
@@ -248,7 +248,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_0900, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -282,7 +282,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_1000, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -315,7 +315,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_1100, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
...
...
@@ -349,7 +349,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_1200, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -386,7 +386,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_1300, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -424,7 +424,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_1400, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -590,7 +590,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_1900, Function |
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
PLAYING_TIME
*
1000
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_2_SEC
,
time
,
DELTA_TIME
);
...
...
@@ -631,7 +631,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2000, Function |
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
false
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
...
...
@@ -668,7 +668,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2100, Function |
ASSERT_EQ
(
RET_OK
,
player
->
Prepare
());
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
false
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
...
...
@@ -710,7 +710,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2200, Function |
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
true
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsLooping
());
EXPECT_TRUE
(
player
->
IsPlaying
());
...
...
@@ -753,7 +753,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2300, Function |
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
false
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
+
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_FALSE
(
player
->
IsPlaying
());
...
...
@@ -793,7 +793,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2400, Function |
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
-
1
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
-
1
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
durationTime
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -825,7 +825,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2500, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
sleep
(
PLAYING_TIME
);
...
...
@@ -860,10 +860,10 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2600, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_5_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
SEEK_TIME_5_SEC
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -892,7 +892,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2625, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -922,7 +922,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2650, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -952,7 +952,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2651, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_NEAR
(
PLAYING_TIME
*
1000
,
time
,
DELTA_TIME
);
EXPECT_EQ
(
RET_OK
,
testCallback
->
errorNum
);
...
...
@@ -982,7 +982,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2675, Function |
sleep
(
PLAYING_TIME
);
EXPECT_TRUE
(
player
->
IsPlaying
());
testObj
.
mutexFlag_
=
false
;
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
testObj
.
mutexFlag_
=
true
;
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
...
...
@@ -1012,12 +1012,12 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2700, Function |
ASSERT_EQ
(
RET_OK
,
player
->
Prepare
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
...
...
@@ -1055,7 +1055,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2800, Function |
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Stop
());
...
...
@@ -1094,19 +1094,20 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_2900, Function |
ASSERT_EQ
(
RET_OK
,
player
->
Prepare
());
EXPECT_EQ
(
RET_OK
,
player
->
SetLooping
(
true
));
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_EQ
(
RET_OK
,
player
->
Stop
());
ASSERT_EQ
(
RET_OK
,
player
->
Prepare
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
sleep
(
PLAYING_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time_before
));
sleep
(
PLAYING_TIME
);
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time_after
));
// EXPECT_GE(time_after - time_before, PLAYING_TIME * 1000);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
testCallback
->
WaitForState
(
PLAYER_PLAYBACK_COMPLETE
));
EXPECT_EQ
(
RET_OK
,
player
->
Reset
());
...
...
@@ -1141,7 +1142,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_3000, Function |
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
player
->
GetDuration
(
durationTime
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
durationTime
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
durationTime
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
...
...
@@ -1155,7 +1156,7 @@ HWTEST_F(ActsPlayerFuncTest, SUB_MEDIA_PLAYER_Local_Function_04_3000, Function |
ASSERT_EQ
(
RET_OK
,
player
->
Prepare
());
EXPECT_EQ
(
RET_OK
,
player
->
Play
());
EXPECT_EQ
(
RET_OK
,
player
->
Pause
());
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
PREVIOUS_SYNC
));
EXPECT_EQ
(
RET_OK
,
player
->
Seek
(
SEEK_TIME_2_SEC
,
SEEK_
MODE
));
EXPECT_EQ
(
RET_OK
,
player
->
GetCurrentTime
(
time
));
EXPECT_EQ
(
SEEK_TIME_2_SEC
,
time
);
EXPECT_EQ
(
RET_OK
,
player
->
Stop
());
...
...
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